As far as I understand it, the compression + rubber build up basically makes dirt like asphalt at the end of it. So.. yeah this would be the main example. I don't think it's "buggy" as we don't have any proper test examples of it lol. We can go "oh that's the logical conclusion" in either direction but until we get an F1 car to drive around on a track that's fully rubbered up... Well, common sense doesn't really work with physics... Physics IRL gets wonky
@@HandlesSuck123Excactly. Terrible surface physics. Even rally cars on slicks would handle like shit on dirt. Slicks only work when they have a correct temperature, and when they can stick to the track surface. LFS, a 21 year old simulator, made by 3 people has much better dirt/gravel psychics.
Developer was lazy and didn’t think someone would race an f1 in a dirt oval, they just set the car to have amazing traction all the time and forgot to put a code so that it slips on dirt
While it is glitched, some dirt track racers use slicks because of the added mechanical grip in straights on wet packed dirt, but loose dirt you then need to consider treads.
Slicks on oval karts are pretty common. Bigger than that, I have only seen one driver use a right front Slick, and even then that was in small car racing. Not a full sized dirtcar.
Who was bored enough to finally do this🤣 insane, i would get to playing before they patch it forever. Might see a public lobby up this weekend folks lol
Yeah cool idea but some work would need to be done to make it work. The current f1 cars have ground effect and would just spray dirt all up behind them
@@jurekgadzinowski2895 because old the car is spraying dirt all up behind them the drivers behind can’t see in front of them a bit like wet conditions but worse and plus they would literally get dirt all over their visor and in the cockpit and on their steering wheel etc. I wasn’t saying the grip wasn’t also an issue but the dirt is another issue
@@Novabeagle I think the idea was to have redbull do another one of their wonky but very spectacular experiments with their F1 cars. So it'd be solo, of course.
btw I-55 Speedway is actually well was I-55 Raceways from 1974 to 1991 and then I-55 Raceway from 1992 to 2011 and in 2012 became Federated Auto Parts Raceway at I-55 (just being helpful)
@@DJYeeJay oh besides naming convience some tracks like Darlington chose Raceway because they consider their tracks more technical and things like strategy and driver ability and also comes to abbreviation terms too. Other than that its just personal taste.
iracing claims they are accurate, but the fact that they even made a F1 car drive well on a dirt track (specially with slicks, which would make the vehicle crash) shows that they are not taking racing seriously.
Being a IRL dirt racer, I can tell ya slicks can he ran on dirt/clay. Karts we run have slicks on them, but we only run dirt/clay tracks, no asphailt. Great traction with little to no wheel slip.
I Race, off-road RC cars and indoors we use slicks on packed clay/dirt, so yeah slicks do work off-road in the right circumstance. Of course the cars are very well tuned
Once you know how tyres work, it's simple. Tyres work by digging into little splits inside the ground to create grip, its the same with asphalt. With how much downforce the cars have, it amplifies the force put into the tyres, pushing them further into the ground, making it so that the dirt layer doesnt affect it and it sinks into the actual ground (likely).
The Ginza Museum is clearly well kept and maintained. They are temporary enclosures meant to view beauty in isolation, while the husbandry of the animals occurs outside the display. This is traditional East Asian philosophy when it comes to fish keeping.
@@stryker1797 slicks vs grooved tires aside, keep in mind that actual dirtcars have built in chassis offsets, and staggered tires to make left turns as efficiently as possible. The F1 car clearly has neither. When the Mercedes car was first introduced to the service, it wouldn't even load on the dirt tracks. The previous F1 cars on the service didn't behave like this on 100% usage either. Unless the track is packed down to near perfection like a dirt kart track, I'd say the physics are broken.
One the track has worn in, the skip barbers are epic fun. Did a fun race with them and some friends in the dirt street stocks a couple years ago. The dirt street stocks got away for the first few laps, then it equalised and the skippys were faster on a worn in track
I really want to see full plate two handed weapon knight build and sword and shield mixed with plate lighter helmets, cuirlass and leather armor man at arms build like that
I think the MAMG Physics missed on simulating, that the surface of dirttracks are not hard like stone but more of a soft, moist and slippery nature. So the car "thinks" it is still on a hard surface like asphalt or something like that. This could cause, that the F1 car generates a lot of grip because the downforce and tires are surpassing the low grip of the track. I hope you understand what i mean ^^'
@duckshoe3985 Live For Speed, a 21 year old sim made by like 3 guys. Valtteri Bottas raced on it in the 2000s, physics wise it has a very good tire and driving model, tire model better than Assetto Corsa.
People in this comment section miss one key part. Yes if maybe you coat the track in rubber it would probably have some grip but in real life the constraint is a bit different. Maybe you've noticed but all dirt cars are not as low as f1 cars. Why is that? Because in real life dirt makes the car jump around a bit more. Here's where maybe you'll think "lmao what a dumb ass they can just flatten the dirt" But dirt is loose so even if you do that it will start getting more and more uneven with time. Now, the problem is that it's literally a matter of time before the the front wing bites into the dirt and absolutely obliterate the car in the resulting crash.
Couldn't have said it better. Not to mention, dirtcars have built in chassis offsets and staggered tires etc to make a left turn as efficiently as possible. There's just no way this was anything more than a physics oversight.
If I had to take a guess it might be that their model had some issues on the proper F1 tracks with this car and thus they had to make some jury rigged tweaks to get it to function correctly. And since F1 cars don't run on pure dirt tracks, they likely never tested it against it, nor have seen a need to fix it.
I was on a pro team once dirt sprint. the dirt is clay and the clay gets slick and feels like smooth glass almost on the surface. so sticky f1 tires on a slick clay track equals grip.
If that were true, then we would see guys try and run slicks for the run what you brung night. C'mon man, you were on a pro sprint dirt car team. You should have siped and grooved plenty of tires to know this is just broken physics.
Crazy how y'all don't realize dirt tires are effectively slicks. When my family used to build drag cars they ran D.O.T. approved dirt track tires, even on the strip.
I mean, an f1 car is just a sprint car with extra steps
it’s just a slightly deformed sprint car after all
A sprint car is just a f1 car with down syndrome
It's just a sprint car on crack
It is nothing close to a sprint car
its a jokeee karen u butthurt?@@Dilly_Dilly_Dale
“F1 car is good on dirt because something that doesn’t allow the laws of physics says so”
he never meant real f1 dummy
He didn't say that he said IN the I racing
nyoooooooooom
@@hakanyavas8533not in the title tho
@@jayjaygolden5123not his fault you have bad perception
Let's start a formula 1 dirt series.
or F1 rally lol
That's literally just sprint cars
FWRC - Formula World Rally Championship
No one has enough money for that lol
Used to be what was essentially group b
I think since youre at 100% theres "rubber" over the slick so maybe the game bugs a bit and just goes "oh yes rubber, so i grip"
As far as I understand it, the compression + rubber build up basically makes dirt like asphalt at the end of it. So.. yeah this would be the main example. I don't think it's "buggy" as we don't have any proper test examples of it lol.
We can go "oh that's the logical conclusion" in either direction but until we get an F1 car to drive around on a track that's fully rubbered up... Well, common sense doesn't really work with physics... Physics IRL gets wonky
@@LithFoxwhen dirt gets rubbered up like that it actually becomes slicker. That’s why you see drivers avoid it.
"a bit" lolol...
@parkerwalsh3340 yes but after a while the slick actually gets "rubbered up" which is what I mean. Track goes Tacky>Compact>Slick>Rubber Down
@@landonmurray3814 hey, believe whatever you want to believe.
The FTX logos being immortalized on the Mercedes car goes incredibly hard
This just gave me ideas for me and the boys😂
IR-01 originally was amazing on dirt, Bristol speedway was so much fun. But they nurfed it when they updated the car years ago
My guess is downforce plus track rubber giving the car enough mechanical grip to get to speeds where downforce can carry it
No
No. The physics are just broken. Slicks don't work that way.
@@HandlesSuck123Excactly. Terrible surface physics. Even rally cars on slicks would handle like shit on dirt. Slicks only work when they have a correct temperature, and when they can stick to the track surface.
LFS, a 21 year old simulator, made by 3 people has much better dirt/gravel psychics.
@@jurekgadzinowski2895physics mate. Not psychics.
@@loduca16 Yeah, my frequent mistake, thanks for a reminder
Developer was lazy and didn’t think someone would race an f1 in a dirt oval, they just set the car to have amazing traction all the time and forgot to put a code so that it slips on dirt
Love the part where you explained
The whole point of the video is that no one knows
he never said he’d explain it. the title is a question.
@@tomfiddlestontomfiddleston1488 i know
Sounds like a you problem
@@Bikitninji this comment is a joke, in case you didn't realize that.
mercedes actually designed the car around this as to not repeat the horrors of spain 2016
Try an f1 car on dirt with wet tires
Title: "Why does this happen?"
Video: "this happens idk why"
Peak youtube short.. asking a question you don't answer.
Yep the reason it’s so good is that it’s a game!!!
While it is glitched, some dirt track racers use slicks because of the added mechanical grip in straights on wet packed dirt, but loose dirt you then need to consider treads.
Slicks on oval karts are pretty common.
Bigger than that, I have only seen one driver use a right front Slick, and even then that was in small car racing. Not a full sized dirtcar.
i-55 unrealistic, aint got giant roots that send cars into the fence 💀
You're thinking of Lake Ozark....
It helps to have twice the weight of the car in downforce
Stupid comment, real stupid
Nah it’s just broken physics
@@apacheheli8753Rb have taken their car to the beach and snow. Actually worked very well
Who was bored enough to finally do this🤣 insane, i would get to playing before they patch it forever. Might see a public lobby up this weekend folks lol
Rumor says that the W12 is also good at mowing the grass.
I VOTE to make this happen in real life!
F1 at Eldora, let's tell Max and get this going!
Yeah cool idea but some work would need to be done to make it work. The current f1 cars have ground effect and would just spray dirt all up behind them
@@NovabeagleHow is that an issiue? The problem is that IRL they couldn’t grip there on slicks.
@@jurekgadzinowski2895 because old the car is spraying dirt all up behind them the drivers behind can’t see in front of them a bit like wet conditions but worse and plus they would literally get dirt all over their visor and in the cockpit and on their steering wheel etc. I wasn’t saying the grip wasn’t also an issue but the dirt is another issue
@@Novabeagle I think the idea was to have redbull do another one of their wonky but very spectacular experiments with their F1 cars. So it'd be solo, of course.
dirt oval isn't really interesting, redbull did an f1 car on snow mountain on a ski route, maybe a rally cross track could work
This is because the racing "slicks" aren't slick they are a super grippy compound of tire. That paired with downforce creates even more grip
I love the way you always make your YT shorts loop 🔁 👌👌👌
btw I-55 Speedway is actually well was I-55 Raceways from 1974 to 1991 and then I-55 Raceway from 1992 to 2011 and in 2012 became Federated Auto Parts Raceway at I-55 (just being helpful)
TY to this day idk what the difference between a speedway and a raceway is
@@DJYeeJay oh besides naming convience some tracks like Darlington chose Raceway because they consider their tracks more technical and things like strategy and driver ability and also comes to abbreviation terms too. Other than that its just personal taste.
we're all still gonna call it i-55 speedway
@@turbo_marc wouldn't be right though :D
In real life the front splitter would dig in
Game doesn't know how to deal with the fact the car has so much downforce, it seems to just translate that into free traction.
iracing claims they are accurate, but the fact that they even made a F1 car drive well on a dirt track (specially with slicks, which would make the vehicle crash) shows that they are not taking racing seriously.
Much better than I expected 😂
You've answered your own question. It's iRacing.
We need to see an f1 dirt racing series
YES
In fact when it work in iracing doesnt mean it work like this irl
Being a IRL dirt racer, I can tell ya slicks can he ran on dirt/clay. Karts we run have slicks on them, but we only run dirt/clay tracks, no asphailt. Great traction with little to no wheel slip.
Hamilton took "if in doubt, flat out" too literally
Because its a game and its not realistically simulated😂
The USF Pro (PM-18) also has this quirk and is a lot of fun on 100% track state dirt ovals.
I Race, off-road RC cars and indoors we use slicks on packed clay/dirt, so yeah slicks do work off-road in the right circumstance. Of course the cars are very well tuned
Once you know how tyres work, it's simple. Tyres work by digging into little splits inside the ground to create grip, its the same with asphalt. With how much downforce the cars have, it amplifies the force put into the tyres, pushing them further into the ground, making it so that the dirt layer doesnt affect it and it sinks into the actual ground (likely).
no its just broken the F1 car would just get stuck in the mud and the car would never be able to start moving
Seeing this team on paper has me so worried for this season
A genius at work!
Mercedes knowing this now GRASS IS BETTER GRIP
The W12 has tire warmers. On a high use track the hot tires continue to maintain their temp. Temp = grip.
As someone who is studying vehicle dynamics currently no way this would be possible in any world they really need to take a look at their engine
the asphalt street stock also has a shit ton of grip. there are a bunch of cars that grip well on worn in dirt tracks.
The Ginza Museum is clearly well kept and maintained. They are temporary enclosures meant to view beauty in isolation, while the husbandry of the animals occurs outside the display. This is traditional East Asian philosophy when it comes to fish keeping.
Because iracing doesn't model the W13 losing 100% of its downforce and power after the dirt clogs up the bargeboards and radiators
Love everyone trying to justify the physics, but in reality, it's just broken because it never ews intended for dirt.
Honestly neither you nor them or anyone else has an idea of what's actually going on. Only the devs would know.
@@stryker1797 slicks vs grooved tires aside, keep in mind that actual dirtcars have built in chassis offsets, and staggered tires to make left turns as efficiently as possible. The F1 car clearly has neither.
When the Mercedes car was first introduced to the service, it wouldn't even load on the dirt tracks. The previous F1 cars on the service didn't behave like this on 100% usage either. Unless the track is packed down to near perfection like a dirt kart track, I'd say the physics are broken.
The asphalt street stock also handles really well on 100% track state for dirt
One the track has worn in, the skip barbers are epic fun. Did a fun race with them and some friends in the dirt street stocks a couple years ago. The dirt street stocks got away for the first few laps, then it equalised and the skippys were faster on a worn in track
It maybe about aerodynamic grip it generates? Without dirt tires you won't produce much mechanical grip but aero won't be affected by dirt
Anyone else get reminded of that one part of cars 2 while watching this?
Tokio race with that offroad part? Yeah
Regular karts like the the small ones use smooth tires for better grip same thing applies for any other vehicle.
I really want to see full plate two handed weapon knight build and sword and shield mixed with plate lighter helmets, cuirlass and leather armor man at arms build like that
I think the MAMG Physics missed on simulating, that the surface of dirttracks are not hard like stone but more of a soft, moist and slippery nature. So the car "thinks" it is still on a hard surface like asphalt or something like that. This could cause, that the F1 car generates a lot of grip because the downforce and tires are surpassing the low grip of the track. I hope you understand what i mean ^^'
Ik it’s SIM but I couldn’t believe an f1 car being driven on my local dirt track
People don’t realize that well groomed dirt tracks have a TON of grip even on slicks or near slicks. Better be dry hard pack tho.
We need to have this in a week 13 race
Paying 20$ monthly for the "most real simulator" to have this lol
Yeah. 21 year old LFS, a sim made by 3 people is more realistic on dirt.
@duckshoe3985 Live For Speed, a 21 year old sim made by like 3 guys. Valtteri Bottas raced on it in the 2000s, physics wise it has a very good tire and driving model, tire model better than Assetto Corsa.
@duckshoe3985 Try out the free version, it is like a gigabyte
We used slicks on go carts and the worked great on dirt
Drive it around the dirt road tracks! Crandon and bark river especially
People in this comment section miss one key part. Yes if maybe you coat the track in rubber it would probably have some grip but in real life the constraint is a bit different. Maybe you've noticed but all dirt cars are not as low as f1 cars. Why is that? Because in real life dirt makes the car jump around a bit more. Here's where maybe you'll think "lmao what a dumb ass they can just flatten the dirt" But dirt is loose so even if you do that it will start getting more and more uneven with time. Now, the problem is that it's literally a matter of time before the the front wing bites into the dirt and absolutely obliterate the car in the resulting crash.
Couldn't have said it better. Not to mention, dirtcars have built in chassis offsets and staggered tires etc to make a left turn as efficiently as possible. There's just no way this was anything more than a physics oversight.
I really think a big part of the grip (at least at hight speed) is the immense downforce.
so no answer to that "Why"
Alright boiz F1 dirt series
Cause iracing engineers never drove a race car.
They THINK they know..its how an arcade game plays
This is how ai will help take us to distant planets.
clearly the devs wanted to cater to Trackmania fans so the car needs to be able to handle dirt
i mean when it turns into 100% track state its basically pavement at that point. even dirt cars will start to smoke tire at 100 track state.
Oh wow, I haven't played dirt iracing in years. Didn't know the tracks finally take rubber and wear the tires. That's awesome.
This game has broken physics
A combo I've never thought of.. Ever.. Lol
Rallycross cars are fun on these tracks
Okay now I want you to rally it
Mercedes is working with f1 behind the scenes to come race at Dirt Bristol as a doubke header with nascar
If I had to take a guess it might be that their model had some issues on the proper F1 tracks with this car and thus they had to make some jury rigged tweaks to get it to function correctly. And since F1 cars don't run on pure dirt tracks, they likely never tested it against it, nor have seen a need to fix it.
Verstappen saw this and is about to go sub 7 seconds
I grew up going to races at I-55 🙂
Wait 'till dirt can get scoped
I've had visions of F1 and even Indy car racing on dirt in reality. They should start testing with dirt tires and see what happens
the lmp2 is awesome on dirt as well.
I bet it'll do great at the Washington hill climb
⚠️ Flashing lights/imagery/noises/Volume Warning! ⚠️
"IRACING IS REALISTIC"
I thought iRacing was supposed to be the pinnacle of realism in racing games.
I just wanna see someone do a diet f1 race now
Diet? Like a race where they drive giant vegetables?
@@MrBrno not what I was going for. Not opposed either.
@@MrBrno gotta love typos and the subsequent consequences
As someone with a i55 home track a 7.49 is fuckin insane
F1 but with offroad tires probably
Bro thought this was indycar 💀
Francisco Bernoulli from Cars: 😒
I was on a pro team once dirt sprint. the dirt is clay and the clay gets slick and feels like smooth glass almost on the surface. so sticky f1 tires on a slick clay track equals grip.
If that were true, then we would see guys try and run slicks for the run what you brung night.
C'mon man, you were on a pro sprint dirt car team. You should have siped and grooved plenty of tires to know this is just broken physics.
It's just a game and this wasn't intended to happen so the devs didn't put effort on it not working.
Just wondering have you ever played the Fairbury track?
slick tires simply just stick to anything
bro forgot the rally car
Honestly F1 should have a dirt road course for the fun of it but no the FIA are strict bastards.
Crazy how y'all don't realize dirt tires are effectively slicks. When my family used to build drag cars they ran D.O.T. approved dirt track tires, even on the strip.
Seems like they need to patch somenthing
The tracks are rubbered up at 100% And you got enough downforce to find friction
The f3 car also works well on dirt
cars shouldve watched this video
damn bro Real
F1 is gonna try what nascar did at bristol