24. Rigging an entire character

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  • Опубліковано 13 вер 2023
  • In this series of 38 tutorials you will quickly learn all the basics of working with the software.
    The tutorials are organized in seven sections and were designed to be easy to follow, clear and to the point.
    Basic Interface
    videos 1 to 4
    In the first part, you will learn the overall interface, how the layer structures work, what is the logic of the timeline, how you can animate already created characters and how to export your animation.
    Basic rigging with bitmaps
    videos 5 to 12
    In the second part, we will show you how to create a puppet from a Photoshop file. You will learn how to prepare the illustration, create a basic skeleton and even create distortion meshes and Smart Bones to animate expressions easily.
    Basic Animation
    videos 13 to 15
    In the third part we will cover concepts about movement, how to use different keyframes types, why and how to use the graph and even create cycles of animation.
    Vector Drawing
    Videos 16 to 21
    Once you know all the basics of working with images, we will move to the vector drawing tools coming with Moho. In this fourth section you will learn everything related to the drawing and filling tools, the basics of masking, the power of Liquid shapes and, finally, how to draw an entire character in Moho.
    Rigging Vectors
    videos 22 to 26
    The fifth section will show you the difference between rigging vector and images, how to set up Smart bones for vector, rigging and entire character, creating Vitruvian bones and animating the vector character.
    Animating Backgrounds
    video 27
    With all that done, in the sixth section we will move to set up our background. You will learn how to create parallax to give more depth to your scene, use the camera tools and even add automatic wind to your scene.
    More tools in detail
    videos 28 to 38
    Finally, we will cover other tools that can be very useful for your characters and scenes, such as the different options of the timeline, controlled bones, the powerful particle system, frame-by-frame layers, automatic physics, scripts, actions, references, quad meshes, brushes and layer comps.
    You can download the necessary files here: bit.ly/MohoCourseFiles
    Character and props illustrations made by Óscar Chávez. Background illustration made by María Pareja.
    For more information about Moho, visit www.mohoanimation.com
    For tutorials about the new Moho 14 features, please check this playlist:
    • Moho 14: What is new? ...
    Do you have questions or need feedback? Join our Official forum:
    www.lostmarble.com/forum/inde...
    and Discord server to share your work and discuss ideas with the Moho community!
    lostmarble.com/discord

КОМЕНТАРІ • 35

  • @mohoanimation

    This video is part of a series of 38 video tutorials. To watch the entire course, please follow this link:

  • @Kaelarts_vt

    Never been this early to an upload, heck yee!! I'm so glad that y'all are putting together not just feature presentation videos but also character creation process videos for the

  • @Thematafata

    Not to mention it was never described, why we have to seperate a character's hands from their arms and their legs from their body when designing a vector based character.

  • @conservativeliberal
    @conservativeliberal 21 день тому

    what a great tutorial actions always seemed so scary but this really simplified it

  • @OriasRofocale

    Don't get cute and try and give the actions an additional names. "right calf bend" will break the whole thing. Just go with the name it auto generates! However, if you did this you can still save the animation by just renaming the action to exactly match the bone name.

  • @99centfacts82

    Good god this is such a headache. So difficult. I thought this software was supposed to be easier than others

  • @Sithlordx

    I was very confused about vector rigging this clear all doubts thanks < 3

  • @AhmedIbrahim-mv4kd

    I'm so confused! in tutorial 21 it didnt seprate the hands and arms and now im stuck having to do it all over again from 21! is there a way to fix this?- from an egyptian user

  • @MrJackson88

    How to change size to the purple frame?

  • @ManBro25

    At min

  • @Aneliss.A

    I can't enable bind points tool, it looks fade and I didn't understand what's wrong. Please help

  • @phungKim-dw9ib

    The vectors ưe created in lesson 21 didn't include the leg, how does I suppose to seperate it from the body?

  • @wheelharp

    Great tutorial. THank you! I have a question why it's always frame 96 for smart actions?

  • @aupat.c.9624

    Great tutorial!

  • @DonTNguyen

    Hi for target bones when I go to the bone constraint menu it's not showing me the target list like yours. I'm using the Demo version.

  • @kklaopo

    Hi, is there a way to make the pin bones bigger? so we can easily see it.

  • @Mrpaul20

    I am having an issue

  • @radovan_mladic

    Can you make bones solid instead of just outlined? It`s hard to see them like this especially when they are upon background with the same color.

  • @edikodik4103

    Cannot find 'Depth sort' tab in layer settings to 'enable animated layer order' in Moho Pro 14