Word of advice for CRAMS, with larger guns, it’s always better to maximize caliber, that way you only need 1/4 the compactors to get a similar amount of capacity, so you can get twice the capacity, and still have room for more pellets
Cool content. I'm just at episode 1, though I hope you actually put anti-HESH layers because one unfortunate HESH shell could destroy everything behind the heavy armor on the side of the ship :p
carrying all of your mats on one thrustercraft would be very expensive while keeping it in the air though, wouldn't it? unless you had an out of combat balloon-only flying mode, but thats probably asking too much
Good firepower, defense design clearly needs some attention as right now your relying on high cost armor exclusively. And it looks a bit narrow. She'll bleed after every fight, but boy can she throw a punch.
So unlucky to have paddlegun 1st enemy. Even on highest settings all I get to murder are regualr and an occasional hard enemy and you get a fully EMP insuated mobile frontsider lol.
its funny how wiki and steam guides recomends huge caliber cram cannon to fight DWG... I never used them.. I prefer triplle bareled 120mm APS autocannon. Large caliber crams with APHE are awesome against Onyx Watch.
Makes a sweet superstructure and nice bit of moulding round the propellers, but the base be square... Bruh, ya killin me here, the turrets only got a bit of love, but that's all they needed, so what happen to the keel's bit of TLC? Got no complaints aside from that (not that it's particularly valid, as I'm shit at the game), pretty decent video, nothing outstanding, but better than being known for the wrong reasons. I think I might subscribe for the time being.
I left the hull and turrets pretty basic just because im going to have to change them pretty soon anyways. As for the keel, I had to chop it off because the heavy armor on the sides took over the role of stabalizing the ship, and the keel ended up weighing everything down too much as a result.
Uh oh - the first enemy - Flying F**king Squirrels.
Between using mouse controls to build and using laser-guided missiles, I’ve determined you must be a psychopath. Still a fun video though!
Can’t wait for the next video, enjoyed this one. Can’t wait to see what plans you have with the “One and Only”
oh dont worry, I plan to take the OneAndOnly to places ships are never meant to go
Ditto!
Im excited to see what you have in store dude.
Keep it up
Bro cant wait for a huge series out of this, 101th sub btw
Welcome!
Pretty good episode! Wish this series was in a playlist!
I like the way that you build your designs has a good look
Enjoyed the content keep up the good work
Glad you enjoyed!
This legend is playing adventure mode in the campaign.
17:49 Please say you eventually put a wall there, that is very likely going to cause a chain reaction and HMS Hood your ship
This is my next binge.
Subscribed; good FTD content is hard to come by.
Rare commodities 👀
Definitely excited for EP 2
Oh.. a cram boat this small will need multiple size increases for the mid to late game!
Word of advice for CRAMS, with larger guns, it’s always better to maximize caliber, that way you only need 1/4 the compactors to get a similar amount of capacity, so you can get twice the capacity, and still have room for more pellets
Cool content. I'm just at episode 1, though I hope you actually put anti-HESH layers because one unfortunate HESH shell could destroy everything behind the heavy armor on the side of the ship :p
I figure a thrustercraft would do good at an only ship run. Could be hard to upgrade though
carrying all of your mats on one thrustercraft would be very expensive while keeping it in the air though, wouldn't it? unless you had an out of combat balloon-only flying mode, but thats probably asking too much
@@phoenix-qr3lnpretty sure you can keep a large craft in the air with just RTGs
Subbed, i want to see where this goes.. might give it a try. The ship looks ww2 Japanese to me.
Everytime i see the game, again and again i want to do a coop hardmode
You have to have a detection part on the missile like an active radar seeker.
cool stuff man 👍
This is great stuff
this video was quite nice
FTD CRAM cannons are now bigger then any ship based cannons
Good firepower, defense design clearly needs some attention as right now your relying on high cost armor exclusively. And it looks a bit narrow. She'll bleed after every fight, but boy can she throw a punch.
i fear you and using your mouse to build
Sub and liked in the first min we need more ftd youtubers
So unlucky to have paddlegun 1st enemy. Even on highest settings all I get to murder are regualr and an occasional hard enemy and you get a fully EMP insuated mobile frontsider lol.
nice vid ong
Loving it so far, but i have only one complaint
WHO PLAYS FtD USING MOUSE BUILD?!?
:)
I find it useful in certain situations, like when you're having to spam clear a section from the starting fortress, but it's otherwise situational.
Nice video pls keep it up, there’s not a lot of from the depths viseos
Couldn't the missiles on the side of the SS1NO be set off by enemy fire and cause major damage, or is it the safest configuration?
The missiles don't get ammo racked like cannons can, you just want to hide them because it's pretty expensive to replace them
among weapons only advanced cannons and PAC are volatile
ur channel looks promising
ngl i thought this was robazz 😂😂 when i looked at the title
its funny how wiki and steam guides recomends huge caliber cram cannon to fight DWG... I never used them.. I prefer triplle bareled 120mm APS autocannon. Large caliber crams with APHE are awesome against Onyx Watch.
Cool
bros ship is a german flag from ww1
Paddlegun is awful, it always beats up anything I build within seconds :(
How expensive or cheap is this ship?
This version of the OneAndOnly is sitting at about 270k, no idea about the inital cram version at the start though
764th subscriber
NO BRO YOU CANT USE MOUSE BASED BUILDING
Makes a sweet superstructure and nice bit of moulding round the propellers, but the base be square... Bruh, ya killin me here, the turrets only got a bit of love, but that's all they needed, so what happen to the keel's bit of TLC?
Got no complaints aside from that (not that it's particularly valid, as I'm shit at the game), pretty decent video, nothing outstanding, but better than being known for the wrong reasons. I think I might subscribe for the time being.
I left the hull and turrets pretty basic just because im going to have to change them pretty soon anyways. As for the keel, I had to chop it off because the heavy armor on the sides took over the role of stabalizing the ship, and the keel ended up weighing everything down too much as a result.
@@Austilane, just pulling your leg, function is far more important than form.
@@S.W.01 perhaps, but for me, its looks before function. I dont care if I die, as long as I die looking fantastic
@@Austilane, fair, I suppose it is more important in a challenge like this to have a glorious death if such is inevitable.
@@S.W.01 Massive *if*, to be honest, I have zero idea how this challenge will go, but so far so good
If ita a single ship you can have air craft