I've just run a simulation like this with 1 million particles and multi-instance, and it works great, so of course it's not as fast as with xparticle, and there are fewer possibilities. But for a native thing, it works well. 45 minutes to cached 240 frames. My spheres are 6-sided
I think, I tested the capabilities of real rigidbody dynamics here. this is different to particles, which only calculate collisions based on a particles radius parameter. But in such a scenario you are right, a simple particle Simulation based on particleradius, would definitely make more sense and will be faster👍
Beautiful result!
Great work brother! It's a bit disapointing to note that until now Maxon hasn't added a reliable particle system to Cinema 4D.
Thanks bro💪👍. True, it would be great to have a powerful native particles system, but until then, I will use Insydium's great tools
This was brilliant, thanks Bonfire. Auf Wiedersein
Thank you! Auf Wiedersehen
I've just run a simulation like this with 1 million particles and multi-instance, and it works great, so of course it's not as fast as with xparticle, and there are fewer possibilities. But for a native thing, it works well.
45 minutes to cached 240 frames.
My spheres are 6-sided
Nice! Yes, sure. I also think its powerful🔥
can you make the same Tutorial with new c4d particle system?
VERY COOL!
Thank you 👍
In Cinema 4d version 2024.1.0, Attractor does not have Filed. WHY??? 😥😥
SAME
Please, can you tell me how to move the Redshift node editor from the C4D Atributes in the Right bottom corner?
I think I use the old Layout and you can set this Up in the preferences for redshift, I think...
@@3DBONFIRE thanks :)
Couldn’t this render faster if you use a rs tag and use the particles there?
I think, I tested the capabilities of real rigidbody dynamics here. this is different to particles, which only calculate collisions based on a particles radius parameter.
But in such a scenario you are right, a simple particle Simulation based on particleradius, would definitely make more sense and will be faster👍
🖤
best
Great but why insydium XP clickbait
I guess I should have put the rigidbody simulation renders on the Thumbnail👍
@@3DBONFIRE it's your business man, great video tho
Thanks for this ! i subbed btw
a lot of my spheres are just going through my bowl :(
Same