Flats Reacts To "What Online Multiplayer Is Like For Someone Who Doesn't Play Games"
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- Опубліковано 21 лис 2024
- Link To Video Here: • What Online Multiplaye...
Creator: @razbuten
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21:12 my very first game of League against real people, I did poorly so my team reported me for feeding and I got temporarily banned from matchmaking lol that was also my last game of League
Thats pretty tame lol, for me I got called the nword the whole match till I stopped playing
Honestly they did you a favour, if they were nice to you and didnt get you temp banned you mightve been stuck playing league for years. But yeah its sad how toxic gaming can be.
I think almost all of us have been guilty of it before, Id feel so fkn bad if I found out I was shitting on a brand new player.
that seems strange, you didnt buy a lvl 30 account and just hop into ranked by any chance right?
@ not even I just hopped on played my first game on a new account and got called the word off rip it was wild
Not LOL, but another MOBA, I had mostly the same experience. Getting matched with only bots from the start, I dominated for some 10-15 matches, then in my first match actually meeting humans who knew what they were doing, I lost badly, and got reported by some incredibly abusive person who was offended by my lack of skill. The game told me it decided I had fed on purpose, because my performance was much lower than normal. Well, of course it was worse than I was doing against the useless bots. Never looked at the game again.
The OW tutorial should run the new player through scripted bot matches with dialogue from the heroes explaining what's going on. Make it a limited pool of heroes, and maybe expand it over time. Start with 2 tank, 2 dps, and 2 supps at first and have a full scripted match for each role attack and defend. Only really needs to be one map, but more would be nice.
so pve? 😢
@ no.
Scenario tutorials work. SC2 had an editor map with only one way to win each scenario and featuring concepts like specific unit micro.
It wouldn't be hard to make simple and intermediate scenarios for these sorta things.
Honestly? Take the first PvE mission, or one of the 'archive' missions and retool it slightly. Music, action, story, all while teaching a player how to WASD, like RAW basics. 'This how you look up and down'
Heck I'd love if they had that, like Halo's old tutorial. Be soldier, have Winston or w/e technician going 'We need to calibrate your Visor' or whatever, so you ult, and have to look at targets or lights. And than 'test' the visor to shoot all the targets. Good way to introduce a player to basic controls like 'looking around' AND show off how Ults works to players. Idk. Blizzard is a poor company, they can't afford to have 3+ team members spending a year on New user experiences.
@@TikkaQrow This would be a fantastic start ngl.
Hand-eye coordination, reflexes, and memorization of the controls. These things are crucial to any online multiplayer game. As a veteran gamer, ask yourself, what’s the first thing you do in any game? You spend about 5-10 minutes figuring out the controls and memorizing them.
There’s also the understanding that in most online multiplayer games, multitasking is one of the biggest and most important mechanics you need to understand and practice. A lot of complex things are happening at once. In most games, you need to always be casting (ABC) and always be moving.
If the online multiplayer game is PvP or competitive, this really becomes a trial by fire, as you’re testing your understanding, mechanics, and reflexes against everyone else in the lobby. In a MOBA like League of Legends, this means positioning, movement, map awareness, and strategy. In a first person shooter, this means how quick you are to the draw and how accurate you are with your aim. In both, are you able to juggle the movement controls and also aiming and casting abilities, all while staying alive.
Sure, this all sounds obvious, but as anyone who plays online multiplayer games knows - when you’re in a match, your mind is constantly racing. Your fingers are always clicking/typing/etc. You are thinking not only about yourself, your cooldowns, your positioning, but also that of your allies and enemies. It may sound like an oxymoron to say you don’t have time to think, but then I would say the better you understand movement, controls, and mechanics, the less you have to think about them - the more you can invest that thought into strategizing and predicting your opponent.
That right there. Cant count the amount of times i was asked how good someone is on a certain character and they start explaining how the character works and not how they approach the play as said character, imo like you said the less you have to think about what you can do and the more you have time to think about how to do it is the measure of quote "how good are you".
I can't remember which game did this, but there was a mechanic where new players would be grouped with new players exclusively for the first 10 levels or something. After that, you can no longer enter that section of the game ever again. Even if it means there might be somewhat slightly longer queue times, at least you know that you are fighting people who just started playing the game, no exception. Of course there could be smurfs, but it could be much easier to filter out that way.
Paladins maybe? I’m fairly certain HiRez had something like that and in addition the first few levels were strictly against bots
Used to play siege and they did something like that, you could join that game mode as long as you were below level 50 I think. I'm not sure if they still do it but I just remember that it did get flooded with bots, but tbh that's probably also because of Siege specifically lmao.
@@yoodaddy28I know NARAKA: BLADEPOINT has your first 3 games or so he only against bots, and bots are pretty damn good in naraka
I think Call of Duty had a gamemode like that, i think it was in World at War and Black Ops 2
deadlock has that atm, first few games until you get 10 wins are only with newer players
When I first started playing games there were a few things that helped me to stay engaged the most. First, playing a friend who already plays was great to keep me having a good time, and to soften how badly I would do if I were alone. It works best if most team is made up of friends, so small team sizes helps. The second was watching videos from good players to see what the game looks like when it gets played right, showing me what to emulate. The last thing was having a space to try out mechanics of the game like a firing range. It let me get into gps games, and it opened the door for a lot of other games too.
The problem with matchmaking in games also factors in when you wanna play with others. I first got introduced to overwatch in 2019 by my boyfriend. It was my first ever FPS and I had no idea what I was doing. My boyfriend was ofc much more experienced and he put us in lobbies to play together. I was flamed non stop since we were matched up to people in HIS rank, and I had no way to help what so ever. I feel this even to this day as I introduce new friends to Overwatch. You'd expect the game to counterbalance and place a new player on the opposing team but it feels like the majority of the time is just doesnt? I'll have one of my friends at 3000 dmg and both enemies at 12k+. Balance will forever be a point that online games fail at imo.
Yea, I mean this is a big reason smurfs exist. That being said, if you’re introducing someone to a game and you’re just dominating the lobbies, you’re still not helping them learn. You are only making the experience slightly more enjoyable due to the dopamine of winning. I don’t smurf too often, but if I do (and I only do to play with friends), I always try to focus on helping them understand the game and how they should be playing rather than fragging out on noobs.
It's probably the case that Overwatch simply doesn't have a supply of new players to match you against. It's an aging game at this point, and that lack of hospitality to new players makes for a vicious feedback loop. The isolated player population gets collectovely better over the years and just assumes that every person that plays has all the standard game knowledge. Then, when i legitimately new player arrives, people assume that they're playing poorly on purpose because they're not used to seeing new players, hence all the flaming and reporting.
"Stay away from games to not piss anybody off" and here I'm playing junkrat and sombra all day lets goooo
not piss off your team* pissing off the enemy is the end goal
The first step for genuinely new gamers are to introduce them to Doom 1993
Nah, you gotta play pong with the dial lol
Okay but doom 1993 and pong are good games
@@RohanKumar-ci9sl exactly
YES
This is just my take but if let's say your friends or someone you know what to tried play games with you but never touch any multi players game don't let them touch it, ask them play single player game with the same concept first for example fps games maybe play like CoD campaign or if it's moba games play rpg games to understand how skills works. Nowadays it's hard to finds game of any genre that actually be good for starters even it's single players like they never even care to give basic control tutorials because developers think the one playing their game must be know how to well guess what they not, I had a friends who want to play games with me but they don't know how to even tho he play the exact same genre but different mechanics and all confused him so yeah
An interesting idea for the smurf topic: Why don’t they enable an option to “report” someone as a smurf, but all it does is give that person a bigger boost in mmr if they get reported like that, therefore moving them quicker to the mmr range they should be
What if someone who isn't a smurf just has a really lucky match? What if someone who isn't a smurf is actually just getting better at the game, and climbing the ranks? That's what scores like elo and mmr are supposed to do. Move higher skilled people to higher ranks based on their stats and win ratio. You can't keep smurfing forever on the same account, because it will naturally gain rank. It requires constant new accounts. And reporting wouldn't solve that problem. I guess it would help to combat against smurfs who use the same account to smurf, and them de-rank themselves, but like i said, they just have to make another account.
@Snack-Sized-Femboy I have a feeling it won't really matter
Creating immediate rubber banding instead of over-time rubber banding, may launch people but give it 3-5 games and kick them somewhere below current spot and above where they originally were
People who think OW has toxic players haven't played very many online multiplayer games. It's probably one of the least toxic communities, there is.
If people think that league has a toxic player base then..... They are correct. We made a few insults to pass the banning system.
Gangplank q on yourself ( pew pew yourself)
Orn e, fiora q, lucian e basicly any dash into a driveway
Talon passive out of a window
Etc
@Fiddlefiddle5000-qv1ly 100% League is right at the top of the list for most toxic. On par with the worst depths of COD lobbies.
Counter argument: you havent played enough games because you think the only online communities that exist are the toxic ones you know
@cooltwittertag No no, I've been playing online games for years and years. Toxic and non-toxic communities exist. Put it on a scale of 1-10, if 10 for Toxicity is League of Legends, and 1 is something like Animal Crossing. Overwatch is maybe like a 6, maybe 6.5. Overwatch's chat ban and restrictions are too strict to allow for much toxicity.
@CaffinatedCoffee that doesnt stop people on alts from being racist and sexist
NGL flats I'm really happy u made this channel I unfortunately had to unsubscribe from flats one and two bc of overwatch, I absolutely can't stand that game anymore I used to play it everyday but I just can't anymore I'm a natural born tank player always have been my whole thing is id rather protect my team than attack the enemy but with solo tanking I just can't the counter swapping just feels bad it's just not a fun way to play I was always proud of myself for learning/mastering a lot of heros but I didn't play ow for about a year before ow2 and going back in i really only wanted to play tank well that sucked lol i tried dps and while echo was funish it just didn't feel good I'm not a support player as I'm one of the few actually aware of how difficult it can be bc my preferred support is ana
You should re-download til Christmas[ish]
Ow1 is back!
yesss i love this guy's video! it was so interesting to watch and her gameplay reminds me of my early gameplay
I have played over watch original back on 2016 and I had fun with my college friends as we slowly climbed up the ranks into silver and gold, the matches where not enjoyable as the enemy teams where just better then us and my group of friends slowly stopped playing it. I played solo for a while and it was a heavily poisonous experience for me as Tracer / 76 main who also switched to Hog / Bastion / Rhyan. My friends who reached platinum who invited me to play was nightmarish as I was heavily above my skill level and I just stuck with Hog at the time I was heavily consistent with the Hook Shot melee combo instant ender. I just didn't have fun with the title due to it's poor balancing and poisonous chat behavior. At times the poisonous chat can be entertaining but after a awful from the job just becomes stressful.
lmao her reaction to having to play more League is so perfect. Lady that's how we all feel and this is coming from someone that played the game for 10 years. Luckily I was able to drop it after being hooked for so long.
When i use to play League it eas literally only bot games because i wanted to avoid the real people. I use to only play Overwatch unranked or the pve events. I never touched ranked stuff really until Pokémon Unite sorta forced me into it and then coddled the shit out of me. Now im hard stuck carrying the 40% win rate players and actually playing ranked OW2 whenever i do play it. So i very much get the sentiment of "this is the destination for some"
League is truly unforgiving, but... it always has a special place in my heart.
They really need to make a better tutorial. Like with the recent update they upgraded the ai in co op and practice tool to go jungle and sup and play other champions than galio, alistar, nasus, ryze etc so it shouldnt be that hard now.
I believe hero mastery is their attempt at a tutorial. It still doesn't really teach you how the hero works in a match, but it gives you a good place to familiarize yourself with a hero.
As someone who went through the college esport scene the amount of paid employees who knew absolutely nothing was insane
Competitive online games have become so unfun for me compared to when i was in high school playing Halo 3 and Gear of War. I just miss the simplicity of those games where i just used a gun and a grenade.
Preach it g
Gimme a bare bones game, sprint, no slide, gun, utility
Those were the days, man. Canals and Gridlock will always be remembered and missed.
The most based thing he said in the entire video. 19:50
"Due to her being solo queued and not knowledge able of conventional strategy. She assumed her teammates were doing nothing.... and hated them..."
Sounds a lot like OW now.... Minus her actually admitting she knows she's also bad.
Everyone swears up and down they study their vods, pay for coaching, do scrims, watch all the streamers educational vids lol. Everyone swears they know exactly how to play and what the strat is, and "just follow my callouts the second I yell them no matter what you're doing and we win!!! How much simpler can I make it!!! It's not me it's my teammates!!! I can't get out of Wood 2 because my teammates don't do anything!!! ELO HELL IS REAL!!!"
Lolol!
Celeste is fucking awesome, short and sweet, not too hard, not too easy, no amputation necessary because you can’t get stumped :))
My very first QP in OW2 (my first FPS game ever) I was yelled and slurred at for not knowing my full kit inside and out...didn't touch QP for months after that and only played AI until I felt comfortable enough to try again lmao
I'm so sorry that was your experience :(
@ it’s okay!! this was back in January this year, I’ve made it to diamond at least so I think that’s good growth 😂
I pretty much started playing PC shooters last month and I was flamed 2 days ago in OW2 on my 5th competitive placement match for not healing enough, it really makes you not want to play... mind you, I really shouldn't take a feeding doomfist in silver too seriously
@ yeah you learn after a while people never wanna admit their own faults. i just do what i can do the best i can do it and if they feed, they feed. support is an experience to say the least lol
@@xBriidgette Yep not gonna say I did good that match by any standards, the reason it hurt so much was the scoreboard showed how well I was doing to some extent and it didn't look good. I get more love than hate on support so I best just disregard it as a bad game and move on.
on the support experience, TBH I like the way it plays more than DPS and I haven't gotten used to any tank other than dva, but holy do I find it hit and miss and a miss game is always something else, it's also obvious that some people have never played support and expect you to be omnipresent but to be fair been rare so far
I'm someone who's been playing online games since I was a teen in high-school, back in he early 2000's, and even to this day, the thought that me having an off game, or just in general not being good at a game gives me such a metric fuck ton of anxiety, at the thought of fucking up someone's day, stresses me my weak ass out. I love PvP games, but good gods. No matter how much I try to relax, I just can't help but get stressed If I'm doing poorly. Sorry to any of y'all I might've matched with in various games in the past. lmfao
at the start of chapter 2, fortnite added a system where if your account was a certain low ammount of levels, you were placed in strictly bot lobbies until your account level raised higher (through playing the game)
4 years later and it's still true, you can actually make an brand new alt account and use it to get your main account and friends into bot lobbies for basically free xp
i think something that we also forget to take account for, we as gamers, have for the most part become incredibly numb to online verbal bashing, like if someone calls me 6 sequential slurs and says they hope horrific things happen to my mother, i dont even flinch, havent for a long time, i was toxic once upon a time, ive played everything from cs to val to apex to league (this is my main game) call of duty, and nobody can get to me, nobody ever really got to me, the only thing that would genuinely upset me even as a young teenager was them playing bad, this thick skin or whatever you wanna call it, is from years and years of online gaming, ive been playing online games since i was 10 years old, my response when someone said mean things, was to be meaner and throw it back (this resulted in ALOT of bans) nowadays im 23, nobody can get to me, i always gave myself the excuse that competitiveness was my reason to be toxic, and while that is partially true, i only ever flamed people in ranked modes when they were playing poorly, some self reflection led me to realize, it was just an excuse, there was no reason to say things like that, the problem is, that just pure unadulterated hatred, is bred into all these games, and most people cant handle it when they try it for the first time
Also, really think new players should be playing against ai and with bots solo for a few games with voice lines to prompt them in their roll. Even make it scripted for the first game before doing ai so new players can see what the flow of the game is like. then slowly add players at their mmr level until they are high enough to populate both sides with actual players.
In terms of Fortnite for new players, I'm 90% certain they first throw you in matches with bots and maybe the occasional few players. When me and my friend got into it for a little bit the game was sooo easy and we won our first 5 games. When my little sister got on her Switch and won her first game as someone who has almost no online shooter experience it kind of confirmed that (though I'd never tell her that). I think the goal is to get you feeling really good to start off with so you stick with the game.
Edit: NVM the video gets into that right after lol
In order to enjoy online play you have to have a somewhat preestablished enjoyment of competition. Otherwise people will just get frustrated about the eventual downhill battle until the game clicks and they start their ladder climb
If you want to watch someone new to both Overwatch and new to PC gaming, then check out Solitary Saturn. I think I remember him saying it had been several years since he had played any games until recently.
He went through the tutorial and practice range, then fought bots. The choice for game modes is a lot more limited now for new players.
It was interesting seeing what things I take for granted that he didn't know for a good while, like the low health indicators.
"You don't pull a grenade to Hunt Deer." Flats hasn't seen me fishing in RDR2 xD
Speaking as someone who used to play team sports, so much of team sports is not about winning. Its really about learning the fundamentals and working within the team. Proven fact people play better with people that they know. Competitive games, with a different team each game leads to frustration. With a team you start to learn each others, patters, and styles . Its easy to tell if someone is having an off day , because you can point it out. In the long run , competitive online games is a statistics game. you keep playing until you get better or you platou hard. People play games to win, not to learn.
Do what siege did, make a rookie queue and make a report option available for smurfing
I personally think the best way for a tutorial to teach is against bots, but with varying difficulty. It goes from teaching you the mechanics against targets that don't fight back, to teaching you to be careful against targets that can k*ll you. It won't replicate the experience against players, but it will make you more wary.
Tho in the end, a tutorial can only do so much. The only way to really ease someone into a game is by having someone explain and show it to you. When I introduce people into a game that have no experience, I will go into 1v1 custom lobby and go through things, stream some things on discord, sometimes for hours on end, while also trying to not overload them with all there is. Because games nowadays are just too advanced, and people have diffrent ways of learning. There's a fine balance to it all.
i think it should be like
solo tutorial explaining how to use your abilities (much like OW tutorial)
scripted match explaining what is happening and what you should do in each situation
match against bots
match against new players
normal match
of course this should be optional but available. won't force people playing their 4th hero shooter and 20th shooter to re-learn what HP and DMG are and what healing is and what the rules of payload and capture the point are, but some people actually need to be told how to play payload and that if your health gets to 0 you die.
Just an hour ago i played a QP game where the enemy team had 3x my team's damage but they never pushed the payload as if they never knew they should, accidentally they moved it like 3 meters but all of their players were looking to fight rather than push lmao, prolly trolling but imagine they were all in a 5 people party trying out the game and thought they just need to get kills XD
I took my dad's pc and played in his RTCW and Q3A games when he was playing with his clan every time he went to the bathroom I would sneak up and play a few lives before he came back. Everyone in the clan was nice and loved it and I mostly just ran around and died. After a while I actually learned the mechanics just by playing the game and having no tutorial. Got my own pc and joined his lobbies with his gaming clan and the rest is history.
League has quite a hard learning curve. Especially since top-down games like MOBAs and RTS are usually much more niche than a first person game that even a non-gamer has probably seen before. As someone who has played both League since 2014 and Overwatch since the 2016 beta, I grew up on FPS multiplayer like Halo, CoD, Counter Strike, tf2, etc. Getting good at league of legends took me 3-4 months of trial and error, where as I was regularly MVP in the Overwatch beta in the first day or so. We take for granted the amount of experience we've gained without particularly realizing it.
this is exactly how I feel playing a fighting game for the very first time oml
I definitely understand the, “avoiding games because I don’t wanna disappoint people.” I don’t play ranked on overwatch for this reason, and I don’t like playing open queue with my friends because the optimal pick is for me to play support as the rest of my friends are butter mechanically, but if I play role queue I can queue for all and feel like it just becomes luck of the draw
razbuten's videos are so great him and boy meets girl have such fun channel ideas
Racing games taught me a lot of basics about driving. Cruising in gta for example
Ive played seige for a while and yeah theres a lot of people that suck but there's also a lot of great people that are willing to help out too and the beginners stuff they added definitely are a nice touch
Starcraft2 had a relatively simple fix(but it may only work for a 1v1 multi-player system) with practice league, which was only available to brand new accounts.
My wife and I play OW all the time together. She watched me play for about 6-8 months before deciding to play. While very testing at times we have a great time together, but if not for watching me first she would have never went into the game. We get to hate this game together as we play all the time. It is a very hard games to hope in alone and learn. Watching somebody is the best way to get a better idea how to play. The biggest problem is a lot of the people that play are top 500 and have no real idea what it is really like in the mid to bottom. Even though the advice is sound and makes since it doesn't really transfer unfortunately.
9:48 i think about that so often actually, could talk hours about why its so.. well weird 😆
10:10 Years of playing CoD and such. I got VR, played a bit of Onward, and wanted to use my fav gun, an m249. I ended up in a corner for like 4 minutes trying to reload that thing...
16:00 That basically just tells me that PVP games cannot attract new players unless they have a PVE mode which is based on lessons learned from the PVP players, and how they play, with the same rules the PVP players use. Its why Elden Ring and other Soulsbornes have a very fair mechanic for multiplayer invasions and duels, everyone obeys the same rules, everyone has the same potential items and otherwise, but its the rare occasion that someone has a twink build and they're just that good. That's extremely rare.
With Fortnite the first time you play the game ever on a new account you get matched up with only bot lobbies for your first like 3 or 5 lobbies, also the game takes into account what's basically is your Elo to decide what kind of lobbies you get. If you are struggling with the initial bot lobbies, it's going to continue matching you with more bots than players.
Man, I thought Flats was a gamer but he doesn't even know what Celeste is. It's one of my all-time favorite games, ever. It's so good.
He’s a console scrub that got pretty lucky streaming overwatch, bros basically a normie lol
@failadin1 The comment was sarcasm. Not everyone knows every game, bud. Celeste is an 11/10 though, no sarcasm there.
Arguably the best 2d platformer out there
@@failadin1this is the most corny cringe comment i’ve ever seen. calling a console player a normie for not knowing a smaller indie game is just cringe as hell. would love to see how your life is
Having her play Rocket League alone is grounds of for a divorce lol.
overwatch was actually my first fps in 2016 when i was 23! i had already played a lot of minecraft and some singleplayer games, so i had the "move and do another action at the same time" thing down already. but as for my aim, it has always been my weakest point. i've improved a lot in the last 8 years, but it's still something i'm not amazing at. i have games where i'm decent and games where it feels like i can't hit a single shot. i have over 1300 hours in the game and i am still not a high rank, and i definitely attribute it to me not playing video games much until i was already 20 years old. i just don't have that skill that people who have played fps games since they were 10 have haha. the good thing about overwatch is that gameplay doesn't solely rely on aim to be effective. so i still manage to have a good time (sometimes), especially playing with friends. when i started i was bronze and now i slide between gold and diamond depending on my role so i've gotten better, but my skill is pretty much capped haha. but anyway, i struggle/struggled with multiplayer shooters even with some gaming experience, and even after so many hours playing because i didn't play games during my "prime" at a young age. so i can't imagine how frustrating and difficult it would be for someone who has never played games at all to get into. not to mention being a woman it can be really upsetting to be in voice chat. some of the things people have said to me are insane.
oh i also played against bots for like 3 hours before i went into an actual match for the first time
Flats was cookin with video games teaching us about guns. Maybe one day he’ll hit that topic.
a few years ago I shot a non nerf gun for the first time ever and was dead on target every time I shot it. the conditioning from games just with hand eye coordination alone is insane. I'm also a decent shot with a compound bow and I hardly ever practice. granted, these are all at stationary targets and I'm sure I'd do far worse aiming for something moving. but it still really shocked me
OW actually has a pretty good tutorial if you consider who made it
Bronze teaching bronze 😂
I wanna mention something about siege, i was a new player and learning the game, keep that in mind. I played it as if it were real right like moving slow checking corners taking my time and my teammates, well they went in head first all died then i would get vote kicked out of the match simply because i was the last one standing and they didn't want to wait, I guess. This happened at least once or twice a gaming session and made me hate it so i quite after a month or less, around 30-40 hrs.
Need to react to the first part!
the thing about tutorials is that they dont work, at every format someone will complain, get frustrated and thats it
Okay, but Overwatch now has those training course things, right? I've only ever played the Sojourn one, and I found it helpful with figuring out swapping her aim styles. I assume the Support and Tank ones are similar, with focuses on what each individual character should be trying to do in the game.
Its crazy that if you go into any game at all thats in 1st or 3rd person you already know the controls you know what makes you jump/mantle move look ads shoot interact reload use an ability if the exist you know general movement people who dont play games at all have no clue they walk into walls they get way to close to a door so they cant open it they look too far up or down they dont know they have a minimap they try to walk up stairs that are CLEARLY BLOCKED but they havent got a clue about it these things are like common sense to us because we have thousands if not tens of thousands of hours in gaming in general
18:36 This. This was the reason my account on Overwatch have 1000+ more hours in Quickplay than Competitive. The idea of pissing off my team mates with underperformance scares me.
Regarding the argument that games promote gun knowledge, I don't think much actually transfers, and games tend to build bad habits.
For example, Flats discussed reloading and changing magazine. Games often lead people to think that magazines are disposable or even single-use devices. If you start throwing away magazines in real life, you'd run into trouble quickly. In high-activity scenarios, people might carry extra magazines, but for the most part, ammunition is carried in clips or even as loose rounds.
I pretty much automatically mute most chats in competitive games until I get half decent at the game because I just don’t want to deal with people sometimes. Fully get people not wanting to get into a game because of the players. Even if a lot of people are used to it, so many others really don’t want to get cursed out when trying to have fun.
Here before the "bro fell off" bot comments
11:18 DOTA 2 basically did this years ago and to this day I have yet to see an online game with as good a tutorial as DOTA 2 has. At the time that video was made it would’ve been fully functional too, and even in its current state only 3 of the tutorials are unable to be finished.
It goes over basic mechanics of the game, and then goes over more advanced things like itemisation logic, use of wards, basic teamfight scenarios, and one of the last ones is even the more advanced dodging abilities through blinking and whatnot
Yeah Ive played rocket league a fair bit now and sometimes I get really frustrated with the imbalanced matchmaking specifically in casual because yes its only casual but losing isnt fun especially if you feel like you are trying your best but not being rewarded for it. Now that Im on PC I have plugins that show me players ranks.
Ill be Diamond 3 paired up with a Plat 2 and our opponenets will be Champ 3 and gold 3, the skill diff technically equals out but the skill dif between ranks is MASSIVELY exponential especially in RL but also if its 2v2 sometimes the Champ plays well but they still lose as the gold on their team cant even guard the plat player on my team. Its just unfair on all sides, but I used to trash talk my teammates so much assuming they were the exact same rank and division as me or at least close and were letting me down, now I see I couldve been trash talking a player who was the same rank I got after my first ever ranked placement.....God I would feel so bad if I trash talked a new player into quitting or even just getting off the game for the night. I try to be a lot more mindful now, hell sometimes its even a lil kid on their sibling or parents account just trying to have fun and share something with their loved one.
Realistically the only reason Ive been toxic is I am there to compete to win and assume everyone else is too and thats just not the case, that and people were toxic to me when I was bad and still are. If we just accepted that it should be a fun hobby then more new players might come in and be able to stay and enjoy it :/
I wanna see a game do seniority based matchmaking. Like hours determine the players you go against. That way anyone with a 1000 hours is going against other players with 1000 hours and new players only go against new players (and smurfs. maybe some kinda ip or machine tagging to determine if someone is using an alt)
Id love to see Flats react to some of his other videos too if you havent already
I personally think that you can’t jump into online competitive multiplayer fully blind. Most people get into online competitive multiplayer games by watching someone else and learning bits about the game, through that they are not fully blind. Or they come from other games that which they can use their experience from them. I also think the general loop for online competitive multiplayer is you are interested in game, you suck at game, you google how to get better/watch someone better, practice the game with new knowledge, or you quit. I say online competitive multiplayer games because there are other online multiplayer games that aren’t competitive and that is the game type the video maker chose for every genre.
Scenarios most likely, OW has the right idea(and the wrong idea) with Hero Mastery but that mode should be cloned and made into a series of scenarios that will prepare the player for real life situations. Run a small simulation of pushing the payload around the corner of the map and eliminate 3 enemies. Something simple like that.
Let's all go hit the tutorial video with the updoot.
There are a TON of ways this could be abused... But I have somewhat of a cool idea, maybe? I'm working on a game that (to avoid leaks) involves the players taking on the role of honorable sorts on two sides of a conflict. We've began work on a mentor sort of system in which much emphasis is placed on taking good care of your charge as you take them through battles and help them accomplish their in-field training. You can have multiple mentors, or be matched with others when none of your own are available. The system prioritizes higher rank players over low rank, it next takes the time they've been waiting into account, and weights that against more experienced players who've already found matches. We haven't used it yet, as we are not in an open testing stage and have little data on how it will perform, but as a gamer who has had a fair few individuals step up to take on this role for me for years, I expect we'll see some pretty damn cool results. We're just a small company, but I am optimistic for this specific system at least.
4:00 if it gave you a prompt asking if you familiar with OverWatch. if you said no, then limited heros. As someone that know all the characters and suck graining to get them
Id argue he should've let his wife play Fortnite over league ngl
AS a person who started playing shooters in their late thirties it def was demotivating and just felt like everyone was cheating!!! If they make the game playable for new players, the competitive players will be diametrically opposed to those changes and flame them!
i feel like it would be best to start with either single player games or coop games for a first game
as someone who has their head screwed on a bit when it comes to fps games
swapping games is a tough thing
im masters in overwatch and some of my skills transfer
but in a game like rainbow its hard for me to get really into it because my aim does a lot for me but strategies, places to go even map layout make it difficult for me to get invested because off my mechanics
i think im like silver in rainbow but because i know so little i overall preform worse but when i play something like caveira i get things done because of how simple she is i guess
i do wish there were more characters in other games that i can transfer pre existing skills to it and have a good time
also the pre established player base having general knowledge about all character/maps/playstyles does make it tough to even learn that stuff yourself
and i find myself one tricking in games im not too good
but i end up learning the game through that role/character and that build bad habits because of it
venture being my first real go at getting good at dps is an example
a lot of bad habits have come from maining them
I don't think it's worth having onboarding for people who've never played games, specifically in fast paced competitive and difficult games like these.
At that point, the issue isn't just not understanding all the little things in the game, but fundamental mechanics like movement and aiming. It's like trying to teach a 2 year old child who can barely walk to play football, but instead of doing it casually in the park, you bring them to a stadium and put them in a team.
Letting them play against beginner AI is a good starting point imo, although even that might be too difficult, but at least it's a slower no stakes environment to learn in.
I don't know the channel that made this video but following the final conclusion I would suggest to play Coop Vs AI as a multiplayer instead of a competitive multiplayer, you can still play with friends, have continuously updated game and avoid toxic players as this games tend to have really nice communities.
18:49 the single and only reason why i haven't sank hours of gameplay for siege and league. I don't want to piss other people off to the point I'm getting death threats because it's my first time playing
I often feel bad for sucking at team games because I'm worried about making other people's experience not as good by not being able to carry. It sucks because the only way to get better is to play and deal with being told how bad you are lol
Buddy, this is the same experience for people who are gamers. The difference is that we have just gotten more used to it. Having said that, I have left most, if not all of these games behind me. The community is a part of it, but also there is quite a bit of bots and cheaters on many of these pvp games that ruin the fun. PVE is a lot easier to handle since there isn't much of a competitive community in them, which is a big plus, and bots don't ruin your 5 minute match since there is no pvp (ruins the economy though). In my opinion, if you are new to MMO's in general, stay away from Blizzard games until you get experience in other similar games. I would start with ff14 or GW2 (leaning more to ff14) as your first MMORPG. FPS games are a toss up, but whatever you pick, turn off chat/voice for almost any game. Stay away from League and similar games. If you have a tough skin or are a troll, you will feel right at home in most games, except for Final Fantasy 14.
Ayyy Raz xD good channel
tutorials are something i do only if its a must before playing cause game forces you to, or they give a reward for it
The one game i dont see that scared my friends off for being to rough when i played with him was apex (maybe mostly my fault 2 brand new to apex with lvl 500 octane wall jumping and super glides) but apex has some sweats and they dont care if you're new.
9:51 so this happened to me recently. In Wisconsin you can shoot fully auto M4 something and i instantly knew how to load the ammo into the mag, put the mag in the gun, and chamber the round. ya i forget a step 3rd or 4th time round but i knew how to do it from gaming lmfaooo, 1000000% a US phsyop
This guy should redo the rest but he should play as her duo partner, it would ease up the stress on her behalf!
i would love to watch flats play celeste
Sold my soul to Rocket League. In a nutshell, the ranks are extremely messed up. You have tons of smurfs, people who were boosted, people deranking as much as possible, etc. Unfortunately too since epic owns the game, chances are this will never change.
You really just have to be ok with getting your ass kicked until you're good. You have to enjoy the grind to get better
If you read comments i just want to say when you were asking about if Celeste is a good game - Please please play, it is genuinely the single best game ive ever played and I don't play that many singleplayer games, let alone platformers, but this game is just on a whole another level.
Not having "newbie mode" for the first like week worth of gameplay hours at least as an option for new player where you play with exclusively new and very low MMR players is such a mistake since it can discourage new people away. It would need safe guards so people don't troll those lobbies by making new accounts, but it would likely be well worth the investment for people who never played games. I've been playing game since I was like 5 and I'm 32 now, and even I go in tutorials and bot matches to familiarize, but I get the hang of it faster because I know a fair bit of it already from past games that had similar elements.
Also keeping her away from Siege was a no brainer, forget deep end, that's that abyss. Well that or shove her in any of the multiplayer Quake games and watch her brain just shut down as some 10 000 hours only plays quake dude juggles her with rockets and grenades and kills her before she can process what just happened over and over.
That's easy Flats. Paladins did it. New players play a few games with bots. While it doesn't teach you game strats, it teaches you to get comfortable with mechanics
I don't expect someone who is new to gaming to even have the muscle memory and the ability to multitask and utilize multiple controls. It's sucky, but how do devs even cater to that audience?
New players should ALWAYS be forced to play with bots for 50 matches
With my friends we have a system, I know weird, but is a way for us to enjoy the game the others enjoy to, you know, to have fun
Back when we had more time though xD I was the Overwatch "pro", other friend was the League of Legends "pro" and so with many games, Starcraft II, Valorant, Smite, DIablo (there is a patern here xD), once we said "lets all go into a game no one knew" and thats how we went in, and inmediatly out, of Fortnite and Rocket League, we always had this one person first telling the rest how to play, what are good tips, if you are going the wrong way or making a plan before a team fight, we had our "personal tutorial" in a real game because something we learned with Overwatch is the tutorial sucks and playing againts AI teaches you wrongly on how real people play
On Overwatch, friend 1 caught up really quickly on "Why would someone go in on its own against 5 others?" while friend 2 would just throw themselves against all bots at once and win, so on the first real match friend 2 would just go face first and die and be like "wait, what?! how did I die so fast!?" because yes, that happens when you go alone into the objective againts 5 people without a plan, no matter how much of a tank you are, youll be feeding, so I banned the "Lets go againts AI to warm up before Quick Play" and just went into Quick Play, Friend 2 learned very fast how to play with the other characters of your team while also learning best ways to go into an objective, best routes to take, where health packs were, what character counters other characters, which character goes best with this character I'm choosing
It sucks but I'll say, best way to go into a Multiplayer game is... do it with friends... even better if one is already knowleagable of it, sad truth, but until game devs add a true tutorial to go with the game, this is the best as it gets...
And just to add to the experience, I'm still sucking at LoL, but at least I like playing when is with friends, because they will help me out when I need tips, tricks or just help againts the enemy, and also it avoids getting spammed with "?" whenever I die (I play a mean Top Kayle >:3, my forte is Mid-Late Game)
Add into hero training how to play around cover and play with your team.
I was so excited for PVE Overwatch because I love Overwatch and hate fps multiplayer. All games
I think bots are always a good way to welcome new players and give them a chance to actually have fun early on even if it teaches them bad habits or how to play wrong. to this day I still only play smite once or twice a year but just play against bots cause every time I hop into actual games I get insta killed over and over and over and over for 20-40 minutes straight cause I don't know all the mechanics and the meta items for different characters or all the abilities/stuns that ruin it for me. Sure I could put 40 hours into the game to figure out the characters and items and learn what to do every match but I literally only play it cause I think some of the characters are cool and I wanna try them out so its not really worth it to me, i'll stick to bots and enjoy curb stomping them for an hour or 2 before leaving to games I actually play well
i think china somewhat solved a lot of these problems, but in a way that will a lot of gamers hella mad if it was implemented in the west.
in china online play is linked to your citizen ID, meaning you CANT play online as a smurf for instance, unless you borrow someone elses ID. having all online play linked to your ID would solve a lot of issues like smurfing, cheating, matchmaking etc.
Doesn't help that OW doesn't give in-game numbers or good description of most abilities.
Two of my friends that have played OW since release didn't even know that Moira's heal was a heal over time until like a month ago. (They don't ever play her, but still)
It makes no mention of her heal being a heal over time in her ability details.
Always been one of my biggest gripes with the game.
I shouldn't have to go on the internet to find out actual data about my abilities.
Idk about other people but for me I specifically go into games with my friends too piss people off, like siege because it’s soo funny how angry some of these people get