my excitement for this game is immeasurable. I appreciate you all so much. This is exactly what is lacking in game development today, passion. (not by the devs mind you, but their superiors)
Imagine if we had a wealth distribution system that was based on compassion and cooperation, as opposed to our current system based on greed and competition. A system that was good for society as a whole, not just catering to the never-ending greed of the few wealthy elite. Workers create the wealth, so why should the very few decide for us who gets how much of the wealth we created?
Terrific stream, very relaxing second screen watching. There's something hypnotic about watching a landscape take form. One idea I had for the open terrain around the lake to feel more unique you could make a dense field of brightly coloured wildflowers there, perhaps a single colour to really pop-similar to the famous field of poppies in STALKER 2. With flowers being harvestable containers, might be a challenge but would enhance the location, make it a point of interest and screenshot magnet.
I like how you brought back original font and whole ui looks pretty good already. Hope you do that paper style ui for quest logs and journal that will be similar to the original.
That music, 1:43:23 dude, To you and the other volunteers, thankyou so much for sticking it out for this beautiful reincarnation! Fallout new vegas next right? Just kidding
Rebel I have one small request for the water around the Nibenay Valley/Nibenay Basin area: Can you please include a few bulrush plants around the edges of the water like OG Oblivion? I feel they helped sell the damp forest vibe that the original game had, would really add a lot to the area in my opinion
This suggestion is probably a bit late, but maybe add a small cluster of tree stumps near the Inn to account for the firewood. Could have a fallen log still there and a ton of branches strewn everywhere. Obviously firewood can be purchased and be hauled in from elsewhere, so it's not exactly immersion breaking.
Suggestion for near the lake: an additional fisherman who has gone a little ways from the fishing camp to clean/descale some of the catch. The scent of fish has attracted a bear. Perhaps the fisherman has already fallen to the bear, or maybe the player has the chance to intervene.
I don't know, why, but I'd love to see something from the tavern under the arc. And a road with some clutter on the other side of the river, under the arc as well. In the latest dev diary, a dIctor said, that you've added some of the cells into a map (about 300 if I recall correctly). What is the philosophy for filling those with content? New dungeons? (still rooting for 1 single Dwemer dungeon somewhere in the mountains near Skyrim) NOOOOOOOOOO, I WILL ALWAYS MISS THE RED ROSES AND VINES ON THE BRIDGES OF CHEYDINHAL
Human babies compared to other animals are underdeveloped at birth. This is because of our large heads, if we gestated any longer our heads would be too big for birth. That's why we're so helpless as newborns. I'm watching all your streams while on paternity leave.
Another question, is there a sewer system in Cheydinhal, because I saw sewer openings on same places ? Do you, or other level desinger, plan to implement sewer system for every major city ? That would add little bit Riften vibe in story.
@@RebelzizeXtra means, there is nothing inside it ? No plans to add sewer system, at least in future ? Maybe not in all cities, but in two or three ? My idea is, to add some Riften feeling, but adapted to Oblivion lore and cities.
Yes, Cheydinhal is WAY better then I know it from original game, much more beautiful. Can you show us little bit more of this fantastic city, in next development video, please ? like castle area, inside the houses ? Other point, which is really PAINFUL to me, and very probably not only to me, is PAPER MAP........ So, please, try to fight for us players, who HATE paper map, please make it possible that we have two maps, which can be then turned on or off via Skyblivion system menu, so everyone can choose which map they want. I do not want to be boring, but what I can do, when nobody listened up to now. I do not have anything against players which want paper map, but me, I want classical, very high detailed, 3D map.
Hi! What version of Creation Kit do you using? I wanna learn navmesh, but bethesda version of TESCS is crashing every 10-15 minutes and have a lot of bugs...
my excitement for this game is immeasurable. I appreciate you all so much. This is exactly what is lacking in game development today, passion. (not by the devs mind you, but their superiors)
Imagine if we had a wealth distribution system that was based on compassion and cooperation, as opposed to our current system based on greed and competition. A system that was good for society as a whole, not just catering to the never-ending greed of the few wealthy elite. Workers create the wealth, so why should the very few decide for us who gets how much of the wealth we created?
The completely dry answer to 34:30 was unintentionally one of the funniest things I’ve heard in a while.
I aim to please
@@RebelzizeXtra But not to be pleased.
@@KillahMate : lols
Terrific stream, very relaxing second screen watching. There's something hypnotic about watching a landscape take form. One idea I had for the open terrain around the lake to feel more unique you could make a dense field of brightly coloured wildflowers there, perhaps a single colour to really pop-similar to the famous field of poppies in STALKER 2. With flowers being harvestable containers, might be a challenge but would enhance the location, make it a point of interest and screenshot magnet.
53:50 that scenery looks fantastic, cheers to you rebel
Thanks man!
Looks amazing man truly in awe of what your team has built
Beautiful ! Can't wait to stumble upon those locations while exploring the game
I'm loving the aesthetic, great work!
I like how you brought back original font and whole ui looks pretty good already. Hope you do that paper style ui for quest logs and journal that will be similar to the original.
Paper map? It will be great! I love the "paper" interface.
The current map is a placeholder though!
That music, 1:43:23 dude, To you and the other volunteers, thankyou so much for sticking it out for this beautiful reincarnation! Fallout new vegas next right? Just kidding
Oh man, this stuff looks so good!
Rebel I have one small request for the water around the Nibenay Valley/Nibenay Basin area:
Can you please include a few bulrush plants around the edges of the water like OG Oblivion? I feel they helped sell the damp forest vibe that the original game had, would really add a lot to the area in my opinion
Yeah can do, didnt really think of it before for some reason
@@RebelzizeXtra Thanks dude I think it would work well, Nibenay Valley/Basin is very like my home country and bulrush’s are everywhere here
This suggestion is probably a bit late, but maybe add a small cluster of tree stumps near the Inn to account for the firewood. Could have a fallen log still there and a ton of branches strewn everywhere. Obviously firewood can be purchased and be hauled in from elsewhere, so it's not exactly immersion breaking.
The thing that's surprised me most about the world presentation is the color of the dirt of all things
😂
*Subbed and LIKED*
That new map is gorgeous 😍
Its actually a placeholder. Our proper map is really fantastic
@ Oh wow, it looked so good, I thought that would be it and the new map markers look great aswell. We as fancy are lucky to have all your team.
If only we could wish for Rebelzize to become the 10th divine in the game with a chapel dedicated to it, would be the best easter egg ever.
Suggestion for near the lake: an additional fisherman who has gone a little ways from the fishing camp to clean/descale some of the catch. The scent of fish has attracted a bear. Perhaps the fisherman has already fallen to the bear, or maybe the player has the chance to intervene.
I always wondered who lit the candles at dusk...It would be another chore that the NPCs need to take care of
I don't know, why, but I'd love to see something from the tavern under the arc. And a road with some clutter on the other side of the river, under the arc as well.
In the latest dev diary, a dIctor said, that you've added some of the cells into a map (about 300 if I recall correctly). What is the philosophy for filling those with content? New dungeons? (still rooting for 1 single Dwemer dungeon somewhere in the mountains near Skyrim)
NOOOOOOOOOO, I WILL ALWAYS MISS THE RED ROSES AND VINES ON THE BRIDGES OF CHEYDINHAL
You might get what you wish..
Looking forward to making it in my Minecraft world
Human babies compared to other animals are underdeveloped at birth. This is because of our large heads, if we gestated any longer our heads would be too big for birth. That's why we're so helpless as newborns.
I'm watching all your streams while on paternity leave.
Haha well congrats on the succesfull baby release!
Any word on a rough estimate as to when the mod may possibly be made public?
Another question, is there a sewer system in Cheydinhal, because I saw sewer openings on same places ? Do you, or other level desinger, plan to implement sewer system for every major city ? That would add little bit Riften vibe in story.
There is but not one yuou can use, just manholes :)
@@RebelzizeXtra means, there is nothing inside it ? No plans to add sewer system, at least in future ? Maybe not in all cities, but in two or three ? My idea is, to add some Riften feeling, but adapted to Oblivion lore and cities.
@ Sounds like a terrific idea for a Skyblivion mod!
Why everything seems so blurry in the background
Depth of field maybe
@@Rebelzizethe messiah
What about shivering isles tho?
They are not focusing on the DLC at this time it’s just the base game DLC will be discussed at a later point.
@radagonsoreseal3457 Aaaalright guess ill have to wait a bit longer then ;D
Needs more nirnroot. 🙂
Do you think bethesda will pull an Activision and cease and desist the project the day before it releases, so theres no competition with their remake?
Nah
Yes, Cheydinhal is WAY better then I know it from original game, much more beautiful. Can you show us little bit more of this fantastic city, in next development video, please ? like castle area, inside the houses ?
Other point, which is really PAINFUL to me, and very probably not only to me, is PAPER MAP........ So, please, try to fight for us players, who HATE paper map, please make it possible that we have two maps, which can be then turned on or off via Skyblivion system menu, so everyone can choose which map they want.
I do not want to be boring, but what I can do, when nobody listened up to now. I do not have anything against players which want paper map, but me, I want classical, very high detailed, 3D map.
Im sure we can have both, the current paper map is a placeholder though
@@RebelzizeXtra thank you, I am counting on you !
@@RebelzizeXtra have you perhaps considered a 3D paper map too? Could be an interesting look
@@johnroach133D paper map would be so awesome
oblivion remaster will be shit in comparison to this
Bethesda will push out some garbage ai upscaled slop and call it a remaster. If that remaster actually happens I'm never going to buy it.
Hi!
What version of Creation Kit do you using? I wanna learn navmesh, but bethesda version of TESCS is crashing every 10-15 minutes and have a lot of bugs...
I use the steam version BUT I instal Creation Kit Fixed and CKPE. 2 mods that fix a lot of issues.
@@RebelzizeXtra thanks!