So, most things confusing you were explained in the tooltips or tutorials, fortunately. But the Improvement point menu not showing you everything your imporvements could potentially produce is a problem. By the way, units upgrade themselves automatically, you were paying warfare XP to convert them into Leaders, which are weaker than the Spartans. The only advantage of Leaders is that one per army adds a bonus to the rest. So in this case, especially the second leader was just paying to weaken yourself.
Well, Nook, I'm 72 years old, and I got your Mamas and Papas joke ("all the leaves were brown"). But I wonder if anyone younger than _me_ got it. Maybe you need to get some new jokes? Of course, if you did, then _I_ wouldn't get them, probably. So,... I suppose it's best if you stick with the jokes you've got. :)
I think it is trying to be exactly that: A good classic-style civ game in 2024. Meanwhile Civ & others have gone off in a different direction and lost the plot entirely.
Looks really good. Modern take on CIV but going back to the basics. UI is clean and functional, artstyle fits, no weird gimmicks.
So, most things confusing you were explained in the tooltips or tutorials, fortunately.
But the Improvement point menu not showing you everything your imporvements could potentially produce is a problem.
By the way, units upgrade themselves automatically, you were paying warfare XP to convert them into Leaders, which are weaker than the Spartans. The only advantage of Leaders is that one per army adds a bonus to the rest. So in this case, especially the second leader was just paying to weaken yourself.
the combat is a bit off. Mostly makes me want to spin up Civ4 so I can hear Nimoys voice again.
Well, Nook, I'm 72 years old, and I got your Mamas and Papas joke ("all the leaves were brown"). But I wonder if anyone younger than _me_ got it. Maybe you need to get some new jokes?
Of course, if you did, then _I_ wouldn't get them, probably. So,... I suppose it's best if you stick with the jokes you've got. :)
Civilization by paradox? Very interesting! The unit formation and tech selection seems like they would spice the game a bit.
I've been seeing news of this. Weird how none of the big toobers haven't touched it yet.
I like the clouds in unknown land, leats the civilization style
I always wondered where the name of Topeka Kansascame from.
CtP was a favourite of mine . I have fallen out with paradox since Imperator . Hopefully this will be good but i am wary of anything paradox .
no Portugal?
That first dad joke was really bad.
I'm 72 years old, and I have to wonder if anyone younger than _me_ even understood it.
monty python siege warfare
Published by Paradox. Seeya.
Wow, that's an unlucky start with no adjacent to capital forests. Low production.
It can be salvageable with claypits, or if you build the town in the direction of forests, but you don't know either of those the first time.
wow yet another civ clone
You're a civ clone
I think it is trying to be exactly that: A good classic-style civ game in 2024. Meanwhile Civ & others have gone off in a different direction and lost the plot entirely.
@@keypusher0 Yes, it feels more like Civ 4 (I also heard it evokes Call to Power (?)) rather than 5 & 6 which are kind of cartoony and boardgamey.
@@foreng3095 Sadly it's a Paradox game, so just another turn will require a $19,99 DLC
@@brolohalflemming7042 bruh, it's published by Paradox, not developed by.