CORRECTIONS / CLARIFICATIONS: - I said Galanor (???) for some reason when I was talking about Thundercrash, I was talking about Eternal Warrior don't mind me - The reload from Concussive Reload is apparently just on a 10s CD not weaken-based, still really long - Spider has said that snipers with no/low reserve mods did get a big buff, but my sheet uses 3x reserves for all testing so little changes there (but you're happy if you're in resist-focused content)
One thing I found. I got a god role void sniper with the weakening perk. It appears to only do 10% weaken. I may be incorrect but that’s what it appeared to be when I briefly tested it.
My only question is why are you priming only 3 bursts (6 shots) with wardens? The buff persists post 7 stacks if you swap from one hand cannon to another, I just tested shooting 5 wardens bursts to get max stacks and still (BARELY) managing to get 6 shots off with Eriannas at x10 stacks
Dude this!!! I’m a good player but ever since my child was born I don’t have the time to test myself. But I want to keep playing at the level I used to and this helps me so much!!
You weren't kidding about the testing being more efficient, granted it hasn't been as big of a shake up as TFS was but damn, all your testing already done by the second day is wild, well done
T-crash NEEDS to stay more powerful than nova bomb. Unless the boss is huge and right in your face, t-crash requires you to spend time getting to the boss and then repositioning yourself if you want to do more damage afterward. And its hit detection is kind of jank sometimes--I feel like maybe 30% of the time I've just flown straight through bosses with no impact and then had to circle back. Titans need to be rewarded for putting themselves up in harm's way. Nova is just way safer and easier to get your bearings back, so it shouldn't be stronger.
@@giantslayer9335which is why twilight is the only viable super for majority of bosses. Bungie really should have did a 3rd game and just reworked every class or just get rid of classes all together
T crash imo should always be slightly better than other damage supers due to the risk/displacement it requires. Golden gun should be top 3 for sure, but it's so free and easy that t crash def deserves the #1 spot
Explain why the fastest, safest and most ranged super that can also be pre-popped should be a top 3 damage super? I'm all for hunters being damage specialists, but until Bungie can figure out more defined class roles that really makes no sense.
@@sQuaTsiFieD Because it costs an exotic, requires a crit, and can only damage a single target, making it only realistically useful as a boss damage super. Other one and done supers have large AoEs and are far better general purpose and panic supers (especially thundercrash, which is very potentially the best panic super in the game). It only has one niche, it *has* to be good at it.
They did say that they wanted Cuirass TCrash to be at the top in terms of how much damage it puts out, with Pyrogale 2nd and SES Nova 3rd. They did succeed in that regard, but it's really hard to believe that a 93% buff is intentional... Hopefully they don't touch it
I was in your stream when you made that Thundercrash discovery, such a weird realization. Crazy numbers, wonder if Bungie’s gonna say anything. We appreciate all the work you put into this!
A buff that nobody is talking about at all is the fact that 1k voices now has 14 total reserves Out of nowhere I cant find any patches or people mentioning this I have no idea if it was intentional And while it may not boost its overall position in the DAMAGE meta, it just makes it more and more viable for other things the more ammo they give it. I personally use it to mow down everything in onslaught and the fact it has more ammo now also allows it to get FIVE ammo per brick almost every heavy drop. I’m the guy with 70,000 kills on 1k so my opinion is probably not relevant here but I had to get it out somewhere because NOBODY KNOWS ABOUT IT
Big find, added it to my inventory spreadsheet and will pass along the information to rest of science community. Ammo it gets now is 12, 14, 14, 14 compared to previous 11, 12, 12, 12.
Just to touch on sniper reserve changes. Snipers actually got a massive buff for the average user. Lower inventory stat snipers (basically if you only have 0-1 reserve mods) got a massive buff (to compensate for the accidental nerf to low inventory snipers earlier). If you are running with no reserve mods snipers got ~40% buff to reserves or an average of 6.55 extra shots. This doesn't affect Aegis's sheets much since the high end of inventory stats (3x reserves which is what he uses) were almost unchanged. Mossy has said he will update his inventory spreadsheet somewhat soon. Also ppl in science discord have hard evidence of avalanche reserve buff, sitting at ~470 with 3x reserves compared to unwavering 494 :)
Does the avalanche inventory size fix apply retroactively to older versions? EDIT: Went to the moon and tested it myself: Avalanche (no reserves) = 360 ammo Commemoration (no reserves) = 394 ammo (but the inventory size of this weapon is an outlier). So it's safe to say it applies retroactively.
Mossymax has said that the Kinetic Impacts artifact perk requires 5 rapid hits to proc, only deals 300 dmg; and as of right now: only works on legendary adaptive heavy GLs. Rapids and exotics like prospector don't work with it atm
The reload from concussive reload is not gated by the weaken effect, it just has a 10 second delay. Which is still way too long to be reliable imo, but maybe I'm wrong and it has some niche use case.
One thing to note is that we really need to tip towards burst moreso than usual for dungeons, since there will be enrage mechanics active for contest mode
@@TheAegisRelicDo keep in mind that Atraks herself is all but confirmed as a dungeon boss. Wouldn’t be surprised if we had a burst encounter this dungeon.
Responding to your outro: Your advice was very baller but it still trolled me Also just a word of advice, Sanguine is pronounced like "Sang-gwen", careful in case some people start harassing you for it
Twilight arsenal still does more damage than thundercrash if you’re using eternal warrior because of the weaken effect plus the weapon bonus for 45 seconds
You can weaken like 3 different ways this season besides using Twilight and SES Eternal Warrior is an option on Thundercrash too, it's just objectively worse in every way now
I've basically been playing since launch of D2 and while I took a good part of Year 1 off for obvious reasons, you're probably not wrong in saying that this is some of the most they got wrong with their given info not aligning in a very long time. Off top my head I can only think of handfuls of outstanding fringe cases like how Lord of Wolves was basically low key absurd in both PVP and PVE for a long while even before and after it got a catalyst. There was also a few versions of Spectral Blades that were nutty, especially the bugged effect of Gwisin Vest.
He is right. Peace keepers is for Addclear. If you want to use smg it becomes an Add clear monster. I tested a lot of smgs with peacekeepers. The best to use in my opinion is huckleberry or Submission. Adjudicator with kinetic tremor, subsistence is pretty nice as well. But for damage I wouldn't recommend, there are way better damage options. But it is now very good and viable for pve. It used to be only for pvp
swapable loadouts , yes. i remember almost year ago , more or less, asking if could do a vid on subject. you said you could , and i said probly not called for yet . Looking forward Aegis . Thx !
Please, PLEASE do follow-up research on reworked Sanguine Alchemy, it's potentially one of the highest brainless weapon damage buffs we've ever seen. Assuming the calculation is multiplicative like most buffs in Destiny, and my math is right (Canadian school system is rough and I've been out of college for 2 years, don't flame me), it's 10% from the mark, 25% from the x4 surges, 20% from Empowering Rift, and that's ((1 + 0.10) * (1 + 0.25)) * (1 + 0.20) = 1.65! A fucking 65% weapon damage buff from just an exotic chest piece and Empowering Rift! That doesn't even include external factors like Lumina or Weaken. In my head I'm imagining some crazy over the top damage rotation where you plant rift, use x6 Feast of Light Nova Bomb, loadout swap to Song of Flame, pop and fire Still Hunt Goldie shots (assuming it doesn't reset the exotic gauge when you swap loadouts with the weapon still equipped, I've never actually tried that), hit a few times with your primary, swap to Recon/B&S Apex Predator and rocket spam from there.
if youre on void with child of the old gods, youll then have weaken and a little bit of healing from just youre rift too. this is what im gonna use for any solo dps now
Although it's extremely niche, Yarovit with Peacekeepers can be hilarious with Rewind Rounds/Deconstruct. I'm shooting like 120 bullets before I'm reloading LOL
Back in the day when you used prospector to cheese Riven, you shot it in the corner of her mouth under the blight ball. But toes probably works just as well.
Shatter damage is bugged ive had some shatters hit for 45,000 on bosses and others barely hit for 4k, idk what’s causing it but it’s definitely bugged Edit: as of 10:45 AM EST, with the shatter bug still existing, you can get shatters to hit for 200,000 or more if you’re able to sandwich a boss between a glacier grenade and a glacial quake slam
T Crash doing what I should’ve been doing for years. Edit: Minor grammar mistake causes me to lose my ❤️ from Aegis. Time for me to crawl into a hole and cry myself to sleep.
Something is going on with erianas, idk what but it’s no longer consistent when head shotting frozen players which should 1 hit them but just isn’t always happening anymore
This isn't relevant to the Day 1, but at the end you mentioned you'd be designing damage rotations soon, and I was wondering if the new Strand HGL with Envious Arsenal+Cascade could make a Euphony-Apotheiosis rotation actually good. Your Euphony precision shots will trigger Cascade, Cascade will empty the HGL mag before Spindle wears off, and Euphony's special ammo DPS is decent for when you burn through all your heavy reserves. People were theorizing something like this using ALH+Cascade Cataphract last season and it fell just a bit short, but I'm wondering if Envious Arsenal may be the last push it needed. I doubt it would be top tier meta defining or anything, but I'd be curious to see where it lands relative to the current standard "hold down left click with your BnS Edge Transit" for example.
Re: Ex Diris, I think it did get a big glow up overall. When paired with Mothkeeper's Wraps, spawning a moth from sustained damage *will* spawn the additional void OS moth that you normally get from the kill trigger. The cooldown is still shared with the kill trigger, but the direct hit counter is not reset by it, so you can kill a target with a direct hit, wait the CD out while transferring targets, and the next direct hit will spawn the moths. Its still one or the other, so if you kill two separate targets with direct hits, there's no difference (you don't get to double dip on the triggers to spawn 4 moths) but its still neat for going from trash adds to an ultra. I don't know if there's a timer before the direct hit counter falls off, but since its a niche and kind of impractical application of the mechanic I don't know that it matters (i.e. I didn't test it to that extent lmao). Just a fun novelty, and being able to get some void OS from sustain is pretty neat too. Also, since you can spawn moths from sustain now, you can stun unstops easier with thing, if still very inefficiently because moth punctuality to target is very much "whenever we feel like it". The QoL buff in the increased projectile speed, reduced projectile drop and the reduced camera shake makes a huge difference though. Feels much better going target to target in general trash clear, especially on longer distance shots. Feels a lot more like a grenade launcher and less like a flaccid bug pooper. I like it in a weapons focused blind build. Might be a worse version of Indebted and Forbearance combined, but if your teammates are on board with you being a little inefficient for the theme and meme, its a good time. Especially if they have a hard time during Simmummah's Moth Emporium...gotta keep your friends on their toes lol. Tl;dr this Mothkeeper stan is pretty happy yeah
Is there a simpler breakdown or a place to see the spreadsheet in full? I haven't really touched dungeons since season of the wish, before TFS, and I remember Dragon's Breath shredding Persys solo, but now it feels like I'm doing no damage to the Spire Bosses as a hunter.
Meta summary that does a good breakdown 32:12 All of his spreadsheets listed in his description. Dragon's breath has never really been meta, just always solid. There's a lot of very crazy solo options now that would probably do a good bit better.
Bungie and stupid nerfs to already bad titan supers. Name a better duo. The best part is, now with prismatic you can run with a good super, or try out the void over-shield buff. While warlocks and hunters continue to run wild with damage/ healing / ability spam. Fun stuff.
Oh my goodness aegis thank you for giving me my new opinion (bro read my mind on seeing if prospector is any good I just posted in speedrun discord thanks x)
So my gold hung jury with kinetic tremors and explosive payload puts in some really good work with chunkier enemy and bosses… I am still deciding on builds but I’ve been enjoying shooting dragons breath into boss with ads all around then start getting kinetic tremors going. It’s a safer weapon too which right now is good until a higher light level and decide best build
I have that exact roll with perfect stats, sadly it’s not as good as running double special still. And that goes for any peacekeeper build. Building around a primary to match just special damage just isn’t worth it imo.
Just wanna throw this out there but if you are struggling on 2nd encounter boss my team one phased the servitor, with one G-horn two Bipod recon Apex, supremacy with rewind and kinetic tremors, one person running vortex weak nades.
yes this is why I've been depressed the last month and a half, but starting to pull out of it. If I get two more videos before next weekend I might be ok.
Pretty disappointed to hear Peacekeepers didn't really get a place anywhere. Atleast it feels great for add clearing with HVTs mixed in, with Exotics like Huckleberry, Riskrunner and Tarrabah.
The ikelos SMG with voltshot and the showrunner SMG with kinetic tremors are slept on, Ik exotics have a 40% buff to red bars but unless it’s a GM that doesn’t change much
Glad EV is unchanged with Lucky Pants but still think it’s weird that it received none of the sniper buffs. Snipers deal like 75% more damage to majors now. So is EV just gonna be falling that far behind them when shooting majors on non LP builds? They buffed it’s shield breaking a bunch but I think this is the real reason people don’t use it
They talked about keepong cuirass tcrash the same as before the base tcrash buff by nerfing cuirass damage increase but it does not feel that way at all and i think it needs to stay this way. Cuurass tcrash was pitiful before this eoisode.
Tcrash should be stronger than Goldie IMO. One can be done from cover and safety the other is literally yeeting yourself headfirst into a boss with very little DR afterwards. But I'm biased as a titan main so maybe I'm wrong.
3:05 I don’t think it’ll be disabled. The new weapon ammo mods are so overpowered but inconsistent. I keep getting special ammo bricks (paired with special ammo finder) every 10 kills. With the heavy finder you get one every 20-30 Unless bungie makes encounters severely time limited like salvations edge these are going to break the dungeon. Oh the irony
nerf to two tailed is wild, cant say im happy with taking out twilight for t-crash, but ima take whatever i can, the fun part is gonna be when they nerf crash bcs a 93.... there's just no way, and then titans will be like at the start of tfs with twilight being the best, but nowhere near good, and thats just sad
There was some reworking of some crit damage numbers for various primaries and for whatever reason heavy burst HCs got a disproportionate buff compared to other HC archetypes so it counteracted the LP nerf
@@TheAegisRelic I recall them saying the crit damage increase wouldn't exceed 7%, it seems it would have to have been buffed higher than that in the live game then?
@gt7105. I think there's a bug or miscalculation. According to patch notes the heavy burst buff was for pvp not pve. Everyone is referencing this video saying it stayed the same but idk if that's the case
Did something change to make Nighthawk + SH stop blowing everything else out of the water? Last I heard (week after the launch of SE), a Nighthawk SH shot does more than Nighthawk itself, and you get one with every magazine. That's millions of damage and very high dps from just a special weapon, and you can weave in Apex shots (even post recon nerf) if you need more total. Why would you ever use Whisper over that?
Thank you so much for your efforts on this! Im curious, how much does SES or Syntho Tcrash fall behind Curias at this point? Wondering if the added utility on those is a fair trade.
He addresses it in tcrash section at 25:40 SES very slightly lower than cuirass. I would prefer cuirass simply because I can swap to it right before dps instead of having to build 6 orbs, but maybe you want another perk from exotic class item 1st column.
I'm a little confused about the Lucky Pants changes, it sounded like you were implying there was some buff to Warden's Law or its archetype that it canceled out the nerf to LP, meaning total damage is unchanged.
some questions for throne cleaver: is it assumed to be using strongholds for charge rate boost or is TC assumed to be at base stats? (lucent blades x3 is 60 CR right?) if base stats, 2 follow ups duelist's trance in the third column viable for charge rate? (and less so, does the new charge rate mod matter?)
doesn't assume strongholds. correct, 3x lucent is 60CR. Duelist's trance probably best 3rd column perk, but there isn't really any dps perk in the column. With 3x lucent and base stats it already gets to 70CR which should be enough for the 1 heavy 2 light combo he uses, so neither duelist or charge mod helps. (I tested various CR last season and I don't think you can get to 1 heavy 1 light combo). Duelist could still be nice if you want to keep running resist mods and still get benefit of high charge rate.
I’m not sure what you mean by wardens law lucky pants being unchanged? It used to be able to drop master anti barrier champs before they would even shield and now it can’t even do that on expert.
Talking about bosses, not sure if champ damage was affected differently or it might be that you're severely under power because of the power reset on Expert
@TheAegisRelic Well I guess he's mentioning that the total damage should be now capped at 450% instead of the 600% it used to get. Personally makes me wonder if that part of the spreadsheet accurate.
CORRECTIONS / CLARIFICATIONS:
- I said Galanor (???) for some reason when I was talking about Thundercrash, I was talking about Eternal Warrior don't mind me
- The reload from Concussive Reload is apparently just on a 10s CD not weaken-based, still really long
- Spider has said that snipers with no/low reserve mods did get a big buff, but my sheet uses 3x reserves for all testing so little changes there (but you're happy if you're in resist-focused content)
One thing I found. I got a god role void sniper with the weakening perk. It appears to only do 10% weaken. I may be incorrect but that’s what it appeared to be when I briefly tested it.
My only question is why are you priming only 3 bursts (6 shots) with wardens? The buff persists post 7 stacks if you swap from one hand cannon to another, I just tested shooting 5 wardens bursts to get max stacks and still (BARELY) managing to get 6 shots off with Eriannas at x10 stacks
You also said something about swords running with Chaos Reach lol
@@yakuvorster1896 If that's true I'll redo the testing and update results soon
@@keithwillson2019 Chaos Reshaped not Chaos Reach
so grateful I don’t even have to think for myself when aegis can drop my opinion every week🙏🤤
No no no, thats Datto, we come to Aegis for facts
@@KWCHopelol fr
Datto is smelly 🤢
real🤤
Dude this!!! I’m a good player but ever since my child was born I don’t have the time to test myself. But I want to keep playing at the level I used to and this helps me so much!!
Aegis please let me out of the basement its starting to leak and molds growing everywhere
🤣🙆♂️🔥🗣️
You weren't kidding about the testing being more efficient, granted it hasn't been as big of a shake up as TFS was but damn, all your testing already done by the second day is wild, well done
Thanks!
@@TheAegisRelicindeed. Thank you, bossman
T-crash NEEDS to stay more powerful than nova bomb. Unless the boss is huge and right in your face, t-crash requires you to spend time getting to the boss and then repositioning yourself if you want to do more damage afterward. And its hit detection is kind of jank sometimes--I feel like maybe 30% of the time I've just flown straight through bosses with no impact and then had to circle back. Titans need to be rewarded for putting themselves up in harm's way. Nova is just way safer and easier to get your bearings back, so it shouldn't be stronger.
Warlock here. After reading this, I agree. I'll quit being so jaded now. 😅
It’s also straight up useless against certain bosses like Oryx and the Witness
@@giantslayer9335which is why twilight is the only viable super for majority of bosses. Bungie really should have did a 3rd game and just reworked every class or just get rid of classes all together
You can use it on Oryx but it's a bit awkward but yeah Witness is rough
@giantslayer9335 U can actually use tcrash on Oryx's Hand. It is wierd to do it on him though
T crash imo should always be slightly better than other damage supers due to the risk/displacement it requires. Golden gun should be top 3 for sure, but it's so free and easy that t crash def deserves the #1 spot
Explain why the fastest, safest and most ranged super that can also be pre-popped should be a top 3 damage super? I'm all for hunters being damage specialists, but until Bungie can figure out more defined class roles that really makes no sense.
@@sQuaTsiFieDbecause you have to crit. Which don't get me wrong is not hard but it also can't work on some bosses.
@@Ecoqq Aiming? in my FPS game?
@@sQuaTsiFieDtop 3 because it costs an exotic and a crit. It should be close but not as high due to the thunder crash risk.
@@sQuaTsiFieD Because it costs an exotic, requires a crit, and can only damage a single target, making it only realistically useful as a boss damage super. Other one and done supers have large AoEs and are far better general purpose and panic supers (especially thundercrash, which is very potentially the best panic super in the game). It only has one niche, it *has* to be good at it.
They did say that they wanted Cuirass TCrash to be at the top in terms of how much damage it puts out, with Pyrogale 2nd and SES Nova 3rd. They did succeed in that regard, but it's really hard to believe that a 93% buff is intentional... Hopefully they don't touch it
Hopefully they do touch it. Nova should be on top.
@@jmfe10this reply was fact checked by real american warlocks: true ✅
@@jmfe10But why? Nova bomb isn’t even close to the same investment of t crash
@@deckerdane2888 brother, we need to get 6 orbs on top of the charged super. Tcrash needs literally nothing.
@@jmfe10 cant wait to tcrash then die to boss stomps while warlocks can grab a orbs from a well and get the same damage without any risk XD
I was in your stream when you made that Thundercrash discovery, such a weird realization. Crazy numbers, wonder if Bungie’s gonna say anything. We appreciate all the work you put into this!
A buff that nobody is talking about at all is the fact that 1k voices now has 14 total reserves
Out of nowhere
I cant find any patches or people mentioning this
I have no idea if it was intentional
And while it may not boost its overall position in the DAMAGE meta, it just makes it more and more viable for other things the more ammo they give it. I personally use it to mow down everything in onslaught and the fact it has more ammo now also allows it to get FIVE ammo per brick almost every heavy drop.
I’m the guy with 70,000 kills on 1k so my opinion is probably not relevant here but I had to get it out somewhere because NOBODY KNOWS ABOUT IT
Oh wow I didn't know about this, will update
Big find, added it to my inventory spreadsheet and will pass along the information to rest of science community.
Ammo it gets now is 12, 14, 14, 14 compared to previous 11, 12, 12, 12.
1k voices is disabled :)
Just to touch on sniper reserve changes.
Snipers actually got a massive buff for the average user.
Lower inventory stat snipers (basically if you only have 0-1 reserve mods) got a massive buff (to compensate for the accidental nerf to low inventory snipers earlier).
If you are running with no reserve mods snipers got ~40% buff to reserves or an average of 6.55 extra shots.
This doesn't affect Aegis's sheets much since the high end of inventory stats (3x reserves which is what he uses) were almost unchanged.
Mossy has said he will update his inventory spreadsheet somewhat soon.
Also ppl in science discord have hard evidence of avalanche reserve buff, sitting at ~470 with 3x reserves compared to unwavering 494 :)
Oh cool, so no reserve users (like contest etc. where resists are prioritized) are happier then
Does the avalanche inventory size fix apply retroactively to older versions?
EDIT:
Went to the moon and tested it myself:
Avalanche (no reserves) = 360 ammo
Commemoration (no reserves) = 394 ammo (but the inventory size of this weapon is an outlier).
So it's safe to say it applies retroactively.
@@Feindfeuer_x23 it applies to all of the older versions except the 1st version (season of hunt icon).
@@SpiderReviver thanks for clarifying that. I actually had such an old one lying around but didn't test it with that one.
"Hopefully we get a Relentless/Whirlwind Aggressive Sword"
The old S14 Crown-Splitter I kept in my vault: "My time has come"
I lowkey forgot it existed then immediately remembered right after and said it
I heard they call the raid scalar change the anti-Aegis function that automatically runs every season that just changes all damage by like .05% 😎
It's so cool how much things have shifted, it feels like were super stagnent last season, a shakeup is really motivating me to hop back in rn
Yooo the baseline for every argument in my discord just dropped let's gooooo
What bro said is the reality in my discord too. Friends, I have the science, I have the data, don't mess with the Messi of spredsheat
Mossymax has said that the Kinetic Impacts artifact perk requires 5 rapid hits to proc, only deals 300 dmg; and as of right now: only works on legendary adaptive heavy GLs. Rapids and exotics like prospector don't work with it atm
Damn that mega sucks
WE HAVE BEEN BLESSED
sometimes compliments to the chef isn't enough, sometimes u just wanna kiss the chef, and rn AEGIS IS COOKING
The reload from concussive reload is not gated by the weaken effect, it just has a 10 second delay. Which is still way too long to be reliable imo, but maybe I'm wrong and it has some niche use case.
10s is pretty rough yeah
It‘s kinda relieving to see meta builds from last season didn't get nerfed to the ground
So. What you’re saying is I can still run lucky pants with wardens law and feel “almost” the same. Thank you. Thank you
One thing to note is that we really need to tip towards burst moreso than usual for dungeons, since there will be enrage mechanics active for contest mode
Even with enrage raid day 1s have almost never been about burst outside of Atraks
@@TheAegisRelicDo keep in mind that Atraks herself is all but confirmed as a dungeon boss. Wouldn’t be surprised if we had a burst encounter this dungeon.
Responding to your outro: Your advice was very baller but it still trolled me
Also just a word of advice, Sanguine is pronounced like "Sang-gwen", careful in case some people start harassing you for it
Yeah I fixed my pronunciation for the short
Thank you Aegis, now ill go off and pretend I studied the stats and made builds on my own ❤
Twilight arsenal still does more damage than thundercrash if you’re using eternal warrior because of the weaken effect plus the weapon bonus for 45 seconds
You can weaken like 3 different ways this season besides using Twilight and SES Eternal Warrior is an option on Thundercrash too, it's just objectively worse in every way now
@@TheAegisRelic Can't wait to Tcrash, unload prospector and then die to the boss melee!
Thanks aegis now I get to yell at my friends with proof if they don’t listen
I've basically been playing since launch of D2 and while I took a good part of Year 1 off for obvious reasons, you're probably not wrong in saying that this is some of the most they got wrong with their given info not aligning in a very long time. Off top my head I can only think of handfuls of outstanding fringe cases like how Lord of Wolves was basically low key absurd in both PVP and PVE for a long while even before and after it got a catalyst. There was also a few versions of Spectral Blades that were nutty, especially the bugged effect of Gwisin Vest.
He is right. Peace keepers is for Addclear. If you want to use smg it becomes an Add clear monster. I tested a lot of smgs with peacekeepers. The best to use in my opinion is huckleberry or Submission. Adjudicator with kinetic tremor, subsistence is pretty nice as well. But for damage I wouldn't recommend, there are way better damage options. But it is now very good and viable for pve. It used to be only for pvp
swapable loadouts , yes. i remember almost year ago , more or less, asking if could do a vid on subject. you said you could , and i said probly not called for yet . Looking forward Aegis . Thx !
Please, PLEASE do follow-up research on reworked Sanguine Alchemy, it's potentially one of the highest brainless weapon damage buffs we've ever seen.
Assuming the calculation is multiplicative like most buffs in Destiny, and my math is right (Canadian school system is rough and I've been out of college for 2 years, don't flame me), it's 10% from the mark, 25% from the x4 surges, 20% from Empowering Rift, and that's ((1 + 0.10) * (1 + 0.25)) * (1 + 0.20) = 1.65!
A fucking 65% weapon damage buff from just an exotic chest piece and Empowering Rift! That doesn't even include external factors like Lumina or Weaken. In my head I'm imagining some crazy over the top damage rotation where you plant rift, use x6 Feast of Light Nova Bomb, loadout swap to Song of Flame, pop and fire Still Hunt Goldie shots (assuming it doesn't reset the exotic gauge when you swap loadouts with the weapon still equipped, I've never actually tried that), hit a few times with your primary, swap to Recon/B&S Apex Predator and rocket spam from there.
See most recent short
if youre on void with child of the old gods, youll then have weaken and a little bit of healing from just youre rift too. this is what im gonna use for any solo dps now
Although it's extremely niche, Yarovit with Peacekeepers can be hilarious with Rewind Rounds/Deconstruct. I'm shooting like 120 bullets before I'm reloading LOL
Pretty funny
Ah.. the post dropped and they legit said they'll be telling which items are disabled an HOUR. O N E hour before the dungeon drops...
That's insane.
Imma be honest I hate the axe nerf but I’ll be content with Tcrash for now.
As long as I can actually hit the frickin boss that is
Back in the day when you used prospector to cheese Riven, you shot it in the corner of her mouth under the blight ball. But toes probably works just as well.
Shatter damage is bugged ive had some shatters hit for 45,000 on bosses and others barely hit for 4k, idk what’s causing it but it’s definitely bugged
Edit: as of 10:45 AM EST, with the shatter bug still existing, you can get shatters to hit for 200,000 or more if you’re able to sandwich a boss between a glacier grenade and a glacial quake slam
Everyone forgets that prospector has intrinsic chain reaction. Very good add clear burst with passable boss dps.
Graviton is buffed and Choir feels like Skyburners now…and Skyburners got nerfed too in body damage.
Cuirass with consecration melee gets super back in like 20 secs
Sheeshers
idk if you've tested this already, but prolonged engagement with 4th time's, target lock and veist stinger could be interesting with pks
Yeah someone suggested that but with TL resetting every swap it's probably averaging around where Vorpal is or worse (20%)
T Crash doing what I should’ve been doing for years.
Edit: Minor grammar mistake causes me to lose my ❤️ from Aegis. Time for me to crawl into a hole and cry myself to sleep.
17:34 It's a 225, like heavy burst, so the hea yburst mustve affected it due to the rpm similarity
Wardens law says 257 rpm tho
Something is going on with erianas, idk what but it’s no longer consistent when head shotting frozen players which should 1 hit them but just isn’t always happening anymore
This isn't relevant to the Day 1, but at the end you mentioned you'd be designing damage rotations soon, and I was wondering if the new Strand HGL with Envious Arsenal+Cascade could make a Euphony-Apotheiosis rotation actually good. Your Euphony precision shots will trigger Cascade, Cascade will empty the HGL mag before Spindle wears off, and Euphony's special ammo DPS is decent for when you burn through all your heavy reserves. People were theorizing something like this using ALH+Cascade Cataphract last season and it fell just a bit short, but I'm wondering if Envious Arsenal may be the last push it needed.
I doubt it would be top tier meta defining or anything, but I'd be curious to see where it lands relative to the current standard "hold down left click with your BnS Edge Transit" for example.
Yeah I'll try it
@@TheAegisRelic thanks king!
Re: Ex Diris, I think it did get a big glow up overall.
When paired with Mothkeeper's Wraps, spawning a moth from sustained damage *will* spawn the additional void OS moth that you normally get from the kill trigger. The cooldown is still shared with the kill trigger, but the direct hit counter is not reset by it, so you can kill a target with a direct hit, wait the CD out while transferring targets, and the next direct hit will spawn the moths. Its still one or the other, so if you kill two separate targets with direct hits, there's no difference (you don't get to double dip on the triggers to spawn 4 moths) but its still neat for going from trash adds to an ultra. I don't know if there's a timer before the direct hit counter falls off, but since its a niche and kind of impractical application of the mechanic I don't know that it matters (i.e. I didn't test it to that extent lmao). Just a fun novelty, and being able to get some void OS from sustain is pretty neat too. Also, since you can spawn moths from sustain now, you can stun unstops easier with thing, if still very inefficiently because moth punctuality to target is very much "whenever we feel like it".
The QoL buff in the increased projectile speed, reduced projectile drop and the reduced camera shake makes a huge difference though. Feels much better going target to target in general trash clear, especially on longer distance shots. Feels a lot more like a grenade launcher and less like a flaccid bug pooper.
I like it in a weapons focused blind build. Might be a worse version of Indebted and Forbearance combined, but if your teammates are on board with you being a little inefficient for the theme and meme, its a good time. Especially if they have a hard time during Simmummah's Moth Emporium...gotta keep your friends on their toes lol.
Tl;dr this Mothkeeper stan is pretty happy yeah
Thanks for the update Mothkeeper Martin :D
@@TheAegisRelic haha, sorry for the alphabet soup, sometimes you just gotta throw one out for the novelty gear. :)
Is there a simpler breakdown or a place to see the spreadsheet in full? I haven't really touched dungeons since season of the wish, before TFS, and I remember Dragon's Breath shredding Persys solo, but now it feels like I'm doing no damage to the Spire Bosses as a hunter.
Meta summary that does a good breakdown 32:12
All of his spreadsheets listed in his description.
Dragon's breath has never really been meta, just always solid. There's a lot of very crazy solo options now that would probably do a good bit better.
Bungie and stupid nerfs to already bad titan supers. Name a better duo. The best part is, now with prismatic you can run with a good super, or try out the void over-shield buff. While warlocks and hunters continue to run wild with damage/ healing / ability spam. Fun stuff.
Oh my goodness aegis thank you for giving me my new opinion (bro read my mind on seeing if prospector is any good I just posted in speedrun discord thanks x)
BUNGIE PLEASE DONT BAN TCRASH AND MY LIFE IS YOURS!
So my gold hung jury with kinetic tremors and explosive payload puts in some really good work with chunkier enemy and bosses… I am still deciding on builds but I’ve been enjoying shooting dragons breath into boss with ads all around then start getting kinetic tremors going. It’s a safer weapon too which right now is good until a higher light level and decide best build
Im kind of curious how a rewind/deconstruct smg does with peacekeepers.
Probably not good enough for a day 1, but might be interesting.
It’s good for shredding majors but I found using the showrunner with kinetic tremors or the ikelos with voltshot works way better overall
Damage perk or on-hit splash perk like KT probably higher since uptime isn't really an issue but it's fun I guess
I have that exact roll with perfect stats, sadly it’s not as good as running double special still. And that goes for any peacekeeper build. Building around a primary to match just special damage just isn’t worth it imo.
@@TheAegisRelicThat's about what I thought, but man I hoped I'd be wrong.
Just wanna throw this out there but if you are struggling on 2nd encounter boss my team one phased the servitor, with one G-horn two Bipod recon Apex, supremacy with rewind and kinetic tremors, one person running vortex weak nades.
I always kinda felt like twilight arsenal was more of a utility super since it applied weaken but the nerf is absolutely bullshit
Yeah it's Titan's only real ranged super imo
Thank you for your hard work man🙏🏽
Always a good day when Aegis uploads
yes this is why I've been depressed the last month and a half, but starting to pull out of it. If I get two more videos before next weekend I might be ok.
Pretty disappointed to hear Peacekeepers didn't really get a place anywhere. Atleast it feels great for add clearing with HVTs mixed in, with Exotics like Huckleberry, Riskrunner and Tarrabah.
Don’t forget Manticore for some overshield shenanigans
The ikelos SMG with voltshot and the showrunner SMG with kinetic tremors are slept on, Ik exotics have a 40% buff to red bars but unless it’s a GM that doesn’t change much
You have to wonder if they actively think about aegis when they make minute changes like .05%
Thank you for your work !
yippeeee more videos to listen to while i farm :D
6 Outbreak Perfected. Yes please. Sounds fun!
Good luck bringing 6 outbreak perfected in a dungeon :P
Glad EV is unchanged with Lucky Pants but still think it’s weird that it received none of the sniper buffs. Snipers deal like 75% more damage to majors now. So is EV just gonna be falling that far behind them when shooting majors on non LP builds? They buffed it’s shield breaking a bunch but I think this is the real reason people don’t use it
Witness is laughing at Titan’S Twilight Arsenal
Came for an info vid, watched a TedTalk. Awesome vid, thanks brethren
:D
Needed to test peacekeepers with huckleberry. It's nuts. Huckleberry+Funnel+BS anything
12:59
he tested like a dozen different iterations of peacekeepers swaps/options and none of them were all that good for dps.
Nice work as always ❤❤
I’ve been saying that tcrash should be the best one off super bc of how long it takes to use and get back to damage but that’s a bit much
What would be the best weapon to pair with Parasite holster rotation? Just to get the timing as right as possible?
You can use Aberrant like Chicken does but I think I'll run Withering Gaze sniper or Supremacy
Any idea how transcendence consecration spam would appear on your spreadsheet ( total - burst - sustained ), I’m curious what it’s comparable to?
I might add that to the swap tab yeah
They talked about keepong cuirass tcrash the same as before the base tcrash buff by nerfing cuirass damage increase but it does not feel that way at all and i think it needs to stay this way. Cuurass tcrash was pitiful before this eoisode.
9:18 clip this out of context
Tcrash should be stronger than Goldie IMO. One can be done from cover and safety the other is literally yeeting yourself headfirst into a boss with very little DR afterwards. But I'm biased as a titan main so maybe I'm wrong.
SILENCE, Aegis cooked
3:05 I don’t think it’ll be disabled. The new weapon ammo mods are so overpowered but inconsistent. I keep getting special ammo bricks (paired with special ammo finder) every 10 kills. With the heavy finder you get one every 20-30
Unless bungie makes encounters severely time limited like salvations edge these are going to break the dungeon. Oh the irony
kinda sick that Tcrash is meta now!
My opinion has finally arrived
The Goat has uploaded 👑
Thank you thank you!
How are previous recon/ alh rockets doing? They weren’t crazy last season without something like still hunt.
Not good
nerf to two tailed is wild, cant say im happy with taking out twilight for t-crash, but ima take whatever i can, the fun part is gonna be when they nerf crash bcs a 93.... there's just no way, and then titans will be like at the start of tfs with twilight being the best, but nowhere near good, and thats just sad
Completely off topic but has anyone else noticed that revision zero sniper won't fire, at least with a ps5 controller on ps5
Noticed this when trying to run a master nightfall earlier, it’s on their known issues list thankfully though.
@@luckystarnine4812 that's good, I noticed it yesterday when running an expert encore
Wait so how did wardens law damage with LP stay the same? Did I miss a buff they gave to heavy bursts?
^ I am a die hard LP main wondering the same thing
@@SnowLlama Same I didn't the math this morning and I figured it was going to be 20%ish nerf but now I'm thinking it could be bugged?
There was some reworking of some crit damage numbers for various primaries and for whatever reason heavy burst HCs got a disproportionate buff compared to other HC archetypes so it counteracted the LP nerf
@@TheAegisRelic I recall them saying the crit damage increase wouldn't exceed 7%, it seems it would have to have been buffed higher than that in the live game then?
@gt7105. I think there's a bug or miscalculation. According to patch notes the heavy burst buff was for pvp not pve. Everyone is referencing this video saying it stayed the same but idk if that's the case
Stormchaser, my favorite of all time: please reincarnate as rapid-fire GL. Thx
Did something change to make Nighthawk + SH stop blowing everything else out of the water? Last I heard (week after the launch of SE), a Nighthawk SH shot does more than Nighthawk itself, and you get one with every magazine. That's millions of damage and very high dps from just a special weapon, and you can weave in Apex shots (even post recon nerf) if you need more total. Why would you ever use Whisper over that?
Since SE launch still hunt got heavily nerfed. 33% nerf iirc, now it does ~2/3 of a normal nighthawk.
@@SpiderReviver Ah, that makes sense. Thanks.
The goat returns again
Thanks for the awesome videos. I am hoping ahamkaras spine changes will allow for it to be a good dps rotation. Curious about those numbers
I'm not going to test it because I've tested it in the past and YAS nades do very little damage in the grand scheme of things
@@TheAegisRelic The only potential I can see is with Demo weapons if you can spam grenades enough
Thank you so much for your efforts on this!
Im curious, how much does SES or Syntho Tcrash fall behind Curias at this point? Wondering if the added utility on those is a fair trade.
He addresses it in tcrash section at 25:40
SES very slightly lower than cuirass.
I would prefer cuirass simply because I can swap to it right before dps instead of having to build 6 orbs, but maybe you want another perk from exotic class item 1st column.
remind aegis abt his titan herald gameplay day 6
GRRRR
“I don’t know who was spreading this misinformation about a titan grapple melee buff”. Saltafuckingreppo that’s who LMAO
unrelated question: will you do an updated exotic armor tier-list?
At some point yeah
Conclusion: wicked implement is bugged against barrier champs
Are you sure about that?
Hey Aegis, have you made an updated rotation tier list/video/spreadsheet? It would be interesting to see if not 🙏🙇
Not yet, after day 1
I'm a little confused about the Lucky Pants changes, it sounded like you were implying there was some buff to Warden's Law or its archetype that it canceled out the nerf to LP, meaning total damage is unchanged.
Yep
What change hit the hand cannons that kept it the same?
Not sure but heavy bursts got a disproportionate buff I believe
Babe wake up aegis posted
nice video! GL on day one
Thanks!
Did you test Sanguine’s Alchemy?
Check his recent short.
Compendium description is accurate. 10% stacking buff and grants 4x surges to super matching element.
Could you link the short to this video? 🥰 Killer vid! Alethonym bug mentioned
some questions for throne cleaver: is it assumed to be using strongholds for charge rate boost or is TC assumed to be at base stats?
(lucent blades x3 is 60 CR right?)
if base stats, 2 follow ups
duelist's trance in the third column viable for charge rate? (and less so, does the new charge rate mod matter?)
doesn't assume strongholds.
correct, 3x lucent is 60CR.
Duelist's trance probably best 3rd column perk, but there isn't really any dps perk in the column.
With 3x lucent and base stats it already gets to 70CR which should be enough for the 1 heavy 2 light combo he uses, so neither duelist or charge mod helps. (I tested various CR last season and I don't think you can get to 1 heavy 1 light combo).
Duelist could still be nice if you want to keep running resist mods and still get benefit of high charge rate.
watching on 1.5x speed just to feel something
Wait, why did they nerf Twilight? Hadn't they just buff it? Wasn't that the point, we finally had a range decent one shot super...
Aggressive Swords patched raaa I am ecstatic. Regardless of if the damage is “okay” I live and breathe Crown-Splitter
I’m not sure what you mean by wardens law lucky pants being unchanged? It used to be able to drop master anti barrier champs before they would even shield and now it can’t even do that on expert.
Talking about bosses, not sure if champ damage was affected differently or it might be that you're severely under power because of the power reset on Expert
@TheAegisRelic Well I guess he's mentioning that the total damage should be now capped at 450% instead of the 600% it used to get. Personally makes me wonder if that part of the spreadsheet accurate.
Looking at the artifact stuff with tremors and weaken, my friends and I want to see how anarchy interacts with it.
Tremors is apparently only legendary power GLs, and the weaken is special GLs only?
@@TheAegisRelic wow really? That feels like such a missed opportunity.
Yeah so I've heard