+Lord Tuskk No doubt. The bosses in the game are overall the easiest in the series (in my opinion) due to the primitive AI compared to today, but some of the levels remain the hardest in the series.
+Lord Tuskk To add to your comment. That's why I loved TKAllant. It shows how pathetic he got for giving in to it, rather than the bad ass he thought he was going to become. Weak as hell, yes but not from a story standpoint.
+Lord Tuskk Agreed. Most of the bosses in the souls games weren't all that challenging, at least Demon's and DS1 for me. Going through the areas most of the time was the challenge. I still don't think any area will ever top the assness of the Valley of Defilement. Though I will admit, the Nightmare Frontier in Bloodborne similarly tested my patience.
+Tedurbin202 I found DS1 bosses to be considerably harder than DS 2 ones. But yeah i'd definitely agree that the hardest part of Demon's was the zone rather than the bosses. But i'd also say that Demon's had the toughest zones (granted i haven't played bloodborne nor ds3). Ds2 was just disappointing in difficulty, the zones were all extremely easy, killing you maybe once or twice, and the bosses were for the most part one shottable, even if you had never even watched a video on them. DS1 was a nice level of difficulty, though i've heard bloodborne and ds3 are pretty challenging too
Exactly! It's so frustrating seeing people say he's a terrible final boss when he wasn't even meant to be a challenge whatsoever, it's meant to contrast heavily with his false or older form smh
Yeah but fun gameplay. I like Blob Allant, and I do enjoy the plot, but I would prefer if they had done something along the lines of having to kill False Allant, and then it would turn into Blob Allant as it's death animations. However it's not exactly game breaking that the final boss isn't fun to fight. This is a problem for the souls series, the final bosses are based on giving the player lore, while sacrificing fun fights. However with Blob Allant it does make sense. Basically, some people such as myself dislike the way final bosses are handled, but others like it.
my first time around i knew i couldnt trust him but still let him live because i was curious what he would do, that made the boss fight special, entertaining and enjoyable
For all those who havn't played Demon's Souls, it's not as easy as it looks here. The bosses may be not as hard as in later souls games but most of the ordinary enemies, and from that the way to even get to the bosses is very hard and at least for me it feels harder than in later soulsgames. Also you have, different to the dark souls games, no bonfires spread througout the world. You have archstones that only appear after you have beaten the boss. So unless you got some shortcuts you always have to beginn your way from the last boss
Hadn't played Demon Souls in a while but watching this made me realize that Demon Souls difficulty came almost exclusively from the levels themselves instead of the bosses. A mechanic that seems flipped in the later entries. Except for DS2 DLC because well, everything was hard
World 4 has probably the best farming spots in the game, but at the same time, that world is unforgiving if you are geared or leveled right with little to no experience. Those skeletons, especially the black and red ones will reck your face.
Agreed. Looking at this from the perspective of the rest of the games in the series, the bosses aren't really all that difficult, most only take a few tries. I prefer the boss-centered design of the other games significantly more, but there's still something to be said for the level difficulty of DeS
Stomedy4President2016 That guy was the last enemy I saw before deciding that enough is enough and going back to bloodborne haven't touched DS2 after that.
Finally I beat this game (the reason I bought PS3 is to play Demon's souls, yeahh!). Well, I think the route before old hero (4-2) or 5-1/5-2 route is a loooot more frustrating rather than fighting the bosses, especially when the world is in black tendency. I spent 4-5 hours to pass that horrible skulls , the exploding white thing, flying sting ray ahh goshh.
No doubt Willy. The first time I played those three worlds were 100% the one's I struggled with the most. I'd probably throw 3-1 and 2-2 in there as well.
www.gamefaqs.com/ps3/954345-demons-souls/faqs/56739 Really helped me understand world tendency and just helped a lot overall since it was my first Souls game, but if I could do it over I'd go in blind.
I think it is important to point out that at the time this game came out, these bosses were difficult. Remember, this is where the souls game got its' name for being difficult as hell. The fact that many people had to start with Dark Souls etc, it makes it much easier for them having experience with the game already. BUT when this first came out and nobody had any experience with this game, it was hard, very hard.
I started the souls series like 1 week ago, and I decided to start it with demon souls, the game isn't difficult at all, is just try and fail, even with that, I fucking love the game
+Primeval Demon thank you i mean hes playing this practically after dark souls III but this was the first, nothing came before it, there was nothing like it. it was insane and just the levels alone were intimidating but the thing about demons was the journey to the bosses not the fights themselves if they redo the design they had for this, im sure it would put "veterans" in their place lol it was made by a lowly but loving development team that did their absolute best to make their vision and they came along way since, hell half the bosses in dark souls III were something straight out of an anime you used a weapon that had quick step, if they could make a game with the same underdog mentality they had for demons it would be easily one of the greatest games ever to be made and id put my career as a gamer on it lol
Remember boss difficulty scales with world tendency he was in white so these bosses are completely at their easiest difficulty go to black and new game plus becomes kinda redundant
@@jdrok5026 So world tendency effects boss difficulty too in DeS? Does it make the boss hit harder and take less damage? I'm halfway through Demon's Souls right now and trying to figure out how tendency works exactly. Also I am in heaven playing this game right now for the first time cuz i've waited so long to finally play it. I just recently repurchased a PS3 for it and it was so worth it. I've played DS1-3 and BB multiple playthroughs each so I absolutely had to finish the series where it all started. I just beat Maneater and Flamelurker so i'm very releived since Maneater gave me so much trouble. Flamelurker was a good challenge but way more manageable and fun than Maneater for me. I'm having a blast and excited to check out some boss weapons now that I have the red hot soul. I'm just a little confused about world tendency and I also cannot figure out how to get Lord Rydell out and open that 1 gate in Tower of Latria.
@@CantTreadOnMe world tendencies will change multiple things along with soul tendency. Black makes everything harder but gives better rewards in black world tendency and get hit harder in black soul tendency and white tendency makes things easier but you receive less items and receive and I think deal more damage. Black tendency and white tendency will also change areas on the map. It's kinda complicated but it's interesting. Latria based stuff I can't remember how to do haven't played in awhile.
I really like watching these videos over and over again. I find it kinda relaxing and really enjoyable. Almost as if i'm playing the game without the frustration
+ahhyeah16 I'm really glad to hear you can enjoy the games frustration-free through my videos! These games usually aren't the most relaxing, so that's a neat perspective
This may be a bit to late, but man your right. It's nice to hear his voice and at the same time seeing him traversing through bosses with relative ease. Relaxing, like you said.
I thought it was so fucking stupid and obnoxious that he even bothered putting a death counter for the bosses. He as like 2-3x the health and 3-5x the damage a player should have at those bosses, like wtf. How do you not just kill everything by mashing R1 with that kind of handicap.
Committing Sudoku Either way, I remember beating Ornstein and Smough with one death my first playthrough and I wasn't overlevelled. Does that mean they are easy? No, I was lucky or I might have played it smart, thing is in the following playthroughs I've got my ass handed to me several times. The gargoyles are another example, first try first playthrough but the next time I fought them it took me so long to beat them. A boss is hard if you cannot beat him consistently, one try doesn't mean shit.
So true, I mean, all the bosses are pretty easy and it's the easiest game in the series but if you use your death counter after you know the game that's not objective
Sir Alonne is a special death animation and the dragon rider is an exploit of his AI. Astrea will actually full stop reduce her own health to 0 without any attacks from the player.
The thing that I liked in so many of the demons souls bosses was that many of them were like little puzzles. It took time to realise what worked and it required courage to overcome the spook factor of the bosses, but once you figured it out, it felt neat to finish them off. Sadly it made some of the bosses like the dragon pretty annoying on future playthroughs. Fools Idol for example was a very memorable fight for me because I didnt realise to kill the dude on the balcony. I went there, but since he seemed harmless, I didnt kill him. I died in the fight many times and scratched my head while thinking what I was doing wrong. Then revisited that spot and figured that I should probably kill the "harmless dude". It felt great after that. While truly a bad thing for re-playability, I feel that the newer souls games lack this sense of discovery with the bossfights. Its almost always down to tehcnique now which makes the fights somehow less memorable in my opinion. But I understand that you have to change things up in the future games or the games would be far too predictable.
well, there is a little bit of figuring out bosses,but it is never as indirect as demon souls. in demon souls the figuring out part plays a much bigger role, but is still present in DS1. it took me several days to figure out what armour, weapon, and strategy to use for ornstien and smough before reverting to jolly cooperation. i got them by my self the second time around though lol
Demon Souls is fucking hard. But you only need to learn most of the game's mechanics once. If you play demon souls after playing all the others, of *course* its gonna be easier.
Man I just got Demon's Souls a few weeks ago and when I first fought flamelurker, it was just epic. my only weapon was the flame sword and it only dealt like 50 damage every hit. I'm was shocked and stunned when beat the boss on the first try. Definitely my favorite boss of all time.
Nowadays these bosses are a joke, but when this game first came out and I had no clue wtf I was doing it took be over an hour to just get to the phalanx. Miralda my bae for life though and omg I forgot about the damn flame lurker. So many headaches trying to kill that damn lurker.
@@Jack_Mercer Considering I got all the way up to NG+7 with almost no trouble after NG+1 and couldn't beat Maneaters the last 3 times without help, yeah Maneaters are easily the most annoying and difficult boss in the game without cheese.
Maneater is harder for dex builds since the first one tends to fuck off and wait till the second one comes. With a str build you can deal much more consistent damage in this game.
Got all the way up to NG+7 and still couldn't beat Maneaters the last 3 times without help. Flamelurker wrecked me a bunch of times on NG+1 and +2, but after that, he hasn't been too big of a deal and I beat him first try in NG.
Sadia Afrin's reply made me remember this thread, lol. Anyway, I'm playing this game on NG+ and decided to use the trick to shoot the first Maneater to death before entering the fog gate. So I had to fight only the second Maneater. But still it was NOT a very easy fight and he killed me once
Just found your channel today when searching for some Player house ods for the Mojave, You're editing skills are better then any I've personally seen, You're very relateable and entertaining, And you've built a great community. I'm going to hop on and enjoy the ride now, Keep up the amazing quality and thank you for all of your work! ^_^
Magic is massively overpowered in this game, even compared to Dark Souls. In fact, if you've played the later games, there are maybe 3 or 4 bosses in the entire game that will give you anything close to the trouble you'll remember from the other 4 titles. Almost all of them have a gimmick or are easily exploitable with a bow or magic, something that comes up much less frequently later. Demon's Souls is a great game, but it's a rough draft for everything that would come after. I'd imagine if you'd played this back in 2009 it would have been brutal. After a half a decade of 3 Dark Souls games and Bloodborne, it seems like a walk in the park.
This is probably due to the fact that in the recent souls games they give out bonfires like candy. I miss the struggle of Demon's getting from check point to check point, and having to beat a boss for each one.
get the falchion in the shrine of storms area and then dump all points into magic with some into stamina and health and you're basically god. you barely even have to upgrade the weapon.
the2thrones using the mirdan hammer is generally seen as a kinda scrubby/cheap weapon. Combined with the adjudicator shield that heals 2-8 HP/second. If you add one of the regenerators ring that’s another 4 HP/sec (basically next to the mirdan hammer). Basically you’re recovering 720 HP a minute.
What was the point is writing how many times you died? This isn't your first play through and it makes it seem as if the game is super easy. Im sure you died many many times the first time you played it. Plus in this run you are extremely overpowered compared to a normal player. Overall great video just felt that was very unnecessary and wish you had used a character that didnt kill the bosses in two hits, thats not normal
I thought that too. The damage he took on the armor spider was minor compared to what he should have taken. And the damage he was dealing to the tower knight was huge. Seems overleveld to me too. im not a very skilled Player and i like to play souls a little over Level but not that much. But ok its his view of the game his Video his ranking his opinion.
To be fair, if you've actually fought Tower Knight, he's super weak to crushing weapons like the Maces, and his head is a massive weak point. So it's not really fair to say he's over-leveled for fighting a boss in the way it's meant to be fought. I agree about the Armor Spider, but he might have had some Flame-Resistance/Magic Resistance we aren't aware of.
I have to say, these bosses are a lot harder when you aren’t over leveled. Actually the first time I beat this game I did it with a broadsword +5 (because I had no idea how the upgrade systems worked lol) and it took me ages to kill Flamelurker and Old King Allant (non blob version). The first time I beat Allant felt so damn epic and part of that was because I was barely doing any damage with my hits haha. Also I played this game when it first came out and holy shit was it hard back then, I’d never played anything like it and initially I couldn’t even beat the first level. It was so satisfying beating this game for the first time
yeah. i was roughly sl60 when i first fought allant, and my dagger was +6 lol. doing chip damage even with weapon buffs made it take forever, and maneaters also took a million years because i had to deal with 2 at once for a good while.
"If you bring Biorr to the Penetrator, he'll distract him 99% of the time". That's blasphemy, good sir! Biorr is like the Iron Tarkus of Demon's souls. He will DESTROY the Penetrator :D
Gert Meyers The Penetrator didn't even LOOK AT ME. Biorr did everything, and I was like "FIGHT WITH ME BITCHY BALLERINA" and... no, he didn't. He just ignored me for the whole fight.
Fool's Idol actually gave me trouble on NG+, so did Old Monk NPC. The fights are so different on the second go, while the stronger ones remained pretty much the same. The strategies against Lurker and Eater are so etched into my brain that they give no trouble to me regardless of gear.
"You were almost certainly slain by this guy in the tutorial, if you even made it there that is." It's literally impossible to die in the tutorial before Vanguard.
King Dolan is difficult? Try Meleeing a Flame Salamander. Also not sure if Ranking the Two Dragons is worth calling a Boss, as they are more so a Terrain Obstacle than anything else, like the Hellkite Drake in DkS1.
Khotgor Doran is difficult. He does tons of damage and has more health than almost all bosses besides penetrator, old king allant, and a few other archdemons. And it may just be me but uh... meleeing a flame salamander is SIGNIFICANTLY easier than old king doran
the thing I found funny about Demons souls is that almost every boss in the game had some easy cheese strategy that could trivialize the boss fights. Use noise cancelling and Old Hero is a joke, the fog gate trick for False King, Firestorm pillar for the maneaters, and bone cage stick pokey for Flamelurker, to name a few. It was nice in that for the harder bosses there was always a cheap little gimmick to beat it smoothly if they were just too hard for you... But I am glad that a lot of the sneaky cheese vanished for later games.
Could be the one cheat in the game where you multiply.souls. Such as the unknown heroes soul or even the bosses souls. That is a sure way to become overpowered
Wouldn't Adjudicator be easier than Phalanx? I mean, Adjudicator's attacks are so slow it literally cannot hit you unless you allow it to, while Phalanx's spearblobs can at least poke you a bit if you don't have fire.
I'd probably say Adjudicator has probably claimed more lives only due to the initial arrival into his zone where he can hit you up on the ledge and you probably have no idea what's going on.
I've been playing through it for the first time and I'm getting pretty wrecked by the Maneaters. It's reassuring to know they're considered one of the harder bosses haha
You can take the Red dragon down very fast using God's Wrath with the ring of sincere prayer. See here: ua-cam.com/video/8vHRHKX15tk/v-deo.htmlm28s For the Blue Dragon use the same strategy when he is at the bridge and when he flies at the top of the castle lower your health and use Soul Ray with the insanity catalyst, Ring of Magical Sharpness, Clever Rat's Ring and equip on your left hand the Morion Blade. The monk's head piece also boosts your magic but you can get it only by beating a human as the old monk. He should go down much faster than using arrows this way.
Still my favorite of the Soulsborne series. I can only dream that Demon's Souls one day makes its way to PS4. I would even take it as a port without any enhancements. Such a great game!
glad you decided to make this. I just beat it on my first playthrough yesterday. It's my new favorite of the 5. The old graphics of Vangaurd, the fluted armor, and Garl vinlad are just so charming. The art of the characters and bosses in the load screens.. My favorite 5 were Tower Knight,Storm King,Fool's Idol,Old Hero and False King Allant. I hust had a lot of fun Fighting them ,killed them all first try but I did just beat dark souls 3 ,2 days before hand. I loved all the bosses though. to be honest I didnt die to any of them though. the only times I died were 4-2 and 5-2 ,fuck 5-2. 4-2's constant manta attacks and the light sweepers with the spining skelees. then I put on the thief ring and it was cake. 5-2 was just the stagger when you try to roll when fighting the giant unstaggerable truck fisted assholes. they'd be easy to dodge if you could so i just kept to the ground.
I really enjoyed Demons Souls, played it loads. Tried all sorts of different builds. For me though, it had some minor annoyances which were fixed in Dark Souls. So for me Dark Souls 1 just edges ahead of Demons Souls. It's close though.
demons souls > dark souls in my opinion. the boss fights where more creative and i liked the nexus and the athmosphere. also it was something completly new in 2009
I've been meaning to comment on ur Boss BourneSouls ranked lists. You've done these really well. They are quick and straight to the point. As a game on it's own Demon Souls was at it's time unlike anything out there. It was an early PS3 release that took a lot of balls to create in the first place. For those of us that played this game without any help, tutorials, or tips of any kind - we quickly learned just how crafty From Software was to get away with seemingly impossible bosses. They did a lot with very little and did it damn well.
+V. V. Strauss (Empty Sky) I thought he would be a lot harder since I'd never fought him before this without the poison, but the range of my Miridian Hammer saved my ass!
+theDeModcracy Hmmm. Maybe it's just me. Then again, I tried to fend him off with the Dragon Bone Smasher, which pretty nicely put a lot of distance between myself and Doran. However, in his second/faster phase, he has a tendency to roll through your attacks. The worst thing, I think, is that he heals himself and has infinite moon grasses. That's really what stumped me. I never had enough time to stop him from healing, so I finally just ended up poisoning him.
Maybe the difference was the strike speed between our weapons? The Dragon Bone Smasher is amazing, but it does strike slow and takes massive stamina if I remember correctly. The Miridian Hammer hits with the speed of a dex weapon, has range, and nearly has the attack power of a strength weapon.
My hardest boss was Tower Knight early in the game, because he one-shot kills in the close range. I died so much times there :D Everything changed in the game for me when I found health/mana regen rings and started casting Warding with boss fights - killed most of the bosses without deaths easily from there.
If you are patient enough, you can actually push Doran all the way back to the stairs and push him off to his death, then quit and reload to get his armor set.
Am I the only one who died several times against Man Eaters just because of that fucking leap attack that pushed me off the bridge? Seriously, I have NEVER died due to damage against them. NEVER.
The only hard thing about Maneaters is their damn boss arena. If they gave you as much room as they give you for the Bell Gargoyles in Dark Souls, the Maneaters would probably be jokes. Like 9 out of my 10 deaths to the Maneaters were from being hit off the edge, not direct damage.
I beaten yesterday the Flamelurker on my second attempt at Level souls 22. I think all depends on the class/build that you choose. I Chose the Royal and the Magic from the distance really help the fight
You know, now that I look at Demon Souls I realized Dark Souls isn't just it's spiritual successor, it's practically a direct copy. Hell, I'm starting to think that some of the bosses in Dark Souls literally share the exact same AI as the ones in Demon Souls. Look at the evidence: Fools Idol/Pinwheel: Attack from a distance, spawn clones, have little interest in attacking you, ridiculously easy Dragon God/Bed of Chaos: Dodge attacks in a large arena, trigger two objects on either side, run to the middle and attack the creature, fight's over Iron Golem/Tower Knight: Slow-moving but hits hard and can attack from a distance, can be knocked over for massive damage. Only difference is the arena and the Tower Knight's shield. The One Reborn from Bloodborne is an even more similar Vanguard/Asylum Demon: Don't even have to explain this one Hellkite Drake/Red Dragon: Again, exactly the same Isn't that weird?
Here's how I see it: Demon's Souls + Experience = Dark Souls. Dark Souls is incredibly polished, and a big part of that was from learning from the failures of Demon's Souls. If Dark Souls had been the first Souls game, it would've been much poorer for it. And it took the experience gained from Dark Souls to create Bloodborne, a game that flat-out demands the utmost in polish. (Seriously, consider for a moment what Bloodborne would be like if it had the same kind of design flaws as Demon's Souls. It'd be a disaster.)
ManiaMac1613 Literally almost every single boss in the series is based off of a past boss. It's not uncommon. There's a game plan to making the boss fights.
Except the Vanguard will probably kill you, while the Asylum Demon is easy (let's not even mention what the introduction of Black Firebombs does to that fight).
So, basically, Demon's is the abusive grandfather, Dark Souls is the Jackass of a son. DS2 is the easy daughter the family wants nothing to do with and DS3 is like Demon's Souls' long lost brother.
ehhh... DS3 is more like the baby that learned from the older siblings mistakes, DS1 is like the unforgiving older brother, and DS2, to me anyways, is the awkward out-of-place sister that tries too hard to be cool
I mean... Every boss (correction: most bosses) in this game are so unique, versus the Dark Souls 3 bosses (I love Ds3) where it is the same pattern for the most part. Each encounter is handled differently, and I absolutely love that so much. Despite them all being cheese-able. As for Astraea, that is the few fights in the game that makes me feel like a villain. The emotion, lore and all was wonderful for that fight.
You seem like a sweet person and I wholeheartedly agree. Mostly because that's how the world of Demon's Souls is beautifully structured. Every area and boss feels unique and a part of the worlds within it.
I don't believe you that you've played all the games then. There is just no way anyone could find them harder than some of the bosses in the other games
+w00tz0r9000i Flamelurker's not too bad with melee IMO if you use a fast, upgraded, and buffed (use sticky white stuff) weapon. He telegraphs his attacks and you can quickly pick up how to roll through them. The Old Hero was way more tedious for me.
I think the order of this list is dependent upon your build. I played as a pure caster mage, and it definitely makes certain bosses easier (great examples being Tower Knight and Armored Spider, both of which can be taken down from a distance with the soul arrow spell without you getting close enough to ever be hit)
CaleoGaming With glitching duplicates .. Yeah sure easy! Btw i end demons souls about 6 to 8 times and i kill him with duplicate glitch level 220 so easy but without glitch you go to him level 55-80 , i killed him hardly with level 71 :p
I actually liked the Dragon God fight. It throws an interesting concept of stealth in a game similar to Elder Scrolls. I talk about Bed of Chaos in the Dark Souls ranking.
I really don't think Flamelurker was that difficult. Just read his attacks and dodge to the back. False King Allant and Tower Knight were the only bosses who gave me trouble...
I feel like, especially for Demon's Souls especially (as it had no marketing push for difficulty compared to DS1 and 2) ranking bosses in difficulty is a waste. The majority aren't supposed to be difficult and ranking them shows a misunderstanding of what they are. The Adjudicator is easy because the bird on his head is the real Adjudicator - the thing he rests on is just a blob. Phalanx represents an archer and relies on the army to defend him. Fool's Idol's difficulty rests upon people not knowing what to do with the healer on the floor above. As you say in the video, Old Monk was *supposed* to be a player summon. You got this when talking about the Tower Knight fight; it's about realism and player enjoyment and a lot of people love that fight, so that's cool. Same with Astrea. The only Souls game that's 'hard' is 2 and that is due to misunderstanding.
Dan Lobb it's kind of hard to find a game like this "realistic", and you can still make interesting and unique bosses and make them actually put up a bit of a fight.
You can also use the house with the storm ruler, making it a lot less perilous to fight the boss, especially since it get summoned in only after you've killed off some of it's little manta ray thing first, so you mostly just have the Storm King to deal with. Oh almost forgot, I'm sure someone prolly mentioned this, but there's a safe spot right next to the Armored Spider's leg on the left side, the only thing you have to run from is his big fire attack and just remember to block while he does his little blade swipes and body slam. Also, thanks for sharing some tips on a few of the harder bosses, I'll be trying them next!
Interesting, I think Dragon God is really easy, not only because he actually doesn't pose any real threat once you figure out his moves, but also because he's right next to the previous archstone, so retrying isn't that big of a deal. I think it's safe to say it's the only boss that's really easy to beat without taking any damage. Nevertheless, I was still really impressed with him. I love that it's not the same as all other bosses (dodge, slash, dodge, slash), but actually requires patience and observation. Nice change of pace, especially after Flamelurker (which as magic user also wasn't that hard for me, even though it was only 4th boss I encountered. Maneaters, on the other hand.....
+Darkrift White World for healing items; Black World for ores and other equipment. It is rather strange because the blacker a world becomes, the harder the enemies hit, so you should have more healing items... unless you come prepared.
This guys keeps saying easy which is really ignorant and arrogant. Yes, some of these bosses will become easy once u figure out their weakness. even then, you will still have to get used to that bosse's mechanics. When u reach that point, ofcourse it will become easier.... AFTER u have died a couple of times and endured the horrors on the way to each boss. I never watch "How To" videos, which makes it really rewarding when I by myself figure out a boss's weakness like the Adjudicator
He’s also using cheap ass stuff. Mirdan hammer is easy mode, he admits to using sticky compound long bow to cheese bosses and uses the shield that heals you over time.
The part of the game that makes it fun is the challenge, what’s the point of using all the over powered equipment and massively over leveling and making a boss difficultly ranking saying all the bosses are easy...
Wanted to share my experience on PVP Old Monk. With absolutely no idea it was even possible I got called into the fight as the Old Monk. Using a Moonlight Spear and Purple Flame Shield I fought a player using 2 swords. My god it was intense. We traded blows constantly, we threw everything we had into the fight and when one of us backed off to heal the other healed as well. I wish I knew who my adversary was because just before I got the killing blow after a good 20 min fight he DC'd. Thus saving all the items I used and not him. It's the only Soulsborne PVP fight I've ever had that felt like a fair fight and I wish he had been a honorable opponent.
Ah, yes. The Flamelurker. Hard boss. But a fair and exhilarating one. Compared to that, the Maneaters are just kind of bullshit. Hard, yes, but not entertaining to fight. At all. I just sniped them from the outside.
I had no idea what to expect going into the Flamelurker fight, and I was really surprised at how fast and aggressive the boss was. He did pummel me around, but I cant' say he was a super hard fight. Not an easy or relaxing fight by a long shot, for sure, but definitely a fun and manageable one.
Honestly, Flame Lurker wasn't THAT hard. While his AI is pretty aggressive compared to most bosses, figuring out a pattern for him is very easy. For him, I would just dodge and go in with my buffed secret dagger which is an awesome PVE weapon considering the fast strikes and if you time it just right, you can sneak in another chain before he has a chance to attack again. I thought Old King Allant was the most challenging boss in the game. I'd say Maneaters are just hard for their stupid ability to fly for long periods of time and self buff quickly.
The difficulty of DeS is trivial by today's standards but it's easy to forget how brutal this game was back in the day. There was nothing else like it back then and From really brought everything to the table despite being such a small studio.
I'm pretty sure that the difficulty of demons souls stems from the actual journey to get to the boss.
+Lord Tuskk No doubt. The bosses in the game are overall the easiest in the series (in my opinion) due to the primitive AI compared to today, but some of the levels remain the hardest in the series.
+Lord Tuskk To add to your comment. That's why I loved TKAllant. It shows how pathetic he got for giving in to it, rather than the bad ass he thought he was going to become. Weak as hell, yes but not from a story standpoint.
+Lord Tuskk
agreed. Shrine of Storms is such a fucking bitch to get through unless you run past most of the enemies or are fairly high level.
+Lord Tuskk
Agreed. Most of the bosses in the souls games weren't all that challenging, at least Demon's and DS1 for me. Going through the areas most of the time was the challenge.
I still don't think any area will ever top the assness of the Valley of Defilement. Though I will admit, the Nightmare Frontier in Bloodborne similarly tested my patience.
+Tedurbin202 I found DS1 bosses to be considerably harder than DS 2 ones. But yeah i'd definitely agree that the hardest part of Demon's was the zone rather than the bosses. But i'd also say that Demon's had the toughest zones (granted i haven't played bloodborne nor ds3). Ds2 was just disappointing in difficulty, the zones were all extremely easy, killing you maybe once or twice, and the bosses were for the most part one shottable, even if you had never even watched a video on them. DS1 was a nice level of difficulty, though i've heard bloodborne and ds3 are pretty challenging too
"King Allant is a massive letdown"
Blob Allant IS supposed to show how far he's fallen
that's the point
Exactly! It's so frustrating seeing people say he's a terrible final boss when he wasn't even meant to be a challenge whatsoever, it's meant to contrast heavily with his false or older form smh
OMG they're two reasonable people in this comment section!
it just shows how his lust for power fucked him over
+Osk Luz dont worry there are more, but dont care too much for commenting
Yeah but fun gameplay. I like Blob Allant, and I do enjoy the plot, but I would prefer if they had done something along the lines of having to kill False Allant, and then it would turn into Blob Allant as it's death animations. However it's not exactly game breaking that the final boss isn't fun to fight.
This is a problem for the souls series, the final bosses are based on giving the player lore, while sacrificing fun fights. However with Blob Allant it does make sense.
Basically, some people such as myself dislike the way final bosses are handled, but others like it.
you forgot to mention fools idol is unkillable if you don't kill a certain enemy in the level
Wait, what enemy? I don't remember killing anything particularly special in tower of latria
theres a dregling that talks to you and says he means you no harm and if you don't kill him he will resurrect the fools idol boss
The route to him was peppered with messages instructing me to kill him. I didn't think twice about it so the fight lost a lot of oomph.
Yeah, fuck that guy
my first time around i knew i couldnt trust him but still let him live because i was curious what he would do, that made the boss fight special, entertaining and enjoyable
For all those who havn't played Demon's Souls, it's not as easy as it looks here. The bosses may be not as hard as in later souls games but most of the ordinary enemies, and from that the way to even get to the bosses is very hard and at least for me it feels harder than in later soulsgames. Also you have, different to the dark souls games, no bonfires spread througout the world. You have archstones that only appear after you have beaten the boss. So unless you got some shortcuts you always have to beginn your way from the last boss
Honestly most of the levels aren't that bad
they're fun though. Just the right amount of challenge i like.
The only levels that are brutal are the shrine of storms and valley of defilement
Flamelurker run and blind hero runs are hell.
id disagree. i found demon's easy as a whole. then again, i was using soul ray, which trivializes the game
Hadn't played Demon Souls in a while but watching this made me realize that Demon Souls difficulty came almost exclusively from the levels themselves instead of the bosses. A mechanic that seems flipped in the later entries. Except for DS2 DLC because well, everything was hard
World 4 has probably the best farming spots in the game, but at the same time, that world is unforgiving if you are geared or leveled right with little to no experience. Those skeletons, especially the black and red ones will reck your face.
+splintercell320 aren't
Agreed. Looking at this from the perspective of the rest of the games in the series, the bosses aren't really all that difficult, most only take a few tries. I prefer the boss-centered design of the other games significantly more, but there's still something to be said for the level difficulty of DeS
DS3 DLCs weren't much easier imo
Yeah I looove the iron passage
flamelurker isn't that bad if you have the purple flame shield and the ring of flame resistance
EDIT: I take that back, i just ate shit in ng+
i know right? my first time playing though all of ng+ i had to power level for once
he absolutely destoryed me
He is in white tendency so these guys are really easy black the bosses and enemies become harder then the rest of the series
sticky white stuff
@@danc775 heheh
but it still has so many ways to cheese him
Sir Alonne wants to have a word with you for saying "Maiden Astrea is the only boss in the Souls series to kill herself"
DBcuber Yeah, I was just having a little fun, as I hadn't seen anyone mention Sir Alonne's seppeku of you perfect his boss fight :).
Chris McClamroch what about the legendary DRAGONRIDER
Stomedy4President2016 That guy was the last enemy I saw before deciding that enough is enough and going back to bloodborne haven't touched DS2 after that.
Stomedy4President2016 all hail the wait 7 steps then dodge to his right and giggle as the intense music immediately shuts off
CactusCubing Well she only kills herself if you kill her bodyguard.
Who’s back here cuz the new remake trailer got released
HENTAI KING first of great profile name and second go to UA-cam channel Vaatividya I’m sure you’ll find some demon souls lore on there
This guy!
HENTAI KING I’m a big fan of soulsborn
HENTAI KING the games are hard but rewarding and I can honestly say I learned a lot about perseverance from them
Not Remastered. ReMAKE. It's being made from the ground up!!
Ready to see king allant in all of his 4k ray tracing glory
The game looks beautiful. I'm very excited.
and now with the new go fuck yourself mode his grab uninstalls the game
Welp. They did him dirty. He looks weird as hell in the remake.
Finally I beat this game (the reason I bought PS3 is to play Demon's souls, yeahh!).
Well, I think the route before old hero (4-2) or 5-1/5-2 route is a loooot more frustrating rather than fighting the bosses, especially when the world is in black tendency. I spent 4-5 hours to pass that horrible skulls , the exploding white thing, flying sting ray ahh goshh.
No doubt Willy. The first time I played those three worlds were 100% the one's I struggled with the most. I'd probably throw 3-1 and 2-2 in there as well.
+theDeModcracy what's that guide you did in demon's souls ?
www.gamefaqs.com/ps3/954345-demons-souls/faqs/56739
Really helped me understand world tendency and just helped a lot overall since it was my first Souls game, but if I could do it over I'd go in blind.
Yeah I suck at the souls games but I can get pretty far
I agree, BWT is awful in this area, I think I did my best to memorize to just run by everything.
I think it is important to point out that at the time this game came out, these bosses were difficult. Remember, this is where the souls game got its' name for being difficult as hell. The fact that many people had to start with Dark Souls etc, it makes it much easier for them having experience with the game already. BUT when this first came out and nobody had any experience with this game, it was hard, very hard.
Swerveey demons souls is still the hardest game tho remember black tendency can literally make new game plus whatever of the other games a breeze
It's hard because of the levels, not the bosses. Aside from tendency shenanigans.
@@CarrotConsumer World tendency specific secret pathways dafuq was that crap ? it was already tedius enough to search around for secrets etc ...
I started the souls series like 1 week ago, and I decided to start it with demon souls, the game isn't difficult at all, is just try and fail, even with that, I fucking love the game
The first time i played this game, nothing was easy.
+Primeval Demon thank you i mean hes playing this practically after dark souls III but this was the first, nothing came before it, there was nothing like it. it was insane and just the levels alone were intimidating but the thing about demons was the journey to the bosses not the fights themselves if they redo the design they had for this, im sure it would put "veterans" in their place lol
it was made by a lowly but loving development team that did their absolute best to make their vision and they came along way since, hell half the bosses in dark souls III were something straight out of an anime you used a weapon that had quick step, if they could make a game with the same underdog mentality they had for demons it would be easily one of the greatest games ever to be made and id put my career as a gamer on it lol
+Timothy McSweeney yeah
Remember boss difficulty scales with world tendency he was in white so these bosses are completely at their easiest difficulty go to black and new game plus becomes kinda redundant
@@jdrok5026 So world tendency effects boss difficulty too in DeS? Does it make the boss hit harder and take less damage? I'm halfway through Demon's Souls right now and trying to figure out how tendency works exactly.
Also I am in heaven playing this game right now for the first time cuz i've waited so long to finally play it. I just recently repurchased a PS3 for it and it was so worth it. I've played DS1-3 and BB multiple playthroughs each so I absolutely had to finish the series where it all started. I just beat Maneater and Flamelurker so i'm very releived since Maneater gave me so much trouble. Flamelurker was a good challenge but way more manageable and fun than Maneater for me. I'm having a blast and excited to check out some boss weapons now that I have the red hot soul. I'm just a little confused about world tendency and I also cannot figure out how to get Lord Rydell out and open that 1 gate in Tower of Latria.
@@CantTreadOnMe world tendencies will change multiple things along with soul tendency. Black makes everything harder but gives better rewards in black world tendency and get hit harder in black soul tendency and white tendency makes things easier but you receive less items and receive and I think deal more damage. Black tendency and white tendency will also change areas on the map. It's kinda complicated but it's interesting. Latria based stuff I can't remember how to do haven't played in awhile.
I feel like the Penetrator was inspiration for Artorias' boss fight. The Artorias fight is just more exciting.
More like ivory king
Though Penetrator's intro is way better executed
Keep in mind this was the first game in the series.
And flamelurker whooped some major ass XD
I really like watching these videos over and over again. I find it kinda relaxing and really enjoyable. Almost as if i'm playing the game without the frustration
+ahhyeah16 I'm really glad to hear you can enjoy the games frustration-free through my videos! These games usually aren't the most relaxing, so that's a neat perspective
+theDeModcracy I actually find them really relaxing. place a summon sign down the fight bosses stress free.
This may be a bit to late, but man your right. It's nice to hear his voice and at the same time seeing him traversing through bosses with relative ease. Relaxing, like you said.
Never to late Gonçalo, glad you're enjoying the videos!
+theDeModcracy yeah, you did a great job on all of these videos, they never get old
Old King Doran's cry when he dies makes me tear up!
"Dis b0ss is rely eezy dood, died to him just once, get rekt"
Chips half of the boss' health with a single blow
Jacopo Barberis same this entire video annoyed me with him 6 shotting regular bosses and calling every boss disappointing or too easy
I thought it was so fucking stupid and obnoxious that he even bothered putting a death counter for the bosses. He as like 2-3x the health and 3-5x the damage a player should have at those bosses, like wtf. How do you not just kill everything by mashing R1 with that kind of handicap.
Committing Sudoku Either way, I remember beating Ornstein and Smough with one death my first playthrough and I wasn't overlevelled. Does that mean they are easy? No, I was lucky or I might have played it smart, thing is in the following playthroughs I've got my ass handed to me several times. The gargoyles are another example, first try first playthrough but the next time I fought them it took me so long to beat them. A boss is hard if you cannot beat him consistently, one try doesn't mean shit.
Jacopo Barberis I beat most bosses first try does that make them easy? No I used summons
So true, I mean, all the bosses are pretty easy and it's the easiest game in the series but if you use your death counter after you know the game that's not objective
God I loved False King Allant. Such a fun fight, can’t wait to go back for round two in the remake.
Me too!! Whenever i see rankings or stuff he's usually unmentioned and don't know why
"maiden astrea is the only souls boss to kill herself"
*SiR aLoNnE wAnTs To KnOw YoUr LoCaTiOn*
dont forget dragonrider
@@stonerbone yep
Sir Alonne is a special death animation and the dragon rider is an exploit of his AI. Astrea will actually full stop reduce her own health to 0 without any attacks from the player.
It is always nice to just relax and watch a DeMod ranking video.
True King Allant vs Magikarp.
Nobody wins
+Omni Codex vs Yamcha
+Charlie M Yahmcha- OH YEAH IM GONNA BEAT EM *slips and breaks his legs and dies*
Omni Codex vs Pinwheel
Vs deacons of the deep
The thing that I liked in so many of the demons souls bosses was that many of them were like little puzzles. It took time to realise what worked and it required courage to overcome the spook factor of the bosses, but once you figured it out, it felt neat to finish them off. Sadly it made some of the bosses like the dragon pretty annoying on future playthroughs. Fools Idol for example was a very memorable fight for me because I didnt realise to kill the dude on the balcony. I went there, but since he seemed harmless, I didnt kill him. I died in the fight many times and scratched my head while thinking what I was doing wrong. Then revisited that spot and figured that I should probably kill the "harmless dude". It felt great after that.
While truly a bad thing for re-playability, I feel that the newer souls games lack this sense of discovery with the bossfights. Its almost always down to tehcnique now which makes the fights somehow less memorable in my opinion. But I understand that you have to change things up in the future games or the games would be far too predictable.
well, there is a little bit of figuring out bosses,but it is never as indirect as demon souls. in demon souls the figuring out part plays a much bigger role, but is still present in DS1. it took me several days to figure out what armour, weapon, and strategy to use for ornstien and smough before reverting to jolly cooperation. i got them by my self the second time around though lol
This doesn't sound like a list made by someone who played Demon's Souls first. First time around all those bosses were difficult.
He says in the video that he started with DS2 and bloodborne.
sc2ai pretty sure the adductor and fools idol were never hard
Demon Souls is fucking hard. But you only need to learn most of the game's mechanics once. If you play demon souls after playing all the others, of *course* its gonna be easier.
I beat dark souls 3 and I'm starting demon's souls so this should be little hard
They still are some of the hardest because the tendency system
Man I just got Demon's Souls a few weeks ago and when I first fought flamelurker, it was just epic. my only weapon was the flame sword and it only dealt like 50 damage every hit. I'm was shocked and stunned when beat the boss on the first try. Definitely my favorite boss of all time.
Just realized that the shield and spear guys in the painting for DS1 took inspiration from the Phalanx in Demon Souls. First time watching, I think
Nowadays these bosses are a joke, but when this game first came out and I had no clue wtf I was doing it took be over an hour to just get to the phalanx. Miralda my bae for life though and omg I forgot about the damn flame lurker. So many headaches trying to kill that damn lurker.
+deletekeys Flamelurker and Maneaters are still pretty hard compared to a lot of the other Soulsborne bosses.
@@TheKevlar4 Maneaters difficult? Bruh
@@Jack_Mercer Considering I got all the way up to NG+7 with almost no trouble after NG+1 and couldn't beat Maneaters the last 3 times without help, yeah Maneaters are easily the most annoying and difficult boss in the game without cheese.
Maneater was the most miserable boss fight for me. I hated Flame Lurker, but I've always thought Maneater was much worse.
Maneater is harder for dex builds since the first one tends to fuck off and wait till the second one comes. With a str build you can deal much more consistent damage in this game.
I recall dying 5~6 times against Flamelurker.... and 20+ times against the Maneaters!
Got all the way up to NG+7 and still couldn't beat Maneaters the last 3 times without help. Flamelurker wrecked me a bunch of times on NG+1 and +2, but after that, he hasn't been too big of a deal and I beat him first try in NG.
@@douglasgsousa 6 attempt maneater and 7 attempt flamelurker
Sadia Afrin's reply made me remember this thread, lol. Anyway, I'm playing this game on NG+ and decided to use the trick to shoot the first Maneater to death before entering the fog gate. So I had to fight only the second Maneater. But still it was NOT a very easy fight and he killed me once
Just found your channel today when searching for some Player house ods for the Mojave, You're editing skills are better then any I've personally seen, You're very relateable and entertaining, And you've built a great community. I'm going to hop on and enjoy the ride now, Keep up the amazing quality and thank you for all of your work! ^_^
+0zDune That's incredibly nice of you to say all of that 0zDune, so let me be the first to welcome you! :)
Magic is massively overpowered in this game, even compared to Dark Souls. In fact, if you've played the later games, there are maybe 3 or 4 bosses in the entire game that will give you anything close to the trouble you'll remember from the other 4 titles. Almost all of them have a gimmick or are easily exploitable with a bow or magic, something that comes up much less frequently later. Demon's Souls is a great game, but it's a rough draft for everything that would come after. I'd imagine if you'd played this back in 2009 it would have been brutal. After a half a decade of 3 Dark Souls games and Bloodborne, it seems like a walk in the park.
The path to the bosses was harder than the actual bosses themselves, most notably 3-2, 4-1, 4-2, and all of 5 worlds.
+splintercell320 4-1 has a massive shortcut.
This is probably due to the fact that in the recent souls games they give out bonfires like candy. I miss the struggle of Demon's getting from check point to check point, and having to beat a boss for each one.
get the falchion in the shrine of storms area and then dump all points into magic with some into stamina and health and you're basically god. you barely even have to upgrade the weapon.
Dark magic.
1:43, what the fuck did you call it? aducator...............
Avocado
+DE M Abercrombie
ASS
+Educator San AndreasTM That boss kinda looks like an avocado
FUCK
"Adjucator"
"Miridian Hammer"
hahahahhaha....he really cant read
I’m sorry I read that as “cheap” and “cheap” why did you type it twice?
@@ohsweatbret ?
the2thrones using the mirdan hammer is generally seen as a kinda scrubby/cheap weapon. Combined with the adjudicator shield that heals 2-8 HP/second. If you add one of the regenerators ring that’s another 4 HP/sec (basically next to the mirdan hammer). Basically you’re recovering 720 HP a minute.
@@ohsweatbret I mean he is using advantages the game gave him its not like he cheated (but he did 720 hp per min is fucking cruel)
well the experience is definitely different back in 2009...
What was the point is writing how many times you died? This isn't your first play through and it makes it seem as if the game is super easy. Im sure you died many many times the first time you played it. Plus in this run you are extremely overpowered compared to a normal player. Overall great video just felt that was very unnecessary and wish you had used a character that didnt kill the bosses in two hits, thats not normal
I thought that too. The damage he took on the armor spider was minor compared to what he should have taken. And the damage he was dealing to the tower knight was huge. Seems overleveld to me too. im not a very skilled Player and i like to play souls a little over Level but not that much. But ok its his view of the game his Video his ranking his opinion.
He should've gone NG+3 black world tendency for size
I agree, I think it's a great video but I agree.
To be fair, if you've actually fought Tower Knight, he's super weak to crushing weapons like the Maces, and his head is a massive weak point. So it's not really fair to say he's over-leveled for fighting a boss in the way it's meant to be fought. I agree about the Armor Spider, but he might have had some Flame-Resistance/Magic Resistance we aren't aware of.
Totally agree
Oh my god, Garl is Velsdadt.
Velstadt is Garl vinland**
And vilhelm, since he's such a simp
I have to say, these bosses are a lot harder when you aren’t over leveled. Actually the first time I beat this game I did it with a broadsword +5 (because I had no idea how the upgrade systems worked lol) and it took me ages to kill Flamelurker and Old King Allant (non blob version). The first time I beat Allant felt so damn epic and part of that was because I was barely doing any damage with my hits haha. Also I played this game when it first came out and holy shit was it hard back then, I’d never played anything like it and initially I couldn’t even beat the first level. It was so satisfying beating this game for the first time
So you are saying the game is hard when you don't know how to play the game? Water is wet.
@@98Dreadboy lol
yeah. i was roughly sl60 when i first fought allant, and my dagger was +6 lol. doing chip damage even with weapon buffs made it take forever, and maneaters also took a million years because i had to deal with 2 at once for a good while.
WHO IS HERE AFTER THE REMAKE ANNOUNCEMENT?
I can't wait to see how happy he is going to be when he finds out.
MEEEEEEEEEEEEEEE
Cries in Xbox...
@@Ignatius-ok5kv maybe cries on pc
Remake
"Go forth, Garl Vinland. May you be unharmed"
Can't wait to hear that in the remake
"If you bring Biorr to the Penetrator, he'll distract him 99% of the time". That's blasphemy, good sir! Biorr is like the Iron Tarkus of Demon's souls. He will DESTROY the Penetrator :D
Gert Meyers The Penetrator didn't even LOOK AT ME. Biorr did everything, and I was like "FIGHT WITH ME BITCHY BALLERINA" and... no, he didn't. He just ignored me for the whole fight.
Fool's Idol actually gave me trouble on NG+, so did Old Monk NPC. The fights are so different on the second go, while the stronger ones remained pretty much the same. The strategies against Lurker and Eater are so etched into my brain that they give no trouble to me regardless of gear.
They goddamn did it.
*DEMON'S SOULS REMAKE BOOYS*
João Pedro except it’s ps5 exclusive so I can’t get it
Exclusive games can fuck off
DS Xero18 Thats what makes getting the console all better.
Clay Sanders I can’t though
Too expensive
@@EhmAmATANK sad
@@c1berserker744 that is an anti consumer move, not cool.
"You were almost certainly slain by this guy in the tutorial, if you even made it there that is."
It's literally impossible to die in the tutorial before Vanguard.
I almost died in there while trying to figure out my parry timing as a low hp mage and forgot to heal :)
You thought you did, but the game will not allow you to drop below 1 HP before Vanguard. Let somebody smack you all day and night, you'll be fine.
King Dolan is difficult? Try Meleeing a Flame Salamander.
Also not sure if Ranking the Two Dragons is worth calling a Boss, as they are more so a Terrain Obstacle than anything else, like the Hellkite Drake in DkS1.
Khotgor Doran is difficult. He does tons of damage and has more health than almost all bosses besides penetrator, old king allant, and a few other archdemons. And it may just be me but uh... meleeing a flame salamander is SIGNIFICANTLY easier than old king doran
I’m so excited for the remaster since I never got to play the original!
I look at your footage and it's always pure light or clear light, no wonder the game seemed easy to you!
the thing I found funny about Demons souls is that almost every boss in the game had some easy cheese strategy that could trivialize the boss fights. Use noise cancelling and Old Hero is a joke, the fog gate trick for False King, Firestorm pillar for the maneaters, and bone cage stick pokey for Flamelurker, to name a few.
It was nice in that for the harder bosses there was always a cheap little gimmick to beat it smoothly if they were just too hard for you... But I am glad that a lot of the sneaky cheese vanished for later games.
died 0 times to man eaters my fucking ass.
+Ricardo Davinci was just about to call this bs
He was overleveled. He was doing crazy amounts of damage.
Could be the one cheat in the game where you multiply.souls. Such as the unknown heroes soul or even the bosses souls. That is a sure way to become overpowered
Wouldn't Adjudicator be easier than Phalanx? I mean, Adjudicator's attacks are so slow it literally cannot hit you unless you allow it to, while Phalanx's spearblobs can at least poke you a bit if you don't have fire.
I'd probably say Adjudicator has probably claimed more lives only due to the initial arrival into his zone where he can hit you up on the ledge and you probably have no idea what's going on.
Maybe Adjudicator is easier when replaying the game, but he killed me 1 or 2 times, while I beat Phalanx on first try.
@@taragnor playing the game right now for the first time and I can confirm this, almost had the same problem with Leechmonger lol
I've been playing through it for the first time and I'm getting pretty wrecked by the Maneaters. It's reassuring to know they're considered one of the harder bosses haha
Flamelurker is actually insane. Managed to do it today massive W
I can’t wait for you to do a ranking about this game after the remastered version releases.
You can take the Red dragon down very fast using God's Wrath with the ring of sincere prayer. See here: ua-cam.com/video/8vHRHKX15tk/v-deo.htmlm28s
For the Blue Dragon use the same strategy when he is at the bridge and when he flies at the top of the castle lower your health and use Soul Ray with the insanity catalyst, Ring of Magical Sharpness, Clever Rat's Ring and equip on your left hand the Morion Blade. The monk's head piece also boosts your magic but you can get it only by beating a human as the old monk. He should go down much faster than using arrows this way.
Still my favorite of the Soulsborne series. I can only dream that Demon's Souls one day makes its way to PS4. I would even take it as a port without any enhancements. Such a great game!
I'm guessing you're really happy now
Still tho 70 bucks man
A lot of "Old Kings" in the Souls games.
I now know what to expect with the remake thanks brother
glad you decided to make this. I just beat it on my first playthrough yesterday. It's my new favorite of the 5. The old graphics of Vangaurd, the fluted armor, and Garl vinlad are just so charming. The art of the characters and bosses in the load screens.. My favorite 5 were Tower Knight,Storm King,Fool's Idol,Old Hero and False King Allant. I hust had a lot of fun Fighting them ,killed them all first try but I did just beat dark souls 3 ,2 days before hand. I loved all the bosses though. to be honest I didnt die to any of them though. the only times I died were 4-2 and 5-2 ,fuck 5-2. 4-2's constant manta attacks and the light sweepers with the spining skelees. then I put on the thief ring and it was cake. 5-2 was just the stagger when you try to roll when fighting the giant unstaggerable truck fisted assholes. they'd be easy to dodge if you could so i just kept to the ground.
Imagine how much these fights will improve once the remake is released. I’m looking forward to it.
Man Demon's Souls is a classic and is the second best in the series. Sucks that a lot of the community has never played this masterpiece.
I played it first. Dark souls 1 was boring, and too easy though
I really enjoyed Demons Souls, played it loads. Tried all sorts of different builds. For me though, it had some minor annoyances which were fixed in Dark Souls. So for me Dark Souls 1 just edges ahead of Demons Souls. It's close though.
demons souls > dark souls in my opinion. the boss fights where more creative and i liked the nexus and the athmosphere. also it was something completly new in 2009
leechmonger, dirty collosus
***** abhorrent bosses
Better bosses? OMG.... hope you're not serious.
They were more creative and varied.
Walamonga 1313 *hah, curse rotted greatwood is the worse boss of all the souls games* (true king alliant, leech monger, and dirty colossus appear) oh
I've been meaning to comment on ur Boss BourneSouls ranked lists. You've done these really well. They are quick and straight to the point. As a game on it's own Demon Souls was at it's time unlike anything out there. It was an early PS3 release that took a lot of balls to create in the first place. For those of us that played this game without any help, tutorials, or tips of any kind - we quickly learned just how crafty From Software was to get away with seemingly impossible bosses. They did a lot with very little and did it damn well.
I really love the Armor Spider fight and Maiden Astraea/Garl Vinland fight,by far my favorites.
I think that, f you don't cheese him with poison, Old King Doran is definitely the hardest.
+V. V. Strauss (Empty Sky) I thought he would be a lot harder since I'd never fought him before this without the poison, but the range of my Miridian Hammer saved my ass!
+theDeModcracy
Hmmm. Maybe it's just me. Then again, I tried to fend him off with the Dragon Bone Smasher, which pretty nicely put a lot of distance between myself and Doran. However, in his second/faster phase, he has a tendency to roll through your attacks. The worst thing, I think, is that he heals himself and has infinite moon grasses. That's really what stumped me. I never had enough time to stop him from healing, so I finally just ended up poisoning him.
Maybe the difference was the strike speed between our weapons? The Dragon Bone Smasher is amazing, but it does strike slow and takes massive stamina if I remember correctly. The Miridian Hammer hits with the speed of a dex weapon, has range, and nearly has the attack power of a strength weapon.
Just poke him with makoto over and over
I actually almost beat the tutorial vanguard but my controller died when he had only ONE health left
I only just realized that the storm ruler in dark souls three is a reference to the storm ruler in demon souls
Don't forget the Abyss Watchers, which are a reference to Artorias in DkS1 while also being quite reminiscent of Bloodborne's hunters.
👏👏👏👏👏👏👏👏
My hardest boss was Tower Knight early in the game, because he one-shot kills in the close range. I died so much times there :D Everything changed in the game for me when I found health/mana regen rings and started casting Warding with boss fights - killed most of the bosses without deaths easily from there.
If you are patient enough, you can actually push Doran all the way back to the stairs and push him off to his death, then quit and reload to get his armor set.
Is the fools idol holding bread?
+Michael Lacovara If only more bosses brought baguettes.
That's the problem with dark souls 2 bosses, they need more bread.
+Michael Lacovara Too many dudes in armor, not enough bread
IT'S TIME TO STOP note to dark souls 3 dlc, more baguettes
Michael Lacovara Sir Alonne reskin wielding a giant baguette.
Am I the only one who died several times against Man Eaters just because of that fucking leap attack that pushed me off the bridge? Seriously, I have NEVER died due to damage against them. NEVER.
The only hard thing about Maneaters is their damn boss arena. If they gave you as much room as they give you for the Bell Gargoyles in Dark Souls, the Maneaters would probably be jokes. Like 9 out of my 10 deaths to the Maneaters were from being hit off the edge, not direct damage.
You are not alone.
Its like Castlevania's 4 Final Boss
Yeah me too, I hate this kind of boss fight arena, because one mistake can lead you fall from the top.
DEMON SOULS REMAKE HYPE TRAIN
I beaten yesterday the Flamelurker on my second attempt at Level souls 22. I think all depends on the class/build that you choose. I Chose the Royal and the Magic from the distance really help the fight
I remember back in the day in 2016 when they used to call the genre "souls-borne". Crazy times.
wow, look, like, the only two bosses I can fight right now are ranked hardest. great.
Flamelurker and Maneater's both have easy ways to win with some glitches
That One Guy jokes on you, I killed them like, the same day I posted this, and I finished the game the day after
Zeronite Nice!
You know, now that I look at Demon Souls I realized Dark Souls isn't just it's spiritual successor, it's practically a direct copy. Hell, I'm starting to think that some of the bosses in Dark Souls literally share the exact same AI as the ones in Demon Souls. Look at the evidence:
Fools Idol/Pinwheel: Attack from a distance, spawn clones, have little interest in attacking you, ridiculously easy
Dragon God/Bed of Chaos: Dodge attacks in a large arena, trigger two objects on either side, run to the middle and attack the creature, fight's over
Iron Golem/Tower Knight: Slow-moving but hits hard and can attack from a distance, can be knocked over for massive damage. Only difference is the arena and the Tower Knight's shield. The One Reborn from Bloodborne is an even more similar
Vanguard/Asylum Demon: Don't even have to explain this one
Hellkite Drake/Red Dragon: Again, exactly the same
Isn't that weird?
ManiaMac1613 you know what
now i think the same way
Here's how I see it: Demon's Souls + Experience = Dark Souls.
Dark Souls is incredibly polished, and a big part of that was from learning from the failures of Demon's Souls. If Dark Souls had been the first Souls game, it would've been much poorer for it. And it took the experience gained from Dark Souls to create Bloodborne, a game that flat-out demands the utmost in polish.
(Seriously, consider for a moment what Bloodborne would be like if it had the same kind of design flaws as Demon's Souls. It'd be a disaster.)
dark souls=demon's souls with a slap of Dirt N Dark
ManiaMac1613 Literally almost every single boss in the series is based off of a past boss. It's not uncommon. There's a game plan to making the boss fights.
Except the Vanguard will probably kill you, while the Asylum Demon is easy (let's not even mention what the introduction of Black Firebombs does to that fight).
So, basically, Demon's is the abusive grandfather, Dark Souls is the Jackass of a son. DS2 is the easy daughter the family wants nothing to do with and DS3 is like Demon's Souls' long lost brother.
ehhh... DS3 is more like the baby that learned from the older siblings mistakes, DS1 is like the unforgiving older brother, and DS2, to me anyways, is the awkward out-of-place sister that tries too hard to be cool
Jon Catlin Fucking perfect analogy.
How about Bloodborn?
And Bloodborne is the distant cousin.
Who somehow manages to be better then the son or his siblings.
It’s coming back so I’m rewatching
I mean...
Every boss (correction: most bosses) in this game are so unique, versus the Dark Souls 3 bosses (I love Ds3) where it is the same pattern for the most part.
Each encounter is handled differently, and I absolutely love that so much. Despite them all being cheese-able.
As for Astraea, that is the few fights in the game that makes me feel like a villain. The emotion, lore and all was wonderful for that fight.
You seem like a sweet person and I wholeheartedly agree. Mostly because that's how the world of Demon's Souls is beautifully structured. Every area and boss feels unique and a part of the worlds within it.
Soooo.... The Penetrator is just Pursuer 1.0?
Are your parents siblings?
The maneaters were the hardest boss for me by far in all of the games combined and I've completed all the soulsbourne games.
I don't believe you that you've played all the games then. There is just no way anyone could find them harder than some of the bosses in the other games
Flamelurker was a bitch to fight, I did melee only, and I got rekt by him.
But the music theme he had was awesome.
+w00tz0r9000i OMG YES
+w00tz0r9000i Flamelurker's not too bad with melee IMO if you use a fast, upgraded, and buffed (use sticky white stuff) weapon. He telegraphs his attacks and you can quickly pick up how to roll through them.
The Old Hero was way more tedious for me.
V. V. Strauss
Yeah, now he's easy to do.
But back then, I was on my own, and had no idea what to do against him.
+w00tz0r9000i Beat him on my second go, I found him reasonably easy. I have completed Dark Souls 1 multiple times + SL1 run, so experience is key.
DuSlothster
Nice, you're either very lucky, or you're just very good, GJ. :D
Cant wait for ranking demon souls remake bosses
I think the order of this list is dependent upon your build.
I played as a pure caster mage, and it definitely makes certain bosses easier (great examples being Tower Knight and Armored Spider, both of which can be taken down from a distance with the soul arrow spell without you getting close enough to ever be hit)
I killed King Allant on my first try, I found him extremely easy O_O
Which one
Thefalse is hard the true itsreally easy
CaleoGaming
With glitching duplicates ..
Yeah sure easy!
Btw i end demons souls about 6 to 8 times and i kill him with duplicate glitch level 220 so easy
but without glitch you go to him level 55-80 , i killed him hardly with level 71 :p
SAGER25 l MOXX A
King allant: I'm the easiest boss in the series
Pinwheel: hold my beer
Who came back here after hearing about the ps5 remake to freshen up on these bosses?
I did!
when I was fighting Penetrator my Scimitar broke making it a lot harder :(
I actually liked the Dragon God fight. It throws an interesting concept of stealth in a game similar to Elder Scrolls. I talk about Bed of Chaos in the Dark Souls ranking.
Flamelurker truly was my favorite boss in Demon's Souls especially since I was doing a melee build.
I really don't think Flamelurker was that difficult. Just read his attacks and dodge to the back.
False King Allant and Tower Knight were the only bosses who gave me trouble...
false king allant is a pain in the ass but once you learned his moves he is easy
Weaboo
That's unnecssary
Platinum Rage
What is?
cannonfodder4000 you being called a weeaboo
Wait, I thought Firestorm was the only means of attack in Demon's Souls.
THERE'S F****** SWORDS!?!
I feel like, especially for Demon's Souls especially (as it had no marketing push for difficulty compared to DS1 and 2) ranking bosses in difficulty is a waste. The majority aren't supposed to be difficult and ranking them shows a misunderstanding of what they are. The Adjudicator is easy because the bird on his head is the real Adjudicator - the thing he rests on is just a blob. Phalanx represents an archer and relies on the army to defend him. Fool's Idol's difficulty rests upon people not knowing what to do with the healer on the floor above. As you say in the video, Old Monk was *supposed* to be a player summon. You got this when talking about the Tower Knight fight; it's about realism and player enjoyment and a lot of people love that fight, so that's cool. Same with Astrea. The only Souls game that's 'hard' is 2 and that is due to misunderstanding.
Dan Lobb it's kind of hard to find a game like this "realistic", and you can still make interesting and unique bosses and make them actually put up a bit of a fight.
The enemy placement in Dark Souls 2 was mainly what made that game obnoxious and frustrating. You could tell it wasn't made by the OG creator.
You can also use the house with the storm ruler, making it a lot less perilous to fight the boss, especially since it get summoned in only after you've killed off some of it's little manta ray thing first, so you mostly just have the Storm King to deal with.
Oh almost forgot, I'm sure someone prolly mentioned this, but there's a safe spot right next to the Armored Spider's leg on the left side, the only thing you have to run from is his big fire attack and just remember to block while he does his little blade swipes and body slam.
Also, thanks for sharing some tips on a few of the harder bosses, I'll be trying them next!
Interesting, I think Dragon God is really easy, not only because he actually doesn't pose any real threat once you figure out his moves, but also because he's right next to the previous archstone, so retrying isn't that big of a deal. I think it's safe to say it's the only boss that's really easy to beat without taking any damage. Nevertheless, I was still really impressed with him. I love that it's not the same as all other bosses (dodge, slash, dodge, slash), but actually requires patience and observation. Nice change of pace, especially after Flamelurker (which as magic user also wasn't that hard for me, even though it was only 4th boss I encountered. Maneaters, on the other hand.....
I played through Demon's Souls so many times that your pitiful King Allant could one shot me in the toughest armor lol
how the hell did this guy get so much grass?
probably dublicated
+Phosphoribosyl Pyrophosphate as long as you maintain white world status you get drowned in it from my experience
+willstob yup the whiter your world the more stuff enemies hand over to you for stabbing them in the chest. :P
+Darkrift White World for healing items; Black World for ores and other equipment. It is rather strange because the blacker a world becomes, the harder the enemies hit, so you should have more healing items... unless you come prepared.
Omar Rivera my joke went over ze head. T.T
This guys keeps saying easy which is really ignorant and arrogant. Yes, some of these bosses will become easy once u figure out their weakness. even then, you will still have to get used to that bosse's mechanics. When u reach that point, ofcourse it will become easier.... AFTER u have died a couple of times and endured the horrors on the way to each boss. I never watch "How To" videos, which makes it really rewarding when I by myself figure out a boss's weakness like the Adjudicator
Well I mean, just saying, the entire point of these is rating the series after knowing how to beat them.
He’s also using cheap ass stuff. Mirdan hammer is easy mode, he admits to using sticky compound long bow to cheese bosses and uses the shield that heals you over time.
A Person hes using advantages that the game gives to him. If the game gives it to you and it makes your life easier, then why not use it?
The part of the game that makes it fun is the challenge, what’s the point of using all the over powered equipment and massively over leveling and making a boss difficultly ranking saying all the bosses are easy...
Did you say Astraea was the only Souls boss to commit suicide?
Sir Alonne shakes his head.
Wanted to share my experience on PVP Old Monk.
With absolutely no idea it was even possible I got called into the fight as the Old Monk. Using a Moonlight Spear and Purple Flame Shield I fought a player using 2 swords. My god it was intense. We traded blows constantly, we threw everything we had into the fight and when one of us backed off to heal the other healed as well.
I wish I knew who my adversary was because just before I got the killing blow after a good 20 min fight he DC'd. Thus saving all the items I used and not him. It's the only Soulsborne PVP fight I've ever had that felt like a fair fight and I wish he had been a honorable opponent.
Ah, yes. The Flamelurker. Hard boss. But a fair and exhilarating one. Compared to that, the Maneaters are just kind of bullshit. Hard, yes, but not entertaining to fight. At all. I just sniped them from the outside.
I had no idea what to expect going into the Flamelurker fight, and I was really surprised at how fast and aggressive the boss was. He did pummel me around, but I cant' say he was a super hard fight. Not an easy or relaxing fight by a long shot, for sure, but definitely a fun and manageable one.
Who is here after the remake announced
It's lit 🔥🔥
Honestly, Flame Lurker wasn't THAT hard. While his AI is pretty aggressive compared to most bosses, figuring out a pattern for him is very easy. For him, I would just dodge and go in with my buffed secret dagger which is an awesome PVE weapon considering the fast strikes and if you time it just right, you can sneak in another chain before he has a chance to attack again. I thought Old King Allant was the most challenging boss in the game. I'd say Maneaters are just hard for their stupid ability to fly for long periods of time and self buff quickly.
The difficulty of DeS is trivial by today's standards but it's easy to forget how brutal this game was back in the day. There was nothing else like it back then and From really brought everything to the table despite being such a small studio.
Yay now that the game is getting remade I can now understand this list more