Using AI to make trees for Unreal Engine

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  • Опубліковано 26 сер 2024
  • Using generative AI like Midjourney to create trees or other foilage for Unreal Engine 🌲
    Before you roast me in the commets 😅:
    1. I know, that the material setup can be improved by generating a normal map and using subsurface scattering. If you have the time and patience to explain it in the comments or a link to a tutorial, feel free to share it :)
    2. Please don't tell me the title is clickbait because I didn't create a real 3D model of the trees. Using billboards as trees is a very old but still very common way to populate large scale environments 😃
    What are your thoughts on this? Do you use AI in your creative process? And if so, how do you feel about it? 🤨

КОМЕНТАРІ • 42

  • @EthanFilms
    @EthanFilms 10 місяців тому +28

    Instead of setting spec to 0, you can go to the material attributes and check "fully rough" which I believe is solely meant to bypass spec rendering to save performance ☝🤓

  • @carlmarcs3647
    @carlmarcs3647 7 місяців тому +6

    Instead I used blender’s sapling generator and worked on like 50 trees in a day. Now I have a library of cool looking trees

  • @BrownHuman
    @BrownHuman 10 місяців тому +5

    Using Midjounery for these is perfect. Not only you have enough details for such scenarios which are unique and specific but also can have many variation while not having to pay for premium photos just so it ends up somewhere in the BG. Does feel a little non ethical but its about time we utilized these AI tools in favor of us. Great video as always Nico!!

    • @sergeykoshelev4566
      @sergeykoshelev4566 10 місяців тому +1

      It's cool and scary same time. When 3D generation on the fly will become a thing I'll go look some over occupation, I guess.

    • @BrownHuman
      @BrownHuman 10 місяців тому

      @@sergeykoshelev4566 Yep im with you on that. Im considering Organic Farming

    • @AlenHR
      @AlenHR 9 місяців тому

      steam is banning games using ai AI-generated images. unless you train your model on your dataset. you may or may not be discovered. but it is a huge risk.

    • @Mogry51
      @Mogry51 8 місяців тому

      ​@@AlenHR Wait... really? That is bad.

  • @Mogry51
    @Mogry51 8 місяців тому +2

    Thank you so much for this! Can't wait to try this out. I don't see this as "cheating"... I call this being resourceful 👍

  • @DominikMorse
    @DominikMorse 10 місяців тому +3

    For me this prompt works like a wine:
    English oak tree, tall tree, sheet turnaround, white background, photo, orthographic, hyperrealistic, front light --no shadow, shadows, grass, ground --style raw

  • @doomgb4994
    @doomgb4994 10 місяців тому +1

    this workflow genuinely blew my mind and i cant wait to apply it to my project💯

  • @raghavsharma1973
    @raghavsharma1973 6 місяців тому

    ommg this is one hiddem gem of a channel, I am so grateful i stumbled upon it. Great videos!!!!!

  • @Vemrah
    @Vemrah 8 місяців тому

    Nico'!!!!!!!!!!!!!! dont stop making videos - these are awesome unreal tutorials !

  • @marsmotion
    @marsmotion 10 місяців тому +1

    seems cool. like the copy billboard nodes idea. in the past i did crosses and made arrays of them in clumps.

  • @zohahs5276
    @zohahs5276 3 місяці тому

    I absolutely love the short and fast stye of these videos please keep it this way thanksalot great channel with great content

  • @RealNoobmaster
    @RealNoobmaster 9 місяців тому +1

    I saw this same thing on Dirt Rally 2.0 after many many years of playing it lol. seems it´s kinda oldschool trick. Nice anyways, will get a good use of it :)

  • @ohheyvoid
    @ohheyvoid 2 місяці тому

    Awesome!

  • @larbibenmhidi3054
    @larbibenmhidi3054 7 місяців тому +1

    Thanks, very useful..

  • @dominikgomoka8541
    @dominikgomoka8541 7 місяців тому

    Smart strategy to populate the background of the scene, then add a couple of high quality meshes in the immediate surrounding and voila! But I must say the title made me think, ok, now Speedtree is obsolete, you just prompt the trees out - I mean I thought you generated the meshes with some tool I've not yet heard about.

  • @rabyoungthondengyalkhang6510
    @rabyoungthondengyalkhang6510 10 місяців тому +1

    AWESOME

  • @erickendoka2953
    @erickendoka2953 10 місяців тому +1

    Amazing trick, thank you!

  • @hrq79
    @hrq79 4 місяці тому

    Great tip, I loved!

  • @AmitSingh-rm5fv
    @AmitSingh-rm5fv 5 місяців тому

    Cheers man! Thanks alot for this🍻

  • @verimation
    @verimation 7 місяців тому

    even if you want to use 3d objects, this is a great technique to use as the 3ds object far LOD.

  • @kurtissebring349
    @kurtissebring349 4 місяці тому

    You should do the Silo, from the Hugh Howie book seires

  • @anotherreality7951
    @anotherreality7951 10 місяців тому +1

    very interesting , can you try architecture or buildings.

    • @codingwithellie
      @codingwithellie 10 місяців тому

      Type on youtube, many have done that

  • @hafizmtariq
    @hafizmtariq 5 місяців тому

    good one. Nice shortcut for facing camera. Wonder why Epic does not make an option for actors to control face camera option.

  • @namondastudio4616
    @namondastudio4616 7 місяців тому

    Now... intensify sunlight and shadows problems appears ahahahahhaha

  • @ShturmanBasov
    @ShturmanBasov 10 місяців тому

    Super convenient, thanks!

  • @DonEsteban3D
    @DonEsteban3D 10 місяців тому

    I think double card tree (star shape) fit better because you will get trees shadow.

  • @derakon4791
    @derakon4791 10 місяців тому +1

    For 2D mobile games it's amazing, is it possible to do something like this with background mount too?

  • @BigMoneyGs
    @BigMoneyGs 8 місяців тому +1

    ur awesome

  • @unaxe
    @unaxe 10 місяців тому

    great tutorial! what hdri are u using in this vid?

  • @sergeykoshelev4566
    @sergeykoshelev4566 10 місяців тому +2

    Hello, Niko and thank You for the tutorial. I don't get the reason for the excuses though. AI is a tool, You didn't steel anything, You didn't violate anything. And, IMO, copyright laws are P in tha A, they are too prohibitive, when it comes to creative freedom. Just think of it, how much more valuable could the scene be, when it has some provenance to the real world trade marks and looks. Yet, when some one steals Your voice, and makes content with it without Your notice (just like some studios do)--I think, it's a piracy, and shouldn't be tolerated.

  • @LandOfBits
    @LandOfBits 10 місяців тому

    Nico i don]t know if you are interested but it would be cool to create a discord for your community ! i'm also in the path of moving to unreal engine from blender and i dont think there are many unreal communities on discord

  • @spyegle
    @spyegle 10 місяців тому +2

    Yes i read the disclaimer, and yes that title is still clickbait lmao... This is just a billboard tutorial with a BIG emphasis on the fact that you didnt download a billboard but asked an ai to make it, which is like... 5 or 8% of the whole billboard process. Tho i never thought of using ai for stuff like that, its a good idea. Ai has it's place in the creative process, as long as AI is not the creative process

  • @havisvh
    @havisvh 10 місяців тому

    Yea Unreal is cool and all...