I feel like they should make the cooldown on the mine way shorter to give it a chance against the stun rig. Though I'm pretty sure they'll just end up nerfing the stun rig heavily to make all of the rigs equally bad.
I always run a rig based on how I plan to play, X-ray is stealth build, Barricade and smoke are run and hide, stun is beating the shit out of enemies, and heal is also stealth but more with my teammates instead of splitting off.
Just a little adding at the end of stun rig: You can use it as a bottle to distract enemies, and with it "reduce recharge time if hit no enemy", you literally get a bottle in your hand all the time. Also, you can use the healing rig as bait too, without the no-noise upgrade, but now you are the bait.
@@haruhatsu3941 you can still be bait without the heal rig, just heal rig will make you slightly safer i guess with the slowing, with the stun yeah you can use it to distract but using it as a bottle is pointless imo
@@BluriateUsing the Stun rig to distract enemies does have its use in certain niche situations. For example, you may want to quickly finish an objective, but don’t want to wait a long time for the Stun cooldown. In this situation, you get the reduced cooldown perk from using the Stun as a bottle. I do it sometimes in my speedruns. Anyway, great video and I agree with your rankings. 😊
Healing is so helpful but so boring to use. Cool down is long for otherwise very simple effects. Barricade sounds so good at first when you realize enemies ignore it and like you said, only would go and break it if they are chasing you. Devs should perhaps swap blinds adrenaline effect to instead be a bi product of the healing rig. Or nerf stun to not give battery recharges in favor of buffing x ray to have bigger recharges. Before they release the next rig either later this year or next year, they should touch up all the rigs so they consistant in bonus effects and have more incentives to using rigs other than stun to shake up the meta and have other rigs suit different playstyles more consistantly.
X-ray is ok. I use it to find objectives easier or if I REALLY need a safe route to run. Also good for teammates or if you need a quick item. It’s a jack of all trades.
Its gotten buffed since this video it had its range doubled and something else which makes it actually fun to use, at that time I felt the range was too weak to play strategic with the expops
@@FoolishFal objectives get marked anyway without the use of xray, and the game almost always tells you where the objective is wether the marker shows on your screen, or signs/map within the trial
I didn't realize they nerfed the heal rig. That explains a lot.
I feel like they should make the cooldown on the mine way shorter to give it a chance against the stun rig. Though I'm pretty sure they'll just end up nerfing the stun rig heavily to make all of the rigs equally bad.
I always run a rig based on how I plan to play, X-ray is stealth build, Barricade and smoke are run and hide, stun is beating the shit out of enemies, and heal is also stealth but more with my teammates instead of splitting off.
For me the blind rig is number 1 especially with recharge so you have two mines for one. Blind rig beloved 💜😊
Just a little adding at the end of stun rig: You can use it as a bottle to distract enemies, and with it "reduce recharge time if hit no enemy", you literally get a bottle in your hand all the time. Also, you can use the healing rig as bait too, without the no-noise upgrade, but now you are the bait.
@@haruhatsu3941 you can still be bait without the heal rig, just heal rig will make you slightly safer i guess with the slowing, with the stun yeah you can use it to distract but using it as a bottle is pointless imo
@@BluriateUsing the Stun rig to distract enemies does have its use in certain niche situations. For example, you may want to quickly finish an objective, but don’t want to wait a long time for the Stun cooldown. In this situation, you get the reduced cooldown perk from using the Stun as a bottle. I do it sometimes in my speedruns.
Anyway, great video and I agree with your rankings. 😊
Healing is so helpful but so boring to use. Cool down is long for otherwise very simple effects. Barricade sounds so good at first when you realize enemies ignore it and like you said, only would go and break it if they are chasing you.
Devs should perhaps swap blinds adrenaline effect to instead be a bi product of the healing rig.
Or nerf stun to not give battery recharges in favor of buffing x ray to have bigger recharges.
Before they release the next rig either later this year or next year, they should touch up all the rigs so they consistant in bonus effects and have more incentives to using rigs other than stun to shake up the meta and have other rigs suit different playstyles more consistantly.
X-ray is ok. I use it to find objectives easier or if I REALLY need a safe route to run. Also good for teammates or if you need a quick item. It’s a jack of all trades.
Its gotten buffed since this video it had its range doubled and something else which makes it actually fun to use, at that time I felt the range was too weak to play strategic with the expops
@ I think objectives like frequency devices and important stuff like gas will pulse-ate
@@FoolishFal objectives get marked anyway without the use of xray, and the game almost always tells you where the objective is wether the marker shows on your screen, or signs/map within the trial
Stun is the best rig, easily
Yup its too good
Agreed
Stun rig is easily the best
Stun is the best, especially for rebirth
The only right choice 👌
my opinion:
5. Barricade
4.Xray
3.Blind
2.Heal
1.Stun
🫶🏻
😶😮💨😔😞