Texturing Xparticles in Redshift using fields | Cinema 4D + Redshift | Tutorial

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 26

  • @lineardrift
    @lineardrift Рік тому +1

    GREAT STUFF!!! Especially the Intro! LOL Your Tutorials are very helpful!

    • @StepanHKA
      @StepanHKA  Рік тому

      Much appreciated! Thank you

  • @MotionAndDesign
    @MotionAndDesign Рік тому +1

    Great tutorial Stepan i learnt so much!

    • @StepanHKA
      @StepanHKA  Рік тому +1

      Hey buddy I can see you go hard at Redshift now. thanks so much for a nice comment. Collab soon!

    • @MotionAndDesign
      @MotionAndDesign Рік тому

      @@StepanHKA Yeah man im keen! just give me a week to get the hang of Redshift!

  • @benoitcamus7680
    @benoitcamus7680 Рік тому +1

    this is a great tutorial !!

  • @stivensluyo
    @stivensluyo 10 місяців тому

    Thank you for this video!

    • @StepanHKA
      @StepanHKA  10 місяців тому

      You are so welcome!

  • @scottmarlow8253
    @scottmarlow8253 2 роки тому +1

    Hey great tutorial, this was just what I needed at the right time, as I was struggling to work out a few things with XP and Redshift together.

    • @StepanHKA
      @StepanHKA  2 роки тому +1

      So happy to hear this! Thanks

    • @scottmarlow8253
      @scottmarlow8253 2 роки тому +1

      @@StepanHKA just working up my own version of it as we speak.

    • @StepanHKA
      @StepanHKA  2 роки тому +1

      @@scottmarlow8253 yaas share later if you can.

    • @scottmarlow8253
      @scottmarlow8253 2 роки тому +1

      @@StepanHKA Hey, here you go: ua-cam.com/video/m5mDFL3OTD4/v-deo.html
      I ended up going off piste, as you do, and i really should have rendered out another 30 frames o let the particles settle. The most useful thing I learnt in this one was the Speed tag, for the ''bullet time' effect. I actually did have a scene where i was using spline flow, with a spline looping around the rocket and heading toward the camera. But I gave up. as no matter what i did, the particles seemed to stop about a quarter way along the spline? but then if i increased the speed too much they just flew off the spline. I really like the change group technique with the animated shader, although, i should have really turned it off on this one, as it just looks like the particles are dying. Anyway, a good start!

    • @StepanHKA
      @StepanHKA  2 роки тому +1

      @@scottmarlow8253 amazing I like that effect of particles slowing down and the rocket too ha. I saw your insta. Amazing stuff. Thanks for sending this.

  • @KeramRajpa
    @KeramRajpa 2 роки тому +1

    Awesome vid ! ❤️

  • @VIBE-gf8ug
    @VIBE-gf8ug 7 місяців тому

    thank you!

  • @sidlake5954
    @sidlake5954 2 роки тому +1

    cool stuff

  • @elenavid5222
    @elenavid5222 10 місяців тому

    Why it's on Disabled by default?? Thank you, very helpful!

    • @StepanHKA
      @StepanHKA  10 місяців тому

      Thank you. I found better way to do this. The video is coming soon on this.

  • @matyaskluka3765
    @matyaskluka3765 2 роки тому +1

    Dobré :D