This is one of many possible methods for rigging a wire/tube/chain/rope/etc. between 2 independent objects. In this case, I'm just using an IK handle and some parenting.
Hello, thanks for the video. What type of solver is your ikhandle set on for that use ? Any particular modification in its default settings ? Thank you
Default settings are fine for this - and most things, really. The RP (rotate plane) solver is what you typically want to use; the other SC (single chain) solver is only used in specific circumstances.
Great tutorial, but I have an issue. When I rotate the character by either the main control or the waist, the hose stays pointing in the same\origin direction- It doesn't rotate with the rig. I'm an animator, not a rigger, but I know enough to usually get me through what I'm working on.
hi! this video helped a lot! but i have one question, im doing a robot dog set up and there are wires connecting in between two joints of his leg. So i made the joints for the wire and set the ik and it all works great, but once i bind the wire and the joints together, the wire will fly off when i move the leg of the dog. Do you know why? (the dog's leg is also ik)
Thanks Ross Ross the Rocking Regan Boss Sauce!
Hello, thanks for the video. What type of solver is your ikhandle set on for that use ? Any particular modification in its default settings ? Thank you
Default settings are fine for this - and most things, really. The RP (rotate plane) solver is what you typically want to use; the other SC (single chain) solver is only used in specific circumstances.
@@RossReaganAnim thank you. I'm asking because in class we used the sc solver a few times and I thought maybe it was common
Great tutorial, but I have an issue. When I rotate the character by either the main control or the waist, the hose stays pointing in the same\origin direction- It doesn't rotate with the rig. I'm an animator, not a rigger, but I know enough to usually get me through what I'm working on.
hi! this video helped a lot! but i have one question, im doing a robot dog set up and there are wires connecting in between two joints of his leg. So i made the joints for the wire and set the ik and it all works great, but once i bind the wire and the joints together, the wire will fly off when i move the leg of the dog. Do you know why? (the dog's leg is also ik)
it's just because Yt recommendation and I also use Maya
Im having multiple vertex for ik spline how toh resolve it to two