Worst RPG Maker Game Ever? | 1/2 Red Riding Hood Game Review

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 204

  • @Graeldon
    @Graeldon  5 місяців тому +89

    Note: There was an error with the timecode at 15:50, it should be 20:30 to skip to the verdict!

    • @Mocklate
      @Mocklate 5 місяців тому +10

      How did that happen, anyway?

    • @Graeldon
      @Graeldon  5 місяців тому +17

      Last minute cut in the script, and then we missed updated the timecode to reflect the shorter duration =(

  • @Jarack25
    @Jarack25 5 місяців тому +233

    I went to this game's community page the 4th ending: Your mother was the mastermind behind the entire plot, instead of entering grandma's house go back to your house with all 5 shards, the power of the completed crystal allows you to initiate the battle and put an end to the story once and for all.

    • @genericname2747
      @genericname2747 5 місяців тому +42

      I love how all the important characters are awful people

    • @galning2768
      @galning2768 2 місяці тому +10

      @@genericname2747what about Larry?

    • @genericname2747
      @genericname2747 2 місяці тому +24

      @@galning2768 I'm so sorry I didn't mean to insult Larry

  • @coolkiddo3110
    @coolkiddo3110 5 місяців тому +350

    I feel like this game was made by a young person with a lot of ambition to be using an archaic engine past its limits. It's not terribly uncommon, ive seen someone make a top down rpg in renpy.
    Devs that dont want to learn a big engine and love a challenge! Honestly really cool, i appreciate the amount of passion put into this

    • @TomaszRyszkowski
      @TomaszRyszkowski 5 місяців тому +44

      One of the other games this dev made is strip card duel. A NSFW RPG maker game about stripping and devs name is Succubella. I HOPE that they are not young

    • @plebisMaximus
      @plebisMaximus 5 місяців тому +45

      @@TomaszRyszkowski Looking at his whole store page, could absolutely just be a hormonal teen. Whoever it is, he sure is making a lot of games in spite of seemingly pretty low sales. Might have a future if he keeps it up.

    • @coolkiddo3110
      @coolkiddo3110 5 місяців тому +2

      @@TomaszRyszkowski oy vey 😬

    • @Arcanua
      @Arcanua 2 місяці тому +4

      The engine itself is fully able to do this...folks saying otherwise just have no idea what they are talking about. No RM isn't limited, it only is if you can't code like literally any other engine. Plenty of games get made outside of RPGs with this engine without any issues at all...most being Visual Novels and those aren't a simple slideshow either despite what most people think. I would want to say this game is unique but platformers have been made with the engine and they're not on Steam in most cases....and guess what they're not as bug ridden.

  • @ThaetusZain
    @ThaetusZain 5 місяців тому +161

    Someone needs to make a game company around saving cool shit from poor execution. Remaking all the good ideas that made bad games.

    • @Graeldon
      @Graeldon  5 місяців тому +37

      I love this idea! Someone needs to get on it ASAP

    • @Jono997
      @Jono997 16 днів тому +1

      ​​@@Graeldon I actually have been very slowly cooking up something along those lines with the other RPG Maker game you've showcased on this channel: Arcane Raise, though this is moreso lampooning that game/using it as a jumping off point for something original. Progress is glacial though due to the other projects I'm working on at the moment, but hopefully I'll be able to show something for it one day.

    • @jamic6107
      @jamic6107 5 днів тому

      In theory, it's the job of the editor companies.

  • @piroten5602
    @piroten5602 5 місяців тому +79

    The fact that this game is running on RPG Maker, uses seemingly custom graphics and has a thought out story to it is actually really cool, glad to see you took the higher road and didn't rag on it too much

    • @Graeldon
      @Graeldon  5 місяців тому +27

      I can see the potential in the game, and to get this kind of result from an unsuitable engine feels like an impressive achievement even to a non-developer.
      I'm also not a fan of video reviews that just berate a game/dev the entire time - instead I try to look for what they've done well, point out some mistakes, and mention areas for improvement. You never know what might helping someone in the future

    • @mkyasha
      @mkyasha 5 місяців тому +8

      @@Graeldon This is a good take. Considering how over saturated Steam is, especially with games that are direct asset flips or achievement farms, it's nice if reviewers try to at least point out a devs intentions. This person (or persons) clearly tried to do something neat, and even if they decided to move forward with another project in RPG Maker, they probably learned a lot, which could make a second game better.
      It's far to easy to have your game buried and not receive any helpful criticism or any positive feedback.

  • @PaxtheDreamer
    @PaxtheDreamer 5 місяців тому +52

    Yeah, someone who uses RPG Maker here - I can attest that managing to make even THIS much work in the engine is really damn impressive, but you were right on the money that most of your problems are because of the engine. For example, your issues with hit detection and the wonky platforming? RPG Maker works on a tile system, and it has this funky deal with collision that when an object moves from Tile A to Tile B, the hitbox will IMMEDIATELY move to Tile B but the sprite will "lag behind" to show the movement happening.
    I am admittedly super impressed with how Red actually properly arcs when jumping though, and I'm deeply curious to find out HOW that happens under the hood.

  • @ZellyTheFangirl
    @ZellyTheFangirl 5 місяців тому +135

    I always love your nonsense ratings at the end. They sound totally random at first, but then you explain further and they make perfect sense in context.

    • @Graeldon
      @Graeldon  5 місяців тому +32

      Writing them is challenging, but fun! And I personally feel that are more meaningful than a standard /10 rating.

    • @gimok2k5
      @gimok2k5 5 місяців тому +7

      @@Graeldon I do have to ask: Is that rating idea inspired by Josh Strife Hayes and his Worst MMO series, or just a pure coincidence that you both got the same idea?

    • @Graeldon
      @Graeldon  5 місяців тому +15

      @@gimok2k5 Weirdly enough, I saw it first in Projared's Chrono Trigger review, but I do also watch JSH's content regularly. I opted to use it because I feel these kind of ratings can actually be far more informative than a numerical rating.

    • @ramenbomberdeluxe4958
      @ramenbomberdeluxe4958 5 місяців тому +2

      its kinda like what ProJared used to do with most of his older reviews!

    • @Zeebsz
      @Zeebsz 4 місяці тому

      @@Graeldon It definitely felt like a Projared inspired choice, and I think you nail it pretty well

  • @arandomidiot1593
    @arandomidiot1593 5 місяців тому +43

    "Meat wall" is not the kind of enemy I'd expect in a game about Little Red Riding Hood.

    • @magnatcleo2043
      @magnatcleo2043 Місяць тому +3

      At least not in a safe for work one.

    • @shadowchasernql
      @shadowchasernql 23 дні тому +1

      bujt come on. meat walls are like the one universal constant. you can place them anywhere as long as there is meat. you can put them in meat or on their own. they don't need lore because *meat doesnt need lore* , it's meat.

  • @Anonymousrando-uz9sn
    @Anonymousrando-uz9sn 5 місяців тому +56

    I bet the final ending is Red getting a power boost from the soul shards and managing to defeat both Repon and Granny while they're weakened.

    • @Graeldon
      @Graeldon  5 місяців тому +13

      Sounds plausible!

  • @gimok2k5
    @gimok2k5 5 місяців тому +55

    Hearing that it's a Platformer made in RPG Maker, I instantly thought "well, it worked once before, so why not?" because the LISA games (and some of its fan games, I think) are platformers made with RPG maker. Granted, the combat is still the regular turn-based one, but the exploration part is a platformer.
    Maybe that was partially inspiration for creating this game?
    Either way, at least this is a game where there was a clear intend and goal in mind to create *a game*, as opposed to some of the stuff we've seen before that only exist to make money.

    • @Graeldon
      @Graeldon  5 місяців тому +12

      I'm looking forward to playing the LISA games eventually, I've heard interesting things about them.
      I also agree that it's heartening to see the dev was actually trying to make something worthwhile, even if they fell short. It's far more than can be said for the cash grab games like Arcane Raise.

    • @katier9725
      @katier9725 5 місяців тому +5

      Dreaming Mary is also technically a platformer in that it's a side-view game, though rather than platforming it's mostly about logic puzzles and surprise horror. Excellently done though.

  • @TomaszRyszkowski
    @TomaszRyszkowski 5 місяців тому +190

    Why is the wolf feet scene so cursed 😳

    • @AkorBestoff
      @AkorBestoff 5 місяців тому +18

      cursed stuff is normal for Fairy Tales lol xD

    • @TomaszRyszkowski
      @TomaszRyszkowski 5 місяців тому +5

      Actually true

    • @jadewedge6082
      @jadewedge6082 5 місяців тому +9

      ... It sure does look like one of *those.*

    • @Pelifrost
      @Pelifrost 5 місяців тому +12

      I'm so glad that I'm not the only one who felt that way.

    • @yannickgrignon2473
      @yannickgrignon2473 5 місяців тому +7

      Because it's a furry feet drawing, that's why

  • @metagameface9697
    @metagameface9697 5 місяців тому +20

    i think the wackiest example of "rpg maker being used for something it shouldn't" would have to be Damien Crawford's Golf Experience 2024, which is a 3d first person golf game that was made as a shitpost, and is as technically impressive as it is unplayable.
    Damien Crawford (aka @TheWorstRPGDev) is kinda a master of RPG Maker shitposts. Another of faer games is I Have Low Stats But My Class Is "Leader", So I Recruited Everyone I Know To Fight The Dark Lord, which stuffs 99 controllable characters into one party

  • @AreWeLearningYet77
    @AreWeLearningYet77 5 місяців тому +19

    You may want to add some disambiguation between this RPG maker "1/2 Red Riding Hood" and "The dark Side of Red Riding Hood" which is another, far more infamous RPG maker game with definitely NSFW themes in its endings. Especially if you're going to invite viewers to find that 4th ending on their own...

    • @InkSams9386
      @InkSams9386 5 місяців тому +6

      Dark Side of Red Hood unlike this game you could unironically make a solid claim for being "the worst RPGMAKER game" too

  • @StrakBlue
    @StrakBlue 5 місяців тому +18

    This is genuinely impressive for an RPG Maker project, but yeah. Should have been done in game maker or Godot or unity. I respect the desire to attempt making something not intended for the engine, that's a feat for a dev, but it does limit how far you can take the game.

  • @KrimsonKattYT
    @KrimsonKattYT 5 місяців тому +60

    RPG Maker isn't a bad engine. It's only bad FOR ACTION GAMES. It's great for turn based RPGs and Adventure/Horror games and is basically the go-to engine for those. But for action games? Yeah it completely sucks and you're better off using Gadot, the similar to RM "Pixel Game Maker MV", or even your own custom engine and coding it from scratch.

    • @Graeldon
      @Graeldon  5 місяців тому +11

      Absolutely agree, some great stuff has been made in RPG Maker. This one would've been much better to play, and probably easier to develop in a different engine.

    • @katier9725
      @katier9725 5 місяців тому +3

      @@Graeldon I feel like if this wasn't specifically a platformer it could work well. For example Ruins Seeker is an action-RPG/action-adventure made in RPGMMV that does very well with its gameplay. But of course that also requires a competent dev.

  • @Manectrix2000
    @Manectrix2000 5 місяців тому +25

    This game is very impressive, especially the animation and the character design for the classic big bad wolf! I would love if someone took worked with the original developer to produce a remake of this game. It would benefit from a change in engine, tighter controls, tighter level design, more mechanics like a healing spell, and maybe making the art style consistent.
    I imagine that the 4th ending is the grandma and the wolf getting their power drained while the soul shards cure the princess of whatever was ailing her.

    • @Graeldon
      @Graeldon  5 місяців тому +3

      I think there's an interesting premise here that was ultimately let down by ambitions that were greater than the devs capability, and by the engine choice. Certainly an interesting base to build from though

  • @nikidelvalle
    @nikidelvalle 5 місяців тому +45

    To even imply this game is "the worst RPG Maker game ever" feels incredibly mean spirited. As someone who grew up in the RPG Maker community, this game has far more effort and passion put into it than the vast majority of RPG Maker projects. This is genuinely cool and I feel like it deserves better than that, even if the dev is taking the piss by trying to sell this for $12. Maybe I'm overreacting but I can't help but feel protective knowing how much work something like this takes.

    • @Graeldon
      @Graeldon  5 місяців тому +13

      That's a fair thought, but I'd like you keep in mind that it was posed a a question, not a statement. I'll be reviewing more RPG Maker games in the future with the same question in mind

    • @N12015
      @N12015 5 місяців тому +8

      @@Graeldon Still, I would call it "When an engine clashes with design". Just like Little red hood, it is a cautionary title, because the problem is trying to combine 2 things that are not meant to be used together, rather than the concept of the game or the engine.

  • @Dragnfly_mynamewastaken
    @Dragnfly_mynamewastaken 5 місяців тому +11

    Absolutely not the worst rpgmaker game ever. it can get so so so much worse. if anything, I applaud the dev for their work because there's no way this was easy. Will I play it? no. but I'm still glad they made it. also glad for you bringing it to my attention

  • @nordern1
    @nordern1 5 місяців тому +35

    Honestly, just by not being a fully made of default assets and nothing but a series of random/edgy jokes by a five year old, I can guarantee you that this is not the worst RPG maker game.
    As for using it for things other than RPGs, it's a bit of a "bad workman blames his tools" situation. Ever since XP, RPG Maker is fully scriptable and you can make it do whatever you want. But it will not *help* you with any of that, so you might as well not use an engine at all. Normally, I would applaud the developer for trying to bend the engine to their will, maybe as a steping stone to going on to other engines. But charging money for this game makes it a bit undefendable. :/

    • @Milennin
      @Milennin 5 місяців тому +4

      Both the developer's efforts and the tools used matter. A good craftsman wouldn't choose (insert unorthodox replacement tool) rather than simply a hammer to drive a nail into a wooden plank. Even if you could technically achieve the same with something different, you're just making it harder on yourself, requiring more time to get it done and risk more to end up with a bad result. Part of being a good craftsman is using the right tools for the job.

    • @nordern1
      @nordern1 5 місяців тому

      ​@@Milennin If you give a good craftsmen a unorthodox replacement tool, they can probably still make that work. The nails might look a bit rougher, but the overall quality will probably still be higher than that of an unskilled worker with the best hammer in the world.
      A lot of the gameplay programming of making fluent platforming and action combat is done manually, regardless of the engine you work in. As I said, RPG maker won't help you, but it's also not a giant hurdle.

    • @Milennin
      @Milennin 5 місяців тому

      @@nordern1 This game, made by clearly a novice in game development, was done using an engine that only works against what they're trying to achieve. Sure, an actual skilled programmer could manage if they put in the time and effort as you can technically make anything work with the right code. The point is that there'd be better options available, hence why RPG Maker isn't ever used to make 2D action platformers by people who know what they're doing and value their time.

  • @unattributed1641
    @unattributed1641 5 місяців тому +7

    This is one of those games that feels like it could be a cul;t-classic type of thing. It's a labor of love that has a lot of ideas, but now it just needs to be executed in a better manner -- and needs some of the things that you mention (like a ranged attack, shield, etc.)

  • @fatyoshi696
    @fatyoshi696 5 місяців тому +14

    i wouldn't necessarily say that using the wrong game engine is a bad thing in a vacuum, it will take you more work but it is 100% possible to make something really good and you also get the bonus impressiveness factor of doing something seemingly impossible with the engine. My favorite example of a game in the wrong engine that makes it super impressive is lukarune, a complete deltarune fangame built entirely inside rivals of aether, which is a fighting game

    • @Graeldon
      @Graeldon  5 місяців тому +4

      I agree that it can be impressive if you pull it off, and if the result is fun. While I think this game has shown that it's technically possible, it also felt like they went "good enough", and then also didn't use it in any interesting ways.

  • @hampuslundborg4187
    @hampuslundborg4187 2 місяці тому +1

    the first chest being a trapped chest somehow tells me this game is a you die you go back to the beggining type of game

  • @Tribow
    @Tribow 5 місяців тому +17

    The wildest rpgmaker thing I've seen is Pokemon: Close Combat. It's a pokemon fangame that's a fighting game. It actulally works decently well!

    • @Graeldon
      @Graeldon  5 місяців тому +5

      That does sound wild!

    • @fatyoshi696
      @fatyoshi696 5 місяців тому +7

      pokemon cc is built in 2dfm not rpgmaker, they're made by the same people and possibly with some of the same code but they're two different engines, and 2dfm is specifically designed for fighting games

    • @Tribow
      @Tribow 5 місяців тому +3

      @@fatyoshi696 oh shoot! Sorry for the misinfo then!

  • @nessie-from-earthbound1601
    @nessie-from-earthbound1601 5 місяців тому +18

    I feel like the plot for this game has potential, but the everything else brings it down

    • @Graeldon
      @Graeldon  5 місяців тому +4

      They definitely had a story they wanted to tell, and some interesting ideas for the gameplay, but it seems they lacked the skills required for the execution of those ideas. Which is a shame to me, because in the right hands this could've been interesting.

  • @anothercastle17
    @anothercastle17 5 місяців тому +10

    Knowing that someone made Pokémon Red (iirc) in vanilla Minecraft makes a platformer in RPG Maker seem quite reasonable.

    • @Graeldon
      @Graeldon  5 місяців тому +1

      I'm always amazed by what can be done in minecraft, and it's weird to think that a literal game engine is somehow less programmable than making a game inside of Minecraft.

    • @anothercastle17
      @anothercastle17 5 місяців тому

      @@Graeldon In all fairness, a good chunk of people see Minecraft as a game engine in and of itself.

  • @GreiH
    @GreiH 5 місяців тому +6

    That combat looks like me playing The Binding of Isaac ngl, I couldn't hit the broad side of a barn in that game

  • @ace-smith
    @ace-smith 5 місяців тому +3

    Graeldon sees a harmless animal and is gripped by the urge to kill 5:10

  • @FeatheredCreature
    @FeatheredCreature 5 місяців тому +5

    My thought on a fourth ending is maybe the crystals do something so you can actually save the princess? But im not sure how it would work, since both grandma and wolf are evil (i think the wolf is more so by a long shot tho)

  • @frogfan449
    @frogfan449 5 місяців тому +7

    I am really excited for you to play 14 minesweeper variants in this series. This seems like a strange opinion but it is one of my favourite games of all time

    • @Graeldon
      @Graeldon  5 місяців тому +1

      I haven't seen any minesweeper games on the horizon, but I do have a bunch of 1001 jigsaw puzzles coming up lol

  • @gemwolfz2860
    @gemwolfz2860 5 місяців тому +5

    why're the wolf's grippers out in his ending

    • @VVen0m
      @VVen0m Місяць тому +1

      My exact thoughts. This makes me extremely sus of the creator of this game...

  • @Quenlin
    @Quenlin 5 місяців тому +2

    When you used the words "RPG Maker" and "Red Riding Hood" in the same sentence I was expecting Red Hood's Woods which is... well I wouldn't say it's "bad" but it is weird as hell (and very nsfw). The dev thankfully went on to make far more ambitious games.

  • @mauricioalvarezpino1818
    @mauricioalvarezpino1818 5 місяців тому +12

    While I have a lot of respect for this game trying to make an action based platformer in one of the worst game engines for it (the only other engine I can think of that's a worse option is Ren'Py, the VN engine) and making it work somewhat, I couldn't help but think "just use Godot engine or something man it most likely would've been way less of a headache" throughout the whole video.

    • @Graeldon
      @Graeldon  5 місяців тому +3

      I agree, I respect the dev for pushing the boundaries of the engine, but it's ultimately not an enjoyable game - which is shame, because it has an interesting foundation.

    • @barry5
      @barry5 5 місяців тому +1

      @Graeldon honestly, this isn't _as_ dumb as you'd think it'd be. Under the hood, rpg maker mv/mz is just a bunch of JavaScript running in a web browser. Mv and mz let you freely modify all of the JavaScript the engine uses to run the game, so in the end making a platformer in rpg maker is just a slightly less convenient way to make platformer in JavaScript: a language you can use to make pretty much anything. If they did this without making any plugins or modifying the underlying JavaScript, then yes, i agree, it's very dumb. If not, it's not the _worst_ idea if you're a gamedev that _really_ doesn't want to make a dialogue or equipment system. Still weird though, obviously.

  • @chrisjags
    @chrisjags 5 місяців тому +12

    That's quite a haircut, Sir Repon

  • @zelenpixel
    @zelenpixel 5 місяців тому +4

    honestly this is REALLY cool conceptually. this sounds like it could legit be great with better gameplay

  • @shinyagumon7015
    @shinyagumon7015 5 місяців тому +17

    So bot both are assholes?
    Interesting idea

  • @XionSteel
    @XionSteel 5 місяців тому +3

    If touhou fan projects has taught me anything is that you can inject bullet hell mechanics into any type of game and still be fun. I have played way too many. 🙂

  • @saltshakerstudio2190
    @saltshakerstudio2190 5 місяців тому +77

    After looking through the games files I discovered the 4th ending is quite disturbing. The wolf kills the grandmother and forces red to marry him and shows a graphic scene I can’t describe here. I think it’s meant to be an edgy joke but I just found it to be vile

    • @Graeldon
      @Graeldon  5 місяців тому +48

      If that's true, that's disappointing, but also unsurprising considering the other content from the same dev.

    • @mauricioalvarezpino1818
      @mauricioalvarezpino1818 5 місяців тому +4

      Gamedev is NOT Deep-sea Prisoner and has no right making an ending like that. At least DSP was tasteful enough to not show it (in most cases at least I'm pretty sure)

    • @Christian-gr3gu
      @Christian-gr3gu 5 місяців тому +2

      Oh well that sounds like something you save for the bad ending for the first, especially with something called the soul shsrds

    • @katier9725
      @katier9725 5 місяців тому +11

      @@mauricioalvarezpino1818 What does Deep-sea Prisoner have to do with this?

    • @Cuprite1024
      @Cuprite1024 5 місяців тому +18

      That... is certainly not what I would have expected from the hidden NG+ ending... gross...

  • @gdttdeggegdh5471
    @gdttdeggegdh5471 5 місяців тому +1

    Ngl, that title made me think of a completely different game

  • @alexjoana3081
    @alexjoana3081 5 місяців тому +1

    LOL, knew the title was a little clickbait based on the existence of - Arcane Raise -
    Nice video as always, and this one's doing numbers too, good job! I wonder if having RPG in the title had something to do with it? But either way, appreciated a bit of a longer video from you!
    10,000,000 draws closer :)

    • @Graeldon
      @Graeldon  5 місяців тому +1

      Getting there slowly but surely!
      And hey, behind every good video is a little bit of clickbait 😉

    • @alexjoana3081
      @alexjoana3081 5 місяців тому

      @@Graeldon For sure, no shame!

  • @jettythesunfish
    @jettythesunfish 5 місяців тому +1

    I enjoy the "fairy tale adaptation with a twist" genre myself, so I found this game's concept intriguing and its story felt like the usual RPG Maker Horror fare. But it's definitely rough around the edges. I'll still have to give the dev props for even trying to attempt an Action RPG/Platformer/Bullet Hell game....and that's a mouthful.

  • @TheELASESINADOR
    @TheELASESINADOR 5 місяців тому +2

    Every time I see an RPGMaker game that includes plataforming, it remembers me a game named "Wandering Souls" by Estheone that I left without finishing a decade ago, just because I refused to lower down the difficulty. It was the first time I seen a platformer on that engine, and not only that but a, though limited, hack'n'slash with RPG-leveling mechanics. I still think having most, if not all, assets stolen from other games is okey if the work on the engine to make it suitable for the gameplay is well done, at least if it's also free. It's a shame the developer original post at the rpgmaker forum got down with the whole forum, relying now on secondary uploaders from the Touhou and RPGMaker community.
    Seeing that many of the most famous old flash game developers have done games up to now, makes me question what about so many doujin devs. There're hundreds of games outside of the main platforms, played solely by niche communities to the point it starts to become lost media that nobody will remember. That's why I find this series interesting, because it's not about finding good games but to find the interesting in everything. Even bad games may hold something that is unusual, making them special even if very flawed. If all games were just as good, they would be all the same as boring.

  • @BlowBow2
    @BlowBow2 5 місяців тому +1

    For a second I thought that it would be a different Red Riding Hood until I remembereed that that game is not on Steam.

  • @TheFinnish1
    @TheFinnish1 5 місяців тому

    I always love your metaphors in these videos, I don't know how you're able to make them so good!

  • @User6487
    @User6487 5 місяців тому +8

    I love the fact that you give every game a chance ! As a developer myself, I feel people compare games with the best they have played, but I believe there is good in a lot of game.
    I hope one day you will play my game to see what you think about it (I know it has a lot of "beginner mistakes", it is far from perfect) but since it begins with "P" I believe it will not br soon ! :p
    Anyway, i'll continue to watch your videos through the gargantuan steam library !

    • @Graeldon
      @Graeldon  5 місяців тому +3

      If your game has less than 200 reviews, it could become a suggested game for a Side Quest livestream!

    • @User6487
      @User6487 5 місяців тому +2

      It could be fun ! And yes, it has only 3 reviews to be honest. 👀
      I didn't know you were doing this kind of stream !

    • @Graeldon
      @Graeldon  5 місяців тому +1

      @@User6487 We're about to shake up the formula, but basically channel members can suggest a game with 200 or less reviews every month. These are put into a list and a wheel is spun to select the next game to play!

  • @SuperNintendawg
    @SuperNintendawg 5 місяців тому +20

    358/2 Red Riding Hood

    • @Graeldon
      @Graeldon  5 місяців тому +6

      I understood that reference 😅

    • @SuperNintendawg
      @SuperNintendawg 5 місяців тому +1

      In the fourth ending, Xenahort shows up and puts his heart in Princess Sophie.

    • @Graeldon
      @Graeldon  5 місяців тому +2

      Can't wait to fight the grannies Nobody in the final act

  • @Squalid
    @Squalid 5 місяців тому +2

    Can't believe you made me see a 30 min video of an RPG maker action game and made me entertained in the story and gameplay, you are incredible!

  • @ObsidianTK
    @ObsidianTK 5 місяців тому +5

    You know, I own Dust from a bundle or something years and years ago, and I never got around to giving it a chance. Sounds like that was a mistake, I'll have to find some time for it!

    • @Graeldon
      @Graeldon  5 місяців тому +1

      Dust: An Elysian Tale is one of a handful of games that I've 100% completed on Steam. Something about the art, the platforming and the combat just drew me in.
      A similar game that I'd rank even higher but that has less focus on combat is Ori and the Blind Forest. Both are worth a look if you haven't played them!

  • @TangledLion
    @TangledLion 5 місяців тому +3

    Sounds like they were trying to replicate the vibes of super paper mario making a platforming RPG

    • @TangledLion
      @TangledLion 5 місяців тому +4

      Shame they failed it seems

  • @kalilak9701
    @kalilak9701 3 місяці тому

    Thanks for a good review! I appreciate you giving the developer both praise and criticism. ^^

  • @Solinaru
    @Solinaru 5 місяців тому +1

    I finally did it and got all five endings. (four normal and the secret boss) I think you're right in that the game is really difficult due to jank mechanics, but was way too hard on what is kinda like managing to get a commuter car to become an airplane. It won't work and shouldn't work, and yet here we are flying in places that never existed before.
    What made the game bearable though was setting up my controller instead of playing on keyboard. Once I got a hand on the mechanics, I set my controller to be similar to that of Mega Man X in having the dash and jump next of each other. I've uploaded my controls to the Steam Page if anyone else decides to give this game a try.

    • @Graeldon
      @Graeldon  5 місяців тому +1

      Well done, that's quite an achievement! I also played through the game with a controller, I wouldn't dream of trying to play this with keyboard and mouse

  • @vulpinitemplar5036
    @vulpinitemplar5036 5 місяців тому

    Little rule of thumb for any aspiring developers: do not build your platforming around Coyote Time, it's a feature intended to make platforming feel a little smoother should you screw up your timing not to make your platforming harder because of it being there, unless you're damn good at design like Kaizo you should avoid exploiting it as much as possible.

  • @SanicConnoisseur_91
    @SanicConnoisseur_91 4 місяці тому

    Yeah, only Grael is the typa guy to acknowledge the existence of Dust. That's the first time I've ever heard another living soul talk about that game. It's too bad it doesn't get more attention, because it is one of my personal favorites as well.
    The only way I can see it getting more attention is if that sequel ever releases, which is looking less and less likely with each year...

  • @thierrydecker8110
    @thierrydecker8110 5 місяців тому

    I love it when people make stuff using tools that are really not designed for what they are doing. Even if the final result it creates is messy, I believe that it should definitely be encouraged that developers experiment with such things. Though I can understand people having reservations about the price in cases like this one.

  • @Highretrogamelord
    @Highretrogamelord 3 місяці тому

    It is really impressive that this is an RPG Maker game...too bad it isn't good.

  • @KindaJustSnow
    @KindaJustSnow 5 місяців тому

    A good engine might be Pixel Game Maker MV. Everything that was done in this game could easily be done in that engine. I don't know if the dev coded their own plug-ins for the program, but if they did they could easily move to something like Godot and have that much more control. It'd be free too! Would be really interested in seeing how the game evolves with a more "platformer-friendly" engine. That aside, I wonder if the final ending is something where Red manages to save both parties without dying(?) herself. Maybe she manages to wake the princess with the shards? Either way, it's a very interesting game and great video as always!

  • @MelodyLumina
    @MelodyLumina 5 місяців тому +4

    plugging a game of this genre combo(bullet hell platformer) that i love and have replayed many times; touhou luna nights

  • @enitenit2791
    @enitenit2791 5 місяців тому +1

    I would love to see the dev return to this game/the idea for it some day in an engine that isn't rpg maker. Like while I have nothing against the engine and I'm incredibly impressed with what they did manage to implement while using it...RPG maker???? really??? There are plenty of free game making software available out there(well, technically everything is free if you sail the seven seas but you get my point)

  • @lazyperson_742
    @lazyperson_742 5 місяців тому +4

    this reminds me that there is a 2d action platformer made with rpg maker that is actualy pretty good. It was a touhou fangame called Touhou Wandering Souls. And it was made with a more archaic version of rpg maker (VX) when compared to the one in the video (which seems to be MV, i dunno)

    • @Graeldon
      @Graeldon  5 місяців тому +2

      A few people have mentioned that game now! I doubt I'll ever get to check it out, but it's always fun to hear about niche games like that

  • @expepem189xl3
    @expepem189xl3 5 місяців тому +1

    It looks like somewhat bad flash game from my childhood, its so good i love it!

  • @gamerkyle2402
    @gamerkyle2402 5 місяців тому +2

    This didn't seem too bad for an action platformer made in RPG Maker.
    I once played what attempted to be an open-world side-scrolling beat-'em-up made in RPG Maker and it was genuinely the worst game I've ever played. It was an absolute mess of RPG, real-time action and point-'n'-click elements haphazardly thrown together in RPG Maker XP of all things. I still can't believe I spent ten whole dollars on it.

  • @fluffyfre
    @fluffyfre 5 місяців тому +5

    Well, there most certainly was an attempt. RPGmaker is weird lol. Idk the first game I thought of with the genres mixed here was like Touhou Luna Knights, tho that’s a metroidvania.

    • @Graeldon
      @Graeldon  5 місяців тому +1

      Some other comments have mentioned Touhou Wandering Souls. I don't know anything about that game myself though

  • @mattbattmatt
    @mattbattmatt 5 місяців тому

    Honestly, this seems cool. I'd love to see the developer remake this one day, with improved graphics, controls, combat, etc. Seems very unique and could be cool if adapted further

  • @isenokami7810
    @isenokami7810 5 місяців тому +2

    I mentioned this on your announcement, and I’ll say it again: regardless of how scuffed this game is, there was clearly effort and a vision here, made obvious simply from trying to use RPG Maker to make a game of a completely different set of genres. That makes it leagues better than the asset flip trash flooding the bottom of the barrel. Especially to someone like me who would come out of a game like this admiring the potential of the ideas.
    If I have any advice for the devs: learn how to code. And I mean that in the best way possible. RPG Maker is capable of a lot of amazing stuff-this game even as it stands is testament to that-but it does still have limitations. If you can learn to build a game outside of it, though, in a space where you decide what limitations you have, I think you’ll go far.
    Edit: and it turns out you had much the same opinion there. Which I take as a good sign.

  • @Milennin
    @Milennin 5 місяців тому +1

    A strange game. Clearly, quite a lot of effort was put into making functional 2D side-view controls with action elements, and some of the assets look pretty impressive, but then there's also a lot of things that appear barely touched at all, like the menu screens, random map assets that are default RPG Maker stuff, or custom made but clash with the other assets. Seems strange to put in so much effort in certain aspects and then half-assing the rest, unless they were on some deadline or stopped caring at some point and just wanted to release it.

  • @NolanAlighieri
    @NolanAlighieri 5 місяців тому +1

    Wholly disagree that "using RPG Maker blocked any chance for success with this game."
    What blocked the success was the dev's ability to develop a game, consider the game play, and play test, play test, play test.
    You can do a lot with RPG Maker - don't let the name fool you. Especially since this appears to be built on the JS-based engines (MV/MZ), as long as you are smart enough, you can build whatever you want in the engine.

    • @Graeldon
      @Graeldon  5 місяців тому +2

      It's okay to disagree! My argument is that this is a competent but perhaps inexperienced dev that chose their tool first rather than the most appropriate tool for the task.

  • @PhoebeTheFairy56
    @PhoebeTheFairy56 5 місяців тому +2

    1:10 Tinker Bell was direct-to-dvd in most places...

    • @LicencetoMeme
      @LicencetoMeme 5 місяців тому

      Which didn't prevent it from having 6 sequels!

    • @PhoebeTheFairy56
      @PhoebeTheFairy56 5 місяців тому

      @@LicencetoMeme well, it was _5_ sequels, but my point was that box office numbers aren't the best metric for how well it did

    • @LicencetoMeme
      @LicencetoMeme 5 місяців тому

      @@PhoebeTheFairy56 No no, "Pixie Hollow Game" count as a Tinker Bell movie, despite being a 30-min TV movie.
      But I aggree with your point ; lots of movies failed at theaters and did well on the long run : Blade Runner and 2049, Highlander, The Rocky Horror Picture Show, The Thing, The Marvels...

  • @GretgorPooper
    @GretgorPooper 5 місяців тому

    This game is not good, but it's... strangely interesting. The combination of a genre and an engine that's wildly unsuitable for that genre is fascinating to me, not to mention that the story has quite a cool twist to it. The format of the game, having you run through the same forest day in, day out is quite interesting too.

  • @Cuprite1024
    @Cuprite1024 5 місяців тому

    Yeah, this is about how I expected an RM platformer to go. There's definitely potential here, and it's impressive that they were able to make it function, but it would have been infinitely better in any other engine. Not because RM is a bad engine (I love RM and have a lot of experience with it myself), but because it's built to create a very specific type of game, and this strays way too far from that specific intent.
    You can translate a top-down RPG to a first-person dungeon crawler perfectly fine (I've done that with the help of scripts/plugins); hell, you can even do Zelda-like real-time combat fairly well; but it's a lot harder to do so with a platformer, where the engine doesn't have any sort of physics, which is pretty important for that kind of game.

  • @vulpinitemplar5036
    @vulpinitemplar5036 5 місяців тому +1

    I would advise not telling people to stop using a specific engine even if it's not the intended use, there are plenty of examples(including this) that show the engine not being designed with this in mind doesn't mean it can't handle the task, with more time and care put in I'm certain it can work wonders, don't get me wrong there are certainly limitations but I doubt the average user will ever actually run into any hard walls.

    • @Graeldon
      @Graeldon  5 місяців тому +1

      One lesson I heard ages ago regarding game design (which may or may not be true) is that it should follow GEL: Game (concept) -> Engine -> Language.
      The engine you use should be based on the type of game you want to make, not the other way around. So in this instance, it feels like the dev picked the engine (RPG Maker) first, likely because it's what they are familiar with.
      I think they did a good job adapting the engine to the game genre, but they likely would've had an easier time and a better result by using a different engine.

    • @vulpinitemplar5036
      @vulpinitemplar5036 5 місяців тому +1

      @@Graeldon from what I understand engine sits in this weird limbo where it's placement depends entirely on the user and their design process, it's a good excuse to learn other engines however especially if it's easily accessible and well documented :)
      In theory yes an engine better suited for the task will result in a smoother time however comfort zones are a hell of a drug to put it lightly :T

  • @Jacob-Sophia
    @Jacob-Sophia 5 місяців тому +2

    I will not stand for this Tinker Bell movie slander. I love those movies.

    • @Graeldon
      @Graeldon  5 місяців тому +1

      You're welcome to take a seat instead 😉

  • @unknownuser5895
    @unknownuser5895 5 місяців тому +1

    Can you review Dynopunk? It's a wonderful visual novel that doesn't seem to have garnered as much attention.

    • @Graeldon
      @Graeldon  5 місяців тому +2

      I'm going in Alphabetical order, so it'll be a while before I get there, but I'll get there eventually!
      Alternatively, if it qualifies, I do feature games with under 200 reviews on my livestreams

  • @InkSams9386
    @InkSams9386 5 місяців тому +1

    Dogsemengirl my beloved

  • @saltysalt844
    @saltysalt844 5 місяців тому +3

    Ayo, you changed the thumbnail, did the artist shared on the discord?

    • @Graeldon
      @Graeldon  5 місяців тому +2

      Our thumbnail artist Fupi made a few designs for this week's video - just testing this one for an hour to see which performs better. I'd love to know your thoughts (you can still see the other on the community post)

    • @saltysalt844
      @saltysalt844 4 місяці тому +1

      ​@@Graeldonwait wait, i just finally watch this video till the end (sorry about that) and there is this third ending, so is the thumbnail from the game or somewhere else?

    • @Graeldon
      @Graeldon  4 місяці тому +1

      @saltysalt844 the artwork is from one of the endings in the game. The final thumbnails for the channel are made by Fupi. Apologies for any confusion!

  • @CrazyChimpCollective
    @CrazyChimpCollective 5 місяців тому

    Damn, I'm glad someone else made the attempt at something like this! Perseverance Full Clearance is a less ambitious but i daresay better executed (mechanically speaking) version of this, so if you want to play something like this that might be less ... frustrating- I can definitely recommend that!
    ua-cam.com/video/vbhk9b_jWhM/v-deo.html

  • @GretgorPooper
    @GretgorPooper 5 місяців тому

    18:52 nice

  • @AkorBestoff
    @AkorBestoff 5 місяців тому +1

    14:34 wait did he took Damage in the clip where he said its so easy you basicly don't get damage xD

    • @Graeldon
      @Graeldon  5 місяців тому +2

      Never said it was easy, just said best to avoid them. And then failed to avoid them.
      I blame Tai XD

    • @TomaszRyszkowski
      @TomaszRyszkowski 5 місяців тому +2

      ​@@Graeldonthat's not even the right clip you are talking about smh
      I did it TWO times

    • @Graeldon
      @Graeldon  5 місяців тому +1

      @@TomaszRyszkowski Goddamit Tai

  • @PopfulFrost
    @PopfulFrost 5 місяців тому

    Well, it's certainly an achievement.

  • @rjproduction486
    @rjproduction486 5 місяців тому

    So what exactly happen in the 4th ending? O read in the comments that after you get the 5 crystal you go back to your house then learn your mother is the true final boss. What happen after you defeat your mother???

  • @inersdraco
    @inersdraco Місяць тому

    19:46 these feet 🗿

  • @SaintCharlos
    @SaintCharlos 5 місяців тому

    If you want to play a good platformer game made in RPG Maker, go play Touhou: Wandering Souls.

  • @Arcanua
    @Arcanua 2 місяці тому +2

    Can you please not perpetuate the lie about RPG Maker being just for RPGs, and for that matter not say someone crippled themself by using the engine. Yes it says RPG in the name you can 1. make more than that in it but 2. If you actually know how to code...no different to any other engine make things properly. RPG Maker gets abused, because it ALLOWS for extremely low effort that can actually run. Unity and UE5 you do that and the thing fails to load entirely. RM isn't a limited engine, it never was a limited engine it's only people who don't know how to code that say it and or they're coders refusing to do work since despite the engine stating you can they don't.

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 247 of waiting for Celeste

  • @carloshosgerald3893
    @carloshosgerald3893 2 місяці тому

    White Dorothy Jones Kevin Lopez Jessica

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 242 of waiting for Celeste

  • @unslaadkrosis9435
    @unslaadkrosis9435 5 місяців тому

    Lil Black ridin hood Lol

    • @Graeldon
      @Graeldon  5 місяців тому +1

      There was a "Black Hood" joke there somewhere, but it felt a bit too risky lol

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 245 of waiting for Celeste

  • @thenightstar8312
    @thenightstar8312 5 місяців тому

    Wow, uh.... yeah, you were being INCREDIBLY unfair to this. This is kind of an amazing feat, and so much ambition and hard work was clearly put into this.
    You seem to be actively disrespecting this game for actually trying, and taking a steaming dump on it for things that weren't even it's own fault. This is one of the most legitimately unfair and terrible reviews of anything I have ever seen. I think you either need to re-think all your priorities and critique ability, or just flat out drop this little "review" project of yours... because you are absolutely NOT a fair reviewer, nor a good judge of anything.

    • @Graeldon
      @Graeldon  5 місяців тому +4

      Hi! Firstly, thanks for taking the time to comment and share your thoughts.
      Considering that I was honest about the gameplay and level design aspects, and complimented the dev on their ambition, and even what they did manage to achieve with the engine, I'd appreciate it if you could elaborate on how I "Took a steaming dump on it".
      As I state in my verdict, the dev clearly has talent and passion, but did themselves disservice with their choice of engine. What they created is impressive from a technical view, but that does nothing to change the fact that it is a wholly unenjoyable game to play.

    • @TomaszRyszkowski
      @TomaszRyszkowski 5 місяців тому +4

      I'll start by saying that I am biased, because i edited this video but yeah, i'm not sure if we watched the same video?
      The impressivenes of the game being done in rpg maker has been stated many times throughout the video, but clearly the game just wasn't fun to play, the gameplay loop was pretty barebones and the game clearly lacks depth to even slightly justify the 12 dollars pricetag. The only real redeeming factor are the multiple endings, but still to actually achieve them you would need to either save-scum or play the same few levels (with no real progression, everything stays the same) over and over. The artstyle is pretty generic and some textures stick out like a sore thumb. This just isn't a good game, and for what you get, the price is just nuts. I do understand that it propably was somebody's passion project, and that they put alot of work into it, but we just cannot give positive rating to an unfun $12 USD game purely on the basis if it being done in a weird engine.
      I guess we should put more emphasis on showing exactly how boring and repetetive some games can and exactly why they're just not fun (Altough i think that Grael did an amazing job with the script as it is)

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 243 of waiting for Celeste

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 244 of waiting for Celeste

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 246 of waiting for Celeste

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 248 of waiting for Celeste

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 252 of waiting for Celeste

  • @stalebread7116
    @stalebread7116 5 місяців тому

    Day 253 of waiting for Celeste