Quick Blender Fillet and Bevel Tip

Поділитися
Вставка
  • Опубліковано 5 жов 2024
  • An Industrial Design trick to create more beautiful fillet and bevels between surfaces.

КОМЕНТАРІ • 15

  • @notlootbox9942
    @notlootbox9942 4 роки тому +6

    I'm currently modelling a coffee bean roasting machine and I juuuuuust used the bevel profile adjustment to sort out the shading issue along all the 'weld' points of the rotating arm.
    Cheers.

  • @masterxeon1001
    @masterxeon1001 4 роки тому +4

    nice

  • @s1gns0fl1fe
    @s1gns0fl1fe 4 роки тому +1

    Can you go over how you create the fillet between the two objects? Separate video maybe? Thanks Chipp!

    • @ChippWalters
      @ChippWalters  4 роки тому +2

      You can Boolean add a cylinder to a cube and apply it, then select the intersecting loop and set the edge weight to 1.0, then add a weighted bevel modifier and it will only bevel the weighted edges.

  • @AB3D-tutorials
    @AB3D-tutorials 4 роки тому

    Cool! Nice tip.

  • @PlayersInventory
    @PlayersInventory Місяць тому

    Is Blender able to fillet edges like Rhino? I have been trying without success

    • @ChippWalters
      @ChippWalters  Місяць тому

      No, blender is a surface modeler and rhino is a solids modeler. They use different 3D kernels or engines.
      That said, blender does have very powerful fillet and chamferring features, but they are not as powerful as a solids modeler like rhino, plasticity, MOI 3D, fusion 360, on shape and others

  • @zamuradzabudtehqiqhomecent5515
    @zamuradzabudtehqiqhomecent5515 4 роки тому

    Hi Chipp Walters, I will be grateful if you recommend what is the best specifications for PC that supports Blender's new versions. Thanks

    • @ChippWalters
      @ChippWalters  4 роки тому

      I'm not the best at recommending this sort of thing, but I would say minimum i5 or better, 16 GB of RAM, and a Nvidia 960 or better card.

  • @callofzon6544
    @callofzon6544 4 роки тому

    Hey does the definitely Eevee Materials system work with blender 2.9 or just 2.8?

  • @HandyAndyG
    @HandyAndyG 4 роки тому

    well, it's kind of obvious that the normals at the intersection between the section of the curve and the plane are not perfectly aligned, and causes the problems. You can view the normals by turning on viewing in the viewport. ua-cam.com/video/eSiqYvDHppM/v-deo.html

  • @CR-qc9sl
    @CR-qc9sl 4 роки тому

    A designer doesn't use bevel. He model a fillet manually.