What's New in Cinema 4D 2024.4 | The 4 Hour Complete Guide. All New Particle System!

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 192

  • @RocketLasso
    @RocketLasso  6 місяців тому

    30% off ULTIMATE SPLINE BUNDLE: rocketlasso.gumroad.com/l/RKTSplineBundle

    • @ЭтоДрючинский
      @ЭтоДрючинский 4 місяці тому

      25:30 sadly my ideas were never heard by them. I made an extensive UX report with many tweaks to be done to tremendously improve everyday user experience, but nothing at all was implemented or simply reviewed by them(

  • @pushcreativity
    @pushcreativity 7 місяців тому +51

    Once again, you are the first place I go when there's a C4D update, thanks for the great work yet again!

    • @RocketLasso
      @RocketLasso  7 місяців тому +10

      Hopefully the length isn't overwhelming. I debated splitting it up into parts.

    • @antronero5970
      @antronero5970 7 місяців тому +5

      No man is great stuff.. lenght is never a problem

    • @pushcreativity
      @pushcreativity 7 місяців тому +1

      @@RocketLasso At first glance, yes it was, but I went to the chapters that most interested me and I'll be back to watch the rest. 🙂

    • @dmellis
      @dmellis 7 місяців тому

      @@RocketLasso Oh, don't worry. I'll probably be on this for a couple of weeks. Between this and EJ's toon pug, I'll be pretty smart by then.

    • @gregpin1840
      @gregpin1840 7 місяців тому

      This is just great. Thank you ! 🙏 The chapters are all we need. One think I overlooked in your video that made me pull my hair, is the "order of modifiers in the object manager (order of operation) (Collider goes below the gravity ! Below ! 😜)

  • @khalilhawasli115
    @khalilhawasli115 7 місяців тому +5

    You're my go-to for C4D updates - thanks for consistently great work! Big love for Chris and his infectious enthusiasm. Awesome video

  • @yairshalit6047
    @yairshalit6047 Місяць тому

    I just wanted to tell you that I've been following your channel for a long time, and it’s truly the best place to learn from. You’re incredibly inspiring and talented, and I’m so grateful to have someone like you to learn from. I sincerely hope you never give up and continue creating tutorials like this. I don’t mind if they’re 10 hours long!

  • @NyoraiFidesTV
    @NyoraiFidesTV 7 місяців тому +7

    Epic tutorial Chris!!!! The community thanks you to the deepest of our hearts!!

  • @upowlnight
    @upowlnight 2 місяці тому

    This is such a useful video for anyone to watch just to watch. So many cool ideas spawning just from having a better understanding of all the available tools instead of just the most commonly used ones. Thanks for sharing, you guys are awesome!

  • @JanneWolterbeek
    @JanneWolterbeek 7 місяців тому +4

    Has anyone ever mentioned (probably yes! 😂) that mr. RocketLasso not only brings us top notch information, but does so with an amazing voice, I’d say it’d be great for radio, such a good voice. ❤🎉😅

  • @ColinJarrett
    @ColinJarrett 7 місяців тому +33

    No one has been down for C4D longer than Chris. Been watching you for at least 10 years

    • @BoitumeloJerryLegegeru
      @BoitumeloJerryLegegeru 7 місяців тому +2

      True

    • @dmellis
      @dmellis 7 місяців тому

      I've been watching since whenever he started at GSG which is probably about 15 years ago.

    • @OllyV
      @OllyV 7 місяців тому +1

      @@dmellis I've been watching him since he was born, at the hospital

    • @howecreative
      @howecreative 6 місяців тому +1

      I watched him in the womb before he was born and even then he was really good with the mograph cloner tbf.

    • @brendanthompson2082
      @brendanthompson2082 6 місяців тому +1

      @@OllyV I watch him while he sleeps.

  • @asimalsmani3853
    @asimalsmani3853 3 місяці тому

    You make such a complex tutorial to achieve a normal result, while the GSG guys create simple and straightforward tutorials to achieve stunning effects. I highly recommend both of you reuniting, just like the good old days, for the benefit of the C4D community. Thank you both for your efforts in supporting us

  • @danielschmid8530
    @danielschmid8530 7 місяців тому +1

    4 hours. FOUR! That's amazing! There must've been a lot of prep work for this, and you haven't even touched Redshift!
    C4D is getting more and more fun. There are amazing results to achieve with just a couple settings and objects, the depths are just endless.
    And Chris is one of if not the best source to find out about so many techniques. I love your livestreams, especially when you made that Firewatch-like forest scene with simple trees and a tower and all that, it's so inspiring and so informative.
    Thank you so much Chris! And thanks to RocketLasso for your hard work and your incredible contribution to this shimmering community!

  • @rasmusbell6920
    @rasmusbell6920 3 місяці тому

    Thanks for this dry and effective guide through all the essential basics. Amazingly presented, structured and i love your attention to detail. Big up. Learning from you since years! Thx for that!

  • @lebadger
    @lebadger 7 місяців тому +1

    So much love for Chris and his enthusiasm...it's infectious 🙏

  • @niklovessyou_ru
    @niklovessyou_ru 6 місяців тому +1

    I watched this video all 4 hours straight through and it took me about 3 days to grasp :D
    Thank you I've not seen other videos whuch would describe new update in such details as you did. Really painstacking work has involved

  • @jcspotlight_design
    @jcspotlight_design 6 місяців тому

    Chris.. I hope you're aware of how much you are helping people bring food to their families by sharing your amazing mind and talent with the community. Thank you.🥰

  • @Oddernod
    @Oddernod 7 місяців тому +13

    That procedural tentacle?!? 🤯

  • @MiseriTrack1
    @MiseriTrack1 7 місяців тому +4

    Yeah buddy! Can't wait to dive into this video. Thank you as always for putting this together.

  • @EpicJCreations
    @EpicJCreations 7 місяців тому +2

    Dang! Amazing job Chris! 4 hours long and this video was never boring! Super exciting to see so many new features being added to C4D! I was stuck smileing with joy through out many parts of this video! Great job!

    • @RocketLasso
      @RocketLasso  7 місяців тому +3

      Thanks so much for the kind works Epic!

  • @adil-fe6hj
    @adil-fe6hj 7 місяців тому +1

    Beautiful! Thank you Chris

  • @arenasvfx
    @arenasvfx 7 місяців тому +4

    I will be watching this in parts lol, but I will watch all of it.
    Thanks Chris!

  • @moshvisuals
    @moshvisuals 7 місяців тому +11

    Great Video! :) R.I.P X-PARTICLES!! this update is amazing, I've been waiting for this for so long.

    • @3rdDim3nsn3D
      @3rdDim3nsn3D 7 місяців тому +5

      Hell yeah! Insydium will now loose a sh!? Load of their customers! Finally😅 no more forcing to pay for stuff you dont need (Fuse)

    • @adamtorocsik
      @adamtorocsik 7 місяців тому +3

      nah. This is some basic stuff compared to what X-Particles capable of at full potential :(
      This is a good direction for Maxon, but the Insydium team is still years ahead..

    • @Frez121212
      @Frez121212 7 місяців тому +5

      I really like the insydium folk, I can tell they are such nice people. I wish they invested more in their UX and UI... After 4 years and several attempts I can still barely tap into its potential.. and this particle system looks so much more intuitive. I hope the Maxon folk give them an offer to acquire them or something to combine their talents.. I don't want to see them go down as a company because of this.. But then again they may have foreseen this as they started to diversify from x-particles.

    • @mrwitte
      @mrwitte 7 місяців тому +1

      I'm like $800 (or maybe half that because Black Friday, can't remember) into those guys from having needed X-Particles on a project a few years ago, and I've never been able to get a coherent answer out of them as to whether it's even possible to pay them to use their product again. I swear they sound like, if I wanted to start using XP again, I'd have to pay for all the time I haven't been using it like it's back-rent or something; as if, because I've paid them once before, it would cost me hundreds more to get back into it than it would for someone just opening an account today. I'm sure this couldn't actually be the case since that'd be patently out-to-lunch: it has to be a literal inability to communicate coherently. Made more sense for me to just give up working with particles for the most part until Maxon updated their native system.

    • @nextdimensionmedia3196
      @nextdimensionmedia3196 7 місяців тому +1

      @@adamtorocsik Totally agree. I was just saying this to someone yesterday... if you do a ton of particle work you're probably sticking with X-P, but this is really good for folks like me who probably get less than a handful of projects involving particles a year. Far easier, faster, more intuitive and fun than building TP Xpresso rigs.

  • @lowmoon9025
    @lowmoon9025 7 місяців тому +1

    Loved your enthusiasm and fascination with the particle system - made me want to dive in. Great overview, thanks.

  • @DanHildebrand91
    @DanHildebrand91 7 місяців тому +3

    I am literally in the middle of a job where I need vines and was struggling for a solution. Perfect timing on the Ivy Generator. Thank you!

    • @Shafy7
      @Shafy7 7 місяців тому

      IIn my Ivy Generator, the node is blank. any idea why? \

  • @sublatio
    @sublatio 7 місяців тому +2

    holy moooly, a very exciting update by the look of it! Can't wait to learn more!

  • @KonstantinTambiev
    @KonstantinTambiev 7 місяців тому +4

    20:00 so long awaited!!!

  • @FernandoQuevedo
    @FernandoQuevedo 3 місяці тому

    You, sir, are THE MAN!

  • @avesendvrs
    @avesendvrs 7 місяців тому +2

    YES YES YES 🤩
    Thanks Chris, You're the best!!!

  • @FreakTeno
    @FreakTeno 7 місяців тому +2

    as always amazing tutorial Chris, thank you so much!

  • @ThomvanVliet
    @ThomvanVliet 7 місяців тому +2

    "Grab your coffee and let's get going" is such a nice morning vibe to have watching these videos

    • @jorddewilde
      @jorddewilde 7 місяців тому

      Haha dit is de eerste comment die ik tegenkom. Lekker bezig Thom! Hoe ver ben jij al? Ik zit op 3h:45m 🤣 zo nice dit

    • @ThomvanVliet
      @ThomvanVliet 7 місяців тому +1

      @@jorddewilde hahahaha jaaa al afgekeken gek! suuuupernice update dit

    • @peped6607
      @peped6607 3 місяці тому +1

      it takes me 2 months to watch one

  • @GeoPicAT
    @GeoPicAT 7 місяців тому +2

    THX Chris, absolutley well done. Long but every second worth it - BIG like! Greetings from Austria

  • @futureframe1985
    @futureframe1985 7 місяців тому +3

    FInally That particle system wow , i was waiting since i use thinking particles system in 3ds max

  • @desertlion7013
    @desertlion7013 7 місяців тому +2

    Amazing Chris! We need realtime render engine in C4D

  • @gillesdillenseger6472
    @gillesdillenseger6472 7 місяців тому +1

    I Always love your anthusiasm Chris !

  • @steveb6538
    @steveb6538 7 місяців тому +2

    Awesome as usual Chris, you are my go to for this always!

  • @IgorNovaProton
    @IgorNovaProton 6 місяців тому +1

    Love the new particles engine! Respect to Maxon guys!

  • @MBPaperPlanes
    @MBPaperPlanes 7 місяців тому +1

    You rock, Chris! So many possibilities!

  • @jordanwright5795
    @jordanwright5795 7 місяців тому +1

    Excellent breakdown of the new particles system. I would love to see a similar conditions system implemented into C4Ds pyro solver. For instance having heat or density only emitted while something is in motion. Would go a long way to adding some dynamic realism to destruction simulations. As long as I'm dreaming some simple secondary fracturing on impact would be nice to have as part of the fracturing system. I'm a couple of years deep into learning Houdini but these type of new innovations keeping me using C4D on projects that I need to quickly get out the door.

  • @DreamerSour
    @DreamerSour 7 місяців тому +1

    Got it! I watch this video from start to the end! But after 3 attempt))

  • @saikaLdim
    @saikaLdim 7 місяців тому +4

    Missed you bigtime Jedi!

  • @DeanRipper
    @DeanRipper 7 місяців тому +4

    Property transfer is amazing!!

    • @mpbMKE
      @mpbMKE 7 місяців тому

      I've already got a bunch of problematic models I want to test this on. 😅

  • @abuaysam6459
    @abuaysam6459 5 місяців тому

    Amazing ! Thanks a lot Chris

  • @vincentschwenk
    @vincentschwenk 7 місяців тому +2

    Super nice video Chris!

  • @3D-Jay
    @3D-Jay 7 місяців тому +1

    A HUGE thank you to you!

  • @ricknweg
    @ricknweg 6 місяців тому +1

    As always, awesome teaching!

  • @GuilhermePulice
    @GuilhermePulice 7 місяців тому +3

    nice, it took 20 years to get there, cool and a lot of control, tho i think the project can get a bit messy... nice demo tho

  • @chrissoba5104
    @chrissoba5104 7 місяців тому +1

    Thank Team Maxon for this Features

  • @MrBrainsquash
    @MrBrainsquash 7 місяців тому +1

    Shoutouts to your excellent work!

  • @regilh
    @regilh 7 місяців тому +1

    Thanks a lot - this was super usefull and entertaining.

  • @Perry-wy2fc
    @Perry-wy2fc 6 місяців тому +1

    Amazing ! Thanks a lot Chris, you're a genius hehe !

  • @yuri.kabantsev
    @yuri.kabantsev 7 місяців тому +1

    outstanding video! sooo cool, clear and useful!

  • @Sma-v4y
    @Sma-v4y 7 місяців тому +2

    1:24:12 - I had so many issues with Xparticles without this Continous...

  • @MilanSch
    @MilanSch 6 місяців тому +1

    Good job. You are the best

  • @carlasoriani924
    @carlasoriani924 7 місяців тому +1

    Always Amazinhg! Thanks Chris!

  • @urbanguard
    @urbanguard 7 місяців тому +1

    4+ hours of content about a version of C4D I do not own? Yes please!

  • @QWERTYqwerty-zo1iu
    @QWERTYqwerty-zo1iu 7 місяців тому +2

    Goodbye x-particles I wish you the best!

    • @afterthesmoke
      @afterthesmoke 7 місяців тому +1

      I wish. but this has been so much slower than x-particles

  • @cemgulpunk
    @cemgulpunk 7 місяців тому

    3:59:44 a clue about the fluid solver that's coming. Yay.

  • @shawnastrom
    @shawnastrom 7 місяців тому +3

    YES! Amazing video Chris! (As usual) haha

  • @uguryazar
    @uguryazar 7 місяців тому +1

    This is great! Thank you!

  • @SpaceChimes
    @SpaceChimes 7 місяців тому +1

    ok now I get why insydium was recently selling perpetual licenses at 50% off

  • @kuunami
    @kuunami 7 місяців тому +1

    It's surprising that Maxon didn't create a particle layout option like the one you created.

  • @sylxeria
    @sylxeria 6 місяців тому

    Was pretty excited thrilled even for the Ivy Generator but then it said Maxon One only 😭
    Love the updated particle system though!

  • @jakejakejakejakejakejake
    @jakejakejakejakejakejake 7 місяців тому +1

    LOVE YOUR WORK, BROTHER!!! 💖💖💖💖💖💖💖💖

  • @jochen3068
    @jochen3068 7 місяців тому +1

    Thank you very much.

  • @helalsstudio1843
    @helalsstudio1843 7 місяців тому +1

    Excellent videos, thank you.

  • @DomBurgess
    @DomBurgess 6 місяців тому

    Wow...hell of a video! I'm having an issue though with dynamic particles. When I render, I'm getting loads of random black frames. An ideas? I'm also finding that nothing renders unless I cache the sim.

  • @Cookofmotion
    @Cookofmotion 7 місяців тому +2

    Amazing tut!!! It is possible animate the leaves of the IVY?

    • @RocketLasso
      @RocketLasso  7 місяців тому +3

      Sure! I haven't specially tried to, but if you put each leaf in a null you could keyframe the leaf. Or you could gently keyframe some of the direction parameters for the leaves.

  • @asmrdrift
    @asmrdrift 7 місяців тому +1

    Amazing tutorial! One thing I've noticed is the intersections happening when I use a cloner to attach objects to the emitter particles. For example, when creating spheres rolling down an incline the objects bunch together and intersect. Adding a rigid body to the cloner objects doesn't help either and conflicts with the emitter for some reason. Do you know why this is?

    • @stemfourvisual
      @stemfourvisual 7 місяців тому

      Perhaps its the radius of your particles?

  • @fgarciaish
    @fgarciaish 7 місяців тому +1

    that transfer property feature!

  • @jamalqutub_instrument
    @jamalqutub_instrument 7 місяців тому +1

    Look at that! You animated a Rocket on a Lasso. Great overview so far. Only 30 mins in.

  • @3rdDim3nsn3D
    @3rdDim3nsn3D 7 місяців тому +2

    Fantastic update! I am sooo excited for this! One question chris - is the particle system running on the CPU or the GPU and if its on the CPU is it Multithreaded?
    Thx for the super video man!!

    • @RocketLasso
      @RocketLasso  7 місяців тому +2

      Both! But my old graphics cards aren't compatible, so I'm stuck using the CPU. The GPU is waaay faster.

    • @3rdDim3nsn3D
      @3rdDim3nsn3D 7 місяців тому

      @@RocketLasso hell yeah! Thanks buddy🙏

  • @SwitchMediaTube
    @SwitchMediaTube 7 місяців тому +1

    Absolutely love this whole video, was even able to make my wife watch it with me 😂
    Super curious on what your new PC build would be, send the specs!

  • @nathanarnold5861
    @nathanarnold5861 5 місяців тому

    Thanks!

  • @mpbMKE
    @mpbMKE 7 місяців тому +1

    I wouldn't even know what's in these updates if it wasn't for you and EJ, lol.

    • @mpbMKE
      @mpbMKE 7 місяців тому +1

      26:11 You could have called this capsule "Mondrian." 😅

  • @Metaxlab
    @Metaxlab 7 місяців тому

    Amazing video. IDK why 02:47:00 I am not getting 2D surface after using flock

  • @morganagorlois154
    @morganagorlois154 7 місяців тому +2

    amazing!

  • @dmellis
    @dmellis 7 місяців тому

    GSG HDRI images can be dragged straight into the viewport to create a linked dome light, like the ones in the Asset Browser.

    • @RocketLasso
      @RocketLasso  7 місяців тому

      Neat! I must just look for any .hdr

  • @motiondesign_animation
    @motiondesign_animation Місяць тому

    Hi! Cool video, thanks! And how to make the reproduced particles smoothly increase in size and appear from 0 to a given value?

  • @SagunManandhar
    @SagunManandhar 6 місяців тому

    Thank you so much for the introduction. BTW, how do i restrict turbulence in only x and z only ? The particles will still be in 3d though. but Y will not be effected by turbulence.

  • @thilakeshpradeesh
    @thilakeshpradeesh 7 місяців тому

    Awesome tutorial like always 😊 👍🏻
    Try proxy editing in premiere pro , convert the videos to low resolution like 1080p or lower in mov then edit the footage. when you're done editing relink with 4k footage while rendering, this the method movie editors do for editing with high resolution footage

    • @RocketLasso
      @RocketLasso  7 місяців тому +1

      I started that process, but I had 5.5 hours of footage, and the proxy was taking 3x the length of the video to process. Didn't have enough time to finish the edit if I did! Thx tho.

  • @BoghmaCommunity
    @BoghmaCommunity 7 місяців тому +2

    Great video!

  • @vladan.Poison
    @vladan.Poison 7 місяців тому +1

    Math modifier is my 2nd best friend !!! and of course.. no more XP

  • @bharat5194
    @bharat5194 7 місяців тому +5

    Is it game over for X-particles?

  • @TheSchpuntov
    @TheSchpuntov 2 місяці тому

    I didn't quite understand how to make the particles interact with each other and not penetrate themselves, I tried to pour a mountain of sand, but nothing happened

  • @jasonfch
    @jasonfch 7 місяців тому

    Why does it seem like this update slowdown the viewport performance compare to previous version? Like 10-25 fps while working large scene file with over 500million onscreen mesh

  • @thelightsarebroken
    @thelightsarebroken 7 місяців тому +1

    property transfer is huge

  • @neoqueto
    @neoqueto 7 місяців тому

    I wonder if the scene nodes workspace is also an efficient way to set up unified particles. If not then they kinda dropped the ball

  • @captainkimme1336
    @captainkimme1336 7 місяців тому

    Such an awesome introduction. Somehow 4 hours is not too long at all. Thanks!
    I struggle to understand the Turn modifier. How did you get the particles to turn exactly 45° in the example at 2:41:45?

    • @RocketLasso
      @RocketLasso  7 місяців тому

      Make sure you combine them with Look Modifier

  • @muser7935
    @muser7935 4 місяці тому

    I can not thank you enough

  • @samvac
    @samvac 7 місяців тому +1

    Amazing ❤

  • @joestevens3071
    @joestevens3071 7 місяців тому

    this is awesome. I am having a hard time adding rigid body to particles (spline emmiter) RS. I am throwing it on everything a nothing seems to keep spheres from overlapping. Thx in case you answer.

  • @CharlesPrithviRaj
    @CharlesPrithviRaj 7 місяців тому +2

    I missed your videos

  • @CinemaNinja
    @CinemaNinja 6 місяців тому

    Thanks you for your videos! Wha your computer can’t edit 4k? That is crazy talk. Even if it can’t proxy ?

  • @KamilSezai
    @KamilSezai 7 місяців тому +1

    how to make colorized trails by particle colors? x particles trail object does it. sad to see c4ds particles come without trail object but uses old one. next update should offer something like x particles trail generator.

    • @RocketLasso
      @RocketLasso  7 місяців тому +1

      I'd love to see that too!

  • @simonhartvigdaugaard238
    @simonhartvigdaugaard238 7 місяців тому +1

    Load of good stuff!
    I did update my redshift and c4d, but I do not see the "particles" tab when I apply the redshift tag. Feels bad! I hope it's a bug or something..

    • @sc2InSane
      @sc2InSane 7 місяців тому +2

      This could be an issue with the old redshift version still present in the the plugin folder? Best to make a clean install to see if that fixes it.

    • @RocketLasso
      @RocketLasso  7 місяців тому

      Did you drop it on the Particle Group? Not the Emitter?

  • @vfx_jon
    @vfx_jon 7 місяців тому +1

    watched all 4hrs. Was better than the Snyder cut

  • @AviYanK_770
    @AviYanK_770 7 місяців тому +1

    Good review, thanks!
    What's your computer specs BTW? :)

    • @RocketLasso
      @RocketLasso  7 місяців тому +1

      Currently Intel Core i9 processor, two GTX 1080 Ti graphics cards, and 64 gigs of RAM. Looking to upgrade!

  • @mizoik9893
    @mizoik9893 7 місяців тому +2

    YAAAAAAAAAAAAAAAAAAAAAAAAAAAASS

  • @laoyinglaoyingkk
    @laoyinglaoyingkk 7 місяців тому +2

    c4d+houdini=yyds!!!

  • @MeshMash
    @MeshMash 7 місяців тому

    Thanks for posting such a comprehensive guide to new features.
    I've had a quick play but, call me stupid, I can't see an obvious way to do Particle-to-Particle collisions. Is this missing in the first release?

    • @RocketLasso
      @RocketLasso  7 місяців тому +1

      No actual collision per se, but "Flock" effectively does this. You can see it here 3:58:59

  • @SF27200
    @SF27200 7 місяців тому +1

    Is it feasible to render the particles using the Standard render engine instead of RedShift? (Only the particles, no geometry.)

    • @Havealot
      @Havealot 7 місяців тому

      You can render with standard and physical but only with geometry. I don't see that as a problem though. The cloner gives you access to the most important particle data (color, radius, velocity...) and in Multi Instance mode it is also very fast. Just use sphere and you get a similar result to rendering dots. Depending on what you are after you might also get away with tracing the particles and rendering them with hair.

  • @SagunManandhar
    @SagunManandhar 6 місяців тому

    Also how to use predator to find target one on one ?