You will get more subs eventually Kileice. I see your potential to become bigger. I've seen many youtubers having so much potential but not revealed yet. And i believe its like more than 2 years to get exposed suddenly.
@@cupcake5545 Thank you for your kind support! It can be discouraging sometimes, but there's no point of leaving this channel now :D almost two years have passed btw I've already met people who like what I do, and their support gives me even more motivation to get better 💪🏽
@@Kileice That would be epic. I made my own wolf chan following your video, hes not as good as yours but i learn new things every time you upload lol. Thank you kindly!
@@jihyolove9638 it's amazing that you did it! if you think it's not good enough, that's even better, because you have a room for improvement! And next time you create a model, you'll be more professional 😎👌
ahhh this was so cute!! i really enjoyed watching the process, it's SO useful to be able to see the entire process like this, i hope you make more!! subscribed
@@jasminerdy I don't, but! as you can see from 08:52, this shader is just diffuse bsdf plugged to shader to rgb node, then to color ramp, which controls main color and shadow color in my case ( you can add more colors if you want) it's just as easy as that then for outline just add Soliify modifier to your mesh and flip normals, set material offset and you're basically done outline material is diffuse bsdf only
I love this content, I am new to blender and just want to focus on creating cute characters just like pokemons you are modeling and produce it as npr's. right now im struggling in modeling complicated shapes. Any tips from you ?
Glad to hear! I struggle a lot as well heh Try to practice shapes you're bad at, and you'll eventually get better I suggest you to find models, that you think look good and with good topology, and try to recreate them. I often find myself just looking at meshes closeups and trying to figure out how they work, how everything is connected, how can I implement this into my work and stuff like that
Hi~~ Bless me with your like and comment ヽ(>∀
You will get more subs eventually Kileice. I see your potential to become bigger. I've seen many youtubers having so much potential but not revealed yet. And i believe its like more than 2 years to get exposed suddenly.
@@cupcake5545 Thank you for your kind support! It can be discouraging sometimes, but there's no point of leaving this channel now :D almost two years have passed btw
I've already met people who like what I do, and their support gives me even more motivation to get better 💪🏽
I love your videos and I'm wondering if you can do a tutorial of making a pokemon?
@@juura78 thank you! well, I have some pokemons done, which one do you need exactly? 😅
I’ve missed your uploads so much!
UwU here I am hehe
I love this 2D yet 3D work. Awesome sauce work!
hehe making me blush again huh 😅 thank you! 🥰 and btw I remembered I wanted to make FOxL.Ny model, I think it's gonna happen soon!
@@Kileice That would be epic. I made my own wolf chan following your video, hes not as good as yours but i learn new things every time you upload lol. Thank you kindly!
@@jihyolove9638 it's amazing that you did it! if you think it's not good enough, that's even better, because you have a room for improvement! And next time you create a model, you'll be more professional 😎👌
ahhh this was so cute!! i really enjoyed watching the process, it's SO useful to be able to see the entire process like this, i hope you make more!! subscribed
Thank you so much and welcome 🥰 hopefully we can learn more usefull stuff!🌝
@@Kileice do you have a tutorial video on this cel-shader/cartoon shader material?
@@jasminerdy I don't, but! as you can see from 08:52, this shader is just diffuse bsdf plugged to shader to rgb node, then to color ramp, which controls main color and shadow color in my case ( you can add more colors if you want)
it's just as easy as that
then for outline just add Soliify modifier to your mesh and flip normals, set material offset and you're basically done
outline material is diffuse bsdf only
Absolutely stellar model! And I definitely learned a trick or two along the way.
For some reason watching someone else do retopology is super calming.
I'm so glad you liked it and learned something🥺 most important things to me 🌸
I really like speeded up retopology as well😁
This is amazing. I would kill for an in depth tutorial on a 3d Spheal model. I want to make my girlfriend a Spheal animation for Valentine’s Day
Thank you so much! I'm sorry, there's no such tutorial :\ But I hope you'll still try to make it and succeed ^^
So cool
Thank you!~~
Beautiful and amazing 💯💯 the details and ilumination are perfect 👌🏻
Thank you so much! ✨✨✨
AMAZING!! SOOO CUUTEEE
Thank you soo much🌸🌸🌸
Thanks for this cool tutorial)
🥰
wish you can bless us with a more in depth retopo tutorial ❤️
Well, I would recommend Flipped normals retopo tutorial though😂 it's very informative and helpful, I learned from it too🌝
Такой хорошенький и смешной получился. Талант на лицо.
Спасибочки:3
I love this content, I am new to blender and just want to focus on creating cute characters just like pokemons you are modeling and produce it as npr's. right now im struggling in modeling complicated shapes. Any tips from you ?
Glad to hear! I struggle a lot as well heh
Try to practice shapes you're bad at, and you'll eventually get better
I suggest you to find models, that you think look good and with good topology, and try to recreate them. I often find myself just looking at meshes closeups and trying to figure out how they work, how everything is connected, how can I implement this into my work and stuff like that
@@Kileice Thanks
How did you do the shading at 4:57 mins
It's the same as from 08:52, just less lights
@@Kileice Thank you so much.
Aaaaa too fast! You are the best (。◕‿‿◕。)
I'm sorry and thank you!(*≧∀≦*)