Excellent video. Judging by the fact that the FPS in the game at any settings from the highest to medium is around 50 FPS, it follows that the bottleneck of the system is the video chip, which cannot draw more frames prepared by the processor.
Thanks you. It's limited by the software translation. It's a translated PC game using Crossover and the GPU max out 100% . CPU is barely used. The game porting software does not support hardware raytracing yet. I'll post another video showing the CPU GPU and thermals use while playing the game. I'm testing Death Stranding, which is native Apple Silicon , that runs 60 fps and higher.
With FSR disabled that too! On a game that’s being emulated - pretty darn good imo. My 3060 Razer blade 15 struggled with DLSS 2 in cyberpunk at high 1080p. This manages a higher resolution and better settings at native graphics (no up scaling or super sampling!)
Excellent video. Judging by the fact that the FPS in the game at any settings from the highest to medium is around 50 FPS, it follows that the bottleneck of the system is the video chip, which cannot draw more frames prepared by the processor.
Thanks you. It's limited by the software translation. It's a translated PC game using Crossover and the GPU max out 100% . CPU is barely used. The game porting software does not support hardware raytracing yet. I'll post another video showing the CPU GPU and thermals use while playing the game. I'm testing Death Stranding, which is native Apple Silicon , that runs 60 fps and higher.
Will post video on the CPU GPU and thermals while running the game. Stay tuned!
I'm on the baseline M3 Max and I'm getting some terrible screen tearing. I do have the scaling on the AMD setting.
I figured it out, v-sync wasn't on.
I'm on the top end M3max and got no tearing..
@@DaveDFX Once I turned on v-sync it fixed the problem. I’m also using Whisky instead of Crossover so that might have played a part in it as well.
You can test BFV?
What's BFV?
@DaveDFX battlefield V
Pretty capable i’d say.
Yes petty good. Just no raytracing for now
With FSR disabled that too! On a game that’s being emulated - pretty darn good imo. My 3060 Razer blade 15 struggled with DLSS 2 in cyberpunk at high 1080p. This manages a higher resolution and better settings at native graphics (no up scaling or super sampling!)