Substance To Blender: 03 - Compositing and Post Effects | Adobe Substance 3D

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  • Опубліковано 20 лип 2024
  • In this video we take a look at using the compositing nodes to add depth of field (defocus) as a post effect in Blender.
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    Substance To Blender: 03 - Compositing and Post Effects | Adobe Substance 3D
    • Substance To Blender: ...

КОМЕНТАРІ • 25

  • @KainLord
    @KainLord 4 роки тому +6

    I wish Blender stands an industry standard. Great job Substance team. You doing a great job! Keep going.

  • @Khatri3D
    @Khatri3D 4 роки тому +12

    Finally some blender love

  • @Steven-ns7vx
    @Steven-ns7vx 4 роки тому +1

    Very impressive three part course. It was very detailed, clear and concise. Whoever made this is obviously a very skilled instructor and took his time to prepare this. So thanks a lot and i hope to see more courses in the future!

    • @Substance3D
      @Substance3D  4 роки тому

      Thank you very much : ) So glad you liked the videos.

  • @1chikin
    @1chikin 4 роки тому +3

    Perfect! we need more Substance Designer+Blender!

  • @Quantumspace23
    @Quantumspace23 4 роки тому +1

    Awesome work Wes and the Substance team. Hope you continue to find new angles to continue with featuring Blender, such as automatic UVs :)

    • @Substance3D
      @Substance3D  4 роки тому

      That's the plan! So glad you liked the videos : )

  • @massivetree7937
    @massivetree7937 4 роки тому +2

    Great! All this time, I didn't know how to fit the compositing view to the screen, just been working with it as is.

  • @cgcowboy
    @cgcowboy 4 роки тому

    Great series!

  • @darioquizhpi7221
    @darioquizhpi7221 4 роки тому

    Great content as always

  • @Meteotrance
    @Meteotrance 4 роки тому

    Big thanks guy's.

  • @2011manbeast
    @2011manbeast 4 роки тому

    Love this series!!! You used Designer, but can this also work with Substance Alchemist? Thanks for your time.

    • @Substance3D
      @Substance3D  4 роки тому

      So glad to hear you liked the course : )

  • @3ArtDigital
    @3ArtDigital 4 роки тому

    yessssssssssssssssssssss !!!

  • @remon563
    @remon563 4 роки тому

    do you think Blender's new nodal system will adopt MaterialX compatibility ?

  • @youthatninja
    @youthatninja 4 роки тому +1

    when will be substance player for blender?

  • @tpub1
    @tpub1 4 роки тому +1

    why is blender not supported in painter?

    • @Substance3D
      @Substance3D  4 роки тому

      Do you mean there is not a Blender output template? Blender is using the default metal/rough workflow so you can export just the default channels.

  • @superdashYT87
    @superdashYT87 4 роки тому

    How did You do that is so hart😓

    • @Substance3D
      @Substance3D  4 роки тому

      Are you referring to the creation of the material or the compositing step in Blender?