Unreal Engine | Choppable Trees Setup Tutorial (UE5)

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  • Опубліковано 4 лип 2024
  • Here is the project setup tutorial for the Choppable Trees asset from the Unreal Engine Marketplace. It's a procedural tree slicing project that overcomes the multiplayer replication obstacle that procedural meshes have.
    Get it here: www.unrealengine.com/marketpl...

КОМЕНТАРІ • 6

  • @bossmunc23
    @bossmunc23 28 днів тому +1

    Is there a function to place the axe away when finished using?
    Would be great to pick up the cut lumber and place into wood bin/ storage
    Maybe visualize wood collection in inventory system would be dope?
    Can you assist with adding to my current 3p?

    • @everflamestudio
      @everflamestudio  26 днів тому +1

      Hey I've added most of your requests to an update list after we integrated choppable trees into your project over discord. Good stuff.

    • @bossmunc23
      @bossmunc23 26 днів тому

      @@everflamestudio Awesome Man! Where can i check out the update?

    • @everflamestudio
      @everflamestudio  25 днів тому +1

      @@bossmunc23 It's not out yet but I'll let you know. Already got most of it done just have a visual inventory to set up then fix a bug where the tree falls through the ground if you try to chop it before the timer is finished lol.
      Since you already bought it the update will happen in the Unreal Launcher and I think you'll have to re-add it. I'll make a video on the setup for existing projects based on what we went through.

    • @SURVIVEZDAYZSERVER
      @SURVIVEZDAYZSERVER 25 днів тому

      Hell yeah definitely looking forward to it​@everflamestudio

    • @everflamestudio
      @everflamestudio  22 дні тому

      @@bossmunc23 I made a project integration tutorial here:ua-cam.com/video/vgIKTzeCYPc/v-deo.html
      and the asset is here: www.unrealengine.com/marketplace/en-US/product/choppable-trees
      Since you already have it, you should be able to update it in the Epic Games Launcher... you may have to delete the old stuff I'm not sure how that works tbh. Either way that project integration video should have all the directions we went over and in a much shorter amount of time.
      Thanks