Tutorial: Vellum Grass (Basic Plasticity)

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 37

  • @PunmasterSTP
    @PunmasterSTP 2 роки тому +11

    Basic plasticity? More like "this has got to be" some of the coolest simulated grass I've ever seen. Very cool; thanks for making and uploading this!

  • @tondann
    @tondann 2 роки тому +3

    I learned a lot and by the way that render is just fabulous, looks photoreal!!

    • @zybrandcg
      @zybrandcg  Рік тому +1

      Thanks Anton, glad to hear that

  • @tilakrajgolari1577
    @tilakrajgolari1577 8 місяців тому

    Thank you,Sir.

  • @mac231000
    @mac231000 Рік тому

    This is sooooo cool hope you good buddy, been looking for something like this to brush up on my houidini

  • @karo_dr1p_fx
    @karo_dr1p_fx Рік тому +3

    if your grass goes completely nuts when you try to simulate it (did for me in h19), try putting the color nodes after the vellum solver.

    • @zybrandcg
      @zybrandcg  Рік тому

      Not sure what it would be, a lot of things can make vellum hair go nuts.

    • @karo_dr1p_fx
      @karo_dr1p_fx Рік тому

      @@zybrandcg very true, I'm still figuring that out project by project. Vellum is an interesting one :D Nevertheless, amazing tutorial! Thanks for that

  • @HiroCotrinaMosquera
    @HiroCotrinaMosquera 5 місяців тому

    Thanks, great tutorial

  • @mightyshrimp1221
    @mightyshrimp1221 2 роки тому +2

    This was a great tutorial!! Thank you so much for making this!

  • @mdp7193
    @mdp7193 Рік тому +1

    Amazing, thank you!

  • @NathanTekaya
    @NathanTekaya Рік тому

    Thank you !

  • @lemmonsinmyeyes
    @lemmonsinmyeyes 2 роки тому

    Epic, thanks for sharing!

  • @DreamTeam-yk2ff
    @DreamTeam-yk2ff 3 роки тому +2

    awesome !!!

  • @Reebert02
    @Reebert02 2 роки тому +2

    My grass isn't bent as it is at 5:52. I'm presuming that this is because Houdini changed the "Attribute Adjustment" node in V19. The "Adjust With" option isn't there. Still learned a lot of cool stuff though! Thanks!

    • @zybrandcg
      @zybrandcg  2 роки тому +1

      Thanks I am glad you found it useful :) . That weird I had a look at my scene in h19 and it's still working.

    • @powercou
      @powercou Рік тому

      I can find the 'Adjust With' option but my grass doesn't bend either. Can anyone help?
      Edit: added a fresh 'attribadjustvector' and it worked fine.

  • @jamesli3705
    @jamesli3705 Рік тому

    Hello, I don't understand why the "Attribute Adjust Vector" node uses Points, but the "Guide Process" node is using primitives. I thought we were controlling @benddir with a point attribute? So, when I change primitives to points, these lines don't bend..

  • @massimobaita7178
    @massimobaita7178 2 роки тому

    Thank You very much!

  • @nictanghe98
    @nictanghe98 2 роки тому +3

    anny way to not render as a tube but as geo ?

  • @jancordero7045
    @jancordero7045 2 роки тому +1

    Thank you so much for this! Had one question though. When adding the vellum cloth and the rest of vellum nodes to the sphere and finally getting the animation running the grass is sticking to the ball as if it had lots of friction. To the point where the grass gets insanely long and bad. Cant seem to see how to make this work. Any ideas?
    Anyways, great tutorial, thank you!

    • @joshuamallek1937
      @joshuamallek1937 2 роки тому

      Add more Edge Length Scale and check for any intersections in your geo at the start of your simulation

    • @celestesanja5836
      @celestesanja5836 Рік тому

      I had the same problem, but solved it by moving the sphere further away on the x axis, so it doesn't touch the grass at frame 1.

  • @joeyparenti7815
    @joeyparenti7815 3 роки тому +2

    question literally when I try to enter the vellum solver I dont see the null control

    • @zybrandcg
      @zybrandcg  2 роки тому

      Hi Joey, not sure I follow which part of the tutorial are you talking about?

  • @fatmonkeyc4601
    @fatmonkeyc4601 23 дні тому

    is there any way to increase the density of hair??

  • @zoeychen8487
    @zoeychen8487 Рік тому

    I am not sure why but after I after I merged them and try to see the frame , the sphere is deforming and goes in nuts, before merging it works fine, but I follow your tutorial step by step, does anyone know what went wrong????

    • @zoeychen8487
      @zoeychen8487 Рік тому

      I mean merging them into vellumsolver

  • @psclip3309
    @psclip3309 7 місяців тому

    polywire invalid attribute "pscale"

  • @bondell1840
    @bondell1840 Рік тому

    Is there a way to attach the vellum hair to an rbd sim that i had cache?

    • @zybrandcg
      @zybrandcg  Рік тому

      I haven't tried that yet but depending on what you are creating I would rather create the rigid bodies in vellum as well with the shape match constraint and attach the hair to that.

  • @kavumayahaya7060
    @kavumayahaya7060 2 роки тому

    Did the plasticity in 19 change?

  • @traceurAlex
    @traceurAlex 2 роки тому +3

    and mine is still falling like spagatti! 😕

    • @joseescc
      @joseescc 2 роки тому

      make sure you are working with the right vellum hair

    • @powercou
      @powercou Рік тому

      I put the bend stiffness from 0.1 decimal at 3 to a much higher number like 30 for it stop falling over.

    • @Popkill_
      @Popkill_ 7 місяців тому

      To anyone having the same problem : change also the stiffness stretch, it should be 1 scale : 1e+10

  • @traceurAlex
    @traceurAlex 2 роки тому

    lol was following along this "basic tutorial". after you add the first sop.. 👀 wtf just happened.