Charlie finally realizing how much noise his desk mic picks up from banging his desk and keyboard, only took a game like this lol. You hear it in every video.
@@Burn66665 Common cold CAN cause bronchitis if it develops, and since the colorful pfp brother said "right now" then I assume acute. Unless you wanted an answer from HIM then my bad
her inhaler is a relief inhaler. usually asthmatics have a relief inhaler and a daily inhaler, the daily is for preventing attacks and the relief is for temporarily stopping them when they happen. if she was on dailies before, her being a singer isn't that unrealistic.
I love how everybody tries to say it's unrealistic but have zero knowledge on what's realistic. My mom sings alot as her main hobby and she has severe asthma. 😂
The subwoofer in my car is pretty powerful. Sometimes when I’m listening to Charlie’s videos in the car. I can hear the bass from his arm hitting his table
So our protagonist is 1. Asthmatic and severely so 2. Pregnant in a world where any noise means death and children are notoriously noisy. Edit: Also, evidently she’s clumsy too. Even if she somehow could make it on her own, she’s cooked with a baby in tow. Yeah she’s cooked.
@@yomommashaus And big football feet that sound like an earthquake every step, with the inability to tiptoe between shards of glass or water. At this rate only wear socks or something rubbery or wrap clothes around the shoe because shoes make too much noise. Everyone and everything in this game is dumb.
This is a world where everyone developed asthma because they got too good at killing all potential contagions. So they're allergic to everything. That's what using antibiotics all the time does.
So the reason his elbow hitting the table is so loud is because his mic is attached to his desk, when he hits it the vibrations go directly through it, not the air, that’s why it’s so bassy. he needs a boom mic lmao
I feel like the yellow paint has taken over because have you seen the amount of people playing games that just don’t know what the fck to do and keep asking “chat where do I go?” It’s annoying to see the paint overdone but it’s just as irking to watch people walk around aimlessly. Damned if devs do, damned if devs don’t.
It’s like those giant red arrows in UA-cam thumbnails back in the day. It’d be a giant bear taking up 70% of the screen and there’d still be at least 5 arrows pointing at it.
The problem with the way the monsters attack is that the fact that they just automatically spawn behind you means, it doesn't matter where they are in the level, as long as you make noise, you die. Even if the monster is nowhere near you and you should be out of reach.
@@retro_daaz6391 Still. It ruins the gameplay loop of a stealth game to have these immediate GAME OVER moments because you made a sound the game determined was too loud.
@@retro_daaz6391 It dulls the gameplay loop. I thought it would be that the closer the monsters are, the more lethal mistakes become. So you might get away with opening a door a bit too loud of they are far away, but a loud enough sound will bring them to your immediate vicinity (like the next room or outside the window), and at that point even the smaller, less noticable sounds (like using the inhaler) could be lethal. That way you get punished for being careless with a scenario that requires the utmost care. Instead, a mistake is just a GAME OVER, no matter where the monster is. I understand though. They likely scaled back on a lot of plans once they realized they can't make the monster AI as powerful as it would need to be to handle obstacles like terrain and crawlspaces when chasing you. So the monsters can only roam empty spaces and spawn from your blind spot when it's time to punish you, regardless of context.
I don't blame them. They decided to simplify the monster AI and try to push the narrative aspect instead. I think they should have done the opposite. Something like Left4Dead. Simplify the story, each level is an arena (the player has a short timeframe to get used to it, and a simple goal to get from point A to B), the monster is introduced after short time, or at set moments for the plot and the player has to survive. The focus should have been on the monster AI. I think that was the main appeal of a Quiet Place game. To see if you can survive better than the characters in the movie, if you were left in the room with one of those monsters. Unfortunately, here they are just not very intelligent and don't need to be because once you make a mistake, they'll just spawn behind you and kill you.
The most ridiculous part of this is the complete joy at her being pregnant. You live in a world where ANY sound above a whisper likely means death, and you're HAPPY that not only will your wife go through an experience that involves lots of screaming, but you'll ALSO have a newborn baby constantly crying. To say nothing of the fact that anyone using an inhaler THAT loudly would've died within a week.
@@thelordofthelostbraincellsit is hereditary, but typically the child outgrows it, unless very sick or very low lung capacity. My mother and father had it as kids, and my two siblings as well as myself also got it, however, only my father and my youngest sibling have it now, because of lack of lung capacity(fathers a smoker, sibling refuses to work out and smokes like a smokestack)
@@thelordofthelostbraincells not only is asthma hereditary, it's estimated that children are 3 times more likely to develop asthma if the mother has it compared to just 2.5 times if the father has it. this woman is a neanderthal.
5:40 You know the yellow paint gimick is officially overboard when you have it randomly slapped on a specific part of a large trunk in the middle of an empty road (because you can only climb over that trunk at this SPECIFIC spot), even after you just watched a NPC do the slowest climb over in existence. Also... that's not how tree trunks work, you can't just have your foot go straight trough it like that, even if it started to rot away (which this one clearly didn't as it still full of green leaves).
When I saw the yellow paint on every brick, I let out a big sigh. Was the white circle not enough? They didn't even commit to it; the beer bottles don't have any yellow on them.
There was a tree in my front yard that could have behaved like this trunk, a very odd unique situation for that tree though, mostly dead but held up by another larger tree still with greenery on it you stood on it your foot would fall right through and could get caught like she did.
@@Pers0n97yea it looked like it just fell. I live in the woods with fallen trees everywhere and I’ve never seen one you could get through with just your weight.
The instant game-over makes the game not scary. Obviously the creatures are lore-accurate in the game, but it would make the game scary if they actually locked on to your location from a far distance and ran to you instead of teleporting. Like imagine you're scrounging for food and you drop a can of beans. It's silent for a second, you're praying that nothing heard that, then thump thump THUMP THUMP THUMP THUMP rapidly getting louder until the wall next to you bursts and you're dead boom game over.
1:00 You cant mock yellow paint when I watched your Zoochosis stream and you took like 10 attempts with chats help to spot the hulking giraffe demon right infront of you while it's snoring
It's no Alien: Isolation, but I can respect the attempt- especially since it's only source material is the movies. Edit: the game is only $30. All the more respect for knowing the products quality instead of price gouging.
I’m sorry but…why are they happy she’s pregnant lmao. Not only is the birth gonna be brutal and it’ll be difficult staying quiet, a crying screaming newborn is definitely going to get you killed.
Legitimately what the hell😭😭😭💀 I'd be scared shitless as a father. Not only that but it'll become increasingly more difficult to survive further into pregnancy. 8 months in and my tired ass would be giving up😭
@@kiatus1103 literally like I’m 6 months pregnant right now and I can barely walk around cause my hips hurt and I’m so exhausted. I couldn’t imagine being in a survival situation
One of the main reasons why I hated the first movie. I was hyped for it but there were so many world building issues and characters making stupid decisions that I left the theater very disappointed.
One thing that’s kinda weird about this game vs Alien Isolation with the story is that there’s a chance to get off station in Alien. You’re just.. kinda waiting to inevitably get killed in A Quiet Place.
The movie does set up that they can be killed (relatively easily too. Seriously that's a massive plot hole that zero people figured it out before. IRL a global coalition would form and the invasion would be cleaned up by dinnertime), so there is some hope, but it's significantly more bleak. There is no safety you're trying to run to, you're just trying to make it one more day for the sake of it
@@ricedbroccoli The movie indicates the monsters fell all over the world, so they could destabilize military and make fighting back that much harder. Still it is strange no one though "noise monsters...wonder if they have a noise-based weakness"
@@AhmedEx1. In the second one the safe haven island had one of the aliens sneak onto a boat and invade it so they will get to islands if they can, and the aliens landed all over the globe, not just in the US
hi charlie i think the only way to survive is to set a bunch of those frequency sounds around your bunker to keep the monsters away and live underground, but obviously construction is loud and stuff so that would be difficult my other idea was just living behind a water fall since the sound is muffled by it. if this were to actually happen i would die day 1 because i either spoke to loud and got caught or i decided i couldn’t survive and took my own life.
Im pretty sure asking someone if they can survive an apocalypse implies that they live in said universe. Sooo the quiet place movies wouldn’t of come out and I doubt Charlie is smart enough to figure out their weakness in time😭
You'd need to not only have a bunker and high frequency emitters ready for some reason. You'd need to actually live long enough and realistically be in a scenario where you'd find out their weakness and survive.
I swear, some games and movies really don’t know jack about his asthma works. I have some of the worst asthma possible and I can say, without a doubt, that if your asthma is so godawful that you’re having asthma attacks from dust and then nervousness of nearby threats… and inhaler is not going to keep working for long. The last time I ended up in a hospital was because the inhaler I was using stopped working outright and at that point not even a nebulizer is going to save you. You’d need a hospital or more powerful medication sooner rather than later. With asthma of that level only specific medicine will carry you through it. Not to be hyperrealistic about it, but even using an inhaler that much would be damaging to the body. You’re only meant to use those things three to four times a day at most, anything more than that would have your heart rate at dangerous levels.
@@Teekay.21 it’s true. Some medication won’t due to how strong it is and what it does, but things like inhalers or specific management meds will cause you to build immunity over time with extended use. Like ALLERGY MEDICATION. Something you’d expect this character to be constantly searching for if a cloud of dust can cause such a severe reaction. If some cuts their grass and I go outside without taking allergy meds my asthma will run me ragged, but this chad just deep throats their inhaler 5 times in the span of and hour and keeps at it like an android.
@@jeanvictor8178 you see, that’s the thing, I’m not thinking too hard about it lol. I was in the hospital last month due to asthma and unresponsive for days, so the topic pretty fresh on the mind. By all rights, she has far more to worry about besides the monsters. Not to mention how loud it is when you start wheezing from an asthma attack. She should never even leave her home.😂 When Charlie was asked if he’d survive the A Quiet Place monsters scenario, the first though that came to mind for me was “hell no” because of asthma, and then I legitimately started laughing at this gameplay. Not saying it’s bad, but lord have mercy it’s pretty comical lol. The monster approaches you slightly and you start wheezing uncontrollably right next to him or coughing because the slightest disturbance took place in your windpipes which are the size of a straw. The monster just walks by like a Skyrim npc.☠️
@@Doburesu yeah that was pretty goofy. I think they didn't wanna make the game that hard so they dumped down the alien but as we could see it really broke the experience lol
10:30 explanation to this, microphones work via a physically moving diaphragm, these have to be pretty sensitive in order to capture full sound and transfer it into an electrical signal, this means the physical movement of moving his elbow on the table causes the vibrations to go on through the microphone and thus pick up the low signal to make it sound like its booming, which has a high volume. thats the reasoning behind it in case anyone was interested
Yeah I agree. Maybe not all the time but in the scenes when they are like 3 feet away from someone? There is no way they aren't hearing a panicked heartbeat, especially when they open up their head to listen closer.
It's said that the death angels can hear a floor creak miles away but given the fact that they work like bats in a way and they can hear that far away it's clear this type of film was meant to be enjoyed with your brain shut off 😂
@@BreeadoI mean it’s not really a good movie if everyone dies right away. I mean the predator could have killed Arnold and the gang straight away without a problem by waiting for them to sleep but that wouldn’t be interesting at all.
I kinda wish they done something like what they did with the Xenomorph in alien isolation where the creature basically had two brains, one knew where the player was (brain number 1) and one controlled the creature and didn’t know the player’s location (brain number 2) the first brain would essentially give the second brain hints on the player’s location and if the player was to hide in one location for a long time it would check through all the rooms the player wasn’t and it would eventually find the player through the process of elimination
the yellow paint in this game is brutal! its on the bricks, THE TREE? the table in the flashback, and on and on and on. It would be super immersion breaking for me
Charlie’s been streaming for how long and only just now realized desk bumps are loud as hell? I’ve only streamed two times in my whole life and realized that day one
Not that it actually matters for the game, since it was changed for gameplay purposes, but the whole Asthma thing is impossible: Not only are asthma emergency inhalers loud (other inhalers can be quiet, but those aren't the medication you take when having a crisis), but you need to inhale it in fast and deep into your lungs which would be another sound (otherwise might not use it at all) and then hold your breath for a significant amount of time which would force you to exhale audibly. Those 3 parts are all louder than someone speaking quietly, but her rapid breathing is also not how an asthma attacks sounds like at once, there is a very weird noise that revibrates at the "end of your breath" when having asthma that is obnoxiously loud and pretty much unstoppable since you'll also end up coughing violently when you end up "choking air" due to the asthma, not to mention that once it starts to get bad you'll be forcefully exhaling to avoid the rapidshort breath cycle at later stages, which brings all those noises to 11 Again, none of this is important since it's merely there as an explanation for a mechanic to make the game more fun, I just found it hilarious how so far off trying to have a silent asthma attack would be like since I've personally been through that experience
Yeah, it is something that is simplifed for the sake of interesting gameplay (Rip to authentic inhaler fans) at least it far more interesting than the Devil in Me and its almost pointless inhaler scenes
THIS !! People's biggest issues with the asthma thing so far seems to be how frequently she needs to use the inhaler (even though the extreme prolonged stress would fs trigger it that bad that an inhaler (at least the typical day-to-day model shown here, not a rescue inhaler or anything, as inaccurate as it is to take those when having such a strong attack like she does) would only provide temporary relief, but the real issue here is that ASTHMA IS LOUD. From the wheezing to the inevitable coughing, to the sound of the inhaler, you're COOKED if you have asthma at all in this world ong
@@GoldenAfternoonsInHelldude they wouldn’t have a game if it was realistic. imagine if in CoD whenever you got shot you had to limp for the rest of the mission, didn’t regain and health, and bled out
For me theres just so many things in this game that dont make any sense. Pouring sand in front of you like that wouldnt work like that at all and makes quite a bit of noise. Asthma so bad and one time use inhalers. Quiet place has always been a cool concept that was never fleshed out enough to really make sense. And they just used the gimmick from the first movie and added asthma and called it a day.
In reality those monsters would be dead in no time with our weaponry. Someone would figure out that too much sound at a certain pitch makes them weak. I think the movie is cool, but a lot of wasted potential
It's definitely the thing that always bothered me. The fact that they're automatically attracted to noise AND can't swim is an easy W for humans. But then there wouldn't be movies. So, gotta keep the humans silly.
@@onuhrita5009 more like launching it at light speed at a wall🤣🤣 then regrets sets in thinking dam i would have done less damage if i just didn't falcon punch it
Now that you mention it, they could have gotten the same result by trying to throw something, have it fail and then he makes the sacrifice. Like he throws a loud bottle that shatters quite a bit away, he quickly grabs the inhaler and hands it to her, and as she is using it the monster is coming full sprint and without hesitation he runs off and yells loudly, seeing he has no other choice.
Timestamps to Charlie's burps: 1. An Omen from Hell - 3:45 2. Close Call - 12:15 3. What do you want, Martin? - 20:58 4. Cool mechanic burp - 22:24 5. Safe Spot - 28:53
Wait so... alerting the monster is an automatic game over? You can't try to hide, do something to redirect their attention (like throw a noise maker or something), it's just bam death cutsceen? REALLY?
i guess if you play with the mic option on and make too much noise through the mic it's auto death. alerting the death angels with small noises in game doesn't give you auto death so you can throw something and/or move away from the area quietly while it comes to investigate.
From how i understand it If you make a noticable amount of noise (between medium to nearly loud amount) then it will alert the creature but not have you automatically kill you. itll just go to your location If you make loud amount of sound then it will automatically kill you
Not necessarily, its only an automatic game over if you make a noise WAY over the environment sound. Also you have to remember that canonically, the death angels are capable of moving 300 miles per hour.
10:37 Critrikal having a momnet of sincerity that's very rare where he's finally now understanding mic recording and that his audio for someone with close to 20 million subs is horrendous.
I think it’s just to get you immersed and when I was playing it I had it on and it worked pretty well. I coughed by accident, realized, and proceeded to get the shit scared out of me.
I audibly say fuck or something more graphic alot even when I'm alone playing games. This game might actually be a good tool to train me not to do that.
@@cobykuhns8964 My problem is that it's unrealistic to expect such a person to survive any amount of time. If you need a new inhaler every 20 seconds, you ain't lasting a day.
@@cobykuhns8964 I'm all for suspending disbelief, whenever reasonable. Magic in a fantasy world with established rules? Cool. Needing an inhaler every 20 seconds and surving 100+ days chased by ultra sound sensitive monsters? Hard to believe.
My best friend and I had the worst asthma of all time as kids and only had to hit an inhaler 3-4 times a day. Idk what kind she has but thats insane if you need it that much unless she lives in 125 degree weather.
i really hate the yellow paint thing, subtly giving players directions through the environment was something they mastered in like 2013 with the last of us, if you cant be subtle about it make it a stylistic choice red like mirrors edge
I haven't watched the video yet, I just immediately came to inform you that your Hiccup Theory has worked and has cured my hiccups within seconds of them occurring. This happened 5 minutes ago and I am hiccup free. Thank you Charles White for your revolutionary theory. (This is the 1st time I've had hiccups since the video released)
Have you not watched one of your videos and heard the loud booming your mic makes every time you touch the desk? It directly transfers the vibration into the mic.
I really like the idea of making a horror game where the protagonist is a regular person with medical issues like everyone else, its a bit far fetched that inhalers are so abundant but it definitely makes things interesting
Playing an asthmatic in Cataclysm: Dark Days Ahead is always fun. Inhalers only spawn in hospitals and pharmacies (unless you get VERY lucky with a house), and both of those things are usually in cities which makes them a nightmare.
I feel like asthma is overdone in horror, and they always handle it poorly by giving the affected people 0% lung capacity and making it seem like they gotta puff inhalers like an addict to fix their coughs.
The best part about this game was Charlie's ASMR and how they perfectly capture the terrifying experience of having a fucking stupid mother in law that hates you for no reason.
the monsters being triggered by charlie's burp will never not be funny to me 😭 the burp and then the intense and loud warning sound right after is so funny
You realize the people that initally made this point were game journalists right? A lot of game journalists suck... yea but i've seen plenty of players who couldn't navigate their way out of a paper bag without a string tied to their arm.
@@baphomeat Then why appeal to those people? It's not like an experience is ruined for someone if they spend an extra minute trying to use their brain to figure out where to go
@@baphomeati worked as a game journalist for a while. Pains my heart reading these comments, thinking about the times i had to review soulslike games without a fucking guide or any help lol just to read gamers screaming “it’s too difficult, give us an easy mode!” while typing “how to beat margit”, “how to cheese radhan”, “how to get to siofra river” or some other shit
@@biggreen1456does it really matter tho? i swear “gamers” spend more time bitching about things that are ruining gaming than actually playing games. games are meant to make a profit, more profit is made by making the game easier to access to a larger group of people, so adding the yellow paint helps noobs who are new to gaming to navigate the game so they dont get stuck and confused and quit. its really that simple
Forget the silent monsters this lady is fighting natural selection
Unlucky enough to be born with asthma and stupid enough to not use a condom during the apocalypse
Why isn't this top comment 💀💀💀
Born unlucky with asthma and moronic enough to get pregnant during an apocalypse.
😂
@@ThwipThwipBoom fr, like if your pullout game is that weak then go forage for a bunch of condoms first bro.
Im sorry, but anyone with THAT severe of asthma would have died day 1. She hitting that inhaler like its a penjamin
Bro… this had me dead 😂
Even if she somehow managed it, she's going through them so fast that she's going to runout within a month easily lol
like what does she do if her inhaler runs out
Here before we recreate TF2 Mann vs machine in the comments with the bots.
Should I take a blinker because of your comment
Yes
Yes
Charlie finally realizing how much noise his desk mic picks up from banging his desk and keyboard, only took a game like this lol. You hear it in every video.
Yeah, it blew up my subwoofer every time he banged his desk.
@@maxlikessnacks123 Just left the same comment lol It really spikes the subwoofer every time 😂
Ive hated his loud ass desk and keyboard for years. It's the only negative to his content.
Yeah if you wear headphones with a lot of bass it sounds like a low ambient note lol
i'm praying this makes him wallmount his mic; fuck, i'll do it for free
Imagine you survive 100-ish days in the Quite place apocalypse scenario to get fucking killed because you burped
bro i have bronchitis right now, its such bullshit a bad cough would be the death of me lmao
lmao
@@kale3563Is bronchitis caused by the common cold?
Is it chronic or acute?
Just asking, learned about it 1 day ago
@@Burn66665 Common cold CAN cause bronchitis if it develops, and since the colorful pfp brother said "right now" then I assume acute. Unless you wanted an answer from HIM then my bad
Thats why this universe is pretty dang silly. The rules are basically impossible
She can't go 2 minutes without her inhaler but she's somehow a singer? Most unbelievable part of this game.
Oh true I didn't even think of that 😭😭😭
her inhaler is a relief inhaler. usually asthmatics have a relief inhaler and a daily inhaler, the daily is for preventing attacks and the relief is for temporarily stopping them when they happen. if she was on dailies before, her being a singer isn't that unrealistic.
quick reminder that tyler the creator is an asthmatic, even tho its not nearly as bad as her asthma
I mean I'm an opera singer and asthmatic lol. I take daily lung steroids though.
I love how everybody tries to say it's unrealistic but have zero knowledge on what's realistic. My mom sings alot as her main hobby and she has severe asthma. 😂
The subwoofer in my car is pretty powerful. Sometimes when I’m listening to Charlie’s videos in the car. I can hear the bass from his arm hitting his table
same, his table taps shake my house through my sub. He needs a high pass filter real bad
His burps shakes my whole house
I had to use my iPhone 16 Pro Max while wearing $600 Sennheiser IE500 Pro Dynamic In-Ear Monitoring Headphones just to write this comment
I think its the vibration getting picked up by the mic. When i record an artist and he hits the mic theres a big spike in the low end
@@elliotcliche6595yeah that’s what it is but you shouldn’t be picking up bass like that when recording your voice he needs a high pass filter
So our protagonist is
1. Asthmatic and severely so
2. Pregnant in a world where any noise means death and children are notoriously noisy.
Edit: Also, evidently she’s clumsy too. Even if she somehow could make it on her own, she’s cooked with a baby in tow.
Yeah she’s cooked.
Dont forget she has bad eyesight and frequent panic attacks
@@imnotbrysic786 Even more reason why having a baby is a terrible idea.
and she has irritable bowels that rumble all the time and a phone that was broken and randomly plays Turn Down For What every so often
@@yomommashaus And big football feet that sound like an earthquake every step, with the inability to tiptoe between shards of glass or water.
At this rate only wear socks or something rubbery or wrap clothes around the shoe because shoes make too much noise.
Everyone and everything in this game is dumb.
I mean a baby is present in the movies. It’s a major point in the movies even. But this girl has no chance you’re right lol
There will be a mod to make the inhaler into a dab pen
YESSIRRR
needs to be a bong hit
Needs to be hit every 10 seconds or else your character will experience withdrawals
Weed doesn't give withdrawals. Dependency and addiction are NOT the same thing.
Vape mods🗣️💨
18:40
Can't believe the creature actually baited you into a false sense of security then turned around to bitch slap you😂
this moment had me dying 😭
he really said “sike”
@@Dimensiontrippr nobody says that
@@lilYellowRoc Sike?
@@lilYellowRoc dork
@@lilYellowRocthat is factually incorrect. Most people don't say that, but there are a small amount of people who do say that.
Are you telling me that she need an inhaler every 10 seconds and they're littered all over the place lol
ig in the game universe every human in the world had asthma so you can find it literally everywhere lol
I can tell you even at my worst asthma as a kid I never needed it more than 3 times maybe 4 times a day. I have no idea what kinda asthma that is lol.
This is a world where everyone developed asthma because they got too good at killing all potential contagions. So they're allergic to everything. That's what using antibiotics all the time does.
@@patrickboian8545I’m pretty sure it’s the game mechanic kind 😂
@@patrickboian8545it's the game mechanic type to make it more tense
So the reason his elbow hitting the table is so loud is because his mic is attached to his desk, when he hits it the vibrations go directly through it, not the air, that’s why it’s so bassy.
he needs a boom mic lmao
congrats sherlock you cracked the case
@@scottycz4918 emeheneenee
Child
@@hag8752 wow you're a virgin lmao
@@scottycz4918 I bet you didn't know why till he explained it, lil bro.
Don’t forget his enormous biceps those bad boys add 200lbs to his elbow drop impact 😂
Imma be real. I've been hearing the desk vibrations for like the last month.
Good to finally put a culprit to the noise.
I was wondering what that was too. His desk is so insanely resonant especially when he types.
In which videos?
NOBODY ASKED MY CONTENT IS WAY BETTER... 🔥🔥
ZNTP IS WAY BETTER THAN UR FAV UA-camR.
@@SpyroFan95 It's because he doesn't have anything dampening the vibrations. A shock mount would be a game changer.
@@paddy7818 I hear it in almost all of them. Especially ones where he's moving his hands a lot.
I feel like the yellow paint has taken over because have you seen the amount of people playing games that just don’t know what the fck to do and keep asking “chat where do I go?” It’s annoying to see the paint overdone but it’s just as irking to watch people walk around aimlessly. Damned if devs do, damned if devs don’t.
They at least made it a toggle in this game. That's the best compromise. There for those that need it, a toggle for those that don't want it.
My sense of direction in games is ass so I appreciate the yellow paint, especially if you can toggle it.
It’s like those giant red arrows in UA-cam thumbnails back in the day. It’d be a giant bear taking up 70% of the screen and there’d still be at least 5 arrows pointing at it.
@@TheGuzeinbuickL
@@Deadnickersno u
The problem with the way the monsters attack is that the fact that they just automatically spawn behind you means, it doesn't matter where they are in the level, as long as you make noise, you die.
Even if the monster is nowhere near you and you should be out of reach.
In the movies the monsters are incredibly fast like in the most recent one they are able to travel all through new york to hunt survivors in seconds
@@retro_daaz6391 Still. It ruins the gameplay loop of a stealth game to have these immediate GAME OVER moments because you made a sound the game determined was too loud.
@@retro_daaz6391 It dulls the gameplay loop.
I thought it would be that the closer the monsters are, the more lethal mistakes become.
So you might get away with opening a door a bit too loud of they are far away, but a loud enough sound will bring them to your immediate vicinity (like the next room or outside the window), and at that point even the smaller, less noticable sounds (like using the inhaler) could be lethal.
That way you get punished for being careless with a scenario that requires the utmost care.
Instead, a mistake is just a GAME OVER, no matter where the monster is.
I understand though. They likely scaled back on a lot of plans once they realized they can't make the monster AI as powerful as it would need to be to handle obstacles like terrain and crawlspaces when chasing you.
So the monsters can only roam empty spaces and spawn from your blind spot when it's time to punish you, regardless of context.
I don't blame them.
They decided to simplify the monster AI and try to push the narrative aspect instead.
I think they should have done the opposite.
Something like Left4Dead.
Simplify the story, each level is an arena (the player has a short timeframe to get used to it, and a simple goal to get from point A to B), the monster is introduced after short time, or at set moments for the plot and the player has to survive.
The focus should have been on the monster AI.
I think that was the main appeal of a Quiet Place game.
To see if you can survive better than the characters in the movie, if you were left in the room with one of those monsters.
Unfortunately, here they are just not very intelligent and don't need to be because once you make a mistake, they'll just spawn behind you and kill you.
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The most ridiculous part of this is the complete joy at her being pregnant. You live in a world where ANY sound above a whisper likely means death, and you're HAPPY that not only will your wife go through an experience that involves lots of screaming, but you'll ALSO have a newborn baby constantly crying. To say nothing of the fact that anyone using an inhaler THAT loudly would've died within a week.
Is asthma hereditary?
If it is, then you gotta worry about getting probably more then double the meds for 2 people with asthma.
@@thelordofthelostbraincellsit is hereditary, but typically the child outgrows it, unless very sick or very low lung capacity. My mother and father had it as kids, and my two siblings as well as myself also got it, however, only my father and my youngest sibling have it now, because of lack of lung capacity(fathers a smoker, sibling refuses to work out and smokes like a smokestack)
Did you even watch the first 2 movies?
@@thelordofthelostbraincells not only is asthma hereditary, it's estimated that children are 3 times more likely to develop asthma if the mother has it compared to just 2.5 times if the father has it. this woman is a neanderthal.
The movies also had a pregnant wife no?
5:40 You know the yellow paint gimick is officially overboard when you have it randomly slapped on a specific part of a large trunk in the middle of an empty road (because you can only climb over that trunk at this SPECIFIC spot), even after you just watched a NPC do the slowest climb over in existence.
Also... that's not how tree trunks work, you can't just have your foot go straight trough it like that, even if it started to rot away (which this one clearly didn't as it still full of green leaves).
When I saw the yellow paint on every brick, I let out a big sigh. Was the white circle not enough? They didn't even commit to it; the beer bottles don't have any yellow on them.
There was a tree in my front yard that could have behaved like this trunk, a very odd unique situation for that tree though, mostly dead but held up by another larger tree still with greenery on it you stood on it your foot would fall right through and could get caught like she did.
@@sheeves5376you can turn the yellow paint off
@@HeyItsMax Yes, that can happen for very old and rotten trunk....
Not for a freshly fallen tree in the middle of the road.
@@Pers0n97yea it looked like it just fell. I live in the woods with fallen trees everywhere and I’ve never seen one you could get through with just your weight.
I'm glad this game made Charlie realize how much bass his mic makes when he bangs his desk. Its been loud on my subwoofer since forever
The instant game-over makes the game not scary. Obviously the creatures are lore-accurate in the game, but it would make the game scary if they actually locked on to your location from a far distance and ran to you instead of teleporting. Like imagine you're scrounging for food and you drop a can of beans. It's silent for a second, you're praying that nothing heard that, then thump thump THUMP THUMP THUMP THUMP rapidly getting louder until the wall next to you bursts and you're dead boom game over.
Your idea reminds me of an old FNAF fangame's demo / beta called The Joy of Creation you can hear their footsteps thundering
Fr and considering that those things can run at 200mph or something proves that its not exaggeration
18:40 the bait and switch was insane
1:00 You cant mock yellow paint when I watched your Zoochosis stream and you took like 10 attempts with chats help to spot the hulking giraffe demon right infront of you while it's snoring
to be fair I watched the video and I couldn’t see it either even when he pointed it out
omg real 😭😭
Exactly. If signs or paint weren't there we'd all be complaining about how every game is a "where tf do I go" type of game.
@@AlmightyPooFlingerVIevery old game I play doesn't have that and considering I've just started playing boomer fps I miss yellow paint like a mf
@@AlmightyPooFlingerVI yeah, but the problem with yellow paint is that its a blatantly lazy indicator for where to go
only relying on sound/touch to perceive their surroundings, somehow these creatures dont know how to echo-locate very good
To be fair if they killed everything and everyone in the first 10 minutes it’d not make for a game or movie
It'd be unlucky for us if they did
It's no Alien: Isolation, but I can respect the attempt- especially since it's only source material is the movies.
Edit: the game is only $30. All the more respect for knowing the products quality instead of price gouging.
Man I'm so excited for the sequel of alien isolation
I’m confused what source material did alien have other than the movies?
Yes
@@JohnMoore-j4yother games in the Alien universe, comics, novels....but the main inspiration for Isolation was obviously the first movie
@@JohnMoore-j4ylots of movie
Charlie’s Lights off.
Spooky.
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It's never on
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I’m sorry but…why are they happy she’s pregnant lmao. Not only is the birth gonna be brutal and it’ll be difficult staying quiet, a crying screaming newborn is definitely going to get you killed.
Legitimately what the hell😭😭😭💀 I'd be scared shitless as a father. Not only that but it'll become increasingly more difficult to survive further into pregnancy. 8 months in and my tired ass would be giving up😭
Yes
@@kiatus1103 literally like I’m 6 months pregnant right now and I can barely walk around cause my hips hurt and I’m so exhausted. I couldn’t imagine being in a survival situation
One of the main reasons why I hated the first movie. I was hyped for it but there were so many world building issues and characters making stupid decisions that I left the theater very disappointed.
Not to mention medical problems on the way, and the screaming of pain at birth
One thing that’s kinda weird about this game vs Alien Isolation with the story is that there’s a chance to get off station in Alien. You’re just.. kinda waiting to inevitably get killed in A Quiet Place.
The movie does set up that they can be killed (relatively easily too. Seriously that's a massive plot hole that zero people figured it out before. IRL a global coalition would form and the invasion would be cleaned up by dinnertime), so there is some hope, but it's significantly more bleak. There is no safety you're trying to run to, you're just trying to make it one more day for the sake of it
@@ricedbroccoli The movie indicates the monsters fell all over the world, so they could destabilize military and make fighting back that much harder. Still it is strange no one though "noise monsters...wonder if they have a noise-based weakness"
@@ricedbroccoli no safety? we already know that islands are safe because the aliens cant swim, which could include other continents
@@AhmedEx1. In the second one the safe haven island had one of the aliens sneak onto a boat and invade it so they will get to islands if they can, and the aliens landed all over the globe, not just in the US
hi charlie
i think the only way to survive is to set a bunch of those frequency sounds around your bunker to keep the monsters away and live underground, but obviously construction is loud and stuff so that would be difficult
my other idea was just living behind a water fall since the sound is muffled by it.
if this were to actually happen i would die day 1 because i either spoke to loud and got caught or i decided i couldn’t survive and took my own life.
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@@xaf943 nobody asked you buster
Im pretty sure asking someone if they can survive an apocalypse implies that they live in said universe. Sooo the quiet place movies wouldn’t of come out and I doubt Charlie is smart enough to figure out their weakness in time😭
You'd need to not only have a bunker and high frequency emitters ready for some reason. You'd need to actually live long enough and realistically be in a scenario where you'd find out their weakness and survive.
@@meshman4236yeah of course, i’d probably just end it with a shotgun blast to not suffer at the hands of an alien lmao
I swear, some games and movies really don’t know jack about his asthma works. I have some of the worst asthma possible and I can say, without a doubt, that if your asthma is so godawful that you’re having asthma attacks from dust and then nervousness of nearby threats… and inhaler is not going to keep working for long. The last time I ended up in a hospital was because the inhaler I was using stopped working outright and at that point not even a nebulizer is going to save you. You’d need a hospital or more powerful medication sooner rather than later.
With asthma of that level only specific medicine will carry you through it. Not to be hyperrealistic about it, but even using an inhaler that much would be damaging to the body. You’re only meant to use those things three to four times a day at most, anything more than that would have your heart rate at dangerous levels.
Not to mention the medicine will also become less effective if you take it too much. At least according to my doctor
@@Teekay.21 it’s true. Some medication won’t due to how strong it is and what it does, but things like inhalers or specific management meds will cause you to build immunity over time with extended use. Like ALLERGY MEDICATION. Something you’d expect this character to be constantly searching for if a cloud of dust can cause such a severe reaction. If some cuts their grass and I go outside without taking allergy meds my asthma will run me ragged, but this chad just deep throats their inhaler 5 times in the span of and hour and keeps at it like an android.
It's a video game mechanic to add tension to gameplay.
Don't think too hard on it
@@jeanvictor8178 you see, that’s the thing, I’m not thinking too hard about it lol. I was in the hospital last month due to asthma and unresponsive for days, so the topic pretty fresh on the mind. By all rights, she has far more to worry about besides the monsters. Not to mention how loud it is when you start wheezing from an asthma attack. She should never even leave her home.😂
When Charlie was asked if he’d survive the A Quiet Place monsters scenario, the first though that came to mind for me was “hell no” because of asthma, and then I legitimately started laughing at this gameplay. Not saying it’s bad, but lord have mercy it’s pretty comical lol. The monster approaches you slightly and you start wheezing uncontrollably right next to him or coughing because the slightest disturbance took place in your windpipes which are the size of a straw. The monster just walks by like a Skyrim npc.☠️
@@Doburesu yeah that was pretty goofy.
I think they didn't wanna make the game that hard so they dumped down the alien but as we could see it really broke the experience lol
10:30
explanation to this, microphones work via a physically moving diaphragm, these have to be pretty sensitive in order to capture full sound and transfer it into an electrical signal, this means the physical movement of moving his elbow on the table causes the vibrations to go on through the microphone and thus pick up the low signal to make it sound like its booming, which has a high volume. thats the reasoning behind it in case anyone was interested
People know how sound works dude, lol
Something I always think about the quiet place monsters wile watching the movies is that they should be able to hear peoples heart beats
Maybe not, im not sure its *that* sensitive
@@gIyph_ owl can hear rodent heart beats and they don’t even have ear faces
Yeah I agree. Maybe not all the time but in the scenes when they are like 3 feet away from someone? There is no way they aren't hearing a panicked heartbeat, especially when they open up their head to listen closer.
It's said that the death angels can hear a floor creak miles away but given the fact that they work like bats in a way and they can hear that far away it's clear this type of film was meant to be enjoyed with your brain shut off 😂
@@BreeadoI mean it’s not really a good movie if everyone dies right away. I mean the predator could have killed Arnold and the gang straight away without a problem by waiting for them to sleep but that wouldn’t be interesting at all.
3:47 L4D Boomer when they spot a survivor
Fellow L4D player I see
Glad to see they still exist
@@kiallima endanged species of valve fans
It sounded like he just played the boomer sound effect😂
@@kiallima there are people who still play it including me and my folks, since 2009 😂
I kinda wish they done something like what they did with the Xenomorph in alien isolation where the creature basically had two brains, one knew where the player was (brain number 1) and one controlled the creature and didn’t know the player’s location (brain number 2) the first brain would essentially give the second brain hints on the player’s location and if the player was to hide in one location for a long time it would check through all the rooms the player wasn’t and it would eventually find the player through the process of elimination
the way Charlie predicted that “Martin’s gonna die here in a few minutes” had me dying 😂💀
the yellow paint in this game is brutal! its on the bricks, THE TREE? the table in the flashback, and on and on and on. It would be super immersion breaking for me
18:46 I love the way it just snaps around and backhands him
0:15 movie tie-in games died off in like 2014, The Amazing Spider-Man 2 funnily enough killed them off
Because TV series stepped in, The Walking Dead for example
Charlie's nuclear burps are the scariest things about his horror game streams
Charlie’s been streaming for how long and only just now realized desk bumps are loud as hell? I’ve only streamed two times in my whole life and realized that day one
He’s basically tech illiterate lol
@@tonygunkster there’s hope for all of us then lol
12:20 that burp had sowm bass
>that's barely audible in real life
Homie, every single one of your elbow bumps and typing sounds like a "boom" to us
having a baby in the apocalypse with health issues and deciding to keep it is so unreal , 10/10 would buy again
not like they can get an abortion
@@LilBoulevardmetal hanger
@@keeferChiefer sure but actually doing it
@@LilBoulevard They could have used condoms in the first place
@@akiraigarashi2874 guy's pullout game was weak
Nobody:
Ghosts in abandoned houses: 2:39
The masculine urge to put on a bed sheet and groan like a ghoul in a creepy old house
Not that it actually matters for the game, since it was changed for gameplay purposes, but the whole Asthma thing is impossible: Not only are asthma emergency inhalers loud (other inhalers can be quiet, but those aren't the medication you take when having a crisis), but you need to inhale it in fast and deep into your lungs which would be another sound (otherwise might not use it at all) and then hold your breath for a significant amount of time which would force you to exhale audibly.
Those 3 parts are all louder than someone speaking quietly, but her rapid breathing is also not how an asthma attacks sounds like at once, there is a very weird noise that revibrates at the "end of your breath" when having asthma that is obnoxiously loud and pretty much unstoppable since you'll also end up coughing violently when you end up "choking air" due to the asthma, not to mention that once it starts to get bad you'll be forcefully exhaling to avoid the rapidshort breath cycle at later stages, which brings all those noises to 11
Again, none of this is important since it's merely there as an explanation for a mechanic to make the game more fun, I just found it hilarious how so far off trying to have a silent asthma attack would be like since I've personally been through that experience
Yeah, it is something that is simplifed for the sake of interesting gameplay (Rip to authentic inhaler fans)
at least it far more interesting than the Devil in Me and its almost pointless inhaler scenes
THIS !! People's biggest issues with the asthma thing so far seems to be how frequently she needs to use the inhaler (even though the extreme prolonged stress would fs trigger it that bad that an inhaler (at least the typical day-to-day model shown here, not a rescue inhaler or anything, as inaccurate as it is to take those when having such a strong attack like she does) would only provide temporary relief, but the real issue here is that ASTHMA IS LOUD. From the wheezing to the inevitable coughing, to the sound of the inhaler, you're COOKED if you have asthma at all in this world ong
@@GoldenAfternoonsInHelldude they wouldn’t have a game if it was realistic. imagine if in CoD whenever you got shot you had to limp for the rest of the mission, didn’t regain and health, and bled out
Literally. It'd make more sense if she had panic attacks/anxiety attacks instead
A walking simulator where you play and asthmatic preggo. The straight up end game screens were what finally killed it
1:19 Kind of ironic hearing Charlie say this after struggling in that Zoo game to figure out what to do bc the lack of handholding.
tbh they coulda made this a multiplayer survival game where u have to survive find food shelter medicine etc. Like a horror survival multiplayer game
it wouldnt work at all since probably most of them would just scream for the sake of griefing
@@enashimo probably not a game like rust, closer to 7 days to die or some such where its only you and your friends
Nooe
no more live service pls 🙏
@@enashimo Lol yeah ofc u got the trolls. But there coulda been some way they can get around that
You know what they say, silence is deafening
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3 bots on one comment damn
I love the premises, but I have never seen so much inhalers scattered all over the place. I hope everyone does not have asthma in America tho.
Holy hell I didn't expect to see you here 😭
@@The_cgull hi hi I'm just casually lurkin and watchin here and there 👻
@@aoiuemura that's awesome wtf
For me theres just so many things in this game that dont make any sense. Pouring sand in front of you like that wouldnt work like that at all and makes quite a bit of noise. Asthma so bad and one time use inhalers. Quiet place has always been a cool concept that was never fleshed out enough to really make sense. And they just used the gimmick from the first movie and added asthma and called it a day.
In reality those monsters would be dead in no time with our weaponry. Someone would figure out that too much sound at a certain pitch makes them weak. I think the movie is cool, but a lot of wasted potential
I'd cough and die.. shit, I'd weez and die. Can't run for very long either. Don't smoke kids!
I mean.. running is like one of the loudest things you can do😭
The Quiet Place monsters would be dying in troves to thunderstorms, volcanos, and mountains.
How would they die to mountains? Like would they fall off?
or high explosives
@@hewhobattles8869 avalanches maybe
It's definitely the thing that always bothered me. The fact that they're automatically attracted to noise AND can't swim is an easy W for humans. But then there wouldn't be movies. So, gotta keep the humans silly.
@@jujuchonk all that armor isn't a good trade for keeping above water, didn't think about that. Hawaii would be safe
Ah yes the world where instead of throwing something to save his wife he needlessly just gets himself killed
Let's just assume he panicked. Like all those moments when one tries to save their phone from falling to the ground by slapping it into the wall 😅
@@onuhrita5009 more like launching it at light speed at a wall🤣🤣 then regrets sets in thinking dam i would have done less damage if i just didn't falcon punch it
@@masterpluto8023 then you remember that it's a solution but not the smartest one at the moment 😅
Now that you mention it, they could have gotten the same result by trying to throw something, have it fail and then he makes the sacrifice.
Like he throws a loud bottle that shatters quite a bit away, he quickly grabs the inhaler and hands it to her, and as she is using it the monster is coming full sprint and without hesitation he runs off and yells loudly, seeing he has no other choice.
The yellow paint in video games is actually because all video game developers have a secret fear of the Green Lantern.
Timestamps to Charlie's burps:
1. An Omen from Hell - 3:45
2. Close Call - 12:15
3. What do you want, Martin? - 20:58
4. Cool mechanic burp - 22:24
5. Safe Spot - 28:53
thanks 😊
That last one cracked me up
An omen from hell is wild
Having a baby in that world is the worst thing that could happen
Wait so... alerting the monster is an automatic game over?
You can't try to hide, do something to redirect their attention (like throw a noise maker or something), it's just bam death cutsceen?
REALLY?
i guess if you play with the mic option on and make too much noise through the mic it's auto death. alerting the death angels with small noises in game doesn't give you auto death so you can throw something and/or move away from the area quietly while it comes to investigate.
From how i understand it
If you make a noticable amount of noise (between medium to nearly loud amount) then it will alert the creature but not have you automatically kill you. itll just go to your location
If you make loud amount of sound then it will automatically kill you
Not necessarily, its only an automatic game over if you make a noise WAY over the environment sound. Also you have to remember that canonically, the death angels are capable of moving 300 miles per hour.
Good luck outrunning a death angel
@@goldvoltage9053 Could hide, though.
10:37 Critrikal having a momnet of sincerity that's very rare where he's finally now understanding mic recording and that his audio for someone with close to 20 million subs is horrendous.
Having to be silent is cool on paper, but in actuality it’s just… being silent. If you’re not a streamer, why would you ever feel the urge to chat
I think it’s just to get you immersed and when I was playing it I had it on and it worked pretty well. I coughed by accident, realized, and proceeded to get the shit scared out of me.
I audibly say fuck or something more graphic alot even when I'm alone playing games. This game might actually be a good tool to train me not to do that.
I had the same thought. When I am gaming I am more quiet than ever
I believe that floating button prompts are less immersion breaking than Yellow paints.
Charlie blended in for a second, i thought he went old school and had no facecam 😅😅
34:28 the monster was like:
"Oops sorry, wait a minute..."
"barely audible in real life" 🤣 laughing from hearing that loud ass boom from his desk in every video
Perfect asmr to fall asleep to. Thanks charlie!
I remember when movie adaptation games slapped. King kong on original xbox and star wars episode 3 were bangers
Don't forget about X-Men Origins Wolverine
Everyone has forgotten how much the king kong game slapped
Van Helsing on ps2 absolutely slaps
Episode 3 on gameboy advance was actually really fun. One of the few games where it being hard wasn't an automatic quit for me.
But this game does kinda slap?
5:26 TINA HIT THE BRAKES!!
Charles’ streams are always a quiet place to chill.
25:12 literally perfect comedic timing
Next up: we'll play as a pregnant, asthmatic, diabetic double-amputee, bound in a wheel chair. How many disadvantages do they wanna give this lady???
Bruh chill, it just made for mildly interesting gameplay mechanic, it’s not that deep
@@cobykuhns8964 My problem is that it's unrealistic to expect such a person to survive any amount of time. If you need a new inhaler every 20 seconds, you ain't lasting a day.
@@blarebear6972 sure, but since when are video games realistic?
@@cobykuhns8964 I'm all for suspending disbelief, whenever reasonable. Magic in a fantasy world with established rules? Cool. Needing an inhaler every 20 seconds and surving 100+ days chased by ultra sound sensitive monsters? Hard to believe.
My best friend and I had the worst asthma of all time as kids and only had to hit an inhaler 3-4 times a day. Idk what kind she has but thats insane if you need it that much unless she lives in 125 degree weather.
i really hate the yellow paint thing, subtly giving players directions through the environment was something they mastered in like 2013 with the last of us, if you cant be subtle about it make it a stylistic choice red like mirrors edge
I haven't watched the video yet, I just immediately came to inform you that your Hiccup Theory has worked and has cured my hiccups within seconds of them occurring. This happened 5 minutes ago and I am hiccup free. Thank you Charles White for your revolutionary theory. (This is the 1st time I've had hiccups since the video released)
Have you not watched one of your videos and heard the loud booming your mic makes every time you touch the desk? It directly transfers the vibration into the mic.
congrats sherlock you cracked the case
I really like the idea of making a horror game where the protagonist is a regular person with medical issues like everyone else, its a bit far fetched that inhalers are so abundant but it definitely makes things interesting
Playing an asthmatic in Cataclysm: Dark Days Ahead is always fun. Inhalers only spawn in hospitals and pharmacies (unless you get VERY lucky with a house), and both of those things are usually in cities which makes them a nightmare.
I feel like asthma is overdone in horror, and they always handle it poorly by giving the affected people 0% lung capacity and making it seem like they gotta puff inhalers like an addict to fix their coughs.
The burp at 12:21, was such a close call 😭🤣
Bro Charlie would absolutely survive in the QPCU (Quiet Place Cinematic Universe). He would just thank the monsters for the five gifted and walk away.
Я бы не продержался 3 минуты в этом фильме. Моя аллергия сойдет с ума
3:50 Charlie roaring beast
Watching this with asthma is giving me second hand asthma
The elbow bump shaking makes it even better
15:00 game name: unhealthy person simulator
This is very accurate.
Whenever me and my family hear any weakness in anyone around us, we become feral rabbit dogs and tear them to shreds
@@censedcrayon 😆
Charlie:"holy shit it's picking up my elbow tapping the table."
Charlie's Keyboard: *sending out morse code*
I love this whispering gameplay
The best part about this game was Charlie's ASMR and how they perfectly capture the terrifying experience of having a fucking stupid mother in law that hates you for no reason.
Like it's amazing that these monsters even last this long.
???
@@scottycz4918 no think just move on.
What?
This man has the loudest elbows of All Time
10:33 Charlie finally discovering that we could always hear every time he moves his arm on the table.
Man, this game made me really sleepy during the stream. I'm glad a video was made
charlie can defeat hurricanes, I’m sure he can defeat the quiet place
ahe said he cannot last any secound on quiet place.
Just run around playing THICK OF IT
the monsters will regret and go back home asap
They are gonna dive into the nearest water source
16:56, I would beg to differ😭
9:12
"Alex, grab the gun" 👁👄👁
Absolutely love Charlie’s commentary bro it’s legendary
2:10 That guy saying Charlie farts too much forgot that his farts are quieter a baby asleep
His farts are quieter a baby place
My farts are better than charlie's farts
that was me, I was thinking of the court room fart clip at the time 💀
3:46 Charlie’s monster scream lmao
6:00 how tf does a leg just go through a tree?
Hollow log/tree from bugs or rot
That was an arm btw
There were still green leaves on the tree, meaning it couldn't have been rotten
It was a arm
the monsters being triggered by charlie's burp will never not be funny to me 😭 the burp and then the intense and loud warning sound right after is so funny
My buddy worked on the development for this game (Writer). So proud of him- he was developing this script for a long time! (His name is Kerry).
The only reason yellow paint exist in game is for Game Journalists
You realize the people that initally made this point were game journalists right?
A lot of game journalists suck... yea but i've seen plenty of players who couldn't navigate their way out of a paper bag without a string tied to their arm.
@@baphomeat Then why appeal to those people? It's not like an experience is ruined for someone if they spend an extra minute trying to use their brain to figure out where to go
@@baphomeati worked as a game journalist for a while. Pains my heart reading these comments, thinking about the times i had to review soulslike games without a fucking guide or any help lol just to read gamers screaming “it’s too difficult, give us an easy mode!” while typing “how to beat margit”, “how to cheese radhan”, “how to get to siofra river” or some other shit
@@biggreen1456 You can turn off the yellow paint. It is a non issue.
@@biggreen1456does it really matter tho? i swear “gamers” spend more time bitching about things that are ruining gaming than actually playing games. games are meant to make a profit, more profit is made by making the game easier to access to a larger group of people, so adding the yellow paint helps noobs who are new to gaming to navigate the game so they dont get stuck and confused and quit. its really that simple
Did Charlie just learn how loud his elbow is?
Yes
This is off topic , but youtube is giving me ads for that unaliving catbox machine.
Thats fuckedddd
Cats go quiet when they go into that place.
@@gnerkus Im saying, at the very least I'd respect them saying "we worked out the kinks of our product to NOT decapitate your pet"
The real quiet place-just for cats
@@jazg275 I just realized the joke, i swear i didnt realize the timing of the comment lmfao, i really did get that ad tho.
I can wait for speedruns of this game
3:45 That burp was OTHERWORLDLY