Contra (Famicom) Playthrough, Translated - NintendoComplete

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  • Опубліковано 30 вер 2024
  • A playthrough of Konami's 1988 run-and-gun shooter for the Nintendo Famicom, Contra.
    This is the original Japanese version of Contra/Probotector that has been patched to translate all of the in-game text to English. For information on this translation and for download links for the patch, head over to
    www.romhacking...
    Please note that the title, in both English and Japanese, is Contra. It is not, and has never been, named Gryzor as many internet sources mistakenly claim.
    There are a number of big differences between the US and Japan versions of the title, and I thought it would be cool to give you guys a look at the stuff that we never saw in the American release.
    The US version did not make use of Konami's custom VRC2 memory-mapper and it shipped on a 1 megabit cart, which was only half the size of the Famicom cartridge's ROM capacity. As a result it is missing many assets and special effects that were present in the original. The title screen in this version is animated, and it now features an intro cutscene. Each of the stages are now introduced with a map screen (similar to what Ghosts 'n Goblins shows), after each boss is destroyed a short text message summarizes your progress, and the ending is slightly different.
    There are also several changes to the stage backgrounds. The trees blow around in the wind during the first and fifth stages, stage 5 features a blustery snowstorm that does a good job of obscuring bullets, the waterfalls in stage 3 are more elaborately animated, and the organs than make up the alien lair now squirm and pulse, making it far more disturbing to look at than it was in the NES game. There are some other minor changes throughout, but these that I've listed here are the biggies.
    The game plays the same as it always did, but the number of differences made to the presentation make it a pretty neat novelty for anyone that only ever played the American release. Contra is great, no matter which version you are playing, but this one is easily my favorite of the three.
    _
    No cheats were used during the recording of this video.
    NintendoComplete (www.nintendocom...) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
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КОМЕНТАРІ • 286

  • @zooropa04
    @zooropa04 5 років тому +207

    Got to love how commandos use massive walkie talkies with extending antennas in the 27th century. ;)

    • @DarthEquus
      @DarthEquus 5 років тому +29

      Probably budget cuts. ;-p

    • @Jarock316
      @Jarock316 5 років тому +39

      Or they had to go low tech for a reason.

    • @CallofDutyBlackOps28
      @CallofDutyBlackOps28 4 роки тому +40

      Aliens use advanced technology, they'd probobly pick up their signals.

    • @mmoarchives2542
      @mmoarchives2542 4 роки тому +27

      those are satellite phones, not talkies, and back in the 80s, that was futuristic

    • @mugzee84
      @mugzee84 4 роки тому +4

      Maybe they are talking people from other planet haha

  • @NintendoComplete
    @NintendoComplete  5 років тому +169

    It plays the same as you remember it, but the Japanese Famicom version of Contra was graphically a huge improvement over the western NES releases. Really cool stuff, this :)

    • @Dorian_Scott
      @Dorian_Scott 5 років тому +24

      *HOLY CRAP!*
      The Japanese _Contra_ Is So Much Better.
      And, As Usual Back Then... WE AMERICANS🇺🇸 (EUROPEANS🇪🇺) GOT CHIPPED!!!

    • @freddyvidz
      @freddyvidz 5 років тому +23

      This version dominates the US version

    • @hdofu
      @hdofu 5 років тому +8

      @@Dorian_Scott You don't know the half of it with konami (which I'm convinced hates us.. just look up what they did to Bayou Billy, Contra Hard Corps, Xmen Arcade, Haunted Castle (arcade version of Castlevania))

    • @yellowblanka6058
      @yellowblanka6058 5 років тому +5

      "Huge" is being a bit hyperbolic, there are some extra animated tiles on a few stages and the stage map/story intro, but other than that the games look the same. Granted, those touches do add to the look of the game, but I don't think they're huge IMO.

    • @NintendoComplete
      @NintendoComplete  5 років тому +10

      @@yellowblanka6058 I dunno, I thought the difference was pretty dramatic in a few places, especially in the last stage

  • @Sliider36
    @Sliider36 5 років тому +90

    ill be damned, the famicom version has all kinds of additional content.
    map screens, cut-scenes, animated backgrounds.
    very cool.

    • @alphalax7747
      @alphalax7747 2 роки тому +7

      Legitamely looks like another game

    • @AndrewSouzaGames555
      @AndrewSouzaGames555 Рік тому

      Verdade

    • @ProjectRichard96
      @ProjectRichard96 Рік тому

      @@AndrewSouzaGames555 Hola Pal

    • @gameingdude2266
      @gameingdude2266 13 днів тому +1

      This was all possible cause the Japanese version used a special chip

    • @seanjenkins4654
      @seanjenkins4654 2 години тому

      @@gameingdude2266on the cartridge or did the famicom utilize a chip that wasn’t in Nintendo entertainment systems?

  • @DanielAyy
    @DanielAyy 5 років тому +101

    Japan always gets the best stuff...

    • @maquiztop6018
      @maquiztop6018 2 роки тому +1

      Don't always see Mario bros 3 jp for example.

    • @apocalypse930
      @apocalypse930 2 роки тому +3

      Sometimes not, the US version of Jackal is vastly better than the Japanese one, for example.

    • @apocalypse930
      @apocalypse930 Рік тому +1

      @SFEX七瀬 Not only that.
      1. The Japanese stages can't scroll horizontally, only one screen's width. Because of this, Stage 3 boss had to be turned around to fix in the screen.
      2. The final stage is trimmed to only contain the final parts.
      3. The Japanese version lacks the inter-stage artworks(the 'HERE?' and 'YEAHHH!' ones).

  • @Isaac-gh5ku
    @Isaac-gh5ku 2 роки тому +19

    0:49 That would explain why Contra III: Alien Wars is set in the year 2636, and most of us were surprised by the huge time-skip. Because both the first and second game already took place in the 27th Century not the late 20th Century as we originally thought. Something the NES version failed to mentioned at the start of the game.
    So in reality, Contra III actually took place 5 years after the first two games, not over 700 years after.

  • @spartanheero21
    @spartanheero21 5 років тому +110

    The over world map, the cutscenes though small, and the names of the enemies with added graphical improvements. Loved the game before, now I want this version

    • @nintendoentertainmentsyste5705
      @nintendoentertainmentsyste5705 2 роки тому +10

      You're in luck. It's on Nintendo Switch, Xbox One, and PS4.

    • @M0rinkashi
      @M0rinkashi 7 місяців тому

      ​@nintendoentertainmentsyste5705
      Which is part of the anniversary collection that features both the NES and Famicom versions of the game.
      However, the Famicom version is not localized and still in Japanese.

    • @toddlindsay8846
      @toddlindsay8846 5 місяців тому

      @@M0rinkashiI have this. Contra Anniversary Collection

    • @lukasbludau6389
      @lukasbludau6389 5 місяців тому +1

      I have never known before this sequences with the map and the cutscenes. I have an idea of a script to a real-life movie of this game, but only filmed with old cameras from panavision taken from the 80's. For example First Blood, Escape From New York and Predator

    • @OperationChicago
      @OperationChicago 3 місяці тому

      @@nintendoentertainmentsyste5705 Yea, I have all of them. It's tha same game though, lol

  • @bobafeet1234
    @bobafeet1234 4 роки тому +71

    Why am I just seeing this in 2020? I bought this game back in 1987. I had no idea the US/North American NES version deleted all of those cool cut scenes! I feel robbed!

    • @Zekium
      @Zekium 3 роки тому +8

      The reason is simple : mapper. As you maybe know, the NES/Famicom can only address 40kb of memory (SMB does that size) at max. In order to outcome that limitation, mapper had to be implemented into the cartridge in order to switch memory on the fly.
      And here's the problem : Nintendo had his own mappers that Europeen/US version had to use when the Japanese Famicom allow for custom mapper. And even if the Konami mappers were better than the official Nintendo ones at this moment (even at the console end of life), they were simply not allowed to use it. So Konami were forced to use a less powerful mapper (only half memory possible) and had to cut content part for the game to get in.

    • @Bladzejdzej
      @Bladzejdzej 3 роки тому +3

      @@Zekium dang, that sucks. But still if it works. Then im Down for it

    • @misterkuda704
      @misterkuda704 3 роки тому

      @@Zekium *cough* *cough*

    • @DanTheMan1985ful
      @DanTheMan1985ful 2 роки тому +1

      Well you got to look at it from US, Japan's, and Europe's standpoint in those days... Japan's Famicom including its Disc add-on can hold more memory that's why the sound (given 8-bit) sounded clearer and the background graphics can move and allow cutscenes. Japan gave "Contra" a future time-line which is where actually belongs in. US had to settle for (at the time) when "Commando," "Rambo," "Predator," and "Alien" was influenced and inspired Konami to give its US release a modern day look instead taking place in the mid 25th century it's taking place in 1987. And for Europe they had to change the name "Contra" to "Probotector" as well as changing the characters (Because of Strict German Law) from humans to robots. So each region for the game had to undergo alot of localization to appeal it customers. It's the same game, sound, and plot the only differences between them change in characters, graphics, and cutscenes (Japan only).

    • @scottjulie27
      @scottjulie27 5 місяців тому +1

      That’s just one of MANY Japanese versions of Nes games we never knew about.
      If you were a fan of Bionic Commando, that game is MASSIVELY different in the Japanese version.
      Look it up on Wikipedia and you will see. 😊

  • @VahanNisanian
    @VahanNisanian 5 років тому +170

    The Famicom version eats the NES version alive anyday.

    • @VahanNisanian
      @VahanNisanian 5 років тому +6

      @@Dorian_Scott Just fixed it.

    • @Dorian_Scott
      @Dorian_Scott 5 років тому +1

      @@VahanNisanian My Bad!😅

    • @noside.foxhound
      @noside.foxhound 5 років тому +2

      Word.

    • @ancientone5903
      @ancientone5903 5 років тому +9

      @@VahanNisanian Imagine of what would happen if the NES version was just like the Famicom version back in the day of the 1980s era, what would that be like?

    • @jeremyfultineer7
      @jeremyfultineer7 4 роки тому +11

      Goddamn. I was today years old when I found out about everything between hitting start and the stage starting. Geez we got robbed in the states lol

  • @luiscastillo-tt4is
    @luiscastillo-tt4is 5 років тому +52

    Now we can know the story and reason of what's happening,i love the details they added like the trees moving with the wind on the 1st level and level 5,and the last one everything moving like the organs or whatever they are,and many other details that NES lacks

    • @SANESX
      @SANESX 5 років тому +8

      Konami used their own custom chips for Famicom. NA however use standard Nintendo cartridge.
      Effect of famicom is impossible in NA.

    • @RavenRR_Playz
      @RavenRR_Playz 4 роки тому +2

      I play this in the gameboy and i keep raging

    • @RavenRR_Playz
      @RavenRR_Playz 4 роки тому +2

      plus no effects or cutscenes

    • @maquiztop6018
      @maquiztop6018 2 роки тому

      you can play this on your NES with everdrive today.

  • @infinitygenealpa
    @infinitygenealpa 2 роки тому +28

    That opening cutscene makes things look much more epic.

    • @EffySalcedo
      @EffySalcedo 10 місяців тому +3

      No frills just real statement of how Bad-a$$ this game was, is and will always be.

  • @ganjagun0025
    @ganjagun0025 11 місяців тому +2

    Wow there was actually a story line. The American version you pressed start and it was fucking on big time.

  • @ancientone5903
    @ancientone5903 5 років тому +56

    They need to put Bill Rizer and Lance Bean on Smash Ultimate if given the chance so they can take multitude of hits like a boss.

    • @ReyndOut
      @ReyndOut 4 роки тому +1

      Ancient One but it would most likely be like 1 hp per pew pew

    • @scribese7en
      @scribese7en 3 роки тому

      And give them that gun in the cutscenes. I wanna see what it looks like.

  • @es-ed5ug
    @es-ed5ug 3 роки тому +10

    every adult who played this game as a kid now feels robbed

  • @InessaMaxinova
    @InessaMaxinova 3 роки тому +12

    I swear this is I think third fan translation I see for this game. Wish I spoke Japanese so I could rate them all :/
    EDIT: Here's a fun thing most people overlook. During the ending, before the closing credits starts rolling, press and hold Select+Start and keep on holding until the credits are over. If done correctly, you will receive a message from Red Falcon, vowing his revenge.

  • @minhha8981
    @minhha8981 5 років тому +24

    Wow.....This make the US version looks like crap due to the lack of presentation(s).

    • @MrNorbert1994
      @MrNorbert1994 5 років тому +7

      Blame Nintendo Of America Inc. for forcing them to use their inferior UNROM boards. :P

    • @minhha8981
      @minhha8981 5 років тому +2

      MrNorbert1994 ah, economical scheme I suppose. Aw, well....
      Thanks for the fact pally.

  • @TexasAggie97
    @TexasAggie97 2 роки тому +3

    WAIT! There's a backstory to this game???? We in the US were ROBBED of this!

  • @SoldierOfFate
    @SoldierOfFate 5 років тому +18

    To think this all began because humanity decided to steal an alien relic that was never meant to be trifled to begin with.

    • @LamestLameOK
      @LamestLameOK 5 років тому

      Wait. That actually happened?

    • @SoldierOfFate
      @SoldierOfFate 5 років тому +7

      @@LamestLameOK Contra: Shattered Soldier answers the real truth behind Red Falcon and the Alien Wars.

    • @Errol-ze1qb
      @Errol-ze1qb 11 місяців тому

      😂😂😂😂. I'm sure this will happen in the future if there's aliens out there.

  • @StoicNatsoc
    @StoicNatsoc 3 роки тому +17

    Pay attention at the last level where the organic mass moves, the closer he was the to the Heart the faster it moved and pulsated. now that is a beautiful attention to details from Konami. also when the heart dies, it stops moving completely. it was one gigantic body powered by that heart which now remains silent.

    • @toddlindsay8846
      @toddlindsay8846 5 місяців тому +2

      We gave Red Falcon a ventricular fibrillation.

    • @Sekiria23
      @Sekiria23 5 місяців тому +2

      "Don't tell me we're in this thing's guts!" - Bill Rizer, Contra: Operation Galuga

  • @verysadcatc7897
    @verysadcatc7897 Рік тому +4

    I have a confession, for many years me and my brother barely beaten the first level...

  • @thecowboy2
    @thecowboy2 5 років тому +23

    23:34 GET TO THE CHOPPAH!!!!!!!

    • @toddlindsay8846
      @toddlindsay8846 5 місяців тому

      (Predator initiated self destruct and his laughter echoed through the jungle

  • @Penfold8
    @Penfold8 2 роки тому +5

    I never knew there was an actual story with the game. The US version should have kept it in.

  • @Gato303co
    @Gato303co 5 років тому +34

    All those additional graphics and intermissions, make Contra great again, I wish I could play this version back in the day, so many memories, it was very tough but one of my favorite NES games back then

  • @exoo845
    @exoo845 4 роки тому +4

    History
    In the year 2631 A.D., a mysterious meteorite fell into the Galuga archipelago near New Zealand.
    Two year later, calling itself “RED FALCON” plots the downfall of mankind by fortifying the entire Galuga archipelago.
    Orders were given to Bill and Lance of the Earth Marine Corp’s “Contra” unit to destroy the enemy’s base.

  • @leronnieclopton1906
    @leronnieclopton1906 5 років тому +10

    I like famicom version better than Nintendo

  • @jamesl.anderson1384
    @jamesl.anderson1384 Рік тому +6

    I beat Contra before breakfast
    - James D. Rolfe

    • @scottjulie27
      @scottjulie27 5 місяців тому

      I wonder if even he knows about the version differences.
      If so, that should be his next AGVN episode.
      It would be one of the most educational for the original Nes fans. 😊

  • @conradojavier7547
    @conradojavier7547 5 років тому +16

    The Intro gives it more Depth.

  • @-.-.-.-.-.-.-.-.-.-.-
    @-.-.-.-.-.-.-.-.-.-.- 5 років тому +16

    23:32 - the year is _2631_ and they are still using helicopters?

    • @ancientone5903
      @ancientone5903 4 роки тому +3

      Magic of the 1980s, makes it so awesome =)

    • @metadotjpg
      @metadotjpg 4 роки тому +3

      Sure - they're just solar-powered and emissions-free now, and apparently land themselves, because Bill jumped into the cockpit like there was no one there...

  • @SledgeNE
    @SledgeNE 5 років тому +8

    "S" is the ultimate weapon. "F" and "L" makes no sense.

    • @DeskoDev
      @DeskoDev 5 років тому +5

      L does the most damage and pierces through enemies and bosses better. F, on the other hand, has good range but isn't very good otherwise.

    • @metadotjpg
      @metadotjpg 4 роки тому +2

      @@DeskoDev ...at the cost of speed. Once you get rapid spread, there's no need to pick up any other power-up in the entire game, unless you know it's going to be a B. If the player in this run-through hadn't switched out for machine gun, they would have taken out the spike-tanks in the snow level without a death, so they'd only have lost one life to the mounted cannon they forgot to duck for...

  • @isaacthelastn7687
    @isaacthelastn7687 5 років тому +14

    Kinda wish i had this version growing up

  • @digi_edits
    @digi_edits 4 роки тому +7

    I remember my friend from school had this version while I had the Nes version, I still prefer the Nes version because of nostalgia. Still both good games.

  • @chikuman6224
    @chikuman6224 5 років тому +10

    20:04 hahahahahahahhahahahahahahahaa

  • @Nubesteak
    @Nubesteak 3 роки тому +2

    This whole time, Americans played the bootleg version of Contra.

  • @Errol-ze1qb
    @Errol-ze1qb 11 місяців тому +2

    Decades later now i know why i was fighting for.

  • @DarthBrtt
    @DarthBrtt 4 роки тому +7

    I know the animations had to be cut due to less memory on the NA carts. But part of me also thinks the cutscenes may have been excised in the U.S. to avoid getting sued by Fox. The game uses a ton of story elements and ideas from Predator and the cutscenes make it seem like more of a blatant ripoff. Cutting those out make it not nearly as much of a copycat. Although the cover art was heavily inspired by Predator and still used.
    Anyways, not saying that is what happened. Just a possible theory and speculation.

  • @kurtstark9966
    @kurtstark9966 3 роки тому +17

    ugh wish we could have had this version, it was awesome

  • @jamesroberts1810
    @jamesroberts1810 Рік тому +3

    When games were,simple but still had that complexity vibe..contra was one of the harder games to beat

  • @tobalaz
    @tobalaz Рік тому +1

    Honestly, I'm glad i bought a Famicom to replace my nes when it was stolen.
    Only issue i have is my black Tengen Gauntlet won't run with the adapter.

  • @lkrocks4386
    @lkrocks4386 3 роки тому +6

    Never knew there was a story for contra, I’ve played contra since I was 5. It is my very first game and I still play it. This is much better version. The snowfall in snowfield, the animation in aliens lair and more important the story.
    Thanks for the video

  • @SylentEcho
    @SylentEcho 11 місяців тому +1

    Why does the Famicom version have the extra animations in the trees and the last stage and not the NES version?

  • @universalperson
    @universalperson 4 роки тому +3

    "So which one of you is Contra? Is it me? Am I the Contra?"
    *"CONTRA" IS A TITLE AWARDED TO A SUPERIOR SOLDIER*
    "Ohhhhhhhhh! That explains it! But...who's Red Falcon?"
    Localizers of Konami's old instruction manuals: *mocking laughter*

  • @CainNuke
    @CainNuke 3 роки тому +3

    Dont understand why we didnt get this version instead... the epilogue is missing from this version though. Also, there is a translation error. He is supposed to say "what thing is this enemy anyway" instead of "what is this place".

  • @fernanlopez5000
    @fernanlopez5000 Рік тому +2

    up up down down left right left right b a b a gives u 30 lives :)

  • @peterhausen3185
    @peterhausen3185 2 роки тому +3

    Outside of Rockman 1 and 2 (Megaman), this game and its soundtrack is pure awesome..

  • @woreyour
    @woreyour 2 роки тому +1

    when would they make a Contra movie where arnold and silvester are the stars, make them young with the effects, CGI is the only option now

  • @_aitchfactor188
    @_aitchfactor188 5 років тому +14

    Holding start and select throughout the ending gets you a secret message. Also fun fact - in 2 player mode, Lance will appear in the cutscenes instead of Bill if Player 1 has no lives left.

    • @gonzalotorres5282
      @gonzalotorres5282 5 років тому +6

      _aitchFactor Lance also appears when Player 2 has a higher score than Player 1.

  • @valdish9620
    @valdish9620 5 років тому +12

    It's a good thing these videos are made to prove that these games were not unfair, we all just sucked at them.

    • @thanos_d3483
      @thanos_d3483 5 років тому +1

      Well, apart from the good games, the NES library, was infested with a ton of crappy ones, to be honest.

    • @nayyarrashid4661
      @nayyarrashid4661 3 роки тому

      We got pretty good at it after a while. These games needed a lot of practice especially when we had never even seen joy pads before. .

    • @serigraph73
      @serigraph73 3 роки тому

      speak for yourself. This was the one game a was freaking amazing at. I could defeat the game 3 times through without dying. NOW, I suck at it. lol

  • @leozar69
    @leozar69 Рік тому +1

    NintendoComplete I tried playing this version on my Steam Deck, but the screen is black. I used nestopia.
    How did you make it work? Pc, different emulator?

  • @СтанимирМушников

    Fun fact: 1987's Contra ( both arcade and Nes versions) take place in the year 2633😀👍🏼🎮

  • @clerwer
    @clerwer 3 роки тому +2

    With that intro and the scenes between the levels, this is the best console version of the game. At least the americans have the original game. We the europeans had the fucking Gryzor/Probotector until the Super Nintendo title thanks to the germany laws.

  • @LilReikoGold
    @LilReikoGold 5 років тому +6

    So it had cut scenes on the us version? I never seen them on there

    • @Brand2Tiny
      @Brand2Tiny 5 років тому +6

      This is actually the Japanese version, just patched to be translated in English, in case you didn't read the description, or the title of the video.

    • @LilReikoGold
      @LilReikoGold 5 років тому +1

      @@Brand2Tiny I have read it. I'm just saying though

    • @DeskoDev
      @DeskoDev 5 років тому +1

      @@LilReikoGold yeah, only the Japanese version had cutscenes due to the removal of the game's special VRC2 mapper.

  • @saintjza2
    @saintjza2 3 роки тому +2

    17:41 Rambo 2

  • @tamngo9379
    @tamngo9379 Рік тому +1

    I like this game because is very good!🥰👍👍👍

  • @thepulseman7154
    @thepulseman7154 2 роки тому +3

    15:40: So short from being perfect, I legit hoped for that theme to be complete in this version.

  • @vishaldesai5262
    @vishaldesai5262 4 роки тому +3

    I wish contra a create a new modern version of Title name is "Contra - the Universal Soldier".That's it

  • @robertosuareztolosa1659
    @robertosuareztolosa1659 2 роки тому +3

    a best original music opening of game

  • @MarMaxGaming
    @MarMaxGaming 4 роки тому +5

    That's simply amazing. What in the world.... imagine how much better it could've been for us. That's crazy.

  • @davidmreyes77
    @davidmreyes77 4 роки тому +4

    The U.S. was denied swaying trees. So cruel.

    • @LSTNSCRFN
      @LSTNSCRFN 2 роки тому +1

      That was because Konami used their own chips for the game and it couldn’t work on the NES so that’s why the majority of cut scenes and dialogue were scrapped because of technical limitations

  • @dmcmusiclover2995
    @dmcmusiclover2995 3 роки тому +2

    This should have been the North American version.

  • @royalkumar795
    @royalkumar795 4 роки тому +2

    Top 10 childhood betrayed , I didn't know Contra has story and Better graphics, god damnit

  • @mechmancannon
    @mechmancannon 5 років тому +8

    Video Game Companies PRODUCE. Video Game Fans PERFECT.

    • @mechmancannon
      @mechmancannon 5 років тому +3

      This ROM needs a mass produced cartridge of it's own.

    • @moderusprime
      @moderusprime Рік тому

      @@mechmancannon It was mass produced on the famicom.

  • @LSTNSCRFN
    @LSTNSCRFN 2 роки тому +4

    I envy the Famicom so much….

  • @ZZtheDark
    @ZZtheDark 5 років тому +3

    There was actually a story in this game? I didn't know that. Well..the US version kinda got suckered in and now Ninja Gaiden in USA was considered a game with grand cutscenes.

  • @rogeneyusi1943
    @rogeneyusi1943 3 роки тому +2

    I bought so many Japanese Konami Famicom carts (my favorite kind) back in the day but they were all in Japanese. I wished I could have bought the U.S. versions of these games instead back then since I preferred games in English but the Japanese versions were the only games available in my corner of the world(SE Asia). Fast forward decades later and I'm shocked to know I actually had the better deal all along with my favorite Famicom/NES games.

  • @waht9360
    @waht9360 5 років тому +17

    i love this version better than the original, don't get me wrong the original is great but cmon, does the original have swaying trees??, no!!!
    both are great on their own right though

    • @ToyBonBoy
      @ToyBonBoy 4 роки тому

      @Aslin Fire Safety same. This guys a dope

  • @AndrewSouzaGames555
    @AndrewSouzaGames555 9 місяців тому +3

    23:22 epic

  • @fluxmuldar
    @fluxmuldar 3 роки тому +4

    This is the version I grew up on. Great game. I couldn't find the ROM for this one and got the US one instead. The differences are shocking.

  • @lukasbludau6389
    @lukasbludau6389 5 місяців тому +1

    In my version the background doesn't moving

  • @TightNinja
    @TightNinja 8 місяців тому +1

    This cant be real, this has to be a hack. I have been playing this game for nearly 40 years of and on. There is no way in 2024 I am just now finding out about this.

    • @Bos_Meong
      @Bos_Meong 6 місяців тому

      same. i feel im missing alot. we are playing downgraded version al along
      glad new contra game do the justice

  • @charliev7510
    @charliev7510 3 роки тому +5

    Wish I had played this version. The original one. The backstory, map, swaying trees, snowstorm, undulating floors, secret message.
    I only noticed on NES version, it’s easier obviously. In the lair, the heart beats faster at the beginning if you have no special weapon. The good thing is if you continue playing for the 2nd time onwards, those with knapsacks keep on multiplying.

  •  5 років тому +5

    Konami. Como se te extraña

  • @yamilethaguirre7615
    @yamilethaguirre7615 2 роки тому +1

    1.Intro
    2.Tittle
    3.Introduction
    4.Stage 1 Jungle

  • @marcusnewkirk6378
    @marcusnewkirk6378 5 років тому +6

    America for the short end of the stick this time.

  • @vientoerrante
    @vientoerrante 3 роки тому +3

    Yeah, I still remember when rambo & commando fights vs alien

  • @sonichuizcool7445
    @sonichuizcool7445 4 роки тому +2

    wait so the famicom version had more content? All those extra screens, dialog... wow!

  • @herschell64
    @herschell64 3 роки тому +2

    And let's talk about how in the UK and Europe there were further changes made and it was called Probotector with the 2 main protagonists being robots and other minor graphical changes

  • @chunk1978
    @chunk1978 4 роки тому +4

    I wonder why they edited out all those scenes from the NES version? The map adds context to the seemingly random levels on NES and the ending was cooler.

    • @M0rinkashi
      @M0rinkashi 3 роки тому +1

      Limited memory usage.

    • @hoodmistressreloaded
      @hoodmistressreloaded 2 роки тому

      Nintendo of America didn't want to pay the extra dough to import the graphics chip in the Famicom version that gave us the cutscenes/storyline and other bells & whistles

  • @emptyspotlight
    @emptyspotlight 4 роки тому +2

    You know what's ironic? Bootlegs that feature this game use the US version

  • @AlfonsoECruz
    @AlfonsoECruz 2 роки тому +2

    Hello, great playthrough and thank you for uploading, did you know about the secret ending?

  • @bollywoodoak
    @bollywoodoak 4 роки тому +2

    This sucks that the us didnt get this version.

  • @murdersimulator8919
    @murdersimulator8919 5 років тому +2

    Interesting stuff for us North Americans who didn't get all the cinematics and backstory

    • @MrNorbert1994
      @MrNorbert1994 5 років тому

      Because you either used the shitty UNROM board, or you won't get the royalities for releasing the game into western regions.
      That's how it was back then.

  • @ivoreategui781
    @ivoreategui781 Рік тому +2

    Why the NES version deletes the cutscenes and the map????

    • @Vinny792
      @Vinny792 Рік тому

      Data storage maybe?
      They also removed the moving backgrounds.

    • @KenMasters.
      @KenMasters. Рік тому

      @@Vinny792
      The removal of cutscenes should've just been a cheat code.

    • @LSTNSCRFN
      @LSTNSCRFN Місяць тому

      Because Konami US didn’t import the chips used in Japan and opted for standard issued chips which dimished lots of ram space

  • @shadowhenge7118
    @shadowhenge7118 Рік тому +1

    The spread gun was so effective in this game i legit tried to design irl guns as a kid that could do it.

  • @AndrewSouzaGames555
    @AndrewSouzaGames555 9 місяців тому +1

    23:33 queria muito vê essa cutcene

  • @Accelluter
    @Accelluter 5 років тому +2

    Me pergunto por que desas alterações na versão US...
    Será que era para baratear os custos dos cartuchos?

    • @metadotjpg
      @metadotjpg 4 роки тому +1

      Pues, los cartuchos por la Famicom tienen doble memoria que los que fue usado en el NES; entonces tiene razon economicamente si necesitan pagar por cada... creo que tienen un idea interesante, jajaja...

  • @ThrowedGenji
    @ThrowedGenji 2 роки тому +2

    as long as I have been playing games there are things like this that still surprise me, thank you

  • @michaelsuarez6901
    @michaelsuarez6901 3 роки тому +1

    Here in the late 80s through early 90swe call this game RAMBO due to resemblace to the film. I noticed on the label of the cartridge that the characters closely resembled 2 prominent Hollywood actors of the 80s Arnold Schwarzenegger and Sylvester Stallone!

    • @toddlindsay8846
      @toddlindsay8846 5 місяців тому

      “I’ll be back!”
      “Red Falcon’s too strong! (Wheezing) I can’t get him off! I can’t get him iff! Where’s Mick? I need him now!”

  • @sachinvenugopal6926
    @sachinvenugopal6926 3 роки тому +3

    Famicom version is always one step ahead

    • @DJCowcat
      @DJCowcat Рік тому

      the japan version rom was 256kb while the nes version was 128kb they doubled the capacity

  • @paulrr5711
    @paulrr5711 5 місяців тому

    Im pretty sure I played this version growing up as a kid in South Africa. I vaguely remember the map, the animated trees in the first stage and the snow on the fourth stage. However, i do not remember the cutscenes or story. And yeah, it was South Africa so it was definitely a bootleg cart. Good times. 👍🏽

  • @ValentinesEve1996
    @ValentinesEve1996 3 роки тому +1

    Does the Konami Code work in the Japanese version of Contra?

  • @OperationChicago
    @OperationChicago 3 місяці тому

    So safe to say that this is pretty much tha same game as tha Nintendo Version in America without tha extra story boards ?

  • @Misiek131a
    @Misiek131a 4 роки тому +3

    just wow! i cannot describe my words how japanese version is much more detailed than crap usa version

  • @EffySalcedo
    @EffySalcedo 10 місяців тому

    What a rip-off Konami US cuts corners on its flagship game.

  • @bollywoodoak
    @bollywoodoak 2 роки тому +1

    "Get to da choppa"

  • @eugenehills8371
    @eugenehills8371 13 днів тому

    Waterfall up bill spread gun Base contra enemies

  • @Leprechaun232
    @Leprechaun232 2 місяці тому

    in 2 player mode Bill will give a high five to Lance every time you completed a level

  • @chikuman6224
    @chikuman6224 5 років тому +1

    Well the aliens had way backward technology than humans in this game.

  • @Aditmad
    @Aditmad 4 роки тому +1

    finally, i knew the overall map. some people just take S again after upgraded with R, how do i report this humanity downfall?😓

  • @rodriguezg6999
    @rodriguezg6999 2 роки тому +1

    En mi juego de la nes nunca me salía esa intro! Ni las animaciones entre stages

  • @GPWT-video
    @GPWT-video 3 роки тому

    I also went through a double and a super double !!! You can look at my channel

  • @rogeliolarronda
    @rogeliolarronda 9 місяців тому

    You should have included the secret message after the credits.