Casmo your videos are some of the best tutorials for any flight sim on UA-cam. The way you explain things coupled with your real world experience makes a really complex subject seem manageable. At some point it would be great to see one about target sorting between a flight of apaches and attack work flow.
Agree on the tutorials. Right in the middle of helping the guy that knows nothing while keeping those technically minded and half familiar engaged too, the sweet spot seldom found. Keep up the good work man.
I don't know why, but it's funny to think at some point in life, someone could have been driving around with some Apache cresting a hill and without having a clue, they've got a CPG sitting there with his sights trained on their car tracking and tracking them, and they never would know. As always, great video!
Absolutely surreal watching a pro manually track. You are tracking shit better with that thumbstick than i can with a mouse cursor, even without the LMC.
@@RamadiTaxiDriver60M terrain association is hardly map reading. Ive totally bungled plotting and following my land nav course but still found all my points and passed with plenty of time left from just terrain association. Its basically cheating and not always reliable as the terrain can change over time, but its still really effective in a pinch.
Great video as always. There was a thread on reddit with some testing data and it appears that the laser of the TADS is modelled a little bit differently than fixed wing TGPs. With the latter, the last time we checked, it was a fixed 8nm stick that extended and went through all the objects, which is why the best technique was to lase as close to the base of the vehicle as possible. With the TADS, it actually collides with the model of the vehicle but some of the collision models don't exactly match the visual, 3D model. So it can go through the turret of a tank but it can collide with the body and not go through it. In Combined Arms, the laser was done properly since the beginning, it never phased through solid objects.
All of my experience was legacy TADS, and it seemed that things in the FLIR were either hot or not, so IAT actually worked OK. Sounds like the update to MTADS didn't include much of a software update to IAT. Great video!
Good lord…I had no idea that the the AH-64 systems were this complex and that it can do so many things in so many ways. May have to go back to my F-14 analogue systems to let my brain rest
I've been having such a blast. I started helicopters with the Ka-50, and then as soon as the Hind dropped, I pretty much exclusively started flying the Russian helicopters. The jump into the technology of the Apache coming from the Hind and Hip was such a massive change, but it's be so much fun. There's just something cool with the IHADS and being able to look around and with a few clicks, send rounds to wherever you're looking. I can only imagine it's much more natural and cool looking in VR.
Another great video!!! Much thanks-hey community anyone noticing yellow glowing vehicles during daytime-naked eye looking out the canopy? I'm thinking it is the IR model glitiching.
Cool video, Casmo. I have the TFC bound to my main flight stick and haven't had much luck with the LMC, instead just using tiny deflections of the stick. But now I think I can give the LMC another go with confidence. Also I'm not sure where to post this other than here so: I found a bug in the AH-64D bindings. with a human CPG, the CPG Weapon Trigger Guard: Open/Close binding will cause the Pilot IHADS symbology to change as is they'd pressed the Symbology Select Switch: Up binding. The separate Open and Close single function binds do not cause this issue. It's minor and able to be worked around, and I suspect many people only use the Guard:Open bind anyway so never encounter the issue. But I felt it should be pointed out
I've gotta be honest, I kinda abuse the LMC as a makeshift ground stabilize, hehe. I turn it on and off a lot when in the front seat, which is why I made sure to bind it on a big, easily mashable button. =)
@8:23 "We probably wouldn't fire a Hellfire at a guy driving with 50 mph". What would you do instead? Trying to reposition to get an easier firing solution?
I've been using my flight stick to aim with the TADS. I seem to have an easier time tracking and hitting moving targets without LMC, but I prefer to use LMC on stationary targets. Probably the wrong way to go about things but if it works it works I guess. @CasmoTV a lot of times my Hellfire TOF counter is way behind from when my missile actually impacts moving targets, is that a DCS thing that needs to be fixed or did that actually happen in the Apache? I'm usually hyper focused on staying on target that I won't even look at the timer I just find it odd that it does that. It's not a 100% thing and I can't seem to replicate the parameters in which it occurs though it seems to happen when the target is relatively close at under 4k. Thanks again for all the great tutorials and insight to help me wrap my head around this module
Casmo great video! thanks for making it, I have one question for you, is there a way to quickly jump between stored attack points that you stored so when you engage multiple targets you can do the rapid fire with hellfire more quickly? I know in the a10 the rocker key that allows you to qucikly switch between mark points. Huge thanks again and great video
Is the bug where the LMC visually works correct, but has missiles that miss more (than non LMC at the exact same spot) still present? Love your videos!
I honestly don’t remember in the real world how that would work as you never are trying to actively lase anything that far so I’m unsure how the real aircraft would react. The laser doesn’t just stop, but it’s ability to accurately measure the return is the issue at hand.
Some people are complaining about George CPG some praise it. What's your take on that. I'd like to see a video explaining how to fly to make sure George or real CPG is able to do his job effectively.
Great video Casmo, Thx for that! I wanted to ask you what are we seeing in some of the early Desert Storm Apache footage when the FLIR looks like it’s locking onto the trucks & BMP’s? There’s an actual box that surrounds the target before they launch their hellfires & rockets etc…? Is that the FCR or something? Thank you & thx again for the video.
If you are in the front seat practicing TADS and the pilot is in the Back seat Eating a sammich, what do you do if he starts choking on the damned thing? This is just the way my thinking goes. Good video, I didn't even know about the linear motion compensator. Going to go check that out rat now.
For "Point Track", i "found" a way somehow, i lase, store the target and then slave my TADS to it, so it hold very well on stationnary target, probably a "wrong way" but it does work.
Just imagine, some poor fool commuting to work, and has absolutely ZERO idea there’s an Apache gunship gunner with LMC tracking his vehicle movements 😂
I think I've seen footage of TADS locking on to a target. Is that not actually a thing? Was in some Discovery channel documentary (back when it had documentaries) I distinctly remember the locking atempt failing, and then the pilot told the gunner to switch to black hot and then it did work. Edit: Aaaaand I should have watched first :S
@@CasmoTV I suspect many DCS players may have been expecting a behaviour similar to the FCR on fighters and some SAMs, where the computer will do simple extrapolation of target motion and attempt reacquisition automatically (automagically?) depending on age settings in case the target successfully notches or masks for only a few seconds at a time.
there are bindings for the UPDATE switch (part of store/update switch) but im guessing that isnt in yet. will that update a stored target position when it does work? or does it do something else? currently the target markers can cause a lot of map clutter and manually deleting is tedious.
The part about pilots eating samiches while you practiced is a funny detail. Did anyone take food that had messy condiments like honey or mayonnaise and dribble that shit on the cyclic? Im thinking of my kids breaking my rule about food with controllers, and i go to pick up a controller and it has some weird film or food grossness on it. Then imagining a hot ass cockpit with mayonnaise dribbled on the cyclic just baking in the heat for you when you get in it next
On side note with target store, is there a way to do so from back seat atm in sp if George has a target? I don't think there is switch back there & haven't found command for George unless manually climb over seat to press it myself. Only way around I think is to look at tsd where tads is pointed & dropping point on it from there.
Is the super low TADS sensitivity on the second widest FLIR zoom accurate? it's such a pain in the ass to use in some situations (mostly when we're flying a decent airspeed and take sudden fire on our left or right flank and I want to return fire with the gun) that I have to switch to wide zoom and lose good sight of the target, or switch to TV, which has a higher sensitivity on the same zoom, but doesn't work too well at night
Do you have plans to make a gun aiming video ? Aiming the gun from the TADS while lasing with George in auto hover is simple as per the manual, but actually firing the gun in multi crew while the ship is moving seems to be an entirely different skillset. I find it very hard to understand how/where to lead and get very inconsistent results which prevents me from improving my aim. Now I understand fully the gun isn't supposed to be a sniper and I'm not expecting to hit every single ammo, but I'd like to understand why sometimes I have to lead very far in a direction and how to sort of guess where to lead without wasting too much ammo trying step by step.
Nothing works right. Not IRL or in a sim. If something doesn't work right in DCS consider it realism. On that note, I'm off to work where nothing works right ever.
I love the insight but the videos are too long when you just want to learn something. Nobody wants to spend 15 minutes to see I need to hit this button to make it work. Just saying a 5 minute video for one subject is better than 30 minute block of instruction. See bogey dope!
@@Alumenad I strongly encourage you to go watch one of the dozens of apache tads recordings on youtube, before you start arguing with a guy who has fired more hellfires than anyone else on youtube. Rifle is the term used
Casmo your videos are some of the best tutorials for any flight sim on UA-cam. The way you explain things coupled with your real world experience makes a really complex subject seem manageable. At some point it would be great to see one about target sorting between a flight of apaches and attack work flow.
Once the longbow net comes on like that will be easier.
Agree on the tutorials. Right in the middle of helping the guy that knows nothing while keeping those technically minded and half familiar engaged too, the sweet spot seldom found. Keep up the good work man.
I don't know why, but it's funny to think at some point in life, someone could have been driving around with some Apache cresting a hill and without having a clue, they've got a CPG sitting there with his sights trained on their car tracking and tracking them, and they never would know.
As always, great video!
When the British ones were based at Dishforth I’d often see them hovering over Harrogate and tracking cars going up and down the A1.
We did it all the time at Fort Campbell and Fort Hood. XD
The Linear motion compensator must be right next to the flux capacitor.
Lol that's good man
Behind the nuclear power generator?
1.21 Gigawatts!?
Oh I forgot... Quantum!
Absolutely surreal watching a pro manually track. You are tracking shit better with that thumbstick than i can with a mouse cursor, even without the LMC.
I really like that DCS has no magic button, unless the actual aircraft/vehicle really had it. Thanks Casmo :)
I mean the real one does have it (to the extent it works), but it's not currently in the game yet. =)
I love the difficulty on the Apache. Your videos make it seem easy, keep them coming!!
Class is in session! Thanks Casmo for another great one.
that good old terrain associate to the map, its a dying skillset for sure. Great vid as always
It’s changing with the Near Peer stuff, the LSCO focus. People are having to learn to read maps again.
DOL sir!
@@RamadiTaxiDriver60M terrain association is hardly map reading. Ive totally bungled plotting and following my land nav course but still found all my points and passed with plenty of time left from just terrain association. Its basically cheating and not always reliable as the terrain can change over time, but its still really effective in a pinch.
I usw my xbox gamepad for the tads and it workes perfect. Tracking targets with the gamepad is so easy.
Great video as always. There was a thread on reddit with some testing data and it appears that the laser of the TADS is modelled a little bit differently than fixed wing TGPs. With the latter, the last time we checked, it was a fixed 8nm stick that extended and went through all the objects, which is why the best technique was to lase as close to the base of the vehicle as possible. With the TADS, it actually collides with the model of the vehicle but some of the collision models don't exactly match the visual, 3D model. So it can go through the turret of a tank but it can collide with the body and not go through it. In Combined Arms, the laser was done properly since the beginning, it never phased through solid objects.
Thanks Casmo, I’ve just learnt to operate from the CPG seat this weekend and this one vides has answered many questions… 👍
Love the LMC .. Its a "breeze" staying on a target when you get the hang of it (And shifted from a 4way to stick control of the tads )
All of my experience was legacy TADS, and it seemed that things in the FLIR were either hot or not, so IAT actually worked OK. Sounds like the update to MTADS didn't include much of a software update to IAT. Great video!
This is very helpful! I hope you keep those tutorials coming. Thanks a lot!
As always matey, very good video, well explained. Thank you!
Good lord…I had no idea that the the AH-64 systems were this complex and that it can do so many things in so many ways. May have to go back to my F-14 analogue systems to let my brain rest
I've been having such a blast. I started helicopters with the Ka-50, and then as soon as the Hind dropped, I pretty much exclusively started flying the Russian helicopters. The jump into the technology of the Apache coming from the Hind and Hip was such a massive change, but it's be so much fun. There's just something cool with the IHADS and being able to look around and with a few clicks, send rounds to wherever you're looking. I can only imagine it's much more natural and cool looking in VR.
seriously one of the most useful videos
to date. Good job.
And to think those poor saps @8:30 had no idea they were being tracked by an attack helicopter 😮😁
Thanks Casmo. You are a legend.
Another great video!!! Much thanks-hey community anyone noticing yellow glowing vehicles during daytime-naked eye looking out the canopy? I'm thinking it is the IR model glitiching.
LMC working real good on the latest release!
Meh it was better before. A little janky.
Another great tutorial mate, thanks for putting together!👍
When I first tried Linear Motion Targeting, I thought it's like DJ'ing. Find a cue point - then match tempo and adjust to sync it up. :D
Cool video, Casmo. I have the TFC bound to my main flight stick and haven't had much luck with the LMC, instead just using tiny deflections of the stick. But now I think I can give the LMC another go with confidence.
Also I'm not sure where to post this other than here so:
I found a bug in the AH-64D bindings. with a human CPG, the CPG Weapon Trigger Guard: Open/Close binding will cause the Pilot IHADS symbology to change as is they'd pressed the Symbology Select Switch: Up binding. The separate Open and Close single function binds do not cause this issue.
It's minor and able to be worked around, and I suspect many people only use the Guard:Open bind anyway so never encounter the issue. But I felt it should be pointed out
The idea that I might be driving down the road being tracked by an Apaches TADS... I don't know if that's cool or terrifying.
Terrifyingly cool haha
Great video man
Super helpful. Thanks.
VERY HELPFUL and thanks for posting.
great video thanks!
This is supposed to be on a number of the fighter jet TPODs.. Its called RATES in that community
Thank you.
Great video
great tips! :) thanks Casmo!
Thanks again!
Thanks!
I've gotta be honest, I kinda abuse the LMC as a makeshift ground stabilize, hehe. I turn it on and off a lot when in the front seat, which is why I made sure to bind it on a big, easily mashable button. =)
Well that’s the point. It should be on and off a lot.
Outstanding
Another great video. Would be nice to do a video on just store and acquisition, what is the maxim number of store points. thanks
Great stuff here, Bravo Zulu 🔥👊
Thank you for the great videos
@8:23 "We probably wouldn't fire a Hellfire at a guy driving with 50 mph". What would you do instead? Trying to reposition to get an easier firing solution?
You can mask the entire FLIR and it’ll still keep the track
Hey Casmo, do you think you can upload a new LMC tutorial video now that the Target State Estimator is now implemented? Thanks
I've been using my flight stick to aim with the TADS. I seem to have an easier time tracking and hitting moving targets without LMC, but I prefer to use LMC on stationary targets. Probably the wrong way to go about things but if it works it works I guess.
@CasmoTV a lot of times my Hellfire TOF counter is way behind from when my missile actually impacts moving targets, is that a DCS thing that needs to be fixed or did that actually happen in the Apache? I'm usually hyper focused on staying on target that I won't even look at the timer I just find it odd that it does that. It's not a 100% thing and I can't seem to replicate the parameters in which it occurs though it seems to happen when the target is relatively close at under 4k.
Thanks again for all the great tutorials and insight to help me wrap my head around this module
IAT LMC wins the game with a D model was my personal technique.
Casmo great video! thanks for making it, I have one question for you, is there a way to quickly jump between stored attack points that you stored so when you engage multiple targets you can do the rapid fire with hellfire more quickly? I know in the a10 the rocker key that allows you to qucikly switch between mark points. Huge thanks again and great video
Not in this SW version.
Is the bug where the LMC visually works correct, but has missiles that miss more (than non LMC at the exact same spot) still present? Love your videos!
Is the laser supposed to be restricted to
I honestly don’t remember in the real world how that would work as you never are trying to actively lase anything that far so I’m unsure how the real aircraft would react. The laser doesn’t just stop, but it’s ability to accurately measure the return is the issue at hand.
@@CasmoTV Oh, not even to get the range just so you can accurately store it?
@@mumblerinc.6660 Not in DCS 9999 m is max.
@@mumblerinc.6660 in DCS dont store target when its out range(9999m) that what i learn:)
Some people are complaining about George CPG some praise it. What's your take on that. I'd like to see a video explaining how to fly to make sure George or real CPG is able to do his job effectively.
I don’t really play SP so I wouldn’t be a good source of opinion.
Great video Casmo, Thx for that! I wanted to ask you what are we seeing in some of the early Desert Storm Apache footage when the FLIR looks like it’s locking onto the trucks & BMP’s? There’s an actual box that surrounds the target before they launch their hellfires & rockets etc…? Is that the FCR or something? Thank you & thx again for the video.
If you are in the front seat practicing TADS and the pilot is in the Back seat Eating a sammich, what do you do if he starts choking on the damned thing? This is just the way my thinking goes. Good video, I didn't even know about the linear motion compensator. Going to go check that out rat now.
Never mind on the sammich. I thought my way past that question ;)
For "Point Track", i "found" a way somehow, i lase, store the target and then slave my TADS to it, so it hold very well on stationnary target, probably a "wrong way" but it does work.
Yep that’ll work for a stationary target for sure if you get a good lase.
Just imagine, some poor fool commuting to work, and has absolutely ZERO idea there’s an Apache gunship gunner with LMC tracking his vehicle movements 😂
I think I've seen footage of TADS locking on to a target. Is that not actually a thing? Was in some Discovery channel documentary (back when it had documentaries)
I distinctly remember the locking atempt failing, and then the pilot told the gunner to switch to black hot and then it did work.
Edit: Aaaaand I should have watched first :S
That’s what I was taking about. IAT
@@CasmoTV I suspect many DCS players may have been expecting a behaviour similar to the FCR on fighters and some SAMs, where the computer will do simple extrapolation of target motion and attempt reacquisition automatically (automagically?) depending on age settings in case the target successfully notches or masks for only a few seconds at a time.
Casmo can you make a video about how to aim the gun as CPG via TADS I can't hit anything if the helo is not hovering perfectly steady.
On it
there are bindings for the UPDATE switch (part of store/update switch) but im guessing that isnt in yet. will that update a stored target position when it does work? or does it do something else? currently the target markers can cause a lot of map clutter and manually deleting is tedious.
Update is for updating your position for the INU. I don't know if it has a targeting purpose.
"Thats gonna be fixed in future Bugs!" Hell how accurate sometimes :P
Well that's coding... fix 15 thinks get 30 different bugs :/
It was a slip of the tongue but seemed appropriate on review lol
@@CasmoTV You just made my day ;)
The part about pilots eating samiches while you practiced is a funny detail. Did anyone take food that had messy condiments like honey or mayonnaise and dribble that shit on the cyclic? Im thinking of my kids breaking my rule about food with controllers, and i go to pick up a controller and it has some weird film or food grossness on it. Then imagining a hot ass cockpit with mayonnaise dribbled on the cyclic just baking in the heat for you when you get in it next
I would bring a bucket of chicken wings and just drop the bones on the floor.
@@CasmoTV lol omg.
Didn't just crack the canopy door and toss em out? lol
@@CasmoTV That's worse than microwaving fish in the office break room
On side note with target store, is there a way to do so from back seat atm in sp if George has a target? I don't think there is switch back there & haven't found command for George unless manually climb over seat to press it myself. Only way around I think is to look at tsd where tads is pointed & dropping point on it from there.
No way from back seat
@@CasmoTV thanks for confirming. Would be a handy George command in future maybe to store a slaved target. Appreciate the vids
Thank for sharing, and how do you track helicopters ?
Nice :)
How does the target track system work in the Apache which we are getting after EA?
Is the super low TADS sensitivity on the second widest FLIR zoom accurate? it's such a pain in the ass to use in some situations (mostly when we're flying a decent airspeed and take sudden fire on our left or right flank and I want to return fire with the gun) that I have to switch to wide zoom and lose good sight of the target, or switch to TV, which has a higher sensitivity on the same zoom, but doesn't work too well at night
Do you have plans to make a gun aiming video ? Aiming the gun from the TADS while lasing with George in auto hover is simple as per the manual, but actually firing the gun in multi crew while the ship is moving seems to be an entirely different skillset. I find it very hard to understand how/where to lead and get very inconsistent results which prevents me from improving my aim. Now I understand fully the gun isn't supposed to be a sniper and I'm not expecting to hit every single ammo, but I'd like to understand why sometimes I have to lead very far in a direction and how to sort of guess where to lead without wasting too much ammo trying step by step.
No Because it’s not modeled properly yet.
@@CasmoTV meaning the gun aiming/accuracy that would be necessary to explain how to lead shots isn’t properly modelled yet ?
Well now I know why I can't get IAT to work.
It's not in the game currently.
Casmo, is there a acq step button?
Nope
Just a tad? I see what you did there 😂
Nothing works right. Not IRL or in a sim. If something doesn't work right in DCS consider it realism. On that note, I'm off to work where nothing works right ever.
TLDR of this very informative video: git gud :)
Ka-50 > Apache
Categorically, with out question, false.
@@CasmoTV False GAYTO-take
git gud
I love the insight but the videos are too long when you just want to learn something. Nobody wants to spend 15 minutes to see I need to hit this button to make it work. Just saying a 5 minute video for one subject is better than 30 minute block of instruction. See bogey dope!
Imagine complaining that someone who flew the aircraft you want to learn more about shared 15 minutes of his time to teach you something. Thanks.
@@CasmoTV your welcome
Hey Casmo, Rifle is the nato brevity code for launching Maverick missiles. In this case the use of Rifle is wrong, since you're using hellfires.
Rifle- launch of friendly A/G missile.
Thanks.
@@CasmoTV Ya feel the education sir ?? ;)
@@CasmoTV Incorrect. Check the nato brevity code manual. On top of that, no apache pilot uses rifle while engaging ground targets.
@@Alumenad I strongly encourage you to go watch one of the dozens of apache tads recordings on youtube, before you start arguing with a guy who has fired more hellfires than anyone else on youtube. Rifle is the term used
I would totally post this to r/confidentlyincorrect/ if I thought the normies would understand. This is the best example I've ever seen in the wild.
Thanks!