Experimenting with new Red Alert extensions (with a custom mission)
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- Опубліковано 17 січ 2025
- Tour 04: Land Break, modified to test several logic modifications to the executable. It's not extensive, but here goes the list:
00:21 Customizable colors for mission text
01:10 Helicarriers belonging to a non-player house will auto-acquire targets and deploy their helicopters.
02:20 Script ownership changes for buildings on a map.
13:14 AI-controlled medics have functional guard mode and will heal their allies.
Skirmish-style base building no longer interferes with the conventional base node building. (you can control one AI development with base buildings, and use skirmish settings on others)
In general, use of new units (sniper, mortar trooper, etc.), vehicles (OpenRA Mobile Flak, MRLS, C&C MCV), buildings (C&C specific structures), aircrafts (Orca transport) without need to replace existing ones.
A lot of it is only possible after studying the Remastered source to understand internal interactions to be able to reduce some of the hardcoded behavior.
More to continue!
Now this feels like an actual siege!
This is amazing work you did. So much is happening at once.
Is there a download for this?