Vellum Fish Wiggle - Houdini For MoGraph Ep0038

Поділитися
Вставка
  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 7

  • @kevin-Han-
    @kevin-Han- 2 роки тому

    This is cool. Houdini has unlimited possibilities, as long as you have ideas. Thank you very much for your tutorial.

  • @RMAFIRE
    @RMAFIRE Рік тому

    difficult to stop looking at❤🧡

  • @rewis3d
    @rewis3d Рік тому

    Nice! Thank you!

  • @DreamTeam-yk2ff
    @DreamTeam-yk2ff 2 роки тому

    Awesome !!!

  • @frigbychilwether
    @frigbychilwether 2 роки тому

    Hi, really nice. Simple yet effective. One question, is there a particular reason you use the UV to shape the fish over the length as opposed to just putting down a a resample and using the curveu attribute ? Just wondering if it makes a difference at some point.

    • @FarOutStudio
      @FarOutStudio  2 роки тому

      nope, you could do that! I've occasionally run into an issue where the resample changes the geo, but that way works too

  • @TomCushwa
    @TomCushwa 2 роки тому

    Isn't there a KineFX node or two that get you there quicker? Just curious