I have a discord server now! join the conversation here: discord.com/invite/UgBmaaV BTW: To see your image when importing it, be sure to set your render display to "preview or rendered" in the top right corner
In blender, whenever I import my image, it's just a grey rectangle, it doesn't have anything on it, am I doing something wrong? Do i have to change some settings? Pls Help!!!
Tip for all beginners watching: first, during the video, watch at 0.5x speed and pause to update your work. His methods are complex so try to get the rough outline of what he is doing, it will save a lot of time and you'll be able to make it without restarting. Also, Jelle please don't cut at crucial moments, it doesn't help
I sucked at modelling characters in blender and this has helped so much. Thanks Jelle, you are such an underrated channel and deserve so many more subs
To be honest, I had a hard time following most of the tutorial as it didn't apply to my game, but you saved me when it came to animation, thank you so much! I couldn't find good and detailed explanations that didn't skip over things such as the avatar. I've seriously struggled with animation and it's been the hardest thing so far, so thank you so much!
As a complete beginner, even though I had to pause for every few seconds and googled how to do this and that... I think this tutorial is very compacted and has a lot of information. It provides a path and motivates you to do researches on your own.
This is a GREAT video for getting a high level over-view of what has to be done. It really should not be thought of as a tutorial although if you're fairly advanced and need just a little hint, maybe. But to put this in perspective, the section on rigging and skinning starts at about 8:22 and lasts about 70 seconds. I'm currently going through a Udemy course on the exact same subject that's over 33 hours long. So, basically, this video compresses 33 hours of knowledge into 70 seconds... I've been working for years to learn what's in this video and I'm getting there. Granted, the Udemy course "Blender Rigging for Beginners" probably goes into way more detail than it needs to and repeats a lot of stuff over and over and STILL takes it's time in explaining things. And it covers some of the settings in Blender that you probably wondered what they were even though it then goes on to tell you you will never use those things in Blender more than likely. So, it's kind of the opposite of this in almost over explaining things. But still, this video is more of a high level over view. Just don't expect to use this as a tutorial if you are brand new to this. Just use it to see the overall process and what the subjects are that you need to learn. At best you'd probably have to stop the video every 10 seconds and probably still have to google a bunch of this stuff for more information, especially when things don't just "work" the first time. A lot of the missing knowledge is theory and how to fix it when it doesn't just "work". Not to mention these tools are intimidating for a beginner. Just learning to use Blender to the most basic things is probably something that's going to take months. So, don't get intimidated if this goes by too fast. Just realize it's a high level over-view of everything you eventually need to learn.
Ohhh this looks like a great tutorial to follow. I always get intimidated learning blender. I'm going to give this a try today by making a character of myself 😃
This should have been like a six part series, it's like you've had cocaine for breakfast before making this lol. But I guess it's nice to have it all in one video
Ok, this is like, 10th time I am coming back to this tutorial, I must say tips and tricks you gave are extremely helpful for more than just making a game character.
1:40 remember to set the height of the image to 1.8 meters tall AFTER deleting the image sections above and below the character. I add loop cuts at the top of head and bottom of feet, then delete the stuff above and below. the CHARACTER should end up 1.8 meters tall, not the image.
ok wait I've binge watched your vids before and was going to model my first character, and I'm just now realizing you only have 76k sub????? bro you are so underrated you should have like 1 mil
Yeah I know what you mean, wish he'd explained that part. To get a similar effect, increase the "viewport" parameter within the subdivision surface modifier on the bottom right of the screen
Video tittle: How To Make A 3D Character Jelle: Let's start modeling, boom boom, done.~ Me: Umm... How? Start modeling HOW exactly? Would be useful if you explained a bit HOW you're supposed to do all that, not just go 'bam bam bam, ok, now we have all that, done". (I mean no offense, just saying.)
@@eksutube Because I noticed that *after* I watched the video, and I find the tittle of the video rather misleading? It should be something more like "How to export a character from Blender into Unity" if anything, since the video doesn't really teach you how to MAKE a character, but rather how to transport the said character into Unity once already done. Its not "How to make" but insted "Look, I know how to do it, Imma do it real quick without any tutoring done for you, boom boom, done." Also, just one question mark at the end of your sentence is enough.
I like that you made it look easy, but it is super hard/time consuming to implement. For new people out there, trying Unity, I'd suggest learning to code first as it will probably be the wall between you and your project.
Can someone help me? Im following the tutorial but in the minute 2:48 some polygons appear around the model, it didnt happened to mine, what do I do? help pls
I came from 10 years of 2d game design in unity to this video and I know bugger all about 3d modeling so I found this super useful just for basic info but my favourite thing is how the ground is just the texture lol
@@sammyjaohnson5631 Bcs It was a Minecraft MOBA game and it took so long. My coding was taking long and I was a beginner as well. But don't worry I might go back to the project.
This was a SUPER helpful video but I seem to be stuck with a grey character in Unity. I tried the simple way of coloring first but I don't understand how to bake the texture out to be exported as a png and dropped into Unity (I feel like I'm missing a step). Any help would be appreciated!!!
wow, after 6 months of trying to learn animation, i think this is the one that finally went through the entire thing without confusing me with animation menus. i'm a modeller but not an animator, but need to learn... thank you! insta subscribe. great work. BIG PLUS POINTS for including that affinity texture workflow. Inverting channels and masking them is a hidden feature and i found it by looking deep into the forums.
I'm glad it was helpful! yeah Affinity has a lot of cool features that are very hidden, I as very happy when I found that trick. It saves me a lot of time every time ;)
@@JelleVermandere hope you make more videos with blender unity and affinity. I use those three softwares a lot. Hope your channel grows! Lucky to find your video today.
This is a GREAT video for understanding the whole process! Although there are a couple of things that are probably not how it's generally done in the industry specifically in creating the texture. But this is going serious fast through the process! I think I watched hour to two hour tutorials on the subjects of just about every minute in this video. It covers about 12 different subjects, many of which would likely go to different team members to carry out. That's why this video is great; it shows basically the whole process, which you almost never see put together. It's just that the viewer shouldn't let themselves get overwhelmed or think this anyone goes through the process this fast. There's usually an external program for texturing and baking textures such as Substance Painter. But the process is kind of the same; just export your maps to the other program and paint them. Then re-import them after the baking process. And on more complicated models you would sculpt a super high poly count model and then bake it down to a normal map that you can use on a low poly model to make it look high poly but still have an actual low poly model. Now days there's even more going on with that such as displacement maps. But that's advanced stuff that shouldn't be in a beginner video anyway. This is a really good place to start although you may want to watch more videos on these same subjects to get more info.
Different kinda video with nice tips. Love it! For all people saying that it is not for beginners - yeah it is not really, but it is one of few that can explain whole process of creating a character, not in hours of time. The overall look, process, tips. And in my opinion, that is great and very useful.
I loved your art style for your previous video about walking dogs that i was trying and failing to recreate it, so this video is absolutely what I was looking for! Thanks for reading my mind and for the great video!
Let me help I did this and had the same problem But you can do it by setting the subdivision surface level to 8 or 6 ( I can't remember which so try both)
Thank you so much! I am just a 15 year old girl and I want aither be a game developer or be an animator. I used to suck at making models and this helped me a lot! Again thank you!
@@JelleVermandere Hi Jelle, can you explain here on the comment section how did you make the mouth part appear and the background is almost transparent. Thanks in advance
from Unreal Engine artist, that setup of character animation in Unity was straight to the point compared to UE where you need a lot of I mean a lot of things before you make your character moves, abp, bp, blend, inputs, vector, floats, retargetting, rig, man it was a lot. I watch this because why UE needs to be really complicated with setting up a player. Anyway cool video! :)
i Was trying to model a simple character model in blender but everytime i stuck at a problem, and this tuutorial helped me understanding the Basics Thank You!
I have a discord server now! join the conversation here: discord.com/invite/UgBmaaV
BTW: To see your image when importing it, be sure to set your render display to "preview or rendered" in the top right corner
Maru you just click the checkmark, then it is automatically activated
Holy moly
Thats a lot of work for a single entity
Repeat for every enemy, rock, sky, etc
Wowoweewow
What a lot of work
In blender, whenever I import my image, it's just a grey rectangle, it doesn't have anything on it, am I doing something wrong? Do i have to change some settings? Pls Help!!!
@@JelleVermandere he deleted his comments i think
I went searching for 30 mins for the answer but it was right there
ME:
01: open blender
02: move the cube
03: Exit blender
Good first steps
Trust me, we’ve all been there, dont give up
Yeah, that's 98% of my time spent in Blender
Dude! How did you do that!!!! WOOOWWWOWOWOWOW you are amazing, keep up the good work G, WOWOOWOOWOWOWOWW.
Blender isnt that hard......
Tip for all beginners watching: first, during the video, watch at 0.5x speed and pause to update your work. His methods are complex so try to get the rough outline of what he is doing, it will save a lot of time and you'll be able to make it without restarting.
Also, Jelle please don't cut at crucial moments, it doesn't help
yeah I wonder if I can make all of this in just 17minutes:D probably like 17 hrs
At 1:57 I'm trying to find out how he smoothed it like that
@@xtrithx4389 under Subdivision modifier settings he set Render to 2 and Levels Viewport to 3
@@AleXvWaN how did he made it have invisible square thing?
@@TheZayn he switched to edit mode "tab" is edit mode hotkey
I sucked at modelling characters in blender and this has helped so much. Thanks Jelle, you are such an underrated channel and deserve so many more subs
Im glad it helped you!
same thing i can do a head thats it
@@JelleVermandere man I thought u had a at least 900k subs. U r quite underrated dude. Just subbed to you :)
I don't know how did you understand anything. It was so fast...
@@aminmk697 pause button? If u don't know the blender hotkeys, watch beginner tutorials
To be honest, I had a hard time following most of the tutorial as it didn't apply to my game, but you saved me when it came to animation, thank you so much! I couldn't find good and detailed explanations that didn't skip over things such as the avatar. I've seriously struggled with animation and it's been the hardest thing so far, so thank you so much!
As a complete beginner, even though I had to pause for every few seconds and googled how to do this and that... I think this tutorial is very compacted and has a lot of information. It provides a path and motivates you to do researches on your own.
hes explaining to much on stuff that he doesn't need to and not explaining on stuff he needs to
@@huntedrogue exactly
same
That’s net really a good thing.
I thing following the tutorial *is* the research…
At 2:36 when I extrude the shoulders the whole body moves along. How do I fix this ?
He wants us all to get better at Blender ,while maximum artists do not!
PROUD OF YOU!
I AM IMPRESSED BY THE HARDWORK DONE BY YOU!
2:49 "just take a look at your own shoulders"
2:50 *Proceeds to jump to a body with more lines than my hair*
Did he subdivide?
He lost me at that part to be honest xD Just stopped working on my own stuff and keep importing for some cash from unity I guess x.x
The worst tutorial on blender Wtfff
how can I do that pls?
@@공백-h3d selecting the edges and scaling them down
I had curosity about how to animate in blender and how to export it to unity. This video has solved all the doubts mate, thank you.
Nice work, I always have a hard time with the rigging!
Your channel is going to become so popular soon, very underrated content.
Thanks! Let's hope so!
FINALLY
NO ONE ELSE HAS A VIDEO ON ANIMATING A CHARACTER STARTING FROM CONCEPTION THANK YOUUU
I'm here to help!
i learned alot, im a decent 3d artist and this helped understand more the character pipeline
Wiw man, just wow. This is such an underrated channel. I was expecting **at least** 500k subs. Keep making videos!
thanks, I will for sure!
Please, please go on with these types of tutorials!
It really helps to know the workflow, especially yours!
Plissass
This vid has really helped me so I’ve subbed
This is a GREAT video for getting a high level over-view of what has to be done. It really should not be thought of as a tutorial although if you're fairly advanced and need just a little hint, maybe.
But to put this in perspective, the section on rigging and skinning starts at about 8:22 and lasts about 70 seconds. I'm currently going through a Udemy course on the exact same subject that's over 33 hours long. So, basically, this video compresses 33 hours of knowledge into 70 seconds... I've been working for years to learn what's in this video and I'm getting there. Granted, the Udemy course "Blender Rigging for Beginners" probably goes into way more detail than it needs to and repeats a lot of stuff over and over and STILL takes it's time in explaining things. And it covers some of the settings in Blender that you probably wondered what they were even though it then goes on to tell you you will never use those things in Blender more than likely. So, it's kind of the opposite of this in almost over explaining things. But still, this video is more of a high level over view.
Just don't expect to use this as a tutorial if you are brand new to this. Just use it to see the overall process and what the subjects are that you need to learn. At best you'd probably have to stop the video every 10 seconds and probably still have to google a bunch of this stuff for more information, especially when things don't just "work" the first time. A lot of the missing knowledge is theory and how to fix it when it doesn't just "work". Not to mention these tools are intimidating for a beginner. Just learning to use Blender to the most basic things is probably something that's going to take months.
So, don't get intimidated if this goes by too fast. Just realize it's a high level over-view of everything you eventually need to learn.
Ohhh this looks like a great tutorial to follow. I always get intimidated learning blender. I'm going to give this a try today by making a character of myself 😃
I am sure it will turn out great!
Same!
How'd it go
Blender isnt that hard to learn at all
@@JelleVermandere bro please make a slow tutorial i have to watch it on 0.25x to do anything
It's so fast I can't keep up..
You can change the playback speed
@@miaxoxo9967yeah
@miaxoxo9967 just change the playback speed.
I am telling the truth, I did not see the whole video, but i did use most of your modelling & animating skills. Thank you so much.
This should have been like a six part series, it's like you've had cocaine for breakfast before making this lol. But I guess it's nice to have it all in one video
Ok, this is like, 10th time I am coming back to this tutorial, I must say tips and tricks you gave are extremely helpful for more than just making a game character.
1:40 remember to set the height of the image to 1.8 meters tall AFTER deleting the image sections above and below the character. I add loop cuts at the top of head and bottom of feet, then delete the stuff above and below. the CHARACTER should end up 1.8 meters tall, not the image.
Best tutorial to me currently for learning character modeling, UV unwrap and animation.
Great to hear!
this is one of the most usefull blender tutorials i have ever seen ngl
ok wait I've binge watched your vids before and was going to model my first character, and I'm just now realizing you only have 76k sub????? bro you are so underrated you should have like 1 mil
It's what I've always been looking for! :D
Best 3d modeling video for Unity. You cover a lot! Love it!
Game designers: *Being very competitive making games*
Me: "Haha Lets make their shoulders really big in Blender"
what does this even mean man
this is by far the best character making tutorial i have seen in years!!!! u just saved me so much time. amazing!
Glad I could help!
2:47-2:50 What changed exactly? The lines are more visible.
@@LesterFernandezIO oh no
I think he added a subsurf modifier
Yeah I know what you mean, wish he'd explained that part. To get a similar effect, increase the "viewport" parameter within the subdivision surface modifier on the bottom right of the screen
Maaan! You are amazing. Everything compressed into one video under 15 minutes. Respect for your effort!
Thanks!
Video tittle: How To Make A 3D Character
Jelle: Let's start modeling, boom boom, done.~
Me: Umm... How? Start modeling HOW exactly? Would be useful if you explained a bit HOW you're supposed to do all that, not just go 'bam bam bam, ok, now we have all that, done".
(I mean no offense, just saying.)
This video isn't really a beginners guide. Do the the how to make a Donut video series and learn the hotkeys first.
@@crabz8218 Yea, I noticed.
@@Sarril101 then why reply if you know that this isn't a beginners guide???
@@eksutube Because I noticed that *after* I watched the video, and I find the tittle of the video rather misleading?
It should be something more like "How to export a character from Blender into Unity" if anything, since the video doesn't really teach you how to MAKE a character, but rather how to transport the said character into Unity once already done. Its not "How to make" but insted "Look, I know how to do it, Imma do it real quick without any tutoring done for you, boom boom, done."
Also, just one question mark at the end of your sentence is enough.
@@Sarril101 oh, ok
The only working modeling tutorial for beginners so far
I like that you made it look easy, but it is super hard/time consuming to implement.
For new people out there, trying Unity, I'd suggest learning to code first as it will probably be the wall between you and your project.
Holy crap, this is EXACTLY what I've been looking for! You rock!
Can someone help me? Im following the tutorial but in the minute 2:48 some polygons appear around the model, it didnt happened to mine, what do I do? help pls
Thanks Jelle! I've been web-surfing for tutorials that could help me and this did a ton! Thank you!
Wow! You are truly one of the best UA-cam game developers out there! Good job! Remember me when you reach a million subscribers!
This is how every tutorial should look like. Thank you!
This is such an amazingly helpful video for getting started with character modelling and animation, thank you!
i got to say that on my opinion this is much better than the tutorials of blender
Can you make a flying game that followed physics
Like winged flying
No moving vectors
interesting idea ;)
unreal would be the go to engine for that, it has amazing physics and theyre quite simple to learn and implement
Yes, this is nice to shorten it for a quick digest of how things work. Love it
You are really a f*king underrated youtuber hope youtube recomend this to everyone in need.
dont f*king swear dude
The best video i found for baking materials for video game. Amazing, simple fast and easy 🎉🎉🎉😮❤
Thank you
Awesome! Now, I can "blend" it up
This is one of the best no bullshit videos. I love this.
Great Tutorial, gonna save this and watch it again when I create my 3D character.
I came from 10 years of 2d game design in unity to this video and I know bugger all about 3d modeling so I found this super useful just for basic info but my favourite thing is how the ground is just the texture lol
If you're struggling to get the image to be visible, make sure you're working in the render tab
One of the best vids on Blender 2 Unity!!
Thx man I wanted to try coding even if im 13 I stopped and now I tried animating and now I can do bothat once. Yeh boi.
Oh cool are you making any games?
@@sammyjaohnson5631 I was making one but I abandoned the project.
@@CrezzyCreeper oh why?
@@sammyjaohnson5631 Bcs It was a Minecraft MOBA game and it took so long. My coding was taking long and I was a beginner as well. But don't worry I might go back to the project.
@@CrezzyCreeper yeah you should defnitly continue your project i think it will be pretty cool
The best tutorial I have ever seen
This was a SUPER helpful video but I seem to be stuck with a grey character in Unity. I tried the simple way of coloring first but I don't understand how to bake the texture out to be exported as a png and dropped into Unity (I feel like I'm missing a step). Any help would be appreciated!!!
Don’t you love it when a 13 minute video takes you a week
Ah yes now I can show this to dani and make him stop making characters with unity’s particale system.
Oh wait..
These characters were made with unity's particle system
haha unity's particle goes bbrrrrrrr
but unity's particale system is unstoppable
Oh what is Karlson you ask?
@@haanimirza4090 its currently the 18th most wishlisted game on steam now hit wishlist now so we can to the number one spot BONERS
"Whats up with the Drill?"
"SHUT SHUT SHUT!"
It’s 3am and that motivation is hitting me hard. Still was a good tutorial
wow, after 6 months of trying to learn animation, i think this is the one that finally went through the entire thing without confusing me with animation menus. i'm a modeller but not an animator, but need to learn... thank you! insta subscribe. great work. BIG PLUS POINTS for including that affinity texture workflow. Inverting channels and masking them is a hidden feature and i found it by looking deep into the forums.
I'm glad it was helpful! yeah Affinity has a lot of cool features that are very hidden, I as very happy when I found that trick. It saves me a lot of time every time ;)
@@JelleVermandere hope you make more videos with blender unity and affinity. I use those three softwares a lot. Hope your channel grows! Lucky to find your video today.
2:54 you say do this and 1 sec later you used a different model
Same model, just wireframe turned on briefly showing the subsurfaced faces.
@@frogmasto Z is the hotkey if I recall. Alt-z hotkey for x-ray.
You can also change it in the GUI over in the viewport header.
finally learned this after months of other tutorials. I still feel like a better, more comprehensive blender tutorial could be made.
Me: This will be so easy
Me After 3 days: Creates a minecraft player
You just answered my fundamental quetion ive been looking for 2 days, thansk a lot
Wow thank you for this, I was just about to create a character for my lil side project I am working on, so this will be perfect! Thank you :D
This is a GREAT video for understanding the whole process! Although there are a couple of things that are probably not how it's generally done in the industry specifically in creating the texture. But this is going serious fast through the process! I think I watched hour to two hour tutorials on the subjects of just about every minute in this video. It covers about 12 different subjects, many of which would likely go to different team members to carry out. That's why this video is great; it shows basically the whole process, which you almost never see put together. It's just that the viewer shouldn't let themselves get overwhelmed or think this anyone goes through the process this fast.
There's usually an external program for texturing and baking textures such as Substance Painter. But the process is kind of the same; just export your maps to the other program and paint them. Then re-import them after the baking process.
And on more complicated models you would sculpt a super high poly count model and then bake it down to a normal map that you can use on a low poly model to make it look high poly but still have an actual low poly model. Now days there's even more going on with that such as displacement maps. But that's advanced stuff that shouldn't be in a beginner video anyway. This is a really good place to start although you may want to watch more videos on these same subjects to get more info.
This video it's awesome, I can't believe how simple and easy you made it, just what I needed
No problem!
The last time I used blender I cried for an hour but you made me want to try again. Thanks lol
Different kinda video with nice tips. Love it! For all people saying that it is not for beginners - yeah it is not really, but it is one of few that can explain whole process of creating a character, not in hours of time. The overall look, process, tips. And in my opinion, that is great and very useful.
Thank you so much for this informative, fast paced video. Please keep it up and keep them short so that the viewers can pause and such :)
I loved your art style for your previous video about walking dogs that i was trying and failing to recreate it, so this video is absolutely what I was looking for! Thanks for reading my mind and for the great video!
No problem! One of my hobbies is reading minds ;)
This video deserves million views
I had to watch the whole video in 0.25x in order to understand each step
Very nice tutorial!! As someone who’s just started programming and animating in blender this helped alot.
0:00 Intro
0:39 Sketch
1:16 3D Modelling
3:39 UV Unwrapping
4:48 Texturing
8:22 Rigging
9:35 Animating
10:55 Put it in the game!
This answered a bunch of my questions for bringing models into unity with textures, thanks!
PERFECT in explaining the pipeline - how character animations are created and how they work with unity. Don't use it as a tutorial though.
This video is so helpful now I can create my own character and game and this video is the most helpful video on UA-cam that's why I'm subscribed
ive watched this like 20 times im still lost lmao
Ok ok guy,you did it the best way😍😍
Him: Makes a beautiful model
Me: Uh, yeah i dont think so
at 2:50 how did u add all the extra polygons???
I just couldn’t keep up, and the perfect sphere part wouldn’t happen
Let me help I did this and had the same problem
But you can do it by setting the subdivision surface level to 8 or 6 ( I can't remember which so try both)
@@aneebabbas7983 hello, can you tell me at 1:33 why my image doesnt show up on Blender? I imported it and it's invisible...
Great tutorial/timlapse bro!! It really teaches me some cool and handy tricks and tips! Lots of love😎😍
👌
Nice! It got too fast around 12 mins and I don't know how you imported the clips into the project
You can find the clips in the 3d model file in your project files
never mind sorry, I found it by opening the character file.
@@JelleVermandere oh thanks!
Anyone else just watching this like.......what?
You should follow a tutorial on blender, this is mainly about character tips and stuff.
For any beginners! In the bottom left it shows what keyboard shortcuts he is using to build the character!
not me
Thank you so much! I am just a 15 year old girl and I want aither be a game developer or be an animator. I used to suck at making models and this helped me a lot! Again thank you!
glad it helped, I wish u the best of luck in your gamedev journey!
Mate you are skipping over WAY to much. This is not very effective
I like short tutorials cuz it gives me a general outline of the things that i need to learn from the specific tutorials. It's kinda useful
Just be good at blender already I guess 😂
What did you expect from a 10 minute tutorial? He goes over the basic/general concepts, not a 5 part series in detail lol
this Really helped me, and I mean, REALLY! Helped me! Thanks a bunch for this quick and simple tutorial that makes something hard, easy!
your tutorial didnt help at all, you always cutted in the most important parts.
So much value in one video - thank you!
0 dislikes... Wow!
Going to watch this the next time I have to make something in 3D, thanks!
U talk so fast i cant make my models with u talking so fast
Valentine and Games ur supposed to pause it lol
Wow this is a fantastic tutorial. Well done!
dude just explain more, u cut whole ass steps out i gotta search other tutorials just to follow your tutorial
agreed. its like he tried to make the video as fast as humanly possible with minimal explanation
dang this took me 2 days but its the best tutorial ever i've learn so many things
I'm glad it helped you!
@@JelleVermandere Hi Jelle, can you explain here on the comment section how did you make the mouth part appear and the background is almost transparent. Thanks in advance
Dude youre not making a good tutorial, i have no clue what im doing and the jump cuts and speed are to much
from Unreal Engine artist, that setup of character animation in Unity was straight to the point compared to UE where you need a lot of I mean a lot of things before you make your character moves, abp, bp, blend, inputs, vector, floats, retargetting, rig, man it was a lot. I watch this because why UE needs to be really complicated with setting up a player. Anyway cool video! :)
i Was trying to model a simple character model in blender but everytime i stuck at a problem, and this tuutorial helped me understanding the Basics Thank You!
This was so USEFUL Thank You !
Now make cool stuff! 😉