Favorite game indeed. Remember a weekend we went to our house on a nearby island and took my A500 to play this on the TV. I realised that I left the scart behind and my father went back to bring it. God bless his soul.
I loved this game as a child. Looking at it now I realise how rich and original this universe is! The ennemies, the landscapes... All is great fantasy here!
My kids (4 and 6) love this game! They know about GTA V but call Toki on Amiga "beautiful" (great graphics in their language). So magic is not just present with us, old farts who played this back in the day! And what Amiga magic it was (is). I use to beat it in one credit! Better than arcade both in gameplay and sound and graphic design!
Back when completing a game actually was a big deal that was talked about for weeks with your buddies at school. And, goddamn, this game has some kickass 80's music..!
Impressive port. Very accurate gameplay-wise, very playable and with great graphics and sound. It's remarkable that they could fit all of that into a single disk. Also, it's impressive how colourful it is despite using a dual playfield. The most obvious cutback from the arcade version is the fact that the game runs at 30Hz, but that's not game breaking in the slightest.
Did this use dual playfield? Other sources suggest that they did the parallax purely with the blitter! (Incredible for OCS, although I think the blitter had more power in ECS.) I read elsewhere that they did something like ensure that the background colours were in the lowest palette registers, so that the blitter only had to write to 2 or 3 bitplanes when redrawing the areas that parallax was showing. The miggy's bitplaned video design was fairly unique in that it could shift pixels faster when using fewer of the palette registers.
Come to that, maybe the blitter parallax in this game is the same tech that wasn't ready at the time when Addams Family had to ship... Infamously all the background graphics in the Amiga version of that game are replaced with solid black due to a bug.
The game was displayed in 32-color mode with blitter. The dual playfield only gives 7 colors per plane, which was insufficient for the scenery and sprites.
If you like this, check out ocean France's unreleased Amiga version of Liquid Kids. I tried to post a link to a QHD play through (on UA-cam) but it looks like that comment got censored for containing a link, so you'll have to find it yourself.
7 місяців тому
Yeah I agree. The Liquid Kids port is amazing and I loved that game in the arcade as much as I loved Toki. Fantastic ports. Shame Liquid Kids never got the rights because that would've been an amazing game to play on the Amiga back in the day.
Just showed what the amiga was capable of, in the right hands. Ocean France should of been handling the majority of the Amigas arcade conversions, not Tiertex and others.
Fantastic port that really showed off what could be done on the Amiga with capable developers and enough time. Ocean France were bloody legends. Loved this to death and even bought the new HD version with the wonderfull handdrawn graphics.
Favorite game indeed.
Remember a weekend we went to our house on a nearby island and took my A500 to play this on the TV.
I realised that I left the scart behind and my father went back to bring it.
God bless his soul.
@@filevans what a polite person!
I loved this game as a child. Looking at it now I realise how rich and original this universe is! The ennemies, the landscapes... All is great fantasy here!
Imagine selling the premise today: a game about vomiting monkey!
One of the best and hardest platform ever! Thanks for playing this!
This is what happens when a developer decides NOT to do a lazy arcade port to the Miggy. Fantastic and couldn't have been any better.
My kids (4 and 6) love this game! They know about GTA V but call Toki on Amiga "beautiful" (great graphics in their language). So magic is not just present with us, old farts who played this back in the day! And what Amiga magic it was (is). I use to beat it in one credit! Better than arcade both in gameplay and sound and graphic design!
Wow, an amiga game with both SFX and music together.
Its also to note: this is the *only* version with an actual soundtrack
Fantastic conversion, almost perfect! Kudos to the Team responsible of the Amiga porting, they did an awesome job
Back when completing a game actually was a big deal that was talked about for weeks with your buddies at school.
And, goddamn, this game has some kickass 80's music..!
Thanks for the musics !
What a masterpiece in the Amiga library.
yes by our french fellows from Ocean France :D
It's a superb conversion - one of the best on Amiga 🙂
@@AL82RetrogamingLongplays yes dude Realy amazing for this period 👍
very good arcade conversion, good colorful graphics, great parallax- One of the few great arcade conversiona on Amiga
One of Ocean France finest conversion
Along with Snow Bros and Liquid Kids. They were the best!
@trydowave too bad they were developed while Ocean never managed to get the authorization to publish them
@@deceiver444 The fact that they were never offically released while absolute turds like Rolling thunder and strider were, is an absolute travesty.
Whoever is playing this is a master, this game was solid AF
Just discovered your channel and i love it. So many games from my childhood. great work.
Toki on Amiga 500 is the best portage of Arcade game version 🤩🕹
Impressive port. Very accurate gameplay-wise, very playable and with great graphics and sound. It's remarkable that they could fit all of that into a single disk. Also, it's impressive how colourful it is despite using a dual playfield. The most obvious cutback from the arcade version is the fact that the game runs at 30Hz, but that's not game breaking in the slightest.
Did this use dual playfield? Other sources suggest that they did the parallax purely with the blitter! (Incredible for OCS, although I think the blitter had more power in ECS.)
I read elsewhere that they did something like ensure that the background colours were in the lowest palette registers, so that the blitter only had to write to 2 or 3 bitplanes when redrawing the areas that parallax was showing. The miggy's bitplaned video design was fairly unique in that it could shift pixels faster when using fewer of the palette registers.
Come to that, maybe the blitter parallax in this game is the same tech that wasn't ready at the time when Addams Family had to ship... Infamously all the background graphics in the Amiga version of that game are replaced with solid black due to a bug.
The game was displayed in 32-color mode with blitter. The dual playfield only gives 7 colors per plane, which was insufficient for the scenery and sprites.
The best amiga game
If you like this, check out ocean France's unreleased Amiga version of Liquid Kids. I tried to post a link to a QHD play through (on UA-cam) but it looks like that comment got censored for containing a link, so you'll have to find it yourself.
Yeah I agree. The Liquid Kids port is amazing and I loved that game in the arcade as much as I loved Toki. Fantastic ports. Shame Liquid Kids never got the rights because that would've been an amazing game to play on the Amiga back in the day.
Genialna muzyka!
Basically arcade perfect.
EPIC classic arcade game!
Apart from the framerate, this version is superior to the Arcade, way better music too.
Very fun
18:30 I love this music!!
Fantastic game, good memories playing this, big like 👍
Tangerine gorilla faceoff?
I always used the cheat to skip the levels. :-) I really like the game and the music.
Just showed what the amiga was capable of, in the right hands. Ocean France should of been handling the majority of the Amigas arcade conversions, not Tiertex and others.
La música es mejor que el arcade❤
It would be good that the little balls sound would be the same as the arcade machine. Amiga can do that!! The music is awsome anyway
Great port. Not the best game in the world, but still fun.
great game, but hard to complete without a trainer
Graphics by Golgoth71 aka Philippe Dessoly, YES ! :D
Damn the MAME - Arcade version more better.
Jako dzieciak miałem spore problemy z przejściem tego, a teraz wydaje się takie banalne :x
Fantastic port that really showed off what could be done on the Amiga with capable developers and enough time. Ocean France were bloody legends.
Loved this to death and even bought the new HD version with the wonderfull handdrawn graphics.
Execellent game 🤘😝