the CRAZY strong Indignatus Crusher | Patch 14 | Zealot Build | Darktide

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  • Опубліковано 2 лип 2024
  • Is this build good? Yes
    Is this build fun? Yes
    Is this video a prelude to even more videos? Yes.
    I don't like playing with Healthbars on. But its a fast way to test.
    Build: darktide.gameslantern.com/bui...
    This build leverages the changes in Patch 14 to bring you two powerful and fun weapons, with a carefully designed hybrid support and damage build. Tweak to your liking. This build has proven itself out in several Auric Maelstrom runs, and was refined over those runs to eliminate weaknesses. This build has quickly become a favorite of mine and Its very strong in Patch 14.
    Originally I intended this video to include 3 builds, but it will be coming out in 2 parts instead. Blame my video editing software, cuts shouldn't take 40 seconds each. Still, with the tremendous changes in Patch 14 I felt it was worth the effort to release some of the results of my preliminary breakpoint and build testing as quickly as I could even if it wasn't perfect. A second video with the other two builds and the updates to my veteran melee build will be added as quickly as I can muster.
    want to join Reginald's Redemptionists? Here's a link! expires in 7 days.
    / discord
    00:00 Intro
    00:21 Build
    00:30 Weaponry
    00:35 Blessings
    02:09 Key talent nodes
    02:18 Priority nodes
    02:28 Discussion
    06:12 Demo
    07:24 Outro
  • Ігри

КОМЕНТАРІ • 188

  • @AQS521
    @AQS521 8 місяців тому +29

    I'm SO glad to see weapons like the Crusher getting brought up. I think Fatshark is on a really good path here. Btw i feel like the crusher and las pistol go best with the robocop armor lol

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +3

      Good point. It just feels...right.

    • @Anomalyy666
      @Anomalyy666 8 місяців тому

      Is it the best overall weapon for zealot?@@Reginald-sc9tk

  • @T3ddyBoy33
    @T3ddyBoy33 8 місяців тому +1

    feels pretty smooth now ngl, thanks!

  • @Nyadnar
    @Nyadnar 7 місяців тому +3

    Just wanted to say think you for the combo guide portion of this video. I loved the idea of this weapon but always struggled with it.
    After watching this I absolutely demolished the next mission. It felt so good knowing exactly which combo to bring to bear.

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому

      Very happy to have done so! I think its an overlooked part of many guides so I started putting it in all of mine since then. I think the weapon is a lot of fun so I am glad you had fun with it

    • @Anomalyy666
      @Anomalyy666 6 місяців тому

      Is this build still good with the new update?@@Reginald-sc9tk

  • @CevsyOld
    @CevsyOld 8 місяців тому +2

    I slightly modified your zoom zealot build and it’s the most fun I’ve had in this game, can’t wait to try these

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I think zoom zealot and its derivations are by far my favorite builds. You can just always be where you want to be and no one can catch you.

  • @Logthelumberjack25
    @Logthelumberjack25 8 місяців тому +21

    Yessss a crusher build. Felt like it hadn’t really gotten the love it deserved 🎉

    • @Khandones
      @Khandones 8 місяців тому +2

      This patch made it actually good

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +4

      It finally is really good and fun to use.

    • @Biggssyyy
      @Biggssyyy 8 місяців тому +1

      There was no love to give pre patch haha

  • @Upbeat220
    @Upbeat220 8 місяців тому +1

    Another great build I cant wait to try out. I'd enjoy seeing something based around the newly buffed plasma gun too 👌

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Thats on the agenda for sure! I have something silly in mind.

  • @zambler12
    @zambler12 8 місяців тому +1

    Cool crusher content.
    I was a big fan of the donk stick and i was running it with the movement tree. Way fun to cave those skulls in.
    Finally gave it a new try tonight and damn, that push attack ends so much faster it looks weird.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      The new push attack is very quick. Not bad at all. Kinda has a weird head hitbox though. I have trouble with powered push attacks being consistent.

  • @eroscortese5033
    @eroscortese5033 8 місяців тому +1

    Great build man

  • @TheLiquidChicken69
    @TheLiquidChicken69 7 місяців тому +1

    As a casual player of this game and someone using (and loving) the new crusher, this is a great guide. Thanks man.

  • @lethaface9883
    @lethaface9883 8 місяців тому +3

    Another great build and bonking fun. Damnation / auric ready from first playtest. You and cashcrop have best content/inspiring build ideas imo. Keep it up!
    PS Infernus on the las pistol is indeed great, although I guess 25% flak&maniac helps as well ;-) Running with 3x+3 stamina, it's fragile but manageable usually. Sneaky Trappers in clutch largest risk for death

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Trappers usually are what kill me and its why i keep a quickdraw ranged in most of my builds.

  • @hissingwalnuts1507
    @hissingwalnuts1507 8 місяців тому +27

    I tried it on a full middle path relic zealot build and it basically felt like being a paladin. The reliable and flexible profile of the new crusher combined with the special attack pairs well with the sheer control that the relic and flame grenade give. I passed over fury of the faithful because I saw no obvious synergy like crit eviscerator but may try it after watching. Also thank you for showing that combo to kill the bulwarks, cracking them open is another one of this things nice support abilities.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +5

      You can get some decent damage spikes with Fury, though I'm a big fan of Chorus myself. I bet your build is very fun. I tend to like my builds to snag movement speed buffs, as a zealot they feel very strong. Letting you be where you need to be, for the same reason I like Fury as its a good mobility with a solid damage spike that can be used to bail party members. A FotF powered overhead can set the stage for a daring rescue very nicely.

  • @Pejinkajink
    @Pejinkajink 8 місяців тому +8

    Just used this build today, it’s a lot of fun and you can really get your team out of sticky situations with the special against hordes. The only thing I did differently was speck into the fury keystone tree a bit more and putting one point into getting fury grants 50 percent toughness. It really helps squeeze some extra damage out of the crusher with the crit chance.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +4

      I did hear someone say they liked running crit and crit regen. I think that's totally valid. I am very partial to inexorable judgement for the extra swing speed and damage on first contact with a group of enemies, plus it has a speed boost right next to it. But the nice thing about the zealot tree is how easy cross specing is. The internode taxes are low.

    • @mr1357989
      @mr1357989 8 місяців тому +1

      @@Reginald-sc9tk The damage doesn't actually apply from the judgement keystone until your second strike. The hit that procs the 20 stacks doesnt actually receive the damage buffs from the 20 stacks, only your swings thereafter will. For this reason I usually run martyrdom because it gives a lot higher damage output and just feels stronger overall imo after playing with both for a while

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      That's actually untrue for melee attacks last I tested it. The damage from Inexorable Judgement is applied to the melee attack that triggers it but the swingspeed and shoot speed buffs don't apply until after. This means its great for big bonk sticks like hammers and works well for the crushers. Martyrdom is solid, I like it, so its down to taste I think.

  • @cristianc8572
    @cristianc8572 7 місяців тому +1

    Wanted to say that I absolutely love this build. Love the T-hammer and Eviscerator and have been using both for over 1k hours but lately wanted to mix it up a little. Currently having a blast bashing heretics with the Crusher 10/10

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому +1

      Thanks so much for coming by and saying so! Its fun to hear I've designed something people like. As a hammer fan myself I know what you mean.

  • @Cederlof_Ink
    @Cederlof_Ink 8 місяців тому +1

    Trying this out tonight, love your guides man

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Thanks a bunch! Let me know how it goes.

    • @Cederlof_Ink
      @Cederlof_Ink 8 місяців тому +1

      @Reginald-sc9tk was pretty awesome man, just using purple hammer trying to build up my resources, but even with that I had a couple games where I took down like 6 maulers at once using the crazy crowd control on that thing, (not to mention there were like 500 other things in the group lol). im glad it got buffed I was getting tired of always using chainswords haha, love the bonk stick.
      Also the build overall was awesome, that corruption removal really helps.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I think so too. I've gotten good value out of corruption removal compared to the less noticeable value from the other two auras. Plus its just a derivation of zoom zealot which always manages to delight. Go fast, hit hard. @@Cederlof_Ink

  • @primeusz224
    @primeusz224 8 місяців тому +6

    Finally my favorite zealot weapon is back. I had dropped it after patch 13 but now I can bonk again!!

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      At last! Victory (and bonks) for the faithful!

  • @risingwind8943
    @risingwind8943 6 місяців тому +3

    I have t4 trauma and t4 thunderstrike on my indigatus and run a martyrdom build. If you pop celerity while at low health, you turn into a death blender. Get Restoring faith for extra health. Get until death + Holy revenant. Run Fury. You can even slap around crushers if you have the right impact blessing and take some impact passives. Make sure you take punishment and sustained assault. Waves of 10+ Ragers? Knock them over and send them spinning. Great fun, wildly cathartic, and entertaining to send them flying.

    • @Reginald-sc9tk
      @Reginald-sc9tk  6 місяців тому

      I think its such a fun weapon. Martyrdom has become one of my favorite keystones.

    • @Reginald-sc9tk
      @Reginald-sc9tk  6 місяців тому

      Interesting tips!

  • @dragomusic4907
    @dragomusic4907 8 місяців тому +3

    Crusher gang is so back. Also I enjoy running Holy Revenant on the Crusher. Getting a Power attack in along with some strikedowns pretty much gurantees that full 25% health heal. Also while in a vacuum the boss damage is very middling, if other teammates stagger the boss, your skullcrusher will kick in and start doing some nasty damage. Have had it work on the beasts and the spawn, need to see if it works on the Plague Ogryn.
    I run the Las Pistol with Infernus and I love it. A huge reason I run, besides the amazing hip fire, "clippy" nature, and fast swap time, is the speed you get. The crusher is a bit slow, so being able to zoom around with the Las Pistol to get Judgement stacks and get into melee feels great.
    Going to try my Hammer Matrydom build with it at some point and will let you know how it works out.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Definitely do, I am curious to see how hard it crushes.

    • @PrincessKushana
      @PrincessKushana 8 місяців тому +1

      Crusher + laspistol is pretty excellent. While I love infurnis one I have, ghost is great with the movement buffs to help close on gunners

    • @dragomusic4907
      @dragomusic4907 8 місяців тому

      @LeahBonser I'm very lucky because mine has Ghost and Infernus paired together on it. Want to try Infernus and Dumdum at some point but it works so well as it is

  • @xenophon5354
    @xenophon5354 8 місяців тому +2

    I’ve found push attack-heavy2-light-light-light repeat as the optimal horde/mixed horde combo. Stamina regen is fast enough that it’s infinite

  • @kahnviper2330
    @kahnviper2330 8 місяців тому +1

    I’m a big zealot lover, I love having a Ranged option like the Mrk 3 Vraks HH or a revolver, I am glad to see Crusher is getting love, just after I deleted mine. It wasn’t a good stat roll so I’m not too upset about it. I love having my firearm be for longer range and I use options for CC. Chastise is great but the relic is just god tier

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +2

      I generally like to play the revolver as well, or shotguns. They're not bad. Laspistol is surprisingly strong though.

  • @thenson1Halo
    @thenson1Halo 7 місяців тому +2

    Believe it or not, the crusher actually works great in a crit build. It swings fairly quickly and although its base crit isn't huge and it doesn't have crit blessings with Fury (may even spare a point for the extra 10% crit chance) and Purge The Wicked in between you'll still be hitting crits frequently. If you have an Ogryn on your team dishing out bleeds of their own then its just a cherry on top.

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому

      I can see that making sense for sure. Though I think I might like it even more on martyrdom and just maximising the overal damage output ove time.

  • @theelephantandtherider9536
    @theelephantandtherider9536 8 місяців тому +8

    if you cant roll an infernus raking fire is also pretty sleeper, since shooters often run away, so you punish their cowardice.

  • @swiftbear
    @swiftbear 8 місяців тому +6

    I have used the electric Q-tip for at least the last 6 months for its amazing ability to CC the map, before psykers had smite this would stop a train of crushers or whatever. Now that its buffed in damage I look like just another lemming on the FOTM weapon buff, when in reality I was faithful to it all along and nobody used it :-) 1st world issues...

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +2

      Gotta stand by your weaponfu thick and thin. As a chaxe man myself I do understand your pain.

    • @astrovarius543
      @astrovarius543 8 місяців тому +1

      Yep. Crusher was my pick. I felt like I'd figured out how to use it right where others overlooked it. Very team-based weapon, which I liked.
      Haven't played yet since update, but I feel a little more encouraged after Reginald giving it the thumbs up.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      I liked the crusher before too - but its a stand out weapon for me right now. Fun combos with solid horde clear and still hits that nice niche of being a good tool to support the team. The build I have here is sort of a soft paladin with light team corruption clear and good rescue options. @@astrovarius543

  • @ianfitchett2768
    @ianfitchett2768 7 місяців тому +2

    Using the crusher to stun enemies in flange grenades is actually a really cool interaction

  • @darkspawnsenior9488
    @darkspawnsenior9488 8 місяців тому +19

    I HAVE REJECTED THE CHAINSWORD, THE HAMMER, AND THE CUTLASS!
    I RETURN TO THE TRUNCHEON!
    Sidenote; I have a question. Given you play mostly on higher difficulties and Auric, do you think the new health pools for elites are healthy for the game or not? I play mostly on heresy and regular damnation and decidedly felt the jump, but I want to see what the upper percentile thinks.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +11

      I think its good for the game personally. I felt like, at least at high levels, elite spam was becoming a problem. Their health pools were low enough in patch 13 that it was easy to consistently oneshot them like trash, but there were so many of them they felt like trash. I'd rather have a sense that when I see a few elites in a pack I am concerned about it rather than just slightly annoyed by another 30 dreg gunners.
      Luv me crusher. Glad it got buffed.

    • @Anomalyy666
      @Anomalyy666 8 місяців тому +1

      Now they're more annoying to kill when you encounter them. Unloading your entire bolter on a Singler dog isn't the right direction and fun. It's unrealistic and stupid.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      To my knowledge they nerfed dogs health between patch 12 and patch 13 and did not receive any health buffs in patch 14 either. Its only crushers and some larger targets that got buffed. @@Anomalyy666

  • @flyinmehkite384
    @flyinmehkite384 8 місяців тому +1

    So glad both of my favorite melee weapons had gotten buffed.
    But now it is hard to decide to play with the heavy chain sword or the power maul D:
    At least, if I recall correctly, my power maul I do have is god rolled with the perfect blessings already as well. Nothing shall stand it's might! Mainly because the weapon only has impact blessings as options in general.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its a, fortunately, fairly easy weapon to godroll. I've always liked its intricate swing patterns so I'm thrilled it got buffed at last. The heavy chainsword also feels great these days. I'm pleased by how many weapons feel usable at last.

  • @xenophon5354
    @xenophon5354 8 місяців тому +1

    I run it as a crit weapon, taking Fury over Judgement and bleed on crit. Its high finesse benefits massively from more crits and its crit rate seems high enough to make it worth it. I’ve had pretty much permanent 50% toughness damage reduction thanks to that talent and frequent enough bleeds.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Pretty surprised it can crit so much but I'll have to try it.

  • @Drakkle
    @Drakkle 8 місяців тому +3

    Have you tried the stealth version of this? Power up crusher, stealth, and 1 shot backstab Crushers with a crusher.
    I've been running all the impact/stagger talents with a crusher and it makes it so easy to reposition and get free backstabs on everything to reset stealth with the CD on Backstab Kill talent.
    Most fun I've had with a Zealot so far. Also clutches extremely well since you CC and clear hordes easily, while giving stealth revives.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      I haven't but I am sure to be giving it a go on my second zealot once I roll a good one.

  • @Reginald-sc9tk
    @Reginald-sc9tk  8 місяців тому +10

    The video has been refined to better reflect the subject matter.

  • @leventhumps3861
    @leventhumps3861 8 місяців тому +1

    This looks fun. Do you have any recommendations in regards to a characters height? Like is maxing out height unwise because you have to look downwards to swing?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      There is a mod now that should let you adjust after the fact. I believe max height characters have some advantages over shorter characters in that they typically can get easier horizontal cleaves on horde heads and reach crusher heads more easily. My character is about 80-85% height on the bar. I find this works good as a middle ground and it's very easy for me to use enemies as cover against ranged fire.

  • @user-gk6gf1lq9x
    @user-gk6gf1lq9x 8 місяців тому +2

    Ha, used a loadout very similar to this one today to finish off weeklies. Didn't feel too strong, but it was great for support. Same old stunning 3 crushers and 3 maulers at once, except now Indignatus can deal more damage than a wet noodle.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its a lot better. Some of my scoreboards and those of my friends are showing some very impressive kill numbers. Its no micro-eviscerator as horde clear goes but its quite competitive in general. The title of this video is a touch click baity to be fair, but it works so I'm cursed by the algorithm as we all are. I will say its not too far from the truth. This thing can really put up some impressive numbers while still being quite good for support and stagger.

    • @user-gk6gf1lq9x
      @user-gk6gf1lq9x 8 місяців тому +1

      @@Reginald-sc9tk I agree that its better, as I used Indignatus a lot prior to patch 13. There are still some moments where it feels weak, such as damage against Mutants. Can't punish their charges quite as well as Hammer/Heavy Chainsword would, so you get neither damage nor CC and 3 of them might juggle you around ezpz.
      Still, I think what pushes Indignatus to feel better, for me personally, is that now I can *actually* be a supportive CC Zealot. I can spec into skills that grant me the ability to help my team in more ways that dealing 15% more damage or stagger with my melee. I no longer have to imagine that its my play style, game actually supports it via character building.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      @@user-gk6gf1lq9x If you wait for the mutie to hit an object, you probably know this already, but it counts as staggered. Helps to clean them up faster in that case. Skullcrusher procs and backstab damage and all that.

  • @liverslices
    @liverslices 8 місяців тому +2

    You can pry revolver from my cold dead hands

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its ok. No one is going to force you to put away your revolver. But considering you went down in almost every one of my video clips it might not be that hard ;^)
      (I may have blown you up with a burster two of three times)

    • @basgroenewegen9084
      @basgroenewegen9084 8 місяців тому

      Lol😂

  • @pirx9798
    @pirx9798 8 місяців тому +2

    i always liked the bonk stick but it felt too weak when not powered up. delighted to see it improved.
    0:33 3x stamina curios? i run 1 stam 2 health on my zealot. will see if this makes him better.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +2

      Its a quirk of mine. Pretty sure its not actually that useful, but it does come in handy when I use weapons that do a lot of push attacks or need to block a lot (like rezzing in a horde). I rez better than most ogryn.

  • @bogdanyuriev1507
    @bogdanyuriev1507 8 місяців тому +1

    Finally a reason to level Zealot up and get something close to V2 Zealot playstyle, especially if +AtkSpd Martyrdom is viable
    (also imagine telling players that Crusher is a weakspot centric horde clear weapon now and not giving it Thrust, Brutal Momentum or Uncanny Strike lol)

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      It has a weird blessing pool but its easy to roll a good one. Martyrdom is viable, but I think inexorable judgement and general movement speed builds feel better.

  • @lukusridley
    @lukusridley 8 місяців тому +2

    Sup! I did some of this rework and all I will say is - mess around with push attack headshots for fun and profit! Try empowered push attack headshots on carapace. You might find some... spicy things! There is a deep satisfaction to a left dodge push attack -> light strikedown heavy strikedown rotation
    Also worth noting the empowered lights get vastly improved cleave - and with its hugely reduced special activation radius directly striking specials with the attack itself is v important

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Thanks so much on multiple fronts. Including your work making this weapon enjoyable to use at last. I've enjoyed the four games I've had time to play with it and I appreciate a lot of the changes. I'll certainly be testing your proposed techniques!
      Out of curiosity, since I have you here, how come it feels like normal heavy attacks don't have much damage differentiation from empowered attacks? I'm all for giving power weapons an "always on vfx" with a "more power" button. But it did confuse me a bit. From a lore perspective you expect a power weapon to simply be more powerful than an unpowered one. I know you only did part of the rework, so just curios if you know the reason. I'm quite pleased overall with the weapon and it has consistently been a favorite for its interesting combos. Cheers!

    • @lukusridley
      @lukusridley 8 місяців тому +3

      @@Reginald-sc9tk Basically the heavy empowered attack is purely a cc move now - that's where the aoe explosion went. As it's nominally a crowd control weapon not a force weapon the extra damage element was kept purely vs lighter targets. Light special spam was the degenerate case; ideally I would have gone with a staged heavy to power up the aoe but this was a good compromise at short notice. The key consideration was that the weapon feels fast and activation is purely tactical - it's designed not to be an activation for damage weapon, it's an activation for *utility and cc* weapon. The light activation attacks do get a decent power boost and slight adm improvements to offset the dps loss of the activation but the heavies do not because... you just dropped the stagger bomb and that should be why you activate heavied. There's already a slow activation -> poundtown hammer type weapon and it's real handsome. The activation now has multiple use cases; to hit specific stagger bps (eg without trauma stacks up a light sweep will stagger a rager on headshot; with activation it will stagger on bodyshot...), for aoe safety on heavy, to guarantee a cleave to cc multiple ragers or maulers that the default sweep cleave would fail on, etc.
      The weapon has such a beautiful flow between its actions we wanted to encourage you to lean into beating ass rather than thinking "I need to do my MMO rotation". You're doing a drum rotation... ON HIS SKULL. Also worth noting; the heavy strikedown range increase is very important. It lets you snipe ragers eg outside their range, but that also lets you retreat and get space to enter a fight with a heavy activation attack...
      Example of a cleave extension on a push attack with the activation: medal.tv/games/warhammer-40000-darktide/clips/1wA2exkqvHj6cj/d1337DmWLRf9?invite=cr-MSx6NHosMTU3ODYzOTYwLA
      Anyway I could go on about this weapon it was so much beautiful animation work that was languishing. There's a lil push attack cancel you can do from the H1 too...

    • @lukusridley
      @lukusridley 8 місяців тому +1

      As a note: the empowered push attack can do some... interesting damage:
      medal.tv/games/warhammer-40000-darktide/clips/1Al2Wrc3d5knrE/d13373bgaJqu?invite=cr-MSx3eWIsMTU3ODYzOTYwLA

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I fully agree with leaning into the weapons normal attack chains, they're extremely satisfying, well animated, and have always felt great to use. The light-heavy-light-light-light-heavy chain is super fun to use in hordes and the overhead combo is just stellar and feels great. Ultimately I am extremely satisfied with the changes I'd just love to see the lore rolled back into the weapon a bit. For me that's giving it the VFX of an always on low power field. It doesn't need to do anything special, just look like its humming with power. It might help explain some of the big highs of a S3 character bonking ogryns to death with a big stick.
      From a pure gameplay perspective though its one of the most satisfying weapons in the game for me right now, beyond my usual drum beat of chain weapons. I like that the special attack has been moved down in priority a lot so I can just swing my weapon and break out the special attack for special circumstances. I've played around six games with it so far, between testing other changes, and it really feels great on offense and defense with good weight to it and a strong sense of identity when compared to the hammers. Thanks again for your efforts, you've helped bring us all a treat.

    • @lukusridley
      @lukusridley 8 місяців тому +1

      ​@@Reginald-sc9tk 100% agreed. My feeling with all activation weapons (but I'm just a playtester who worked with a designer on it so obviously I do not controlle ye SWEDISH FISH) was that I would want end chain combo attacks to have activation by default (so strikedown l4 on weapons like psvi), and for weapons like the crusher to have a flash of activation on eg the push attack hitting a weakspot so the damage is explained by the user *doing* something. That way it's not just "either im hitting them with a stick or the spicy laser version". For the crusher given the level of baseline stagger the thing should be lightly humming for sure - especially given it now hits hard enough to justify it. Unfortunately due to timing this had to be constriained to working with assets and functionality already there - so moveflow, speed, chaining properties were the only menu options. Luckily the guy who made this weapon put in a tonne to work with. If you like this might be worth giving the DC7 and PSVI a look - both got a push attack focused rejig to complement their movesets, with the PSVI push attack block cancel mechanic being incredibly fun when combined with the block cost reduction, and the dc7 just finally having its moveset have its strength in the right place. The parry followup l3 now has armour pen so you can trade into a crusher or mauler if you want to take the risk instead of retreating back to a parry...

  • @thrax1920
    @thrax1920 8 місяців тому +1

    I have been playing Eviscerator since start but I tried Crusher today I find it much fun. Knocks down everything it touches and wont let it stand up to fight back.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its a just lovely weapon. Feels great to use. Try light-heavy-light 3x - heavy-light 3x - repeat. Great for hordes.

  • @dirtydan8576
    @dirtydan8576 7 місяців тому +3

    Howd you get the armor? Ive seen the helm but not that armor set? Its sick asf.

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому +2

      Its a previously available set, it'll probably rotate back in given some time. Fatshark fomostore problems.

    • @dirtydan8576
      @dirtydan8576 7 місяців тому +1

      @@Reginald-sc9tk ahh thanks man, I just got the helmet lol

  • @dharmeshmistry342
    @dharmeshmistry342 8 місяців тому +1

    Your game looks like it runs fantastically! Do you use aftereffects for your posted videos or is this actually what your game looks like during gameplay?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Game just looks like this! I have a 4090 and other very excellent hardware so its able to just look its best.

    • @dharmeshmistry342
      @dharmeshmistry342 8 місяців тому +1

      @@Reginald-sc9tk Lucky! I’m still running on a 3060 Ti on a prebuilt computer so here’s to hoping I can optimize stuff better lol.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I was running the same on my laptop prior and the game looks works for sure but its still a nice looking game.@@dharmeshmistry342

  • @narkosfera1421
    @narkosfera1421 7 місяців тому +1

    Dumb question, but what attack for horde clear? Heavy attacks all day long? Because of the high stagger, they sometimes get pushed around in a wide circle and I can get encircled by my own stagger

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому

      Light-Heavy - light light light - heavy. Swing for heads. You will have to sweep the ground sometimes, its part of using the weapon you will need to get used to. Setting ragdolls to 3 (minimum) can help improve your perception of what is still in need of beating up. At least until you get used to it.

  • @VortexMagus
    @VortexMagus 8 місяців тому +1

    How does this compare to the thunderhammer after the patch?
    When I tried the crusher before the patch, I felt like the horde clear was a little bit worse than the thunderhammer and the special charge attacks felt way lower damage and less impactful than the thunderhammer, which is why I didn't run it.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      It now has superior horde clear to the hammers but far inferior sniping. It isn't awful at elite bonking, as shown in a few clips. But its no hammer. Its main advantage in powered attacks is great stagger. Making it a good to excellent horde clear weapon with excellent safety, solid team support, and a fun swing pattern.

  • @tako5018
    @tako5018 8 місяців тому +2

    highly recommend anyone using spammy semi auto guns to try out the full auto mod to save your fingers from unnecessary pain and damage
    basically just adds a built in macro to fire anything full auto that u can turn off at the press of a key that also adds a UI element so u can see when u have it on/off

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Thanks bruddah, definitely on my todo list.

    • @Mestari1Gaming
      @Mestari1Gaming 8 місяців тому +1

      Devs should add that as an official option in the game's settings.

  • @fromoz9294
    @fromoz9294 8 місяців тому +1

    crusher is best now. been using it the last days

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      I'm pleased its finally hit its stride.

  • @YolStrun
    @YolStrun 8 місяців тому +1

    Your game looks so smooth to play! Might I ask your Settings and Specs?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I am running an 13th gen i9 w/ 64gb ram and am RTX 4090. I run it with DLSS turned on, set to balanced, frame generation set to on. Settings are generally set to extreme.

  • @gbaldwin4169
    @gbaldwin4169 7 місяців тому +1

    Which chest piece is that? Looks dope but I can’t find it anywhere

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому +1

      Crusader set, out of rotation for now. Will come back eventually.

  • @tommo0
    @tommo0 8 місяців тому +2

    sorry if I'm really new but what in the world is a "powered" melee attack and how does it differ from a heavy attack

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      On power weapons, like the thunder hammer, this turns the hammer on and provides entirely different performance over unpowered attacks.

    • @tommo0
      @tommo0 8 місяців тому +1

      @@Reginald-sc9tk I see. does the indignatus crusher have that?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Yes, you can see it in my footage in the demo where there's a cool special effect that activates after a short pause. It causes slightly higher damage, better armor penetration and an AOE stagger or higher cleave (depending on heavy or light attack usage) @@tommo0

  • @GroBoiD7777
    @GroBoiD7777 8 місяців тому +1

    Ever lasgun mk4 become ok, and i have crusher in dust

  • @The_Lone_Outlaw
    @The_Lone_Outlaw 8 місяців тому +1

    They should keep the mace thing as it is now(maybe buff power heavy attack damage slightly) and then make the hammers devastating in terms of damage.
    So you’d have the faster, more versatile but weaker mace thing and the slower but devastatingly powerful hammer.
    Then use the chainswords for crits/bleed high mobility fighting.
    Right now the hammers and chain swords feel weak and borderline obsolete, let alone compared to the mace thing.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I haven't tested the chainsword since the patch, actually, but I will be doing pretty aggressive testing on TTKs against various targets. I suspect the chain weapons will out preform the crusher against hordes despite the buffs.
      The hammers, this patch, hit a lot of easy breakpoints. 2 tapping crushers and 1 tapping almost everything else. With the right build they annihilate bosses. If it weren't for what they did to the ironhelm I'd say they did a good job actually.

  • @TheSane1N54N1TY
    @TheSane1N54N1TY 8 місяців тому +1

    Whats on your 191 Curio? the highest ive managed to get is 164

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its funny but I think its just a weird quirk of their calculation system. Its +3 stamin, +4% (lvl 4) ability regen and +15% sprint efficiency (lvl 4) and +15% gunner resistence (level 3). The 154 is basically the same with two level 4s and a level 3 perk and +3 stamina. Who knows how that calculation works.

  • @symz4665
    @symz4665 8 місяців тому +2

    Wish I could try this build but fatshark doesnt give nearly enough ressrouces to play multiple classes...

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Yeah, if you don't play a pretty significant amount its hard to diversify quickly.

  • @dt4910
    @dt4910 8 місяців тому +1

    what mod are you using to see the HP and damage numbers?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Healthbars. I should clarify that I do not run games like this normally, it looks awful and totally ruins the mood. But its useful for testing.

  • @squidinc4376
    @squidinc4376 8 місяців тому +1

    Crusher enjoyers been out here in the trenches since day 1. Now we got a weapon so strong we're not quite sure what to do with it haha

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Win all the games and enjoy big scoreboards!

  • @blighter88
    @blighter88 8 місяців тому +2

    Weapon is really good it's a shame the blessings are so shit. It would really benefit from momentum and some of the other blessings available to the thunder hammers.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      It would, but I'm not sure it needs them too badly. Upshot of a low blessing pool is how easy it is to roll a good one.

    • @blighter88
      @blighter88 8 місяців тому +1

      @@Reginald-sc9tk I honestly can't play any zealot weapon that doesn't have momentum or something similar at this point lmao. I have all toughness trinkets which gets me up to 211 toughness, making momentum alone give me about 30 toughness per swing. I can tank any amount of gunners or anything really so long as I have something to hit.

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому +1

      My advice is actually to go watch The Wile Spice's latest video where he discusses Dodging in some detail. It is a key tecnique for zealots to master. I'd also, if I were you, just start running a weapon without momentum so you can learn how to play without it. You'll die at first a lot but each time you do you can learn from it. That's how I weened off momentum (which I still think is a great blessing! btw!)

    • @blighter88
      @blighter88 7 місяців тому

      @@Reginald-sc9tk I can play without it, but the blessing is completely busted, more so the better you are. if you can mitigate most damage by just playing good, momentum becomes broken because it will just instantly heal any damage you take. If you have more than 150 toughness you will just never take health damage.

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому

      If you think that highly of it I will give it a shot again and see if it makes a difference in my experience. I have been experimenting with tanky builds as opposed to finesse builds and I am finding them fun to play. @@blighter88

  • @desertfox1442
    @desertfox1442 8 місяців тому +1

    Do you have a one tap melee build for 14 ?

  • @tcuegonbear
    @tcuegonbear 8 місяців тому +1

    Seriously stupid question:
    How are you getting more than five loadout slots? Is that from a mod, or is there some trick I'm not aware of?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Its a mod. They're not too bad to install. J_Sat has a video on it.

  • @fntksgaming
    @fntksgaming 8 місяців тому +1

    Hey man. What graphic settings are you using? Could you share it?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      I am running an 13th gen i9 w/ 64gb ram and am RTX 4090. I run it with DLSS turned on, set to balanced, frame generation set to on. Settings are generally set to extreme.

    • @fntksgaming
      @fntksgaming 8 місяців тому +2

      @@Reginald-sc9tk nice man, do you play with Ray tracing?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      yes i do! Some nice looking stuff goes on in this game, the reflections on weapons are fantastic.@@fntksgaming

  • @MikeGcdi
    @MikeGcdi 8 місяців тому +1

    Can anyone tell me how to spawn a plague ogryn in the meat grinder?

  • @legio-IV-Cataphract
    @legio-IV-Cataphract 8 місяців тому +1

    Do a veretan build using the kantrael lasgun

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I have one I've been toying with but its not ready for prime time!

  • @Cocaine00
    @Cocaine00 7 місяців тому +1

    How do you get DMG numbers and lifebars on enemies ?

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому

      Mod called Healthbars

    • @Cocaine00
      @Cocaine00 7 місяців тому +1

      @@Reginald-sc9tk ah thx can you Mod this Game without achivement issues etc ?

    • @Reginald-sc9tk
      @Reginald-sc9tk  7 місяців тому +1

      Yep! J_Sat has a video about it.

  • @declicitous1763
    @declicitous1763 8 місяців тому +1

    What mod do you have for counting levels after 30

  • @Mestari1Gaming
    @Mestari1Gaming 8 місяців тому +1

    I want two new Laspistol Marks of which one is fully automatic and the other one is 3-round burst.

  • @hadesgodoftheunderworld0181
    @hadesgodoftheunderworld0181 7 місяців тому +1

    How do you see the enemy healthbars?

  • @ChumTheOgryn
    @ChumTheOgryn 8 місяців тому +1

    how do you have more than 5 laodouts? is it a mod?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Its a mod. I finally had a reason to install due to patch 14 giving so much to test.

  • @xenophon5354
    @xenophon5354 8 місяців тому +1

    I’ll always prefer the Revolver for pocket sniping

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I love it for that, but ya gotta play with the other fun toys sometimes. This build can work for either pistol for sure.

  • @kingofrtxon341
    @kingofrtxon341 8 місяців тому +1

    what's the cosmetics ur wearing?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Its one of the zealot crusader cosmetics that is currently out of rotation. Rotation is dumb. It'll come back.

    • @kingofrtxon341
      @kingofrtxon341 8 місяців тому

      thanks

  • @thiarnachslavetodarkness2602
    @thiarnachslavetodarkness2602 8 місяців тому +1

    What is that cosmetic????

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Crusader set, out of rotation. Should be back pretty soon I suspect.

  • @heytruthdohurts
    @heytruthdohurts 8 місяців тому +1

    trully asking.. i am a returning player.. i thought we max at level 30.. why he can reach 414 ?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      You continue to level in the background. Someone made a mod called Truelevel that lets you see how much you have leveled.

    • @heytruthdohurts
      @heytruthdohurts 8 місяців тому +1

      cheers @@Reginald-sc9tk

  • @Brite__
    @Brite__ 8 місяців тому +1

    Perhaps i can finally use the crusher i have that's 80% in all but defences, being 34%...

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      I bet you lose a dodge for that low of a defense score but ya gotta try it for the memes.

  • @chillin-1
    @chillin-1 8 місяців тому +1

    bro wtf is that 191 curio? 😆 insane

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Who knows! Its normal otherwise.

    • @chillin-1
      @chillin-1 8 місяців тому

      🤣@@Reginald-sc9tk

  • @DanhNguyen-hn3lj
    @DanhNguyen-hn3lj 8 місяців тому +1

    Wait ... what the heck is that 191 curios

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      Its funny but I think its just a weird quirk of their calculation system. Its +3 stamin, +4% (lvl 4) ability regen and +15% sprint efficiency (lvl 4) and +15% gunner resistence (level 3). The 154 is basically the same with two level 4s and a level 3 perk and +3 stamina. Who knows how that calculation works.

  • @PreemSardine
    @PreemSardine 8 місяців тому +3

    what is up with youtubers having to hyperbolize everything as being so CRAZY or INSANE?!@!

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      Sadly it simply works. People click. My videos where I have done that always out preform the ones that don't. Reality can be a harsh task master.

    • @bengonzalez5215
      @bengonzalez5215 6 місяців тому +2

      Click bait duh

  • @ClayInvictus
    @ClayInvictus 8 місяців тому +2

    Why the backstabbing nodes? You mention them as priority, but never explain why. And this build and playstyle doesn't seem very... backstabby?

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +3

      I probably did not explain it well, but it comes up a little in my discussion section. While I am not focused on back stabbing with this build I expect to knock people on the ground or stagger them otherwise and circle around them frequently. In my demo footage at the end there's a rager I swing into the floor. As I'm dodge dancing the horde I naturally end up behind him because of how he got spun around, and get a clean overhead into his back. I get a nice damage boost from this and skull crusher as well as regen for FotF. At the cost of 2 nodes with little else i was desperate for, I felt this kind of situation would occur often enough to be valuable. This goes double for monstrosities where I expect to frequently be swinging at their backside if I don't have aggro.

    • @ClayInvictus
      @ClayInvictus 8 місяців тому +1

      @@Reginald-sc9tk Ah, that makes it much clearer. I actually forgot that enemies lying on the ground can be backstabbed. I see now how backstabbing makes sense with the crusher.

    • @ClayInvictus
      @ClayInvictus 8 місяців тому +1

      Wonderful build btw. I have tested it and it really makes the crusher sing :)

  • @Temnjak
    @Temnjak 8 місяців тому +1

    Stupid Build, Not enough killing speed.

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому +1

      I find the opposite to be true, you're welcome to propose an alternative. The buffed crusher is now a solid horde clear weapon with great general utility.

  • @BussyBoyBonanza
    @BussyBoyBonanza 8 місяців тому +1

    I want to use the new crusher because I used to main them in first drop just to stagger constantly but it's hard giving up bodying a boss in two heavy charged swings on a 5 with a hammer plus back stab

    • @Reginald-sc9tk
      @Reginald-sc9tk  8 місяців тому

      As a hammer fan myself I get it. But try it, its a very fun weapon.