This channel is the definition of "The game isn't bad, you just suck", and I love it. Plus, Labyrinth enjoyers are the coolest people. But seriously, your editing style is so snappy yet easy to follow, I love it. Great video!
There's so many great games out there if you play them for what they are instead of compare them to what they never were meant to be! so glad you love the videos! thanks for watching!
Speedrunning this game is honestly so fun. I originally had a whole segment in the video about how easy it is to start speedrunning, how completely FREE the saturn category is, and shoutouts to some of my friends in the running community--BUT... When I started talking about other characters it defeated the purpose of talking about speedrunning because even though my tails times are getting disgustingly low and dangerously close to record times--Knuckles is still optimal (for now)
I weirdly remember mastering this and completing Sonic R in less than an hour. I just didn’t know how to explain it to anyone due to being an only child. Now that this video exists, I will visit friends’ houses and harass them with Sonic R to no end!
We're getting to the point where the fanbase is pointing out that almost none of the games are truly bad lmao. Waiting for someone to discover how to make Shadow the Hedgehog fun. Also I see you with the Guardian Heroes music. Goated classic.
IT IS. I love the thing, ESPECIALLY the ark stage. It just depends what you value in a game. Funnily enough Shadow is a game I'm covering in a future video. I look forward to seeing you there when it comes out!
@@marthflores3515 honestly I'm one of the freaks that grew up with this game before UA-cam even existed (I'm old, lol) I'm genuinely amazed how many videos keep coming out grossly misunderstanding the game and hating it just because someone told them to hate it. 😂
Your passion about this game is only supparsed by your editing skills. The fact that you have so few subscribers is a travesty. I hope it will blow up soon!
honestly? by my standards THIS IS a blowup! 🤣 I'm not in it for the numbers though (I dont do that whole "like and subscribe" bit) I'm just glad so many people are enjoying what I make and are coming around to my favorite games
A couple things! I grew up with a lot of old flash cartoons, and my favorite part of indie animation is watching them multiple times for secrets and jokes! I also really really really hate most longform video essays. If I could get the point across in under 10 minutes, I'll get the point across in under 10 minutes 😂
it's such a fun game! I've played it as much as possible since I got it as a kid. It's been my all time favorite for a long time. I'd definitely recommend giving it a go, even as a casual--even if it ends up not being your thing, it's a HUGE part of gaming development history and is basically a time capsule for gamedev in 97.
@@Hard_Pretzel Having this much information about how to control it properly will certainly be a huge help in getting the most out of the game, in case I ever decide to play it! Figuring out game mechanics on your own can be really fun, but I feel like that probably wouldn't be the case for me with this game at least, haha, so thank you again for that!
@@Miju001 yeah! unfortunately this is part of the era of games that didn't really... hold your hand much. It's why a lot of 3D games especially have things like yellow paint to guide you where to go because without investing hours on hours into memorizing the levels, youd be cooked! but hey, don't worry, this videos just the basic controls--theres so many more cool mechanics and secrets that literally just come naturally while playing. The problem is just getting people to play with an open mind!
I'm starting to realize that me and my little brother were more intuitive gamers than most people. We loved Sonic R and i guess we were pretty good at it.
I’ve only seen this game on UA-cam and I never knew there were drift buttons or even a spin dash. How so people go to review an old game and not read the instructions? You should know that there weren’t really in game tutorials back then. I actually wanna play this after this video
its so wild how many people complain about 'yellow tape' in video games, but then complain about games that aren't loaded with tutorials or have controls the exact same as another game.
If anything I'd say that letting you "throttle" by pressing up on the d-pad is one of this game's big mistakes, considering how much it throws people off.
oh definitely. Another issue I have is that "Time Attack" isn't called "Practice" because the four modes within the "Time Attack" category are more than just a timer. They're absolutely incredible ways to learn the game, stage layouts, and good spots to look for collectibles.
it's been my all-time favorite game ever since it came out. Not only is it riduclously nostalgic, but there's so many ways to play it and so many cool mechanics that still havent been explored. I'm really glad people are finally coming around.
Cool bro, your video got recommended. I can't agree more though cause your right. This is the right way to play sonic R. Nobody can tell me that this is broken.
Oh wow? I'm in your recs?? Looks like we're finally feeling the sunshine with this one! ☀ Honestly though, I don't think there is a "right" way to play Sonic R, but there's definitely loads of wrong ways 🤣
@@Hard_Pretzel oh yeah sure. I should have used different words to express what I actually mean. Like how people play it with a wrong mindset and don't look at all the options the controls give you.
@@Fungiarts yeah yeah I know what you mean! It's just wild how anyone could be given an entire controller and they never push any buttons besides the movement stick/pad, and JUMP
10/10 visual editing. I hate it, because now I can't just put these videos on to listen to and I actually have to pay attention to be entertained. Good job!
hahaha yeah. As cool as it is sometimes to just put something on in the background and listen, I feel like the gaming videos on here especially lean into the "basically just a podcast" vibe too often. I definitely want to provide a VISUAL experience for VIDEO edits lol 😂 I also want to make sure anyone that watches these videos again later can still find something new. thanks for watching!
I've been on the Sonic R propaganda train since the thing came out! Been my all time favorite, so I'm definitely also glad so many people are coming around!
as soon as i started using the accelerate button, i actually fell in love with how the game controls, and by extension the entire game! and that kids is how Sonic R became my favourite Sonic game!
Oh wow, it's an honor to see you in my comments! Always happy to meet a fellow Sonic R lover. It's amazing what actually playing the game can do for you 🤣
@@Hard_Pretzel i just found your video on the home page and was like “WAIT THAT’S OOMF!!” also yeah, most people who call Sonic R bad most likely: • Pick Sonic • Play Resort Island • Treat the game as a traditional Sonic game and don’t use the accelerate button so then they quit and deem the game to be bad when like… it’s not the game’s fault you can’t play it correctly :3
@@TheGoldNShadow "ITS OOMF" was literally how I reacted to seeing your notification lmaoooooo but yeah, it doesnt help that we got people coming to a game from the 90s but with modern tastes. People are used to tutorials and clearly defined paths when this game gives you so much more and a chance to learn for yourself. It's definitely something special and it's a shame not enough people see it.
I'm glad you love it! I've been sonic rs strongest believer since the beginning (I got the game on PC in 1998 and have played it as much as possible since, to an unhealthy degree). I've just never had the ability or motivation to make videos like this.
More than partially. Every games journalist and youtuber treating Sonic like a punching bag for the last 30+ years is directly responsible for so many games getting lost to time and being fundamentally misunderstood.
I remembered picking up Sonic Gems Collection for the PS2 and was expecting Sonic R to be a bad game after hearing the many complaints from “game journalist” and youtubers. However, the opposite happened. I picked Tails and found the controls intuitive. I got third for my first race ever without any knowledge except the music beforehand. I just use the button to accelerate and somehow compare the movement just like running in real life and L/R like sliding in F-Zero. In the end, I enjoyed the game. PS : Thanks for the rolling tech. I didn’t know about it. Looks cool af!
YES! YES! YOU GET IT. F ZERO SLIDING IS LITERALLY THE POINT. I actually cut out a segment comparing the two games control methods as F Zero itself is already a fairly niche title so the comparison would have been lost on people. I'm always so happy to meet fellow Sonic R enjoyers.
it's been my all time favorite game almost as long as I've been playing games. It's definitely not for everyone, but it's absolutely nowhere near as bad as people pretend it is.
Good golly YES! FINALLY! Someone gets it! Someone understands that this is a RACING game! Its one of my favorite sonic games due to the replay value. Im amazed that you found a use for rolling, thats so flippin cool. It reminds me of another favorite of mine for the og xbox called "Mad Dash Racing" another short on-foot racing game with varying characters with different routes and drifting. I totally reccomend it.
Sonic R was a great game. Sonic was just hard to control. It's also a real technical masterpiece for the Saturn that people getting into retro gaming won't appreciate compared to those who were there at launch
@@nevermind824 honestly a lot of games are "hard to control", it's just some games control similarly to what people already know and are familiar with; along with people having the patience (or not) to actually learn how to play. With 3D platformers moving away from tank controls, and with most people's introduction to 3D Sonic being anything BUT Sonic R, it definitely stands out way more than it ever did 🤣
Rollling is also applicable when entering loops, loops lock your current speed when entering, pair that with a drift right before entry and you basically cut the looping time by half (well not really, just exaggerating, but it does shorten it by a noticeable amount!) It can be useful for the Regal Ruin double loop and somewhat for the Resort Island loop if you don't want to slog through it (but that loop is short anyways and you can just skip it, unless you're going for rings) Anyways, your videos are so rewatchable, especially this one ;) , just like R, can't wait to see more!
RIGHT?!?!?!? I honestly could make an entire video on the roll gimmicks alone. Personally I mostly use it for control, I really love pressing the opposite trigger to go DIRECTLY HORIZONTAL, not just widen the drift, STRAIGHT UP HORIZONTAL, in the middle of a turn. I also love the increased hitbox (especially for those pesky RE rings) Theres so many cool tricks in this game. Wish more people would poke around with it. So glad the speedrunning community is still so active.
I sometimes post screenshots of my timeline in my server, it's definitely nightmare fuel 😂 Glad you like them! I put a lot of work into these silly things, so it takes longer, but I think they're a lot more fun than looping b roll voiceovers
Really good god damn video man. I baffles me how people are still flip flopping on this game today on social media, when most of the time it winds up on the negative end of conversation is well, THEY AREN'T PLAYING IT PROPERLY
6:40 remimds me of the time I tried beating super sonic at every track. I had to use cheat codes on the pc version to even be able to play against super sonic as amy. I tried doing it on Hard mode with rubberbanding off, meaning if the cpu got to the front, that's it. Theere were some stages that this was impossible on hard, namely Factory and Emerald so I did those on normal. But man, it was worth it
@@Hard_Pretzel was tempted to record the chsllenge using the "Amy's Trueno 86" mod but I didn't even knowing that my times weren't "Speedrun Valid" even if I wasn't using mods. The Hard Opponents cheat code was at fault, but without it there would be no challenge. But hey, at least I did it
@@backslash_bks yeah I definitely feel the speedrunning rules are a bit too restrictive for my tastes. Even the vanilla game only has character options for individual levels, and not actual game runs, which is really quite a shame.
@@Hard_Pretzel not saying anything bad about the speedrun community as they were the ones that helped me find out some small stuff while doing the challenge
@@backslash_bks oh I love the community! they're all awesome people, and kept this game ALIVE. I just wish they'd allow more diverse categories or at the very least a way to filter/sort the other runs like they do for IL, even if it'd make things pretty messy.
that's the plan! I love giving people stuff to look for and find on future rewatches. I also like keeping things short bc I'm so over longform video essays 😂
I play this game at least once almost every day (been taking some time off to record other videos though!) every time I play I learn something new. even now. after playing it as much as I have.
Have fun! I really wish the game were more available because not everyone's got the time or money to get original hardware or mess with mods/emu1ators 😭💔
Did not know about the drifting mechanics, but I’ve been playing Sonic R for years and loving it. It does feel like it adapts Classic Sonic perfectly into a 3D racing game, and it is one of my go to games when I just wanna sit down and beat something in 30 minutes. Lately I’ve been playing on the Saturn version, which feels way more slippery than the PC version or the Gems collection, but it’s so satisfying to fling the characters through stages like that while getting all the collectibles… only downside is that you cannot get the Emeralds AND unlock a character on a single run of a stage in the Saturn version… and there’s some moments where there is slowdown. But other than that I still really enjoy it this way.
@@TehJellyLord I prefer the Saturn version myself too. If anything, the inability to get tokens and emeralds in the same course just means more Sonic R 🤣 whenever I go back to PC/Gems I'm always floored at how differently they feel. But I feel like once you understand the game, the Saturn version is definitely the way to go
@@Hard_Pretzel couldn’t agree more! I even picked up a RetroTink upscaler so I can hook it up to my standard PC monitor with no input delay and it looks so nice! Love my SEGA Saturn chunky pixels 😍
I really need to start playing games I don't know why I don't, If I never watched other sonic tubers, I would never have such a warped perception of why I already made up my mind on. Thankyou.
That's honestly the biggest problem with the Sonic Community and its content creators, and has been from the day youtube went up. It's no coincidence Sonic 06 and Shadow 05 are often touted as the worst sonic games when youtube went public December of 2005. It's easy to get suckered in with people saying things like "We deserve better" and "It's objectively just bad" or exaggerating performance issues, or taking wildly out of context video clips to attack an entire game. It'll be a lot of time and a lot of hard work to undo the damage caused by all these jerks over the last twenty years. But every time I get a comment from someone at least willing to give a game a try, EVEN IF YOU END UP STILL HATING IT IN THE END, giving it an honest attempt and understanding WHY you don't like it is INFINITELY more important than never playing it, or worse, hate-playing it.
@@Hard_Pretzel not only that but people can have a different approach to not liking things because people can just not play it rather than harp on it. And in really sucks when trying to make a fun discussion of the topic because most people that make videos on it assume you hate it too. Even if you don't talk about the gameplay. I find myself interested in the ascetic of the world and characters but even that is plagued with a bogged down aura.
@@staticplays1871 the way I see it, *any* game could be enjoyed by *someone* and it's way more worth my time to see WHY someone enjoys something than just brush the fans off. Feels like a total waste and so dismissive. WHY someone loves a game, ESPECIALLY despite a negative reception could even lead to me finding a new favorite.
thank you!! it means a lot ESPECIALLY coming from someone without interest in improving their Sonic R but the real question is... do you wanna play Sonic R now?
@@Hard_Pretzel I played this game so much on the Sonic Gems Collection as a kid haha. I beat it and unlocked Super Sonic a few times back then. Although if the GC version runs well on Dolphin, I might have to ask my brother if he wants to play the game or two, now that I know the secrets to goin fast 😈
@@PCFROMVCS let me know how it goes! One of my favorite things to do was let my brother pick super sonic and watch his reaction as I STOMP him as Egg Robo or Amy (shorcuts and movement tech make all the difference!)
when i played sonic r on pc i used to press both the left and right buttons on both the arrow keys and wasd so i can tightly turn (hell thats how i beat it in the first place) didnt realize that's how you actually drift in this game
@@CherryChrii it's really a shame online play wasn't very common at the time this game was created, because it surely would have had it. I believe a late edition of the game (only released in Europe) had a LAN mode beyond the standard single-machine play.
@Hard_Pretzel It did, but sadly it was eventually removed from later revisions of the PC version. Luckily the fans have once again come to the rescue and it has been modded back in. Haven't tried it out yet but it looks awesome.
the absolute disconnect between people that expect games to omochao/yellow tape you through the game... and the games that you gotta learn for yourself
Great video! I played this game 100% many years ago on the Gems Collection, but thanks to your video, I realize I was playing it the "difficult" way. There are a lot of nuances to this game, so the game can be a struggle to anyone going into it blind. These were all helpful tips! I think many players probably first played as Sonic (I know I did) and he can be a bit unforgiving for a first-time player.
It's even worse on the gems version (I say this, even though I've went out of my way to get half a dozen copies of the gems collection) because the shoulder buttons don't turn as sharply! Sonic is definitely a great character in this game, but I really didn't learn to play until AFTER I played other characters. It felt right at home with games like Sonic 3 & Knuckles where I was able to switch characters if I was struggling with the game!
Thank you very much for making this video! Sonic R is one of my favorite games in all series and I didn't now many things that you show in this video. I've learn many new things plus I really like you're humor so it's perfect video for me ! :}
Thank you so much for watching! It's my all-time favorite game and I play it all the time. Theres even more stuff I didn't fit in the video! I hope to see you in my future videos!
@@gilbert64 tbh I prefer games over sims. Daytona may not be realistic at all, but hitting those turns feels so much more fun to me than any number of more realistic simulation racing titles
@@Hard_Pretzel I didn't find simulators interesting either until gran turismo psp was the only title with a AE86 aside Intial D street stage for the same console. Then it can be fun to try to drift without actually knowing how to drift, Im just saying that if I grab my dad's car some day I will be hable to drift at least one curve before exploding
I've been BEGGING people to just use the triggers or at the very least pick a different character than Sonic (worst turning radius in the game outside of Dolly) and I've finally had it to the point I had to just make a video! 🤣 It has been awesome to see just how many people are reexperiencing this game the right way now.
I love this damn game, genuinely one of my favorite Sonic games exactly because of its shorter length and replayability. I can just take Sonic, with random weather on, breeze through it from track 1 to 5 for 100% in like 20 minutes or so. Or I try a different, "lower tier" character. The game really changes after that. Picked Tails Doll (my beloved) once, then went full-on strategy mode, thinking about what tracks to go for first, who I should go and unlock next - generally saving up who I think's the bigger threat to me for later - holding off on collecting the last Chaos Emerald until I go for Radiant Emerald to face Super Sonic only once... Felt like reviews never did the game much justice. Consensus always appeared to be "it's short (so it's bad)" or "doesn't look good". Same for the controls. Perfect game? ...Nah. Bad game? Hell no. Won't take that Sonic R slander anymore. Bias aside, great videos! Saw the last one as well. Fun watches, both of 'em. Gonna share with a few other folks.
thank you so much for watching them! yeah, reviewers are so used to "play game one time" they didn't even think to play as another character! Sonic is a fun character, but definitely not the easiest one to learn the game with. And the whole game NEEDS multiple playthroughs to not only memorize key item locations, but also efficient routes! it's been my all-time favorite game since I got it in 98
It's kinda ironic, to think that some played the game only once, *maybe* twice, and never again, when the whole point behind Sonic games was/is to play over and over again and progressively learning and improving... It's almost like some didn't comprehend the essence of these games, and one should always form their own opinion instead of listening to reviews exclusively so as to not forming and following a hatewagon. (add thinking emoji here) And Sonic definitely isn't the best pick for a beginner to take, I agree. Can kinda, sorta, understand this though. To an extent. The series' namesake often ends up the "allrounder" character (instinctive first example being Mario in his games, which people LOVE comparing to, even though they're two very different beasts). Also, I haven't been around long enough to get the game that early. Think I first played it in '05. Haven't put it down since then though!
@@candlehyde @CandlewaxZero Yeah! it honestly wasn't until games like Adventure where the base game started extending far beyond "one playthrough" limits. So playing a game like R, designed to be replayed like the classic games...with the expectation of a multiple hour campaign is why so many people just... hated R. Its not that sonic *can't* be played first. But if you think of the Sonic 3 and Knuckles especially--sonic can't do what the other characters can. When people struggle with getting places as Sonic, the whole point of Tails and Knuckles is to make that process much much easier. Sonic CAN manipulate their speed to get high places, but that requires a lot more game knowledge and practice beginners don't have--tails can just fly.
It's really unfortunate that R got compared to Adventure in the first place as they're so very different at their core (and, funnily enough, some people don't wanna accept '06 as an Adventure 3 even though it's closer to an Adventure than R could ever be). I believe, if I don't remember wrong, you even said in the previous video that nothing out there really plays like R? Which's so true. [EDIT: Okay no, not like this. 's what I must've thought to myself. But there was the point about two sides going into it thinking it was either a racer or platformer, and that both were right because they were wrong.] And yeah, characters like Tails and Knuckles DO make the process of reaching certain areas much easier by design. Reviewers often even hammer in the fact that what made the classics so great is that they are momentum-based, and only through efficient use of physics in relation to the environment can you succeed. With Sonic you may lack the *abilities*, but not the *capabilities*. And we're not gonna give R that same appreciation I guess, because why would we. We played it for like an hour, didn't get its controls and said it's bad. There's the review, next game pls... (no i'm not mad, do i look mad to you??) I'm going on tangents today, this is the most I wrote on UA-cam in like a few years. Anyway, leaving a subscription now because somehow I hadn't yet... I rarely subscribe to anyone anymore. My notifs are a mess as-is lol
Loving your vids, man. Editing is so funny, im loving the points you are making (seriously, ive seen the big sonic r reviews but you make them sound like they dont know what they are talking about) amd the gimmick where you link one vid back at the end is really smart, fun, and actually encourages me to watch just one more vid. Great shit, loving it.
Thanks so much for watching! (AND THEY DON'T 😂I can tell you right now most the "reviews" of most games on this platform all rip footage from the same letsplays or repeat the same commentary from 10+ years ago for quick clicks. "Sonic 06 bad glitches" "Sonic R bad controls" "Boom muscle knuckles" yeah bro tell me something I don't know. 🤣)
I've gotten all of the collectables and beaten this game on hard difficulty using only Egg Robo and that comment about how you can always activate the drift probably would've been so helpful, if only I could test it my copy of the game has since been destroyed when my house burned down lol.
It REALLY comes in handy on Radiant Emerald. Egg Robo funnily enough has some of the best cornering in the game, so when you're doing some of those long turns, you can initiate a drift and hug the walls and really zip! The gems version makes this hard to do (I'll probably do a separate video on the version differences) but the PC version is still cheap (or easily 🏴☠'d) if you ever feel like relabbing! Sorry to hear of the loss, I couldnt imagine losing my Sonic Rs
@@IncrediblyUnfunny The PC one makes drifting a LOT easier with all the benefits of the Saturn's sharper controls AND the weather effects. Hope you have as much of a blast replaying it as I did making the video! (I no joke played through this entire game no less than 30 times to get all the footage)
Unfortunately, it was made in 97 over the course of 8 months to fill in a holiday slot; it was also made by an outside studio. That being said it's a lot longer than people give it credit for! It's designed for replayability, even 100%ing the game can take only 15-30 minutes when you know what you're doing. Sonic R is designed to be replayed with multiple characters, and every character significantly changes the gameplay. There's also all the time attack modes and multiplayer. The game is also built around the idea of self-challenges; like grabbing everything in one go, or optimizing routes.
yeah but i find it really fun unlocking new characters, learning new maps, just anything new. i mean i love the game but its only downside for me really is its short length
@@krub1124 what I like to do sometimes is run the 100% multiple times in a row, but with different characters. It teaches me new tricks with the characters. Definitely short, but when you stack other characters in too, it adds up. Definitely would love to see more in a future release
im kinda doing that because im doing 100% save files with each character and i just did it with amy only lol, really sucks that i forgot to record my reactive factory all items run with amy
@@krub1124 I used to feel the same way when I forgot to record something in the game. But I'm at the point now where I just do it again 😂 Glad to meet someone that also appreciates a self-imposed challenge. The Amy runs are some of my favorite to do
it's not even just reading! it literally takes all of 20 minutes, an hour tops, to get the hang of the controls. People just don't wanna really play the game, and go in with such negative expectations instead of an open mind
Sonic R is a game I've played from scratch countless times. It really is way more fun than sticking to a 100% file. Like if you ate the meat off of a bone and then it grew back.
As a kid I had the PC version of this game and it was strange and new to me but using the keyboard to play felt right. I had the left and right brakes set to Z and X so that they're easy to use and close to the spacebar which was the jump button. I never really thought this game was bad by any means, maybe a bit short but still, at the time it was just more Sonic for me!
As a smaller game literally made by a smaller team to fill the 3 year gap between major releases it definitely scratched the Sonic itch AND THEN SOME. It's my all time favorite. I also had the PC version growing up! I configured my keyboard in every way possible, even cramming 4 people on one keyboard for multiplayer! And when I got tired of the keyboard; plugging every joystick I had as well, including wheels, joysticks, flight sticks, and even the hot wheels slotcar 🔫s
@@andersonsansonowski5644 not the jump, but there is a manual gas button, and that is entirely its function. Some people might confuse it for a jump button due to familiarity with button layouts in other games; because that same button is used for jumping in other games. However in Sonic R is exclusively is used as an accelerator which makes controlling a million times easier. Holding down the actual jump buttons doesn't provide any forward speed, however using the same buttons as Amy can provide a boost.
@@playbossthebest936 probably my favorite mega drive title is Alien Soldier or El Viento. I play those loads. I wish alien soldier had a proper release Stateside.
@@playbossthebest936 Yes! the music is solid, and art direction is second to none. It was a tail-end genesis title, so it's one of the few games to really push it to its limits. Solid frame rates and particles with very little tearing. Treasure really put EVERYTHING in this game. it's definitely very hard at points and the story makes no sense (that's kinda the joke) but it's definitely worth a play. I'd recommend playing it on the Steam Mega Drive collection for the rewinds.
Honestly, NORMAL people don't! 😂 It's the people that go into a RACING game, expecting it to be a standard third person platformer like Mario 64. People that play racing games, and/or OTHER 3D platformers (especially of similar timeframes taht typically relied on tank controls) don't particularly struggle with the controls as long as they understand the purpose of each button.
Great video, I should really give it another shot! Whenever I find the time to fix my PS2, I will! Back then, I'm pretty sure the awkward position of the jump button related to the "pedal" what was made it awkward. I kind of figured that using the joystick wasn't the way to go but I couldn't set up a nice position for playing it with the "gas" and jump buttons together, it always felt clunky and made me put it off and that's a shame cuz I wanna play more racing/platforming hybrids! I love Rayman Rush and Micro Maniacs (underrated games btw) but trying to put in practice what I learned from those two games in this and I just couldn't wrap my head around it... Loved Sonic Drift 2 tho. And kinda 1, although you really need to learn... well... drifting, for that one. Used to hate it and not understand it until I learned about that lol
I'm not super experienced with the PS2 version (not released in the states) but the B & X buttons are BOTH accelerate for that reason. which I believe on a PS2 would be Cross and Triangle? If you give it a try, I'd love to hear your results! PC allows remapping, so you can set it to whatever you want.
riders is awesome, I definitely wanna do a video on it sometime. I recently got a Wii2HDMI (the one by Electron Shepherd, not the Mayflash or Generic Amazon one) so I'm excited to see how it handles some Wii captures; including Riders Zero Gravity. (I prefer the original, but ZG just has a certain... spice to it)
I don't like Sonic R as much as you do. But I have always thought it was pretty fun even though I think it could have a bit more content. I don't have as much urge to replay it as I do the more "mainline" Sonic games. I normally struggle with tank controls as someone who is used to the SM64 style of 3d games, but I honestly think if more tank control games had an "acceleration" button like Sonic R does, I would have an easier time grasping it. I am more interested to play the game after learning about the new tech in this video. I never knew Gems Collection controlled worse, but tbh I always preferred the Saturn version anyway since I think the game looks better in 240p. Seeing early 3d games in high resolution always looked kinda off to me.
it also looks a bit "off" due to the Saturn hardware being so uniquely tied to the visuals in game. It's part of how, even now, Saturn Em*lation is not perfect with every title. I have also never been anti-tank control, but having "tank controls" like this definitely makes me pro tank if anything.
Dude i literally used to erase my save file again and again just so i could keep unlocking super sonic,i loved this game as a kid but haven't played it in years
Reminds me of this mobile game I like called slayin. Very short, but very fun and replayable with different characters to spice up the playthrough each time. Good essay! Funny editing too. Now can someone tell me the last song that was used *PLEASE*
I've never heard of it! I'll give it a look, I love when games are built around replayability because I don't have time to sit through 7 hour playtimes anymore 😂 For every video I upload, I add subtitles (1, for accessibility, but 2, because I know I speak fast and struggle with audio balance so this helps with that) so every song name is in the CCs! (I put songs in the CCs because bots and copyright crawlers use song names in the description to pull from) The song you're mentioning is probably the one from Castlevania Bloodlines, it's called "Beginning" or "Classic Tune 1"
I remember liking Sonic R when i first played it on PS2 via Sonic Gems Collection. And i don't know if this is my nostalgia talking, but i never hated this game, personally. I just enjoyed it for what it was, and i especially love the soundtrack
people don't hate it because they arent nostalgic for this game, people hate it because they ARE nostalgic for the content creators that PLAYED this game. 😂
@@banjoboi24 What I mean is that people hate Sonic R because the content creators they watched (at the time) ALSO hated Sonic R. It was a very popular game to hate for many years, and a lot of people never had a chance to play the game for themselves, uninfluenced.
@@Hard_Pretzel ah, i see... in this case, they really should try to learn how to properly play the game, because back then, i DID read the manual for Sonic Gems Collection, and via trial and error, i did get used to the game's jank pretty quickly (to be fair, i'm also a guy who also unironically enjoys Secret Rings)
@@banjoboi24 Haha no shame here. I too enjoy Secret Rings. It's not my favorite (because that's Sonic R) but every game has its merits and as long as someone enjoys it, it does its job as a game.
Literally Other Sonic Fans: NOOOOOOOOO!!!!!!!! YOU CAN'T JUST LIKE SONIC R THE CONTROLS ARE BAD!!!!!!!!!!!!!!! Me And Hard Pretzel: You Guys Are Just Stupid. The Controls ARE Good, You Just See Them As Platformer Controls. Left And Right Are Actually "Turn Left And Right""
@@johnvida3426 people really got so deadset on third person platformers controlling a certain way, even though plenty of platformers used tanklike controls
AS YOU CAN TELL, THIS ONE TOOK QUITE A WHILE TO EDIT TOGETHER. AND THERE'S STILL MORE TO TALK ABOUT. Genuinely don't know how people think this game is short, there's endless content here.
@@kevinkong64 Obviously the big one is run each character solo (or, for the unlockable characters, unlock that character first, then run that character solo.) I regularly mix up who I play as and it always keeps things fresh. There's also the difficulty modifier, and if you're playing on the Saturn version get ready for some BUSTED AI. Another thing to do in the base game are things like doing a lap backwards before you start the race; or limiting which routes you can take (IE, cutting out a crucial shortcut such as the City Fence Jump)--there's also of course trying to roll (as much as possible in some stages that require water touch) There's also all the modes available in Time Attack: -Balloons are mostly RNG and challenge how well you know each map. A fun thing to do is play as characters that can't jump; it makes a lot of balloons trickier (but not impossible) -Tag allows you to really master your movement to minimize your catch times of them all. It's also fun to play "Drown Knuckles%" where you can push the characters (typically knuckles) into the water after you tag them. -Reverse Time Attack genuinely makes the courses feel so different, I wish it were an option in the main game and multiplayer. You can also use reverse time attack to practice forward-laps as many as you want because you will never complete a backwards lap. One of the things that keeps me personally going on Sonic R is just how many versions of the game I have, and how each of them also have single character runs, and how they each have different routes to take and orders to go in. I haven't even really started speedrunning the game yet because I haven't even hit the point in a content draught where I COULD speedrun. I'm still finding new mechanics and tricks every day. There's a even few I found while recording footage for this video that I wasnt able to put in this video! It's really the game that keeps on giving!
It was originally a Formula 1 Racer, however with how many times I fall off the course and into the water; I'm willing to imagine SOMEONE on the staff knew what wipeout was 😂
@Hard_Pretzel lol I'm not talking about the TV show, I'm talking about the anti gravity racer for the Playstation. Not your fault but I just wanted to correct you But then again I don't expect most people to know a semi niche racer that hadn't had a new game in 8 years.
I find that the majority of video game reviewers are simply bad at video games. This is why video games have gotten easier in recent years and basically play themselves. Games that require practice and skill, get shit on by those who can't be bothered to get the hang of it. I remember for years people used to complain about the controls in the Adventure titles but now they're praised for how precise they are. Same for the whole "Sonic was never good" argument. Blatant excuses for their lack of skill.
my favorite example is the infamous Cuphead review; a guy who hates 2D platformers, and is awful at them, reviewing a game like cuphead? Of course he'd have a bad time and give a bad score, he couldn't even get past the first jump! People just want to rewrite history around the people who were actually there.
I am absolutely NOT writing self insert camp lazlo fanfiction hidden in the subtitles of every video because I hand-write the subtitles in every video. Anyone that says otherwise believes birds are real.
@@casualamber nooooo,,,, don't watch all my videos,,,, don't like and subscribe and comment ,,,, aaaaaaaaaaaaaaaaahhhh 🤣🤣🤣🤣 Seriously though, outside of my brother, you're the only one to mention it so far. So congrats!
haha yeah. It's just wild that the diagonals work as they do in this game. Using diagonals and getting only 50/50 turning strength and acceleration is definitely a choice. 😂
@@Hard_Pretzel That's true lol, I did smack into walls a lot too, I didn't have issues playing it ( and beating it ) with analog back then but i did try steering with l and r on Gems collection and it did feel a bit better. So I would do both, run with analog and steer with the shoulder buttons if Im remembering right.
@@dr.koupop880 yeah! mixing the two is the way to go! It can be a bit rough in the gems version due to the triggers getting nerfed to death, but they do help!
(apologies if I misunderstand, my spanish never got past middle school) I'll happily let Sonic R take second place 😂 huge step up from it being considered the worst game of all time.
The game isn't terrible, and the controls aren't that impossible to figure out if you're curious enough. I'd still say it's a pretty below average game with poor level design and even more atrocious character balancing. I have my fond memories of the game, and I do enjoy that it's a nice 1 sitting kinda game. (Awesome video editing btw!)
it depends what you're looking for out of a game honestly! personally I find these level layouts to be absolutely fantastic to navigate as they're very open and allow for so many custom paths. But I can see how other people would feel overwhelmed and directionless without clear indicators where to go. I also really love the balancing (or more accurately, LACK of balance) because it gives you options for challenges. I love racing AGAINST Super Sonics while playing AS Dolly/Robo. Even moreso in multiplayer when you have a free "little brother" mode; give them SS and beat them as Amy lol.
I played on keyboard for YEARS! It was honestly so convenient. It's a shame so many people hate keyboard play, because digital inputs are the way to go.
I actually tried recording some Dry Bones snaking on my DS, but I couldn't get it to look right (no capture card, need to film from phone cam... not ideal)
@@flowerfroggyfan6960 I was okay enough in DS, but it was definitely a trick too advanced for me to do consistently well. Honestly, even in Sonic R the timing is super tight. Definitely a lot of fun though!
@@Hard_Pretzel plus you don't have to worry about sending the dry bones record. Because if we are talking about the quality of the video I managed to get 3rd in act 1-1 on sonic rush with a bad quality video, the only thing that stops me to post my improvement is that I have to record it with the phone while I bend myself to let the camera focus on my ds and hoping that it will focus on the right try.
@@flowerfroggyfan6960 haha yeah I suppose! Im not super fast anyway. But I do want to try my hand at recording the Tiger LCD "port" of Sonic R; which has the same filming challenges as DS games haha
you'd be surprised just how many people go out of their way to play the game wrong, run into every wall, get stuck in the water, or go the wrong way (despite literally having a map, and time attack modes that tell you where to go) like the thumbnail says, this is easy. People just play it wrong.
@@Hard_Pretzel I had no idea 😂 I got this game 25th January 1998 (what a memory…), and have always found it quite intuitive. Easiest game to 100% in less than an hour, I’ve always said.
@@steamdecknoface That's my birthday! So happy my birthday gifted you the greatest game of all time. I think I got it around then too, but possibly also Christmas. very easy game. people just go into it with the wrong mindset (assuming it should control like sonic adventure or Mario 64) and give up
@@Hard_Pretzel hahaha that’s crazy, I only remember as it was my brothers birthday and it was his ‘big’ present that year 😂 I feel you, and I think that’s why some of the newer-wave Sonic fans shit on Adventure: they weren’t there to see that stage of Sonic’s evolution (and gaming as a whole) - They don’t have the perspective of going from basically 2D-only Sonic games into the first full-3D game. They’ve gone from HD graphic optimised controls to something older - not the same natural progression that we had.
@@steamdecknoface haha yeah. almost as if you pick and choose games in a random order instead of play them with any sort of context or understanding of when they came out.... you can still enjoy the games and play them as they were intended
5:59 What about Sonic Heroes? In order to get to the final boss you need to playthrough all 4 Teams, but the only major difference is the dificulty of the levels. Does that consitute as one playthrough or multiple?
heroes is exactly the kind of game I'm referring to! You could replay the exact same levels multiple times, but if the game requires you to do that before beating the game, that's one playthrough; even if you split your playtime by character path. Forced replayability can be a problem if you don't like repeating the same courses--just how it can also be a good thing if you appreciate revisiting stages with new context/abilities.
It's honestly very obvious. But when people only play Sonic R because they watched somebody on UA-cam say "THIS GAME SUCKS. THE CONTROLS SUCK. GRAAAAA" their bias clouds their judgement.
@@Hard_Pretzel yeah most sonic fans will hate sonic r and sonic 3d blast, but I really enjoy both games even tho you showed some new stuff I didn't even knew you can do with tails, I still find sonic r, very fun short game that has nice art style graphics and easy game play even if your playing the game the wrong way, anyone can manage 100% likes in 30 mins, I don't understand why some don't like sonic r, I think it's fine classic sonic game also sonic 3d blast both genesis and saturn
@@retrogamer9362 I love 3D Blast! Im going to try to feature it a bit in my next video. People judge these games without playing them. They go into it expecting the worst. If you just play the game, you can have fun
It's got a ridiculous skill ceiling, memorable music (WITH VOCAL TRACKS), super diverse character pool, branching paths, playable Super Sonic in the overworld, playable villain characters, consistent framerate (except factory on Saturn near the first TV), unique artstyle, and so many other things I see people constantly asking for---I'm just sitting here wanting to scream out **SONIC R IS RIGHT HERE. EVERYTHING YOU KEEP ASKING FOR EXISTS.**
This video was a nice idea, but felt like a chore to watch. Too much talking to explain simple things and this video could've been 2 minutes without all the unnecessary filler talk and repetitions. Sorry. I love this game. Played it the other week again for the first time in over 20 years and had no issues with the controls. It's a bit janky, yes, but that's kind of a part of the charm. Lol
oh yeah, to *normal people* the game isn't really that hard, even from an entirely blank slate. But that's the problem, most sonic fans are NOT normal people, and refuse to even play the game, let alone learn it enough to walk in a straight line. I'd love to put out a simple step by step guide with no repetition, but in a game built around replayability and repetition with every mechanic being so intrinsically designed to work with every other mechanic (movement into level design for example); especially when the video is being made for a community of people that will not pay attention anything positive towards a game with such a poor reputation--repeating certain important elements is inherently an inevitability. I'm sorry this video was not for you, you're welcome to watch it at 2x if you're only seeking a refresh on the essentials (after all, most these games are disgustingly simple if you just PLAY them 😂). Thanks for watching anyway!
See THIS is how you do a tutorial for Sonic R most people just 100% the game make the obligatory jokes “music good game bad” but Sonic R you HAVE to try not like Mario Kart when the win is basically handed to right out of the gate but Sonic R you have to LEARN these controls master If you will.Just not breeze on by Sonic R is MEANT to be replayed and to master.
The game is just so fundamentally misunderstood because people are genuinely so stuck trying to compare it to something it was never meant to be! It's just a different kind of game.
This channel is the definition of "The game isn't bad, you just suck", and I love it. Plus, Labyrinth enjoyers are the coolest people.
But seriously, your editing style is so snappy yet easy to follow, I love it. Great video!
There's so many great games out there if you play them for what they are instead of compare them to what they never were meant to be!
so glad you love the videos! thanks for watching!
I bet we'll see a slew of Sonic R speedrunners upon seeing this video.
Speedrunning this game is honestly so fun. I originally had a whole segment in the video about how easy it is to start speedrunning, how completely FREE the saturn category is, and shoutouts to some of my friends in the running community--BUT... When I started talking about other characters it defeated the purpose of talking about speedrunning because even though my tails times are getting disgustingly low and dangerously close to record times--Knuckles is still optimal (for now)
Hey @Hard_Pretzel thank you for being my friend and I want to tell you something I have ODD
Great video. I am now going to watch it 20 more times to find every hidden joke and easter egg.
There's lots of them here! Hope you enjoy! Thanks for watching (multiple times!) 😂
I weirdly remember mastering this and completing Sonic R in less than an hour. I just didn’t know how to explain it to anyone due to being an only child. Now that this video exists, I will visit friends’ houses and harass them with Sonic R to no end!
as you should! this game's been unfairly hated for too long. It's such an easy game to understand if you just play it! 😂
fuck it, competitive sonic r. i already have a bunch of ideas and this video inspired me.
I hope so! I want more people to play this game and see how awesome it is!
We're getting to the point where the fanbase is pointing out that almost none of the games are truly bad lmao. Waiting for someone to discover how to make Shadow the Hedgehog fun.
Also I see you with the Guardian Heroes music. Goated classic.
IT IS. I love the thing, ESPECIALLY the ark stage. It just depends what you value in a game. Funnily enough Shadow is a game I'm covering in a future video. I look forward to seeing you there when it comes out!
@@Hard_Pretzel I guess I'm going to have to sub for that. We'll played sir.
@@DewMan31Thank you so much!
I'm not the type to ask for likes/subs, I do what I can to EARN them.
You are single handedly increasing the collective understanding of the sonic fandom on so many under appreciated games 🙏🏻
I'm trying 💪🏻 but there's been so much damage done it'll be a long process.
this guy is PISSED that the internet lied to him when he tried to learn about this game and i respect it
@@marthflores3515 honestly I'm one of the freaks that grew up with this game before UA-cam even existed (I'm old, lol)
I'm genuinely amazed how many videos keep coming out grossly misunderstanding the game and hating it just because someone told them to hate it. 😂
@@Hard_Pretzel agreed
Your passion about this game is only supparsed by your editing skills. The fact that you have so few subscribers is a travesty. I hope it will blow up soon!
honestly? by my standards THIS IS a blowup! 🤣
I'm not in it for the numbers though (I dont do that whole "like and subscribe" bit) I'm just glad so many people are enjoying what I make and are coming around to my favorite games
My brother in christ why is the editing editing so hard 😭😭😭 good shit
A couple things!
I grew up with a lot of old flash cartoons, and my favorite part of indie animation is watching them multiple times for secrets and jokes!
I also really really really hate most longform video essays. If I could get the point across in under 10 minutes, I'll get the point across in under 10 minutes 😂
I was not expecting to be thrown so much information in my face at once. I've never touched Sonic R in my life but man this is a cool video
it's such a fun game! I've played it as much as possible since I got it as a kid. It's been my all time favorite for a long time. I'd definitely recommend giving it a go, even as a casual--even if it ends up not being your thing, it's a HUGE part of gaming development history and is basically a time capsule for gamedev in 97.
@@Hard_Pretzel Having this much information about how to control it properly will certainly be a huge help in getting the most out of the game, in case I ever decide to play it! Figuring out game mechanics on your own can be really fun, but I feel like that probably wouldn't be the case for me with this game at least, haha, so thank you again for that!
@@Miju001 yeah! unfortunately this is part of the era of games that didn't really... hold your hand much. It's why a lot of 3D games especially have things like yellow paint to guide you where to go because without investing hours on hours into memorizing the levels, youd be cooked!
but hey, don't worry, this videos just the basic controls--theres so many more cool mechanics and secrets that literally just come naturally while playing. The problem is just getting people to play with an open mind!
I'm starting to realize that me and my little brother were more intuitive gamers than most people. We loved Sonic R and i guess we were pretty good at it.
@@HaulinOats315 it's amazing what understanding a game can do for your overall enjoyment of it.
I’ve only seen this game on UA-cam and I never knew there were drift buttons or even a spin dash. How so people go to review an old game and not read the instructions? You should know that there weren’t really in game tutorials back then. I actually wanna play this after this video
its so wild how many people complain about 'yellow tape' in video games, but then complain about games that aren't loaded with tutorials or have controls the exact same as another game.
If anything I'd say that letting you "throttle" by pressing up on the d-pad is one of this game's big mistakes, considering how much it throws people off.
oh definitely. Another issue I have is that "Time Attack" isn't called "Practice" because the four modes within the "Time Attack" category are more than just a timer. They're absolutely incredible ways to learn the game, stage layouts, and good spots to look for collectibles.
1:34 to be honest yuuka jumpscred me here
pretty happy to hear people not treat the game like garbage tho!
it's been my all-time favorite game ever since it came out. Not only is it riduclously nostalgic, but there's so many ways to play it and so many cool mechanics that still havent been explored. I'm really glad people are finally coming around.
This game genuinely does rock. i really enjoyed my time 100%ing it
I did multiple 100% runs just getting footage for this video. Could I have just used a 100% save file? Yes. Did I? Not at all. Time well spent.
Cool bro, your video got recommended. I can't agree more though cause your right. This is the right way to play sonic R. Nobody can tell me that this is broken.
Oh wow? I'm in your recs?? Looks like we're finally feeling the sunshine with this one! ☀
Honestly though, I don't think there is a "right" way to play Sonic R, but there's definitely loads of wrong ways 🤣
@@Hard_Pretzel oh yeah sure. I should have used different words to express what I actually mean. Like how people play it with a wrong mindset and don't look at all the options the controls give you.
@@Fungiarts yeah yeah I know what you mean!
It's just wild how anyone could be given an entire controller and they never push any buttons besides the movement stick/pad, and JUMP
10/10 visual editing. I hate it, because now I can't just put these videos on to listen to and I actually have to pay attention to be entertained. Good job!
hahaha yeah. As cool as it is sometimes to just put something on in the background and listen, I feel like the gaming videos on here especially lean into the "basically just a podcast" vibe too often. I definitely want to provide a VISUAL experience for VIDEO edits lol 😂 I also want to make sure anyone that watches these videos again later can still find something new.
thanks for watching!
I'm so glad people are starting to have the correct opinion about this game
I've been on the Sonic R propaganda train since the thing came out! Been my all time favorite, so I'm definitely also glad so many people are coming around!
as soon as i started using the accelerate button, i actually fell in love with how the game controls, and by extension the entire game!
and that kids is how Sonic R became my favourite Sonic game!
Oh wow, it's an honor to see you in my comments!
Always happy to meet a fellow Sonic R lover. It's amazing what actually playing the game can do for you 🤣
@@Hard_Pretzel i just found your video on the home page and was like “WAIT THAT’S OOMF!!”
also yeah, most people who call Sonic R bad most likely:
• Pick Sonic
• Play Resort Island
• Treat the game as a traditional Sonic game and don’t use the accelerate button
so then they quit and deem the game to be bad when like… it’s not the game’s fault you can’t play it correctly :3
@@TheGoldNShadow "ITS OOMF" was literally how I reacted to seeing your notification lmaoooooo
but yeah, it doesnt help that we got people coming to a game from the 90s but with modern tastes. People are used to tutorials and clearly defined paths when this game gives you so much more and a chance to learn for yourself. It's definitely something special and it's a shame not enough people see it.
Your editing is NOT lost on me. This was a VERY fun watch. Thank you for your gift to the internet and to the Sonic R community.
I'm glad you love it! I've been sonic rs strongest believer since the beginning (I got the game on PC in 1998 and have played it as much as possible since, to an unhealthy degree). I've just never had the ability or motivation to make videos like this.
the editing in this channel is fucking amazing. its not too fast like a maxor video, but its not too slow.
I'm so glad you enjoy it! I don't want to waste people's time so if I can tell you something in five minutes, I tell you it in five mines 😂
Thanks for the tutorial. At first, I suck at playing Sonic R, but after this video, I became really good at it!
I'd hope so! Sonic R is actually a very very easy game as long as you go into it with the right mindset and give it more than a first glance!
I think we should partialy blame Jontron for the slander this game gets
More than partially. Every games journalist and youtuber treating Sonic like a punching bag for the last 30+ years is directly responsible for so many games getting lost to time and being fundamentally misunderstood.
I remembered picking up Sonic Gems Collection for the PS2 and was expecting Sonic R to be a bad game after hearing the many complaints from “game journalist” and youtubers.
However, the opposite happened. I picked Tails and found the controls intuitive. I got third for my first race ever without any knowledge except the music beforehand.
I just use the button to accelerate and somehow compare the movement just like running in real life and L/R like sliding in F-Zero.
In the end, I enjoyed the game.
PS : Thanks for the rolling tech. I didn’t know about it. Looks cool af!
YES! YES! YOU GET IT. F ZERO SLIDING IS LITERALLY THE POINT.
I actually cut out a segment comparing the two games control methods as F Zero itself is already a fairly niche title so the comparison would have been lost on people.
I'm always so happy to meet fellow Sonic R enjoyers.
i'm so happy to see people finally realizing that sonic r is awesome actually
it's been my all time favorite game almost as long as I've been playing games. It's definitely not for everyone, but it's absolutely nowhere near as bad as people pretend it is.
Good golly YES! FINALLY!
Someone gets it! Someone understands that this is a RACING game! Its one of my favorite sonic games due to the replay value. Im amazed that you found a use for rolling, thats so flippin cool. It reminds me of another favorite of mine for the og xbox called "Mad Dash Racing" another short on-foot racing game with varying characters with different routes and drifting. I totally reccomend it.
oh that sounds amazing! I'll add it to my list! I have a few games I need to dig out my Xbox for.
I figured this out when I got the game and taught my friends. Still one of our favorites to play
@@SigmaDeGod it's definitely a super easy game to learn and practice... you just need to actually play the game more than a couple minutes 🤣
Sonic R was a great game. Sonic was just hard to control. It's also a real technical masterpiece for the Saturn that people getting into retro gaming won't appreciate compared to those who were there at launch
@@nevermind824 honestly a lot of games are "hard to control", it's just some games control similarly to what people already know and are familiar with; along with people having the patience (or not) to actually learn how to play. With 3D platformers moving away from tank controls, and with most people's introduction to 3D Sonic being anything BUT Sonic R, it definitely stands out way more than it ever did 🤣
I was born in 2006 and this is one of my favorite games of all time.
Rollling is also applicable when entering loops, loops lock your current speed when entering, pair that with a drift right before entry and you basically cut the looping time by half (well not really, just exaggerating, but it does shorten it by a noticeable amount!) It can be useful for the Regal Ruin double loop and somewhat for the Resort Island loop if you don't want to slog through it (but that loop is short anyways and you can just skip it, unless you're going for rings) Anyways, your videos are so rewatchable, especially this one ;) , just like R, can't wait to see more!
RIGHT?!?!?!? I honestly could make an entire video on the roll gimmicks alone. Personally I mostly use it for control, I really love pressing the opposite trigger to go DIRECTLY HORIZONTAL, not just widen the drift, STRAIGHT UP HORIZONTAL, in the middle of a turn. I also love the increased hitbox (especially for those pesky RE rings)
Theres so many cool tricks in this game. Wish more people would poke around with it. So glad the speedrunning community is still so active.
I love your editing man, i could only imagine how your editing timeline looks like with how much effort you put into these lol
I sometimes post screenshots of my timeline in my server, it's definitely nightmare fuel 😂
Glad you like them! I put a lot of work into these silly things, so it takes longer, but I think they're a lot more fun than looping b roll voiceovers
Really good god damn video man. I baffles me how people are still flip flopping on this game today on social media, when most of the time it winds up on the negative end of conversation is well, THEY AREN'T PLAYING IT PROPERLY
it's been my all time favorite game for well... all time. People just don't get it. And it's so obvious. Every time.
jesus christ the editing is absolutely insane
So am I! 🤣
6:40 remimds me of the time I tried beating super sonic at every track. I had to use cheat codes on the pc version to even be able to play against super sonic as amy. I tried doing it on Hard mode with rubberbanding off, meaning if the cpu got to the front, that's it. Theere were some stages that this was impossible on hard, namely Factory and Emerald so I did those on normal. But man, it was worth it
it's so much fun to challenge Super Sonic. They don't call it Super Sonic Racing for nothing! 😂
@@Hard_Pretzel was tempted to record the chsllenge using the "Amy's Trueno 86" mod but I didn't even knowing that my times weren't "Speedrun Valid" even if I wasn't using mods. The Hard Opponents cheat code was at fault, but without it there would be no challenge. But hey, at least I did it
@@backslash_bks yeah I definitely feel the speedrunning rules are a bit too restrictive for my tastes. Even the vanilla game only has character options for individual levels, and not actual game runs, which is really quite a shame.
@@Hard_Pretzel not saying anything bad about the speedrun community as they were the ones that helped me find out some small stuff while doing the challenge
@@backslash_bks oh I love the community! they're all awesome people, and kept this game ALIVE. I just wish they'd allow more diverse categories or at the very least a way to filter/sort the other runs like they do for IL, even if it'd make things pretty messy.
This editing is so ADHD I love it, on such a hyperfixation topic too.
Maxor has come into the chat
that's the plan! I love giving people stuff to look for and find on future rewatches. I also like keeping things short bc I'm so over longform video essays 😂
@@senritsujumpsuit6021 ain't that the guy from Kirby?
nah this Maxor does long form joke explanations of games who's editing style at this point is pure seizure hehe @@Hard_Pretzel
@@senritsujumpsuit6021 I'll give them a look! I love seeing wild editing.
I feel like I'm always learning something new about Sonic R... you can ROLL (with some characters) AND DRIFT!? It's the game that keeps on giving 🤯
I play this game at least once almost every day (been taking some time off to record other videos though!)
every time I play I learn something new. even now. after playing it as much as I have.
I really love Sonic R, but rarely find the time to play it. Thanks for motivating me to do so!
Have fun! I really wish the game were more available because not everyone's got the time or money to get original hardware or mess with mods/emu1ators 😭💔
Did not know about the drifting mechanics, but I’ve been playing Sonic R for years and loving it. It does feel like it adapts Classic Sonic perfectly into a 3D racing game, and it is one of my go to games when I just wanna sit down and beat something in 30 minutes. Lately I’ve been playing on the Saturn version, which feels way more slippery than the PC version or the Gems collection, but it’s so satisfying to fling the characters through stages like that while getting all the collectibles… only downside is that you cannot get the Emeralds AND unlock a character on a single run of a stage in the Saturn version… and there’s some moments where there is slowdown. But other than that I still really enjoy it this way.
@@TehJellyLord I prefer the Saturn version myself too. If anything, the inability to get tokens and emeralds in the same course just means more Sonic R 🤣
whenever I go back to PC/Gems I'm always floored at how differently they feel. But I feel like once you understand the game, the Saturn version is definitely the way to go
@@Hard_Pretzel couldn’t agree more! I even picked up a RetroTink upscaler so I can hook it up to my standard PC monitor with no input delay and it looks so nice! Love my SEGA Saturn chunky pixels 😍
I really need to start playing games I don't know why I don't, If I never watched other sonic tubers, I would never have such a warped perception of why I already made up my mind on. Thankyou.
That's honestly the biggest problem with the Sonic Community and its content creators, and has been from the day youtube went up. It's no coincidence Sonic 06 and Shadow 05 are often touted as the worst sonic games when youtube went public December of 2005.
It's easy to get suckered in with people saying things like "We deserve better" and "It's objectively just bad" or exaggerating performance issues, or taking wildly out of context video clips to attack an entire game.
It'll be a lot of time and a lot of hard work to undo the damage caused by all these jerks over the last twenty years. But every time I get a comment from someone at least willing to give a game a try, EVEN IF YOU END UP STILL HATING IT IN THE END, giving it an honest attempt and understanding WHY you don't like it is INFINITELY more important than never playing it, or worse, hate-playing it.
@@Hard_Pretzel
not only that but people can have a different approach to not liking things because people can just not play it rather than harp on it. And in really sucks when trying to make a fun discussion of the topic because most people that make videos on it assume you hate it too. Even if you don't talk about the gameplay. I find myself interested in the ascetic of the world and characters but even that is plagued with a bogged down aura.
@@staticplays1871 the way I see it, *any* game could be enjoyed by *someone* and it's way more worth my time to see WHY someone enjoys something than just brush the fans off. Feels like a total waste and so dismissive.
WHY someone loves a game, ESPECIALLY despite a negative reception could even lead to me finding a new favorite.
Yo the editing in this video is great. Very concise and well written too. I dont even care about winning in Sonic R but Im glad I clicked this
thank you!! it means a lot ESPECIALLY coming from someone without interest in improving their Sonic R
but the real question is... do you wanna play Sonic R now?
@@Hard_Pretzel I played this game so much on the Sonic Gems Collection as a kid haha. I beat it and unlocked Super Sonic a few times back then. Although if the GC version runs well on Dolphin, I might have to ask my brother if he wants to play the game or two, now that I know the secrets to goin fast 😈
@@PCFROMVCS let me know how it goes! One of my favorite things to do was let my brother pick super sonic and watch his reaction as I STOMP him as Egg Robo or Amy (shorcuts and movement tech make all the difference!)
Preach brother!!! 🗣🔥
I think learning how the controls work before calling the game garbage really is a gamechanger, sick vid
loads of games suck, but it's absolutely wild when people make hating a game their entire personality when they haven't even played the thing! 🤣
when i played sonic r on pc i used to press both the left and right buttons on both the arrow keys and wasd so i can tightly turn (hell thats how i beat it in the first place)
didnt realize that's how you actually drift in this game
@@CherryChrii that's what I used to do too!
it wasn't until I checked the controls when I found out this was exactly what you were supposed to do.
@@Hard_Pretzel this game is such a hidden gem bro
i feel like all that's missing is online coop and this wouldve been perfect as is
@@CherryChrii it's really a shame online play wasn't very common at the time this game was created, because it surely would have had it. I believe a late edition of the game (only released in Europe) had a LAN mode beyond the standard single-machine play.
@Hard_Pretzel It did, but sadly it was eventually removed from later revisions of the PC version. Luckily the fans have once again come to the rescue and it has been modded back in. Haven't tried it out yet but it looks awesome.
I tell this to people every time I see someone trash talking Sonic R
“You have to learn how to play it”
the absolute disconnect between people that expect games to omochao/yellow tape you through the game... and the games that you gotta learn for yourself
Great video! I played this game 100% many years ago on the Gems Collection, but thanks to your video, I realize I was playing it the "difficult" way. There are a lot of nuances to this game, so the game can be a struggle to anyone going into it blind. These were all helpful tips! I think many players probably first played as Sonic (I know I did) and he can be a bit unforgiving for a first-time player.
It's even worse on the gems version (I say this, even though I've went out of my way to get half a dozen copies of the gems collection) because the shoulder buttons don't turn as sharply!
Sonic is definitely a great character in this game, but I really didn't learn to play until AFTER I played other characters. It felt right at home with games like Sonic 3 & Knuckles where I was able to switch characters if I was struggling with the game!
Thank you very much for making this video! Sonic R is one of my favorite games in all series and I didn't now many things that you show in this video. I've learn many new things plus I really like you're humor so it's perfect video for me ! :}
Thank you so much for watching! It's my all-time favorite game and I play it all the time. Theres even more stuff I didn't fit in the video! I hope to see you in my future videos!
Thanks for your hard work, I look forward to it !!
@@FunkyMonkey-h9l haha I can tell. Thanks for watching my newest upload and commenting!
My initial d internal enjoyer woke up as soon as I heard you can be faster while drifting
Or just knowing you could drift in the first place
it's such a cool mechanic but nobody wants to learn the game 💔😭
@@Hard_Pretzel it's a racing game not a racing simulator :v
@@gilbert64 tbh I prefer games over sims. Daytona may not be realistic at all, but hitting those turns feels so much more fun to me than any number of more realistic simulation racing titles
@@Hard_Pretzel I didn't find simulators interesting either until gran turismo psp was the only title with a AE86 aside Intial D street stage for the same console.
Then it can be fun to try to drift without actually knowing how to drift, Im just saying that if I grab my dad's car some day I will be hable to drift at least one curve before exploding
@@gilbert64 haha, more than me! 😂 I'm not a wild driver at all.
i've been discussing the triggers usage in this game for 5 years now, hopefully people understands how to play it now
I've been BEGGING people to just use the triggers or at the very least pick a different character than Sonic (worst turning radius in the game outside of Dolly) and I've finally had it to the point I had to just make a video! 🤣
It has been awesome to see just how many people are reexperiencing this game the right way now.
I love this damn game, genuinely one of my favorite Sonic games exactly because of its shorter length and replayability.
I can just take Sonic, with random weather on, breeze through it from track 1 to 5 for 100% in like 20 minutes or so.
Or I try a different, "lower tier" character. The game really changes after that. Picked Tails Doll (my beloved) once, then went full-on strategy mode, thinking about what tracks to go for first, who I should go and unlock next - generally saving up who I think's the bigger threat to me for later - holding off on collecting the last Chaos Emerald until I go for Radiant Emerald to face Super Sonic only once...
Felt like reviews never did the game much justice. Consensus always appeared to be "it's short (so it's bad)" or "doesn't look good". Same for the controls. Perfect game? ...Nah. Bad game? Hell no. Won't take that Sonic R slander anymore.
Bias aside, great videos! Saw the last one as well. Fun watches, both of 'em. Gonna share with a few other folks.
thank you so much for watching them!
yeah, reviewers are so used to "play game one time" they didn't even think to play as another character! Sonic is a fun character, but definitely not the easiest one to learn the game with. And the whole game NEEDS multiple playthroughs to not only memorize key item locations, but also efficient routes!
it's been my all-time favorite game since I got it in 98
It's kinda ironic, to think that some played the game only once, *maybe* twice, and never again, when the whole point behind Sonic games was/is to play over and over again and progressively learning and improving... It's almost like some didn't comprehend the essence of these games, and one should always form their own opinion instead of listening to reviews exclusively so as to not forming and following a hatewagon. (add thinking emoji here)
And Sonic definitely isn't the best pick for a beginner to take, I agree. Can kinda, sorta, understand this though. To an extent. The series' namesake often ends up the "allrounder" character (instinctive first example being Mario in his games, which people LOVE comparing to, even though they're two very different beasts).
Also, I haven't been around long enough to get the game that early. Think I first played it in '05. Haven't put it down since then though!
@@candlehyde @CandlewaxZero Yeah! it honestly wasn't until games like Adventure where the base game started extending far beyond "one playthrough" limits. So playing a game like R, designed to be replayed like the classic games...with the expectation of a multiple hour campaign is why so many people just... hated R.
Its not that sonic *can't* be played first. But if you think of the Sonic 3 and Knuckles especially--sonic can't do what the other characters can. When people struggle with getting places as Sonic, the whole point of Tails and Knuckles is to make that process much much easier. Sonic CAN manipulate their speed to get high places, but that requires a lot more game knowledge and practice beginners don't have--tails can just fly.
It's really unfortunate that R got compared to Adventure in the first place as they're so very different at their core (and, funnily enough, some people don't wanna accept '06 as an Adventure 3 even though it's closer to an Adventure than R could ever be). I believe, if I don't remember wrong, you even said in the previous video that nothing out there really plays like R? Which's so true.
[EDIT: Okay no, not like this. 's what I must've thought to myself. But there was the point about two sides going into it thinking it was either a racer or platformer, and that both were right because they were wrong.]
And yeah, characters like Tails and Knuckles DO make the process of reaching certain areas much easier by design. Reviewers often even hammer in the fact that what made the classics so great is that they are momentum-based, and only through efficient use of physics in relation to the environment can you succeed. With Sonic you may lack the *abilities*, but not the *capabilities*.
And we're not gonna give R that same appreciation I guess, because why would we. We played it for like an hour, didn't get its controls and said it's bad. There's the review, next game pls... (no i'm not mad, do i look mad to you??)
I'm going on tangents today, this is the most I wrote on UA-cam in like a few years.
Anyway, leaving a subscription now because somehow I hadn't yet... I rarely subscribe to anyone anymore. My notifs are a mess as-is lol
@@candlehyde haha I definitely appreciate it and hope to see you around! I love meeting people who just **get it**
Loving your vids, man. Editing is so funny, im loving the points you are making (seriously, ive seen the big sonic r reviews but you make them sound like they dont know what they are talking about) amd the gimmick where you link one vid back at the end is really smart, fun, and actually encourages me to watch just one more vid. Great shit, loving it.
Thanks so much for watching! (AND THEY DON'T 😂I can tell you right now most the "reviews" of most games on this platform all rip footage from the same letsplays or repeat the same commentary from 10+ years ago for quick clicks. "Sonic 06 bad glitches" "Sonic R bad controls" "Boom muscle knuckles" yeah bro tell me something I don't know. 🤣)
This man knows how to UA-cam his videos
thank you for watching them!
Unfathomably based video. Thank you Dr. Hard for enlightening the masses on the glory of Sonic R
Anytime. All the time. Sonic R must be appreciated.
I've gotten all of the collectables and beaten this game on hard difficulty using only Egg Robo and that comment about how you can always activate the drift probably would've been so helpful, if only I could test it my copy of the game has since been destroyed when my house burned down lol.
It REALLY comes in handy on Radiant Emerald. Egg Robo funnily enough has some of the best cornering in the game, so when you're doing some of those long turns, you can initiate a drift and hug the walls and really zip!
The gems version makes this hard to do (I'll probably do a separate video on the version differences) but the PC version is still cheap (or easily 🏴☠'d) if you ever feel like relabbing! Sorry to hear of the loss, I couldnt imagine losing my Sonic Rs
Got it as soon as I saw this comment, and I already 100%'d it on hard difficulty always rain, everything's right where I left it lol
@@IncrediblyUnfunny The PC one makes drifting a LOT easier with all the benefits of the Saturn's sharper controls AND the weather effects. Hope you have as much of a blast replaying it as I did making the video! (I no joke played through this entire game no less than 30 times to get all the footage)
DUDE I JUST GOT SONIC R AND IM ADDICTED NO KIDDING THIS IS ACTUALLY ONE OF THE BEST GAMES EVER, WHY ISNT IT LONGER?????????????
Unfortunately, it was made in 97 over the course of 8 months to fill in a holiday slot; it was also made by an outside studio.
That being said it's a lot longer than people give it credit for! It's designed for replayability, even 100%ing the game can take only 15-30 minutes when you know what you're doing. Sonic R is designed to be replayed with multiple characters, and every character significantly changes the gameplay. There's also all the time attack modes and multiplayer. The game is also built around the idea of self-challenges; like grabbing everything in one go, or optimizing routes.
yeah but i find it really fun unlocking new characters, learning new maps, just anything new. i mean i love the game but its only downside for me really is its short length
@@krub1124 what I like to do sometimes is run the 100% multiple times in a row, but with different characters. It teaches me new tricks with the characters. Definitely short, but when you stack other characters in too, it adds up. Definitely would love to see more in a future release
im kinda doing that because im doing 100% save files with each character and i just did it with amy only lol, really sucks that i forgot to record my reactive factory all items run with amy
@@krub1124 I used to feel the same way when I forgot to record something in the game. But I'm at the point now where I just do it again 😂
Glad to meet someone that also appreciates a self-imposed challenge. The Amy runs are some of my favorite to do
Truly the Need for Speed Most Wanted (2005) of the Sonic series
All too accurate. 🤣
damn dude I've been saying this for years! all these idiots cant even read the instructions lmao this game rocks
it's not even just reading! it literally takes all of 20 minutes, an hour tops, to get the hang of the controls. People just don't wanna really play the game, and go in with such negative expectations instead of an open mind
FINALLY !! SOMEONES SAID IT !! THANK YOU !! 🗣🗣🗣🗣
ITS BEEN TOO MANY YEARS OF SONIC R SLANDER. IM OUT FOR BLOOD. 😂
Sonic R is a game I've played from scratch countless times. It really is way more fun than sticking to a 100% file. Like if you ate the meat off of a bone and then it grew back.
SONIC R IS TRULY THE UNLIMITED CHICKEN WING GAMERS HAVE BEEN WAITING FOR.
As a kid I had the PC version of this game and it was strange and new to me but using the keyboard to play felt right. I had the left and right brakes set to Z and X so that they're easy to use and close to the spacebar which was the jump button. I never really thought this game was bad by any means, maybe a bit short but still, at the time it was just more Sonic for me!
As a smaller game literally made by a smaller team to fill the 3 year gap between major releases it definitely scratched the Sonic itch AND THEN SOME. It's my all time favorite. I also had the PC version growing up! I configured my keyboard in every way possible, even cramming 4 people on one keyboard for multiplayer! And when I got tired of the keyboard; plugging every joystick I had as well, including wheels, joysticks, flight sticks, and even the hot wheels slotcar 🔫s
Fun fact: by holding the jump button fro what I heard it works like a gass pedal
@@andersonsansonowski5644 not the jump, but there is a manual gas button, and that is entirely its function.
Some people might confuse it for a jump button due to familiarity with button layouts in other games; because that same button is used for jumping in other games. However in Sonic R is exclusively is used as an accelerator which makes controlling a million times easier.
Holding down the actual jump buttons doesn't provide any forward speed, however using the same buttons as Amy can provide a boost.
Shinobi III music. You have my respect
it's so good. I had such a hard time picking just one.
@@Hard_Pretzel it's my favorite soundtrack on the genesis. Timeless work! The game is up there too for that system
@@playbossthebest936 probably my favorite mega drive title is Alien Soldier or El Viento. I play those loads. I wish alien soldier had a proper release Stateside.
@@Hard_Pretzel alien soldier is the run n gun made by treasure after gunstar heroes, right? I should play it. Gunstar heroes was amazing
@@playbossthebest936 Yes! the music is solid, and art direction is second to none. It was a tail-end genesis title, so it's one of the few games to really push it to its limits. Solid frame rates and particles with very little tearing. Treasure really put EVERYTHING in this game.
it's definitely very hard at points and the story makes no sense (that's kinda the joke) but it's definitely worth a play. I'd recommend playing it on the Steam Mega Drive collection for the rewinds.
Damn. Who would think all that info on just turning?!
Honestly, NORMAL people don't! 😂
It's the people that go into a RACING game, expecting it to be a standard third person platformer like Mario 64. People that play racing games, and/or OTHER 3D platformers (especially of similar timeframes taht typically relied on tank controls) don't particularly struggle with the controls as long as they understand the purpose of each button.
Which brings me back here. I know. A masterpiece in storytelling lmfao.
Yeah, I'm ready for the Discord.
haha welcome on it, it's an honor.
Great video, I should really give it another shot! Whenever I find the time to fix my PS2, I will!
Back then, I'm pretty sure the awkward position of the jump button related to the "pedal" what was made it awkward. I kind of figured that using the joystick wasn't the way to go but I couldn't set up a nice position for playing it with the "gas" and jump buttons together, it always felt clunky and made me put it off and that's a shame cuz I wanna play more racing/platforming hybrids! I love Rayman Rush and Micro Maniacs (underrated games btw) but trying to put in practice what I learned from those two games in this and I just couldn't wrap my head around it...
Loved Sonic Drift 2 tho. And kinda 1, although you really need to learn... well... drifting, for that one. Used to hate it and not understand it until I learned about that lol
I'm not super experienced with the PS2 version (not released in the states) but the B & X buttons are BOTH accelerate for that reason. which I believe on a PS2 would be Cross and Triangle? If you give it a try, I'd love to hear your results!
PC allows remapping, so you can set it to whatever you want.
I suck at this game but it does get my approval.
Therefore, it is a good game, since my opinion is the only one that matters.
I am so glad finally I can say it's a good game 💖 thank you
Thanks for getting to the point immediately
You're very welcome! It's my goal to never waste my viewers' time, so I keep everything "bathroom break" length.
Sonic R is a fun game, i literally played it 2 days ago with a keyboard and it's not even that hard. Tails is my current favorite
tails is my current fav too! It's absolutely nuts how easy the game is when you actually play it instead of watch an angry UA-cam video about it 🤣
As a ctr:nf fan, you got me at drifting all the time.
See, YOU get it. Snakedrifting can be so fun.
god i love sonic riders
sonic r was pretty cool too
riders is awesome, I definitely wanna do a video on it sometime. I recently got a Wii2HDMI (the one by Electron Shepherd, not the Mayflash or Generic Amazon one) so I'm excited to see how it handles some Wii captures; including Riders Zero Gravity. (I prefer the original, but ZG just has a certain... spice to it)
I don't like Sonic R as much as you do. But I have always thought it was pretty fun even though I think it could have a bit more content. I don't have as much urge to replay it as I do the more "mainline" Sonic games. I normally struggle with tank controls as someone who is used to the SM64 style of 3d games, but I honestly think if more tank control games had an "acceleration" button like Sonic R does, I would have an easier time grasping it. I am more interested to play the game after learning about the new tech in this video. I never knew Gems Collection controlled worse, but tbh I always preferred the Saturn version anyway since I think the game looks better in 240p. Seeing early 3d games in high resolution always looked kinda off to me.
it also looks a bit "off" due to the Saturn hardware being so uniquely tied to the visuals in game. It's part of how, even now, Saturn Em*lation is not perfect with every title. I have also never been anti-tank control, but having "tank controls" like this definitely makes me pro tank if anything.
That makes perfect sense. Thanks for the tutorial.
This isn't even half of the cool stuff you can do in this game! I hope to do a number of character specific guides in the future.
Dude i literally used to erase my save file again and again just so i could keep unlocking super sonic,i loved this game as a kid but haven't played it in years
I didn't even know you COULD save for the longest time. So I got really good at just playing in one go. it's the perfect length for that
Reminds me of this mobile game I like called slayin. Very short, but very fun and replayable with different characters to spice up the playthrough each time. Good essay! Funny editing too.
Now can someone tell me the last song that was used *PLEASE*
I've never heard of it! I'll give it a look, I love when games are built around replayability because I don't have time to sit through 7 hour playtimes anymore 😂
For every video I upload, I add subtitles (1, for accessibility, but 2, because I know I speak fast and struggle with audio balance so this helps with that) so every song name is in the CCs! (I put songs in the CCs because bots and copyright crawlers use song names in the description to pull from)
The song you're mentioning is probably the one from Castlevania Bloodlines, it's called "Beginning" or "Classic Tune 1"
I remember liking Sonic R when i first played it on PS2 via Sonic Gems Collection. And i don't know if this is my nostalgia talking, but i never hated this game, personally. I just enjoyed it for what it was, and i especially love the soundtrack
people don't hate it because they arent nostalgic for this game,
people hate it because they ARE nostalgic for the content creators that PLAYED this game. 😂
@@Hard_Pretzel i... don't get it
@@banjoboi24 What I mean is that people hate Sonic R because the content creators they watched (at the time) ALSO hated Sonic R. It was a very popular game to hate for many years, and a lot of people never had a chance to play the game for themselves, uninfluenced.
@@Hard_Pretzel ah, i see... in this case, they really should try to learn how to properly play the game, because back then, i DID read the manual for Sonic Gems Collection, and via trial and error, i did get used to the game's jank pretty quickly (to be fair, i'm also a guy who also unironically enjoys Secret Rings)
@@banjoboi24 Haha no shame here. I too enjoy Secret Rings. It's not my favorite (because that's Sonic R) but every game has its merits and as long as someone enjoys it, it does its job as a game.
This was very enjoyable!
I'm glad you liked it! thanks for watching!
Literally Other Sonic Fans: NOOOOOOOOO!!!!!!!! YOU CAN'T JUST LIKE SONIC R THE CONTROLS ARE BAD!!!!!!!!!!!!!!!
Me And Hard Pretzel: You Guys Are Just Stupid. The Controls ARE Good, You Just See Them As Platformer Controls. Left And Right Are Actually "Turn Left And Right""
@@johnvida3426 people really got so deadset on third person platformers controlling a certain way, even though plenty of platformers used tanklike controls
@@Hard_Pretzel I Know Right? :)
Us and hardpretzel
AT LONG LAST! THE SONIC R DICTATOR HAS RETURNED TO SPREAD HIS HOLY WISDOM!!! LONG LIVE HARD_PRETZEL!!!
Heh, good to see ya back buddy.
AS YOU CAN TELL, THIS ONE TOOK QUITE A WHILE TO EDIT TOGETHER. AND THERE'S STILL MORE TO TALK ABOUT.
Genuinely don't know how people think this game is short, there's endless content here.
@@Hard_Pretzel Hmmm...what would you consider great personal challenges to do in Sonic R to add more replayability?
@@kevinkong64 Obviously the big one is run each character solo (or, for the unlockable characters, unlock that character first, then run that character solo.) I regularly mix up who I play as and it always keeps things fresh. There's also the difficulty modifier, and if you're playing on the Saturn version get ready for some BUSTED AI.
Another thing to do in the base game are things like doing a lap backwards before you start the race; or limiting which routes you can take (IE, cutting out a crucial shortcut such as the City Fence Jump)--there's also of course trying to roll (as much as possible in some stages that require water touch)
There's also all the modes available in Time Attack:
-Balloons are mostly RNG and challenge how well you know each map. A fun thing to do is play as characters that can't jump; it makes a lot of balloons trickier (but not impossible)
-Tag allows you to really master your movement to minimize your catch times of them all. It's also fun to play "Drown Knuckles%" where you can push the characters (typically knuckles) into the water after you tag them.
-Reverse Time Attack genuinely makes the courses feel so different, I wish it were an option in the main game and multiplayer. You can also use reverse time attack to practice forward-laps as many as you want because you will never complete a backwards lap.
One of the things that keeps me personally going on Sonic R is just how many versions of the game I have, and how each of them also have single character runs, and how they each have different routes to take and orders to go in. I haven't even really started speedrunning the game yet because I haven't even hit the point in a content draught where I COULD speedrun. I'm still finding new mechanics and tricks every day. There's a even few I found while recording footage for this video that I wasnt able to put in this video! It's really the game that keeps on giving!
@@Hard_Pretzel Gotcha. Thanks mate!
4:37 dammit I should’ve been better at speedrunning the game for a quick cameo, (great video though)
So close, yet so far. Maybe by the next video?
@@Hard_Pretzel maybe
So sonic r was secretly a wipEout game
Huh
It was originally a Formula 1 Racer, however with how many times I fall off the course and into the water; I'm willing to imagine SOMEONE on the staff knew what wipeout was 😂
@Hard_Pretzel lol I'm not talking about the TV show, I'm talking about the anti gravity racer for the Playstation. Not your fault but I just wanted to correct you
But then again I don't expect most people to know a semi niche racer that hadn't had a new game in 8 years.
I honesty dont know WHY you dont have 1 mil subs yet
Haha, appreciate it! It's probably because I'm not making 3 hour rant videos blowing minor issues out of proportion 🤣
I find that the majority of video game reviewers are simply bad at video games. This is why video games have gotten easier in recent years and basically play themselves. Games that require practice and skill, get shit on by those who can't be bothered to get the hang of it. I remember for years people used to complain about the controls in the Adventure titles but now they're praised for how precise they are. Same for the whole "Sonic was never good" argument. Blatant excuses for their lack of skill.
my favorite example is the infamous Cuphead review; a guy who hates 2D platformers, and is awful at them, reviewing a game like cuphead? Of course he'd have a bad time and give a bad score, he couldn't even get past the first jump!
People just want to rewrite history around the people who were actually there.
5:41 closed captions" Lazlo reference?
I am absolutely NOT writing self insert camp lazlo fanfiction hidden in the subtitles of every video because I hand-write the subtitles in every video.
Anyone that says otherwise believes birds are real.
@@Hard_Pretzel now I’m gonna watch every video to see >:3
@@casualamber nooooo,,,, don't watch all my videos,,,, don't like and subscribe and comment ,,,, aaaaaaaaaaaaaaaaahhhh 🤣🤣🤣🤣
Seriously though, outside of my brother, you're the only one to mention it so far. So congrats!
He just doesn't miss 💖
I try my best not to! 💖
Hard Pretzel when diagonal inputs exist. ( this is a joke not a diss )
haha yeah. It's just wild that the diagonals work as they do in this game. Using diagonals and getting only 50/50 turning strength and acceleration is definitely a choice. 😂
@@Hard_Pretzel That's true lol, I did smack into walls a lot too, I didn't have issues playing it ( and beating it ) with analog back then but i did try steering with l and r on Gems collection and it did feel a bit better. So I would do both, run with analog and steer with the shoulder buttons if Im remembering right.
@@dr.koupop880 yeah! mixing the two is the way to go! It can be a bit rough in the gems version due to the triggers getting nerfed to death, but they do help!
That (not a real) dog goes through so much
it's okay. with time travel mechanics, did it really even happen?
Fantastic video
thanks for watching! Glad you liked it!
De todas maneras, sonic R es el mejor juego de sonic por detrás de sonic unleashed
(apologies if I misunderstand, my spanish never got past middle school)
I'll happily let Sonic R take second place 😂 huge step up from it being considered the worst game of all time.
i have beaten sonic r nine times already
oh, I dont even want to know what my count is. I play the thing almost every day, and have been since 1998...
i think i actually only did it eight times, probably thought it was nine due to one of them being on the saturn version
The game isn't terrible, and the controls aren't that impossible to figure out if you're curious enough. I'd still say it's a pretty below average game with poor level design and even more atrocious character balancing. I have my fond memories of the game, and I do enjoy that it's a nice 1 sitting kinda game. (Awesome video editing btw!)
it depends what you're looking for out of a game honestly!
personally I find these level layouts to be absolutely fantastic to navigate as they're very open and allow for so many custom paths. But I can see how other people would feel overwhelmed and directionless without clear indicators where to go.
I also really love the balancing (or more accurately, LACK of balance) because it gives you options for challenges. I love racing AGAINST Super Sonics while playing AS Dolly/Robo. Even moreso in multiplayer when you have a free "little brother" mode; give them SS and beat them as Amy lol.
also!! I love your profile picture! did you draw them yourself??
4:30 Just use a damn keyboard
I played on keyboard for YEARS! It was honestly so convenient. It's a shame so many people hate keyboard play, because digital inputs are the way to go.
I didn't know that this game is basically mario kart ds with snaking
I actually tried recording some Dry Bones snaking on my DS, but I couldn't get it to look right (no capture card, need to film from phone cam... not ideal)
@@Hard_Pretzel I'm decent at snaking but I can't do prb because I have skill issue
@@flowerfroggyfan6960 I was okay enough in DS, but it was definitely a trick too advanced for me to do consistently well. Honestly, even in Sonic R the timing is super tight. Definitely a lot of fun though!
@@Hard_Pretzel plus you don't have to worry about sending the dry bones record. Because if we are talking about the quality of the video I managed to get 3rd in act 1-1 on sonic rush with a bad quality video, the only thing that stops me to post my improvement is that I have to record it with the phone while I bend myself to let the camera focus on my ds and hoping that it will focus on the right try.
@@flowerfroggyfan6960 haha yeah I suppose! Im not super fast anyway. But I do want to try my hand at recording the Tiger LCD "port" of Sonic R; which has the same filming challenges as DS games haha
Preach it 🙏
always do! 👍🏻
Wait, people lose at Sonic R?!
you'd be surprised just how many people go out of their way to play the game wrong, run into every wall, get stuck in the water, or go the wrong way (despite literally having a map, and time attack modes that tell you where to go)
like the thumbnail says, this is easy. People just play it wrong.
@@Hard_Pretzel I had no idea 😂 I got this game 25th January 1998 (what a memory…), and have always found it quite intuitive. Easiest game to 100% in less than an hour, I’ve always said.
@@steamdecknoface That's my birthday! So happy my birthday gifted you the greatest game of all time. I think I got it around then too, but possibly also Christmas.
very easy game. people just go into it with the wrong mindset (assuming it should control like sonic adventure or Mario 64) and give up
@@Hard_Pretzel hahaha that’s crazy, I only remember as it was my brothers birthday and it was his ‘big’ present that year 😂
I feel you, and I think that’s why some of the newer-wave Sonic fans shit on Adventure: they weren’t there to see that stage of Sonic’s evolution (and gaming as a whole) - They don’t have the perspective of going from basically 2D-only Sonic games into the first full-3D game. They’ve gone from HD graphic optimised controls to something older - not the same natural progression that we had.
@@steamdecknoface haha yeah. almost as if you pick and choose games in a random order instead of play them with any sort of context or understanding of when they came out.... you can still enjoy the games and play them as they were intended
Do you wish to meet up with the designer of Carbuncle "Nicholas Rodrigo"?
I'm always down to meet anyone really! But I'm not the type of content creator to clout-chase people that made things I love.
5:59 What about Sonic Heroes? In order to get to the final boss you need to playthrough all 4 Teams, but the only major difference is the dificulty of the levels. Does that consitute as one playthrough or multiple?
heroes is exactly the kind of game I'm referring to! You could replay the exact same levels multiple times, but if the game requires you to do that before beating the game, that's one playthrough; even if you split your playtime by character path.
Forced replayability can be a problem if you don't like repeating the same courses--just how it can also be a good thing if you appreciate revisiting stages with new context/abilities.
Funny I thought people knew how play sonic r, like a car racing game 🤷♂️
It's honestly very obvious. But when people only play Sonic R because they watched somebody on UA-cam say "THIS GAME SUCKS. THE CONTROLS SUCK. GRAAAAA" their bias clouds their judgement.
@@Hard_Pretzel yeah most sonic fans will hate sonic r and sonic 3d blast, but I really enjoy both games even tho you showed some new stuff I didn't even knew you can do with tails, I still find sonic r, very fun short game that has nice art style graphics and easy game play even if your playing the game the wrong way, anyone can manage 100% likes in 30 mins, I don't understand why some don't like sonic r, I think it's fine classic sonic game also sonic 3d blast both genesis and saturn
@@retrogamer9362 I love 3D Blast! Im going to try to feature it a bit in my next video.
People judge these games without playing them. They go into it expecting the worst. If you just play the game, you can have fun
0:38 TOMB RAIDER 1996 MENTIONED 🎉🎉🎉🎉🎉
@@pedrovazquez6940 tank controls my beloved
Sonic R is the best sonic game and I’m tired of pretending it’s not
It's got a ridiculous skill ceiling, memorable music (WITH VOCAL TRACKS), super diverse character pool, branching paths, playable Super Sonic in the overworld, playable villain characters, consistent framerate (except factory on Saturn near the first TV), unique artstyle, and so many other things I see people constantly asking for---I'm just sitting here wanting to scream out **SONIC R IS RIGHT HERE. EVERYTHING YOU KEEP ASKING FOR EXISTS.**
This video was a nice idea, but felt like a chore to watch. Too much talking to explain simple things and this video could've been 2 minutes without all the unnecessary filler talk and repetitions. Sorry. I love this game. Played it the other week again for the first time in over 20 years and had no issues with the controls. It's a bit janky, yes, but that's kind of a part of the charm. Lol
oh yeah, to *normal people* the game isn't really that hard, even from an entirely blank slate. But that's the problem, most sonic fans are NOT normal people, and refuse to even play the game, let alone learn it enough to walk in a straight line.
I'd love to put out a simple step by step guide with no repetition, but in a game built around replayability and repetition with every mechanic being so intrinsically designed to work with every other mechanic (movement into level design for example); especially when the video is being made for a community of people that will not pay attention anything positive towards a game with such a poor reputation--repeating certain important elements is inherently an inevitability.
I'm sorry this video was not for you, you're welcome to watch it at 2x if you're only seeking a refresh on the essentials (after all, most these games are disgustingly simple if you just PLAY them 😂). Thanks for watching anyway!
See THIS is how you do a tutorial for Sonic R most people just 100% the game make the obligatory jokes “music good game bad” but Sonic R you HAVE to try not like Mario Kart when the win is basically handed to right out of the gate but Sonic R you have to LEARN these controls master If you will.Just not breeze on by Sonic R is MEANT to be replayed and to master.
The game is just so fundamentally misunderstood because people are genuinely so stuck trying to compare it to something it was never meant to be!
It's just a different kind of game.
@@Hard_Pretzelfr like this game is NOT Sonic Adventure or Super Mario 64
@@MrMotosReal my last Sonic R video was basically almost entirely shutting down bad comparisons and lack of wanting to actually play.