Haha honestly I just love that for how terrible the prequels are, with bad writing, editing and directing..they're still entertaining and meme filled and were all so nostalgic for them after how much of a dumpster fire the new trilogy is
The best part is the motivation behind these from a world building standpoint, so many movies now have such shallow scripts and worldbuilding and it was one of dunes best aspects, and it even pared some back Also that desert mouse IS muadib haha, it's the source of Paul's fremen name Ironic considering the galactic jihad he begins
Also the theory with the human spider is its actually Dr Yuehs wife, so his entire collaboration in helping the harkonnens for his wife was pointless to begin with
@@aliceramdom.s when you upload a video and in the description you write timestamps with labels then those appear on the video player timeline. That way you can divide the video in different parts or sections and let the users know exactly which part they’re watching.
If only the soundmix was as good as it usually is. I'm having trouble understanding them through our BT speaker because of very bassheavy mixing. Normally it's very clear.
Honestly one of the coolest episodes to me was the one with the guy who spoke about the Pirates of the Carribean ship - the visual effects meets practical effects with the wood splintering etc and the wave sim shots - that stuff blew my mind.
I never watched Dune, the trailers looked really boring except for the Worm, but now that I know there's other interesting characters, maybe I'll watch it, or look at videos of the other Creatures. Because I love Monsters and Aliens and just Creatures in general
@@Werewolf914 Dune isn't meant to be a spectacle showing off aliens or monsters, it's really meant to be a human story. if you care more about creatures go watch Godzilla vs Kong or something lol
Wren: “they’re the only creature that can do 3D flight like - up, down, left, right - no other creature can do that.” Hummingbird: “am I a joke to you?” Bumblebee: “hold my nectar”
The true fun fact about Dragonflies is that they're one of the VERY few other animals (other than humans) that can actually predict movement almost all animals react rather than predict.
The VFX in Dune were amazing, but can we also appreciate how good the sound design is? When those ornithopters were about to take off, the sound is just pure perfection
The sound design for the shields was perfect too. It is absolutely grounded in the way a real life system like that might sound, rather than being flashy or aggressively “sci-fi” sounding. They sound like lane departure and parking proximity systems on a car might sound. It’s really brilliant and helps inform the action on screen to read better.
the fact that the vfx animators put thought of real life scientific facts and knowledge into the movies like dune makes it feel much more authentic and natural
VFX artists, especially lead designers and people like Robyn Luckham, must be extremely knowledgeable in all kinds of science fields holy shit. Stuff like biology, anatomy, biomechanics, physics and many more that I am not even aware of. Amazing people and amazing work.
The coolest thing I learned from this show is that we can do it too. I was completely jaded as a filmmaker and watching your videos made me love it again. Now I’m obsessed with Unreal/CGI and making weird UA-cam movies is fun again. Thanks y’all!
the mouse in the new dune shown here is truly impressive, you just accept it as a real animal, rather than saying 'oh, that's a really good cgi effect.'
When it initially appeared, I thought, "Aw, they filmed this cute little kangaroo mouse guy in a desert somewhere..." And I thought only the close-up shots were CGI, but nope, the WHOLE thing was CG and that blew my mind.
Honestly a lot of the things they created, like even the giant ass ships felt real. Obvs they weren't real but nothing in my head went "wow that's good GCI" I just accepted all the ships real and how they moved felt real too
Absolutely agree, I've seen a couple of things in movies that I thought were real props or actors but learned they were 100% cgi and it's pretty mind blowing.
@@JamesDarcon2007 I mean, I could see it wasn't an animal that really existed, so in that sense I knew it was fake, but at that point I was fascinated with how they basically gave a full rundown of the creatures way of life and showed that this thing would survive in a Dune-like environment. I was very impressed with the shot. (I do Environmental Science)
I think what I learned the most from VFXR is just how much science goes into effects. The research and homework that goes into, even small unnecessary details that most viewers won't even detect. The level pure level of passion on finding the proper way to depict something. Thats not only what I've learned most but also what fascinates me the most in the show
My Favorite part of this is how much Wren is nerding out on the finite details. Wren is so smart and you can see him learning something new every second of this video.
What i have learned is that the level of complexity needed to reproduce things that come so easily in the natural world is impressive. It is so cool to learn about the complexity in lighting, the natural movement, etc. needed to make things look real.
The coolest thing I learned is the amount of “studying” and effort that goes into each effect, even the ones that aren’t that good, and just how much detail each one requires, particularly the good shots.
One thing I didn’t realize was so important until watching this show is the lighting! I didn’t realize how references and stuff can make a world of difference when you’re animating
I also find this so interesting. How we can tell something is off because it doesn’t look natural if the lighting isn’t right but we can’t put our finger on why it looks wrong sometimes, until you look for it and pay attention.
The coolest thing I've learned from this show is probably how shockingly clever and genuinely mesmerizing old visual effects are. The iconic use of mirrors to create otherwise impossible scenes for their times and all that. It's always so fun and so eye opening
This guy was so insightful! Dune has some of the greatest effects I’ve ever seen and seeing that there was even more effort and detail behind it than I thought is so cool.
Legit the best thing I've learned on this series is legit everything about what you do. There's so much more to these shots then I EVERRR thought! You guys have opened my eyes to how much work can go into a 10 second shot. Plus just how certain effects work, how they did it, and just all the ways you can do VFX!
@@chubbs912 Especially when you can focus on what is needed. LOTR had a vastly smaller budget than the Hobbit yet the cgi is way better. It is designed better and more time was alloted to make the CGI really shine.
@@devonmarr9872 yeah, it was all planned in advance and given massive amounts of time to craft it into something special, rather than just backing a dump truck of cash up to a few FX houses after production is finished and dumping it in their parking lot with a couple months deadline lol.
@BANDof HORSES85 You are missing out. It is a fantastic film and great adaptation of the source material. But I expect this is a troll account seeing how it was only made a month ago
This show always is the perfect blend of entertainment and education!! I also love when it highlights such fine detail that goes such a long way “the blur within the blur.” That’s just amazing
I love how the mainstream media world has embraced these breakdowns and come on the show to do behind the scenes. it is fun to watch and i think really helps get people excited to go into VFX.
The *last agni kai fight from ATLA* would be perfect for for the Animators React. It's so stunning! For the VFX series you gotta react to *Aslan from the Chronicles of Narnia!* Also at the end of second one there's a big water creature, so it might be cool to see what you think about that. Maybe also, Max Schneider's Gibberish music video, the editing kinda breaks my brain there. And for stuntmen react It would be cool to see you react to the duel from "Potop", it's really good sword fight (tho technically it's sabers i think)
There are so many stellar fights/sequences from ATLA/LOK they should react to. Especially metalbending - it's so mechanical yet fluid at the same time.
SoCloseToToast commenting on a Corridor video, feels like two of my favourite worlds colliding. Love your beatbox reactions man, so much energy and sickest dance moves in the game. Big love
SO happy you commented. BBX and Corridor Crew is SUCH a great combination. If they only knew the "practical trickery" involved in modern day beatboxing.
The thing i enjoyed learning is just how detailed an nuanced VFX is and knowing why some animations work and others don't gives me such appreciation for Films and shows that take the time and do it right
I saw DUNE twice, and I cannot for the love of me, remember the human spider thing... Awesome video again guys, always so entertaining, and I learn so much new stuff with every new video! ^^
This is why Dune is such a fantastic movie and I’m so happy they did my favorite novel series proud. For one shot you can barely see they put so much work into, and everything in this film shows it’s craft and passion. So happy Dune is getting the recognition I’ve always wanted it to since 20 years ago when I first read the novels in high school.
Have u finished the series? I’m currently on Children of Dune. I absolutely loved Dune Messiah and was interested in what ur opinion was on it bc it’s a pretty controversial book. I thought it went in the perfect direction.
my favourite moments are when someone knows how they did it and the others guess! Its fun and shows there are multiple ways to go about doing an effect - makes it more approachable
I've loved being able to see how some of my favorite movie and TV shots are made. It so cool to be able to see the work and attention to detail that goes into each frame. Its also so great to see the love VFX artists, animators, stuntmen, ect. have for the franchises I love. It given me a cool surface level understanding of how VFX are done.
This guy was one of the most interesting/informative ones. Takes an incredible amount of research and some X factor in order to make made-up stuff look real
The coolest thing i've leaarned watching this episode was how to program a noise-layer generator for game animations, and how to use them to express ...a lot about the character and their current state just with the micro-movements set in various ways. Thank you for that
The coolest thing I’ve learned from this show is how often physics and biology is incorporated into VFX. You really have to understand how the world works and how you can get the same effect without performing a ton of simulations/calculations. My favorite example of this is how important it is to have correct lighting. You really have to understand optics and how people perceive light to produce a photorealistic image. I think Wren and Niko do a great job at explaining these scientific principles and the importance of them with respect to your image.
"It just felt normal, like nobody had a question." That is the greatest compliment one can give to a visual effect. More than just looking right, if it feels right, you're there.
What I've learned most from this show is how much frame-by-frame animation is still done in the VFX industry. I thought it would be a lot less with all the current tech.
This show got me into modeling, specifically architecture and environments. And after years of hearing about the hidden things that no one notices consciously but add realism, ive made some great stuff. Shout out to Ian Hubert and Blender, the guy is a mad man and a wizard
When seeing Dune in theater I couldn't stop grinning at the ornthriper shots, the NAILED how I felt they looked and flew in my minds eye, bringing it back to my childhood playing the ancient PC game
16:20 watching this show has definitely given me a lot more respect towards lighting in movies. It's incredible how correct or incorrect lighting can drastically change how believable a scene is.
What I’ve learned about this show is, there is no wrong way to find inspiration for original concepts. Because it takes a lot of time, the job requires a lot of patience and with passion, you can succeed at creating incredible images
Sometimes when I look at Cgi scenes or characters that are from older movies and or games and compare them to newer ones I sometimes get chocked at how much technology has improved. However General Grievous and Yoda compared to new stuff still looks amazing to this day. They just feel so natural and organic and all the details with how their faces and bodies move. The people who has worked on them has made an atoundingly great job.
I know, they’re quite incredible. I might even argue that their cg is on par with or better than most of the marvel cg characters, especially nanotech Ironman who feels stiff and simplistic in comparison
It's unbelievable how General Grievous is one of the most complex CGI models ever created even to this day when he came from a trilogy of movies that was criticized at the beginning for its terrible CGI. George Lucas' insistance really paid off in the end.
@@fernandosegovia8806 I guess that it helped that by the time we arrived at the Episode 3, they were now in Direct3D 9 / Pixel Shaders 3.0 territory (Xbox 360 level) on the hardware side. Which was one of the more important leap in computer graphic history.
Coolest thing is finding my appreciation for the amount of time and effort that go into making good (or bad) vfx. Also the ingenuity and literally making stuff up to get to where they want to go. Amazing work!
@@datgio4951 Have you heard the gospel of Jesus Christ before? God's holy word the Bible teaches us that we have all sinned, we have all done things our God given conscience tells us are wrong, that keep us from experiencing His holiness and goodness in our lives. Romans 3:23 “For all have sinned, and come short of the glory of God;” Sins such as using His name in vain, to use the name of the God who created us and gave us life, without respect or reverence, and worse, often with disrespect, jesting or even hatred. Exodus 20:7 “Thou shalt not take the name of the LORD thy God in vain; for the LORD will not hold him guiltless that taketh his name in vain.” God is a just, holy and righteous God and in His love and goodness He must punish sin. If we are living sinful lives, breaking the ten commandments, and not acknowledging God in our hearts, God must punish us for our wickedness. God must send us to hell, a place of torment, weeping and gnashing of teeth, where all unrepentant sinners will go. Since we all have sinned, and fallen short, how can we be saved from this eternal place? Romans 5:8 “But God commendeth his love toward us, in that, while we were yet sinners, Christ died for us.” The good news, the gospel, is that God was born of a virgin, lived a perfect, sinless and holy life, as Jesus of Nazareth, and sacrificed Himself for our sins. He shed His blood and died on the cross and took upon Himself the wrath of the Father so that we might go free. After being crucified, he was buried in a tomb, and then as prophesied, resurrected by the power of God and defeated sin, death and hell. Whosoever believes in Him and follows Him will have eternal life! Forgiven of all sin, saved from death and hell and given a new heart to truly know Him. That is the mercy and love that Christ showed on the cross. He was perfect, yet died for imperfect people like us. Please take the time, you are not promised tomorrow, to read these next verses humbly and honestly and pray for God to forgive you of your sin and grant you His Holy Spirit and forgiveness in Jesus Christ. God bless you in Jesus' mighty name! Amen. Romans 10:9 “That if thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, thou shalt be saved.” John 3:16 “For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.” John 14:6 “Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.” John 11:25-26 "Jesus said unto her, I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live: And whosoever liveth and believeth in me shall never die. Believest thou this?"
I think the coolest thing i learned was, outside of learning how "stuff" is done in general, was to learn and realize when something is real or done with CG. Some things i would have never guessed were done in CG and i think the one thing i always come back to and still shocked it wasn't real was the suits in Avengers Endgame. Like i knew obviously the transparent helmet piece was a special effect of course but i still to this day am mindblown that the entire white suit they have was entirely CG because of how authentic they looked, and it's something i'm so grateful for the channel because you have such a talent for explaining stuff that is actually sometimes pretty complicated but in a very simple fun and easy to understand way without sounding condescending or smug or whatever so good stuff on you guys :p
I've been in the VFX industry for 8 years now, specifically lighting and rendering, by now I feel like I have a specific way to approach my shots, it is very refreshing to see other artists techniques.
Only just discovered these and I’m bingeing big time! Just to say, apart from the main focus on cgi, I *love* when you cover older practical effects. That scene in ‘Sh! The Octopus’ was mind blowing.
The biggest thing I’ve learned is probably how much work goes into even a second of a movie. I can’t recall specific techniques and things y’all have talked about, but I have enough of a general understanding to follow along 😁
Coolest thing I've learned is how much work went into the original Star Wars VFX shots, with the masking of every single element for each and every frame. And the bits about the motion controlled camera - so cool! Also love the guests you guys have on. Really everything. Thanks so much!!!
One of the coolest thing I've learned from Corridor is about how they shot Lord of the Rings and all the visual trickery as well as visual effects they did to achieve that masterpiece👏❤
I’ve been an avid fan for a decade, and in my younger days I wanted to be a visual effects artist. Now many years into full time industry as a mechanical engineer, I’m missing that creative outlet. What I’ve learned from this show is how versatile tools like Unreal are in the entertainment industry, and what’s interesting is that unreal is being adopted into the engineering field as a tool for simulation and model making. It’s given me inspiration that I can learn these tools within my skill set and hopefully find that passion that I’ve put aside for so many years.
It is really cool to see how focused Nick is when Robyn is talking, you can see his mind as a director himself trying to understand as fully as he can to learn new things, and use it later on in his projects. So much respect for all three of them!!!
I think we are close, like within 10 years of truly indistinguishable from reality in every way. No more uncanny valley. Then, improvements will be it getting cheaper, and cheaper. Once that happens, society is in for a paradigm shift. As in, video evidence of any kind would then be suspect, regardless of source.
@@ckmoore101 These things are already indistinguishable from reality. I go on art station some times and look at some of the horrifyingly realistic portraits people make, and if I wasn't on art station I wouldn't know if they were real pictures or not. The world is not ready for that.
Coolest thing I learnt is how much more of an impact that "art/animation direction" has more than just the actual step by step of how things are done. How the ornithopters were animated is not as interesting as why they were conceived of and animated in a certain way. Conceptual process is far more fascinating (and challenging even) than merely the technical. I think it'd be very interesting if you guys looked at even fully CG works like video game trailers in an episode, and comment on how/why the direction and story telling works (much like you did for that Warhammer short - Astartes)
The way he described how they wanted to make the worm as godlike and a master of the sand is a great service to the Dune fanbase. Even if it wasn't intentional, it gives respect to the how iconic these sandworms are and how important they are for the Dune universe.
The coolest thing I've learned from this show is how integral Visual Effects are to the film industry. I never realized how integral they were until you guys showed me.
Yeah I didn't realize that VFX basically props up the industry now. I also had no idea just how many digital effects were in films, we're talking every scene has some sort of manipulation. Things that I never even thought about being done digitally and never clued in on it because most of it is done masterfully. The best digital artist are the ones that literally don't stand out, they've done their job so well my brain just says okay that's real when in reality somebody worked countless hours to hide in plain sight. The most important lesson I've learned from watching these crazy talented people, is these things take time. At least it does if you want a beautiful film. So I no longer worry about how long it takes for the movie to be available. I actually celebrate studios that take their time and have the awareness to push release schedules back for films or even games so that the art department can do their thing and it's always worth the time. I've definitely learned that digital artist are creative, competitive, and determined to push past any boundaries or obstacles and find away. They are most likely never just coasting and putting in a half-assed day. So appreciate the times they want to take a little longer, I can guarantee the project isn't getting worse for it. Lol I've really come to appreciation and admire the people in this industry and their hard work.
In terms of 3D animation having weight and being connected to its environment, some of the best I've seen is the polar bear from His Dark Materials. And it was a BBC production, made for British TV. Take a look at the close ups of the mouth, the fur, and its full body movements when trudging across the ice. Very very impressive, especially for such a relatively small production.
It was so cool to hear about the muscles in the worm being derived from the footage of the beatboxer's throat...I follow that beatboxer's channel and saw those videos when he first posted them! Tom Thum
Would be awesome to have the crew react to the visual effects from the Jim Henson films, Dark Crystal and Labyrinth along with Lucasfilm's Willow. In addition if they do another Animators react it would be awesome to have them react to the different _Tom & Jerry_ shorts including Cat Concerto while comparing it to Rhapsody Rabbit (Looney Tunes).
Coolest thing to learn is actually displayed in this video, the tricks that VFX artists use that are hidden but used in just about everything. Noise is something that I can just think back to everything I've seen now and reanalyse it with new eyes. Keep giving me the seasonings that make your VFX dishes so delicious.
Coolest thing I've learned from you guys was the exact extent of film manipulation required to make the original Star Wars movies possible. So many exposure and comping tricks, and it didn't just blow my mind it shattered my preconceived notions of the types of tricks available to use on film. Love you guys so much
I learned to enjoy and even love movies that aren't that enjoyable regarding the story. But the amount of work people did just deserves attention, and thanks to you I got this new viewpoint!
This makes me really happy to see this. I think one of the greatest gifts one can have as a consumer of art is the willingness to ignore “good” and “bad” as total evaluations and instead appreciate the nuanced strengths and weaknesses that make up the experience. I enjoy great movies and I enjoy really stupid movies - all that matters to me is that I can see the love the crew had for the film they were making. After that, everything else is just spice.
I always thought I just wasn't much of a sci fi guy, but I think there might just be a lack of imagination in popular sci fi and just so many pieces of media using slight variations on the same tropes, aesthetics, archetypes, etc that have been absolutely run through. Dune rly broke my perception of what sci fi can do when it is inspired. what a film
The coolest thing I have learned is the importance of lighting and shading when it comes to VFX. Thanks for the content. I really enjoy finding ways I can improve my on VFX in my videos.
The coolest thing I learned from this show, is that the vfx team, the stuntmen, the production team actually work more harder than the actors which we see.
To be fair, I think if there was an "actors" react, we maybe would see some cool insight on how actors work hard in ways a that a lot of us don't consider, too.
What I learned from the show is immense respect and appreciation when I watch movies like Dune, knowing what it takes to make something feel normal, imposing and to get the details right in order to let everything fall into place. It rarely happens that everything in a movie, just clicks.
The coolest thing I've learned from this show is all the countless details that actually apply and can be seen in real life: subsurface scattering, the fact that we're constantly moving, the way, light hits our eyes verses a camera, the impossibility of animating objects interacting that cause an infinite recursion... The complexity of the universe God created and our challenge to mimick in sub-creation, at Tolkein might say.
What i've enjoyed learning most from you all is the unexpected aspects of visual effects. It's not all CGI. Learning how everything comes together is a blast, thank you :)
Just watched dune, and this is probably the best vfx I’ve ever seen in a movie. It wasn’t ahead of it’s time or anything crazy, but every shot just looked extremely well done
I feel like someone like Robyn could easily let their accomplishments give them a big ego, but it's so humbling to see how proud but down ton earth he is of his own work. He's got such a fantastic personality, even with all of the incredible accomplishments he has.
This was my favorite episode yet. Dune has some of the most seamless visual effects ever put to screen, imo. And Robyn was awesome at explaining how they were done and why.
As a visual artist (paper/canvas) I really loved the examples y’all used to show the importance of lighting wrt realism/believability. It really impacted my art and encouraged me to try new things so thank you!
Already watched this on Corridor App, incredible episode!! If you could get Nick Gillard to come on stuntman react and break down a lot of the prequel duels I think that would be great. Just from watching BTS content from those movies he has a ton of insights on sword fighting and had a big influence on Star Wars as a whole. Anyways keep up the good work!
revenge of the sith's CGI was insanely good for its time and it still holds up even today. say what you want about the actual quality of the film but you can't deny the amount time and care they put into the VFX
I really love learning that the people behind all these works are people just like you or me, they each have passion, struggles, and do their best to produce their best work despite the constraints of budget/time. Corridor crew is truly an inspiration.
The coolest thing I have learned is huge appreciation for the arts when I watch movies or shows while guessing dumbfoundedly whether it has vfx in it and how they did it 😅. So I guess that extra bit of critical thinking is one important takeaway for me as well since I am not a vfx artist at all but admire the craft greatly.
- Please react to/make a VFX breakdown of the ~4 min long single take scene in the 1st episode of Alice in Borderland where they make the people of Shibuya disappear. It's very well done. - And, The Sorcerer's Apprentice (2010) has a lot of great scenes, like face/body morphing, carving on stone/floors, a cg dragon and smoke simulations to name a few.
During the pandemic, I decided to try my hand at digital editing. Your channel, was a PHENOMENAL source of tips and knowledge that I drew from to further my craft along, keeping in mind things like light placement, light refraction and above all: that two objects subjected to the same light source will cast shadows that will as dark as the other! This last one, is what really began to sell the believability of my edits so thank you for everything you've shared! Also, you guys are very, very easy to listen to and learn from. If all the teachers I had in my life had been teaching me the way you do, i'd be a genious! XD
Thanks for watching er'body! If you want to watch this entire show from the beginning you can do that here ►
ua-cam.com/video/_4WrKeoeZhk/v-deo.html
No comments on a pinned reply on an old video? Hmm
Coolest thing learned from watching this show, is how things are made. Not a VFX artist, not wanting to be one, but curious to see how things are made
Haha honestly I just love that for how terrible the prequels are, with bad writing, editing and directing..they're still entertaining and meme filled and were all so nostalgic for them after how much of a dumpster fire the new trilogy is
The best part is the motivation behind these from a world building standpoint, so many movies now have such shallow scripts and worldbuilding and it was one of dunes best aspects, and it even pared some back
Also that desert mouse IS muadib haha, it's the source of Paul's fremen name
Ironic considering the galactic jihad he begins
Also the theory with the human spider is its actually Dr Yuehs wife, so his entire collaboration in helping the harkonnens for his wife was pointless to begin with
That has to be the main appeal for me
Exactly, helps me appreciate the product more too
“Only dragonflies can do 3D flight”
I feel like hummingbirds may want to have a word with Wren
Yeah, that's what I also thought.
Oh Wren, so precious
They can even fly upside down!
Took the words right out of my mouth, lol.
Wren has the dunning Kruger effect very often
Lol WHAT. I spend my entire life trying to make an ear worm and instead I conjured up a throat worm. That's crazy to find out.
Thank you for your contribution!
omg it's actually him
I'm guessing that it's not exactly the path you imagined your talent would lead you down.
The beatboxer is Tom Thumb?! No way. Dude was this layman's first - and best - introduction to career/competitive beatboxing. Such a talent.
That's a great line.
Thanks guys! Loving the fact that you're using the "chapters" function on youtube now, makes it much easier and informative. Keep up the good content!
the what function?
@@aliceramdom.s when you upload a video and in the description you write timestamps with labels then those appear on the video player timeline. That way you can divide the video in different parts or sections and let the users know exactly which part they’re watching.
and it's really nice for avoiding spoilers.
Professional
If only the soundmix was as good as it usually is. I'm having trouble understanding them through our BT speaker because of very bassheavy mixing. Normally it's very clear.
Honestly one of the coolest episodes to me was the one with the guy who spoke about the Pirates of the Carribean ship - the visual effects meets practical effects with the wood splintering etc and the wave sim shots - that stuff blew my mind.
When you see Dune you know creatures are made with an incredible attention to the details.. but knowing how they actually made is so inspiring!
I never watched Dune, the trailers looked really boring except for the Worm, but now that I know there's other interesting characters, maybe I'll watch it, or look at videos of the other Creatures. Because I love Monsters and Aliens and just Creatures in general
@@Werewolf914 Dune isn't meant to be a spectacle showing off aliens or monsters, it's really meant to be a human story. if you care more about creatures go watch Godzilla vs Kong or something lol
I do not remember that human spider whatsoever...
Wren: “they’re the only creature that can do 3D flight like - up, down, left, right - no other creature can do that.”
Hummingbird: “am I a joke to you?”
Bumblebee: “hold my nectar”
Came to say this :D
Hummingbird: I don't live perpetually hours away from starvation to be disrespected like this!
The true fun fact about Dragonflies is that they're one of the VERY few other animals (other than humans) that can actually predict movement almost all animals react rather than predict.
Wren just be making bold claims from time to time lol
I came to write this as well lol
I love how Wren's natural enthusiasm makes him the perfect interviewer
Yeah, would be sweet being friends with that guy
Robyn was an awesome guest, I'd love to see more of him. Amazing insights into some of the best VFX shots of all time. Such a treat
The VFX in Dune were amazing, but can we also appreciate how good the sound design is? When those ornithopters were about to take off, the sound is just pure perfection
The sound design for the shields was perfect too. It is absolutely grounded in the way a real life system like that might sound, rather than being flashy or aggressively “sci-fi” sounding. They sound like lane departure and parking proximity systems on a car might sound. It’s really brilliant and helps inform the action on screen to read better.
the fact that the vfx animators put thought of real life scientific facts and knowledge into the movies like dune makes it feel much more authentic and natural
VFX artists, especially lead designers and people like Robyn Luckham, must be extremely knowledgeable in all kinds of science fields holy shit. Stuff like biology, anatomy, biomechanics, physics and many more that I am not even aware of. Amazing people and amazing work.
yeah... obviously if you take account of science, it will look better...
@@Caseoh_Music you falling asleep there at the end? Ellipses dont work likd that, you look silly
@@CourierSiix u look way more silly than me, trust me... LOL
@@Caseoh_Music im not the one falling asleep after each sentence, gramps
If they haven't already, they should look at the Formic Queen meeting scene from Enders game. I'd like to here their input on the queens design.
The coolest thing I learned from this show is that we can do it too. I was completely jaded as a filmmaker and watching your videos made me love it again. Now I’m obsessed with Unreal/CGI and making weird UA-cam movies is fun again. Thanks y’all!
just wanna say you're one of my favorite creators of all time and love all your work you did with Poppy.
Your name is such a BBEG name lol
I can’t remember dont u own poppy right?
the mouse in the new dune shown here is truly impressive, you just accept it as a real animal, rather than saying 'oh, that's a really good cgi effect.'
When it initially appeared, I thought, "Aw, they filmed this cute little kangaroo mouse guy in a desert somewhere..." And I thought only the close-up shots were CGI, but nope, the WHOLE thing was CG and that blew my mind.
Honestly a lot of the things they created, like even the giant ass ships felt real. Obvs they weren't real but nothing in my head went "wow that's good GCI" I just accepted all the ships real and how they moved felt real too
Absolutely agree, I've seen a couple of things in movies that I thought were real props or actors but learned they were 100% cgi and it's pretty mind blowing.
@@JamesDarcon2007 I mean, I could see it wasn't an animal that really existed, so in that sense I knew it was fake, but at that point I was fascinated with how they basically gave a full rundown of the creatures way of life and showed that this thing would survive in a Dune-like environment. I was very impressed with the shot. (I do Environmental Science)
yeah, I was like "what a cute mouse" rather than "nice cgi"
I think what I learned the most from VFXR is just how much science goes into effects. The research and homework that goes into, even small unnecessary details that most viewers won't even detect. The level pure level of passion on finding the proper way to depict something. Thats not only what I've learned most but also what fascinates me the most in the show
My Favorite part of this is how much Wren is nerding out on the finite details. Wren is so smart and you can see him learning something new every second of this video.
I love watching Wren react most of all.
What i have learned is that the level of complexity needed to reproduce things that come so easily in the natural world is impressive. It is so cool to learn about the complexity in lighting, the natural movement, etc. needed to make things look real.
The coolest thing I learned is the amount of “studying” and effort that goes into each effect, even the ones that aren’t that good, and just how much detail each one requires, particularly the good shots.
I'm so glad this series exists to give credit to the people behind vfx
One thing I didn’t realize was so important until watching this show is the lighting! I didn’t realize how references and stuff can make a world of difference when you’re animating
I also find this so interesting. How we can tell something is off because it doesn’t look natural if the lighting isn’t right but we can’t put our finger on why it looks wrong sometimes, until you look for it and pay attention.
@@HyperWolf yeah, it’s cool how if it’s off just a little you’ll subconsciously think something is up
this is amazing. dune was one of my favorite movies last year and just getting the breakdown on the ornithopter was AMZING
The coolest thing I've learned from this show is probably how shockingly clever and genuinely mesmerizing old visual effects are. The iconic use of mirrors to create otherwise impossible scenes for their times and all that. It's always so fun and so eye opening
This guy was so insightful! Dune has some of the greatest effects I’ve ever seen and seeing that there was even more effort and detail behind it than I thought is so cool.
Legit the best thing I've learned on this series is legit everything about what you do. There's so much more to these shots then I EVERRR thought! You guys have opened my eyes to how much work can go into a 10 second shot. Plus just how certain effects work, how they did it, and just all the ways you can do VFX!
Fun fact for Wren: Dragonflies and Damsel Flies have a near 100% hunting success rate.
And dragon fly babies are even more successful than their parents.
I'm so happy for them
I do feel like wren will enjoy this
It's because of the amount of control and precision with there wings man.
knowing wren he probably knows that already
DUNE is so impressive. Doing so much in camera allows the cgi budget to go a lot further.
but when the budget is 165 million dollars you can make something special
@@chubbs912 As Benicio Del Toro had said to Christopher Nolan if the director has unlimited imagination then the budget is always limited.
@@chubbs912 Especially when you can focus on what is needed.
LOTR had a vastly smaller budget than the Hobbit yet the cgi is way better. It is designed better and more time was alloted to make the CGI really shine.
@@devonmarr9872 yeah, it was all planned in advance and given massive amounts of time to craft it into something special, rather than just backing a dump truck of cash up to a few FX houses after production is finished and dumping it in their parking lot with a couple months deadline lol.
@BANDof HORSES85 You are missing out. It is a fantastic film and great adaptation of the source material.
But I expect this is a troll account seeing how it was only made a month ago
This show always is the perfect blend of entertainment and education!! I also love when it highlights such fine detail that goes such a long way “the blur within the blur.” That’s just amazing
The coolest thing I’ve learned is how much these sorts of effects artists have to be fine artists and not just technically proficient.
I love how the mainstream media world has embraced these breakdowns and come on the show to do behind the scenes. it is fun to watch and i think really helps get people excited to go into VFX.
What an genuine artist. The attention to detail that folks like Robyn put into their craft is inspiring.
The *last agni kai fight from ATLA* would be perfect for for the Animators React. It's so stunning!
For the VFX series you gotta react to *Aslan from the Chronicles of Narnia!* Also at the end of second one there's a big water creature, so it might be cool to see what you think about that. Maybe also, Max Schneider's Gibberish music video, the editing kinda breaks my brain there.
And for stuntmen react It would be cool to see you react to the duel from "Potop", it's really good sword fight (tho technically it's sabers i think)
I could be wrong, but I think they already did Aslan
As for music videos, I think they stated once it would be a problem because of copyright strikes. Record labels go really hard with those.
There are so many stellar fights/sequences from ATLA/LOK they should react to. Especially metalbending - it's so mechanical yet fluid at the same time.
Aye shoutout to Tom Thum for the worm's mouth! So epic to see beatboxing used in this way
SoCloseToToast commenting on a Corridor video, feels like two of my favourite worlds colliding. Love your beatbox reactions man, so much energy and sickest dance moves in the game. Big love
Fancy seeing you here!
SO happy you commented.
BBX and Corridor Crew is SUCH a great combination.
If they only knew the "practical trickery" involved in modern day beatboxing.
The thing i enjoyed learning is just how detailed an nuanced VFX is and knowing why some animations work and others don't gives me such appreciation for Films and shows that take the time and do it right
I saw DUNE twice, and I cannot for the love of me, remember the human spider thing...
Awesome video again guys, always so entertaining, and I learn so much new stuff with every new video! ^^
Really short scene with the Bene Geserit mother when she visits the Harkonens so understandable if you forgot it in such a jam packed movie
@@alexandersakellarakis9803 Ahhhhh now I remember! Thank you for info kind stranger!!
I think I remember it but I didn't realize it had a human head... or hands. Really easy to miss since it's all black.
Movie puts me to sleep, visually boring. All the set are in a dark or wide opened monotone space.
Mandela Effect!
This is why Dune is such a fantastic movie and I’m so happy they did my favorite novel series proud.
For one shot you can barely see they put so much work into, and everything in this film shows it’s craft and passion.
So happy Dune is getting the recognition I’ve always wanted it to since 20 years ago when I first read the novels in high school.
Have u finished the series? I’m currently on Children of Dune. I absolutely loved Dune Messiah and was interested in what ur opinion was on it bc it’s a pretty controversial book. I thought it went in the perfect direction.
One of the best guests. Dude just had me smiling and was very interesting.
my favourite moments are when someone knows how they did it and the others guess! Its fun and shows there are multiple ways to go about doing an effect - makes it more approachable
I've loved being able to see how some of my favorite movie and TV shots are made. It so cool to be able to see the work and attention to detail that goes into each frame. Its also so great to see the love VFX artists, animators, stuntmen, ect. have for the franchises I love. It given me a cool surface level understanding of how VFX are done.
This guy was one of the most interesting/informative ones. Takes an incredible amount of research and some X factor in order to make made-up stuff look real
"I watched a ballerina do a cool spider dance-"
"I'm calling her right now."
"What wait?"
"And.. she's in the movie."
So cool
The coolest thing i've leaarned watching this episode was how to program a noise-layer generator for game animations, and how to use them to express ...a lot about the character and their current state just with the micro-movements set in various ways.
Thank you for that
The coolest thing I’ve learned from this show is how often physics and biology is incorporated into VFX. You really have to understand how the world works and how you can get the same effect without performing a ton of simulations/calculations. My favorite example of this is how important it is to have correct lighting. You really have to understand optics and how people perceive light to produce a photorealistic image. I think Wren and Niko do a great job at explaining these scientific principles and the importance of them with respect to your image.
"It just felt normal, like nobody had a question." That is the greatest compliment one can give to a visual effect. More than just looking right, if it feels right, you're there.
What I've learned most from this show is how much frame-by-frame animation is still done in the VFX industry. I thought it would be a lot less with all the current tech.
This show got me into modeling, specifically architecture and environments. And after years of hearing about the hidden things that no one notices consciously but add realism, ive made some great stuff. Shout out to Ian Hubert and Blender, the guy is a mad man and a wizard
When seeing Dune in theater I couldn't stop grinning at the ornthriper shots, the NAILED how I felt they looked and flew in my minds eye, bringing it back to my childhood playing the ancient PC game
16:20 watching this show has definitely given me a lot more respect towards lighting in movies. It's incredible how correct or incorrect lighting can drastically change how believable a scene is.
I would love more videos on this discussing lighting!
What I’ve learned about this show is, there is no wrong way to find inspiration for original concepts. Because it takes a lot of time, the job requires a lot of patience and with passion, you can succeed at creating incredible images
Sometimes when I look at Cgi scenes or characters that are from older movies and or games and compare them to newer ones I sometimes get chocked at how much technology has improved. However General Grievous and Yoda compared to new stuff still looks amazing to this day. They just feel so natural and organic and all the details with how their faces and bodies move. The people who has worked on them has made an atoundingly great job.
I know, they’re quite incredible. I might even argue that their cg is on par with or better than most of the marvel cg characters, especially nanotech Ironman who feels stiff and simplistic in comparison
'Chocked'?
Another example of incredibly good cgi that still holds up is Pirates of the Caribbean Dead Man's Chest.
It's unbelievable how General Grievous is one of the most complex CGI models ever created even to this day when he came from a trilogy of movies that was criticized at the beginning for its terrible CGI. George Lucas' insistance really paid off in the end.
@@fernandosegovia8806 I guess that it helped that by the time we arrived at the Episode 3, they were now in Direct3D 9 / Pixel Shaders 3.0 territory (Xbox 360 level) on the hardware side. Which was one of the more important leap in computer graphic history.
Coolest thing is finding my appreciation for the amount of time and effort that go into making good (or bad) vfx. Also the ingenuity and literally making stuff up to get to where they want to go. Amazing work!
I was looking in the comments for an “execute episode 66” joke.
Yeah, you were too low on this comment list!
“Execute Episode, sixty, six”
@@datgio4951 Have you heard the gospel of Jesus Christ before? God's holy word the Bible teaches us that we have all sinned, we have all done things our God given conscience tells us are wrong, that keep us from experiencing His holiness and goodness in our lives.
Romans 3:23 “For all have sinned, and come short of the glory of God;”
Sins such as using His name in vain, to use the name of the God who created us and gave us life, without respect or reverence, and worse, often with disrespect, jesting or even hatred.
Exodus 20:7 “Thou shalt not take the name of the LORD thy God in vain; for the LORD will not hold him guiltless that taketh his name in vain.”
God is a just, holy and righteous God and in His love and goodness He must punish sin. If we are living sinful lives, breaking the ten commandments, and not acknowledging God in our hearts, God must punish us for our wickedness. God must send us to hell, a place of torment, weeping and gnashing of teeth, where all unrepentant sinners will go. Since we all have sinned, and fallen short, how can we be saved from this eternal place?
Romans 5:8 “But God commendeth his love toward us, in that, while we were yet sinners, Christ died for us.”
The good news, the gospel, is that God was born of a virgin, lived a perfect, sinless and holy life, as Jesus of Nazareth, and sacrificed Himself for our sins. He shed His blood and died on the cross and took upon Himself the wrath of the Father so that we might go free. After being crucified, he was buried in a tomb, and then as prophesied, resurrected by the power of God and defeated sin, death and hell. Whosoever believes in Him and follows Him will have eternal life! Forgiven of all sin, saved from death and hell and given a new heart to truly know Him. That is the mercy and love that Christ showed on the cross. He was perfect, yet died for imperfect people like us. Please take the time, you are not promised tomorrow, to read these next verses humbly and honestly and pray for God to forgive you of your sin and grant you His Holy Spirit and forgiveness in Jesus Christ. God bless you in Jesus' mighty name! Amen.
Romans 10:9 “That if thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, thou shalt be saved.”
John 3:16 “For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.”
John 14:6 “Jesus saith unto him, I am the way, the truth, and the life: no man cometh unto the Father, but by me.”
John 11:25-26 "Jesus said unto her, I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live: And whosoever liveth and believeth in me shall never die. Believest thou this?"
@@braydynniewiadomski5454 allahu akbar
@@ankibanki Where are you going to go after you die? Do you believe in Jesus Christ?
I think the coolest thing i learned was, outside of learning how "stuff" is done in general, was to learn and realize when something is real or done with CG. Some things i would have never guessed were done in CG and i think the one thing i always come back to and still shocked it wasn't real was the suits in Avengers Endgame. Like i knew obviously the transparent helmet piece was a special effect of course but i still to this day am mindblown that the entire white suit they have was entirely CG because of how authentic they looked, and it's something i'm so grateful for the channel because you have such a talent for explaining stuff that is actually sometimes pretty complicated but in a very simple fun and easy to understand way without sounding condescending or smug or whatever so good stuff on you guys :p
I've been in the VFX industry for 8 years now, specifically lighting and rendering, by now I feel like I have a specific way to approach my shots, it is very refreshing to see other artists techniques.
Only just discovered these and I’m bingeing big time!
Just to say, apart from the main focus on cgi, I *love* when you cover older practical effects. That scene in ‘Sh! The Octopus’ was mind blowing.
The biggest thing I’ve learned is probably how much work goes into even a second of a movie. I can’t recall specific techniques and things y’all have talked about, but I have enough of a general understanding to follow along 😁
Coolest thing I've learned is how much work went into the original Star Wars VFX shots, with the masking of every single element for each and every frame. And the bits about the motion controlled camera - so cool! Also love the guests you guys have on. Really everything. Thanks so much!!!
You guys should totally take a look at the new trailer for the halo tv show, the chief’s armor looks insane, and the covenant is crazy!
I kinda thought the armour looked like plastic
Yes
@@graydavid5188 more like foam. Like a homemade cosplay. And I hate what they did to cortana
@@Anderwreckzz that Cortana should burn in the deepest chasms of hell
@@graydavid5188 maybe like Sonic, they'll change her look before it premieres
One of the coolest thing I've learned from Corridor is about how they shot Lord of the Rings and all the visual trickery as well as visual effects they did to achieve that masterpiece👏❤
I’ve been an avid fan for a decade, and in my younger days I wanted to be a visual effects artist. Now many years into full time industry as a mechanical engineer, I’m missing that creative outlet. What I’ve learned from this show is how versatile tools like Unreal are in the entertainment industry, and what’s interesting is that unreal is being adopted into the engineering field as a tool for simulation and model making. It’s given me inspiration that I can learn these tools within my skill set and hopefully find that passion that I’ve put aside for so many years.
I’ve just loved to see what people pull for references and how there’s so many realms of work within this field
I loved Dune so much. It was perfect, they used VFX but didn’t wave it in your face. It was subtle and I loved it
I just love general grievous ❤️. He looks very cool and his animation is amazing.
I wonder how many people in your industry watch this and wish they could go on as a guest. you guys have definitely made your own lane.
For me the coolest thing I've learned is the fact that so many of the backgrounds in the Prequels are actually miniatures.
It is really cool to see how focused Nick is when Robyn is talking, you can see his mind as a director himself trying to understand as fully as he can to learn new things, and use it later on in his projects. So much respect for all three of them!!!
It’s insane how good CGI has gotten. Excited for how cool it’s gonna get in the near future
Machine learning i imagine could be a huge leap, doing most of the heavy lifting and allowing even more artistic freedom
I think we are close, like within 10 years of truly indistinguishable from reality in every way. No more uncanny valley. Then, improvements will be it getting cheaper, and cheaper. Once that happens, society is in for a paradigm shift. As in, video evidence of any kind would then be suspect, regardless of source.
@@ckmoore101 These things are already indistinguishable from reality. I go on art station some times and look at some of the horrifyingly realistic portraits people make, and if I wasn't on art station I wouldn't know if they were real pictures or not. The world is not ready for that.
Coolest thing I learnt is how much more of an impact that "art/animation direction" has more than just the actual step by step of how things are done. How the ornithopters were animated is not as interesting as why they were conceived of and animated in a certain way. Conceptual process is far more fascinating (and challenging even) than merely the technical. I think it'd be very interesting if you guys looked at even fully CG works like video game trailers in an episode, and comment on how/why the direction and story telling works (much like you did for that Warhammer short - Astartes)
starwars knights of the old republic trailers
The way he described how they wanted to make the worm as godlike and a master of the sand is a great service to the Dune fanbase. Even if it wasn't intentional, it gives respect to the how iconic these sandworms are and how important they are for the Dune universe.
Congratulations 👏 you got selected text me up 🆙🔼
how small movements that we all take for granted when added to an image can make something feel real
The coolest thing I've learned from this show is how integral Visual Effects are to the film industry. I never realized how integral they were until you guys showed me.
Yeah I didn't realize that VFX basically props up the industry now. I also had no idea just how many digital effects were in films, we're talking every scene has some sort of manipulation. Things that I never even thought about being done digitally and never clued in on it because most of it is done masterfully. The best digital artist are the ones that literally don't stand out, they've done their job so well my brain just says okay that's real when in reality somebody worked countless hours to hide in plain sight. The most important lesson I've learned from watching these crazy talented people, is these things take time. At least it does if you want a beautiful film. So I no longer worry about how long it takes for the movie to be available. I actually celebrate studios that take their time and have the awareness to push release schedules back for films or even games so that the art department can do their thing and it's always worth the time. I've definitely learned that digital artist are creative, competitive, and determined to push past any boundaries or obstacles and find away. They are most likely never just coasting and putting in a half-assed day. So appreciate the times they want to take a little longer, I can guarantee the project isn't getting worse for it. Lol I've really come to appreciation and admire the people in this industry and their hard work.
In terms of 3D animation having weight and being connected to its environment, some of the best I've seen is the polar bear from His Dark Materials.
And it was a BBC production, made for British TV. Take a look at the close ups of the mouth, the fur, and its full body movements when trudging across the ice. Very very impressive, especially for such a relatively small production.
It was so cool to hear about the muscles in the worm being derived from the footage of the beatboxer's throat...I follow that beatboxer's channel and saw those videos when he first posted them! Tom Thum
Woah that's cool - does he know his videos were used as a reference for this??
Would be awesome to have the crew react to the visual effects from the Jim Henson films, Dark Crystal and Labyrinth along with Lucasfilm's Willow.
In addition if they do another Animators react it would be awesome to have them react to the different _Tom & Jerry_ shorts including Cat Concerto while comparing it to Rhapsody Rabbit (Looney Tunes).
Coolest thing to learn is actually displayed in this video, the tricks that VFX artists use that are hidden but used in just about everything. Noise is something that I can just think back to everything I've seen now and reanalyse it with new eyes.
Keep giving me the seasonings that make your VFX dishes so delicious.
The coolest thing I've learned from this show is that computer animating is somehow both easy and hard at the same time.
It's easy to make but takes a lot of time and detail to make it right
CGI has come so far, it's amazing to see where it's gonna go!
Coolest thing I've learned from you guys was the exact extent of film manipulation required to make the original Star Wars movies possible. So many exposure and comping tricks, and it didn't just blow my mind it shattered my preconceived notions of the types of tricks available to use on film. Love you guys so much
This was an incredible episode guys! Seeing Wren's enthusiasm here is wonderful.
I learned to enjoy and even love movies that aren't that enjoyable regarding the story. But the amount of work people did just deserves attention, and thanks to you I got this new viewpoint!
This makes me really happy to see this. I think one of the greatest gifts one can have as a consumer of art is the willingness to ignore “good” and “bad” as total evaluations and instead appreciate the nuanced strengths and weaknesses that make up the experience. I enjoy great movies and I enjoy really stupid movies - all that matters to me is that I can see the love the crew had for the film they were making. After that, everything else is just spice.
Best episode ever. I just want to watch a VFX/Sound/OST/Art breakdown and discussion of the entire movie. All 150 minutes of DUNE. So stunning.
I always thought I just wasn't much of a sci fi guy, but I think there might just be a lack of imagination in popular sci fi and just so many pieces of media using slight variations on the same tropes, aesthetics, archetypes, etc that have been absolutely run through. Dune rly broke my perception of what sci fi can do when it is inspired. what a film
The coolest thing I have learned is the importance of lighting and shading when it comes to VFX. Thanks for the content. I really enjoy finding ways I can improve my on VFX in my videos.
The coolest thing I learned from this show, is that the vfx team, the stuntmen, the production team actually work more harder than the actors which we see.
To be fair, I think if there was an "actors" react, we maybe would see some cool insight on how actors work hard in ways a that a lot of us don't consider, too.
@@ArchIVEDCinema You know, like the stunt men react series?
@@Isnogood12 What about it?
@@ArchIVEDCinema That's an "actors react" for you.
What I learned from the show is immense respect and appreciation when I watch movies like Dune, knowing what it takes to make something feel normal, imposing and to get the details right in order to let everything fall into place. It rarely happens that everything in a movie, just clicks.
The coolest thing I've learned from this show is all the countless details that actually apply and can be seen in real life: subsurface scattering, the fact that we're constantly moving, the way, light hits our eyes verses a camera, the impossibility of animating objects interacting that cause an infinite recursion... The complexity of the universe God created and our challenge to mimick in sub-creation, at Tolkein might say.
You guys need to React for anything: "Peacemaker"
mostly stunts but can also have some interesting CGI things to talk about there
What i've enjoyed learning most from you all is the unexpected aspects of visual effects. It's not all CGI. Learning how everything comes together is a blast, thank you :)
Just watched dune, and this is probably the best vfx I’ve ever seen in a movie. It wasn’t ahead of it’s time or anything crazy, but every shot just looked extremely well done
Wren: "They're the only creature that can do 3D flight"
Hummingbirds: "Am I a joke to you"
I feel like someone like Robyn could easily let their accomplishments give them a big ego, but it's so humbling to see how proud but down ton earth he is of his own work. He's got such a fantastic personality, even with all of the incredible accomplishments he has.
Congratulations 👏 you got selected text me up 🆙🔼
This was my favorite episode yet. Dune has some of the most seamless visual effects ever put to screen, imo. And Robyn was awesome at explaining how they were done and why.
Coolest thing I've learned is how the process of creating great cgi is so closely related to great sfx
As a visual artist (paper/canvas) I really loved the examples y’all used to show the importance of lighting wrt realism/believability. It really impacted my art and encouraged me to try new things so thank you!
Already watched this on Corridor App, incredible episode!! If you could get Nick Gillard to come on stuntman react and break down a lot of the prequel duels I think that would be great. Just from watching BTS content from those movies he has a ton of insights on sword fighting and had a big influence on Star Wars as a whole. Anyways keep up the good work!
Woow..I didn't know they have an app
@@hamaajstudios1812 yeah you have to pay a subscription fee but I’m pretty sure they have a free trial. They also have long edits of these reacts.
@@hamaajstudios1812 Pretty sure they talk more abt revenge of the sith in that episode
Nick Gillard is incredible, tried to use his choreography style in our Red Vs Blue, and Younglings video
@@212Filmmaking Vid looks nice, I watched both red v blue and the younglings one
revenge of the sith's CGI was insanely good for its time and it still holds up even today. say what you want about the actual quality of the film but you can't deny the amount time and care they put into the VFX
Actual quality of the film is amazing.
The opening scene, flying through the battle over Coruscant, is still the best opening of any movie in the franchise. Amazing work.
Those prequels are better than the newer sequels for sure.
my opinion of Revenge of the Sith went up quite a lot after watching The Clone Wars.
@@Сайтамен Literally infamous for how bad it is...
I really love learning that the people behind all these works are people just like you or me, they each have passion, struggles, and do their best to produce their best work despite the constraints of budget/time. Corridor crew is truly an inspiration.
The coolest thing I have learned is huge appreciation for the arts when I watch movies or shows while guessing dumbfoundedly whether it has vfx in it and how they did it 😅. So I guess that extra bit of critical thinking is one important takeaway for me as well since I am not a vfx artist at all but admire the craft greatly.
- Please react to/make a VFX breakdown of the ~4 min long single take scene in the 1st episode of Alice in Borderland where they make the people of Shibuya disappear. It's very well done.
- And, The Sorcerer's Apprentice (2010) has a lot of great scenes, like face/body morphing, carving on stone/floors, a cg dragon and smoke simulations to name a few.
During the pandemic, I decided to try my hand at digital editing. Your channel, was a PHENOMENAL source of tips and knowledge that I drew from to further my craft along, keeping in mind things like light placement, light refraction and above all: that two objects subjected to the same light source will cast shadows that will as dark as the other! This last one, is what really began to sell the believability of my edits so thank you for everything you've shared!
Also, you guys are very, very easy to listen to and learn from. If all the teachers I had in my life had been teaching me the way you do, i'd be a genious! XD
What I've learned is Wren carries each and every episode of VFX Artists React alone.