Wow! This is so amazing, very helpful and useful indeed. Thanks! By the way do you have spring rigging tutorial with hooks on both ends? Thinking how to do it really makes my head ache. Thanks.
Thank you so much for this, you just saved me from wasting a ton of time on this! Is there anyway to stop the initial gravity fall when the cables settle? I am trying to use this for an animation and it would be alot easier if I didnt have to worry about that initially. I also am watching this animation run and the hair periodically twitches and starts bouncing again on its own, almost like a ghost is flicking it to make it move again. Is there any way to stop this from happening?
Cool tutorial. It has gotten myself about 90 percent of the way there on a simulation I am try to do. It is more or less the same concept, but instead off a standard wire I am trying to use something similar to a coiled wall phone wire. I am running into problems trying to get the coiled part of the wire to follow the curve using the hair system technique. Really unsure since there is nothing in the realm of "skinning the wire to the curve. Any thoughts.
You're a life saver, I've been going crazy trying to make noodles look realistic on a bowl and this just saved my life!
This is really cool.
Wow! This is so amazing, very helpful and useful indeed. Thanks! By the way do you have spring rigging tutorial with hooks on both ends? Thinking how to do it really makes my head ache. Thanks.
Well we did not have one, but since you asked here is one just for you ua-cam.com/video/IYS2GS3YyAg/v-deo.html
Thank you so much for this, you just saved me from wasting a ton of time on this! Is there anyway to stop the initial gravity fall when the cables settle? I am trying to use this for an animation and it would be alot easier if I didnt have to worry about that initially. I also am watching this animation run and the hair periodically twitches and starts bouncing again on its own, almost like a ghost is flicking it to make it move again. Is there any way to stop this from happening?
Did you tried to check the nucleus attributes and dropping the gravity to 0? it should work fine for what you need
Great! Thank you.
Cool tutorial. It has gotten myself about 90 percent of the way there on a simulation I am try to do. It is more or less the same concept, but instead off a standard wire I am trying to use something similar to a coiled wall phone wire. I am running into problems trying to get the coiled part of the wire to follow the curve using the hair system technique. Really unsure since there is nothing in the realm of "skinning the wire to the curve. Any thoughts.
very helpful,