How To Create Camera Rigs in Blender Tutorial

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  • Опубліковано 20 гру 2023
  • Find the full tutorial on Patreon: / cbaileyfilm
    Blender Tutorial: Learn how to create a custom camera rig from scratch in blender 4.0
    You can also get the full tutorial if you join on UA-cam at the All Access Pass level : ua-cam.com/users/CBaileyFilmjoin
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КОМЕНТАРІ • 21

  • @thatcasualgaming3114
    @thatcasualgaming3114 6 місяців тому +2

    "That's pretty hot." 😂 Man's in love with animation, it's great

  • @Shka_maru
    @Shka_maru 5 місяців тому +3

    Great tutorial. Would have been great to see some examples of the rig in use to really sell why we as animators should use them.

  • @sajithsj9276
    @sajithsj9276 6 місяців тому +3

    Can you do a tutorial on character rigging

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 6 місяців тому +1

    Great tutorial! Very well explained!

  • @pete3d408
    @pete3d408 6 місяців тому

    Thank you

  • @violentpixelation5486
    @violentpixelation5486 6 місяців тому

    Excellent ❤

  • @arturpavlenko
    @arturpavlenko 6 місяців тому +1

    Thanks a lot for this tutorial! This is really helpful to me ❤

  • @friexino6580
    @friexino6580 5 місяців тому

    Keep the tradition going

  • @Daffothrill
    @Daffothrill 6 місяців тому +5

    I haven't watched the whole video so I'm not sure if you mention it, but Blender comes with a Camera Rig addon by default,

    • @pete3d408
      @pete3d408 6 місяців тому

      Thank you. What's the name of the addon if I may ask?

    • @jp2124
      @jp2124 6 місяців тому

      @@pete3d408 Camera: Add Camera Rigs

    • @fergadelics
      @fergadelics 6 місяців тому +3

      @@pete3d408the camera rig addon is called camera rig. But if you don’t know how to build one it’s worth following along.

    • @Daffothrill
      @Daffothrill 6 місяців тому

      "Add Camera Rigs"@@pete3d408

    • @CBaileyFilm
      @CBaileyFilm  6 місяців тому +3

      I actually had no idea this existed until the day after I recorded the tutorial and someone at work was randomly using it. Ha!

  • @AndersonTheAgent
    @AndersonTheAgent 6 місяців тому

    This is awesome. I'm having a bit of an issue @11:30. When I parent the circle to the global control, I don't see the relationship line that is visible in your viewport. Then when I pick the circle in 'track to' constraint, the camera is rotated upside down on the y axis and points to the ground on x

  • @thetechnicalmithilesh5849
    @thetechnicalmithilesh5849 5 місяців тому

    Namaste sir, I am working on a project in which I have downloaded objects like character, house, car, tree and created a blender scene set in which I placed some objects here and there. Did the mouse wheel move forward backward and used them to make them 3d. viewport clipping is very expensive, view tab me end value is 100000 then viewport clipping is happening, how to fix it 😓 please 🙏any solution

  • @Master22062
    @Master22062 6 місяців тому +2

    So you deleted a camera to add a camera and you added a cube to delete half of it and make it a plane...hmmmm...😁

    • @jaim2
      @jaim2 6 місяців тому +3

      "...it's tradition." - CBailey, 2023

    • @sicfxmusic
      @sicfxmusic 6 місяців тому +2

      A moment of silence for Default Camera 😳

    • @Master22062
      @Master22062 6 місяців тому +1

      @@jaim2 I know but.. it's kinda weird 😊 I do it too sometimes tbh