The Cube is the PINACLE OF ENGINEERING in Timberborn!

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  • Опубліковано 30 кві 2023
  • Get the Engineering Beaver plush for a limited time only!
    www.makeship.com/products/eng...
    I build the Mukaab (The Cube) a 400m cube skyscraper in Timberborn- complete with working internals just like the original in Saudi Arabia's mega construction project!
    LINKS!
    PATREON: / realcivilengineer
    MERCH: www.realcivilengineer.com
    MEMBERSHIP: / @realcivilengineergaming
    REDDIT: / realcivilengineer
    TWITCH: / realcivilengineer
    PADDY (MY DOG): / @paddytheapprentice
    STREAM ARCHIVE: / @realcivilengineerarchive
    PLAYLISTS!
    MINI MOTORWAYS: • Mini Motorways
    INFRA: • INFRA!
    DORFROMANTIK: • Dorfromantik
    CITIES SKYLINES - ENGITOPIA: • Cities Skylines - Engi...
    KERBAL SPACE PROGRAM: • KSP
    POLY BRIDGE 2: • Poly Bridge 2
    HYDRONEER: • Hydroneer
    VARIETY PLAYLIST: • VARIETY PLAYLIST
    Epic Game Store Support-A-Creator Code: RCE
    (In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
    #realcivilengineer #timberborn #mukaab
  • Ігри

КОМЕНТАРІ • 429

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  Рік тому +66

    There's less than two weeks left to get the Engineering Beaver plush, dont miss out!
    www.makeship.com/products/engineering-beaver-plush

    • @ChampionIslandSpeedruning
      @ChampionIslandSpeedruning Рік тому +1

      could you please do conduct THIS!, it is my favorite video of yours

    • @00JDH
      @00JDH Рік тому

      🦫

    • @jeremilemay
      @jeremilemay Рік тому +1

      🦫🦫🦫🦫🦫🦫🦫🦫🦫🦫🦫🦫

    • @dylan-yu8rn
      @dylan-yu8rn Рік тому

      🦫

    • @thelesls
      @thelesls Рік тому

      Hey @RealCivelEngineer if each box is 2 meters, then it should be 200x200 to get to 400mx400m

  • @theRealJimothy
    @theRealJimothy Рік тому +816

    I think that the fact that Matt couldn't fit the Cube into the build height limit is just a sign from the universe that this is pure, unfiltered ARCHITECTURE.

    • @jnartist3411
      @jnartist3411 Рік тому +109

      Well, the cube itself is an architect.
      Who the hell puts more than 200.000 square metres of screens inside to simulate the outside. It takes about 3 small power plants to run those (24/7)
      It has unused space, and is build to keep rich and poor separate.
      It is just stupid. With that kind of money you could achieve so much more....

    • @sato_
      @sato_ Рік тому +8

      Absolutely true

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel Рік тому +28

      If it's like that the architects should be shamed!
      Shame! Shame! Shame!

    • @sato_
      @sato_ Рік тому +10

      @@fanOfMinecraft-UAs_channel Shame! Shame! Shame!

    • @fenixmeaney6170
      @fenixmeaney6170 Рік тому +10

      ​@@jnartist3411 doesn't extend district gates into cube: "they could've slept inside but they CHOSE not to"
      Yep, sounds about right.

  • @zecuse
    @zecuse Рік тому +304

    17:06 splits everything up with district gates and then wonders why none of the beavers are using the houses. Sounds like an architect move.

    • @nurmr
      @nurmr Рік тому +13

      Should have put the district gates half way up the building instead.

  • @Keef_DGAF
    @Keef_DGAF Рік тому +130

    Matt did you consider raising the town hall on platforms in such a way as to put it in the direct center?

    • @xChikyx
      @xChikyx Рік тому +9

      that's exactly what I wad thinking

    • @TheSynecducky
      @TheSynecducky Рік тому +8

      Distance from buildings to the district center is (was) based on the path. So just raising the town hall would actually extend the distance. Could do bridges though to the residential corners, and then we could get BRIDGE REVIEWS.

    • @Keef_DGAF
      @Keef_DGAF Рік тому

      @@TheSynecducky nah if you lift the center you obviously lift the paths to access it

    • @toralf89
      @toralf89 Рік тому +1

      @@Keef_DGAF having sentral staircase with bridges out to the sides :D

  • @takumi2023
    @takumi2023 Рік тому +33

    A fix for the range issue is to elevate the district center and have the path connect half way up the tower. You can have the center be one district and the stuff on the ground floor be a other district.
    "They choose not to live in those houses for whatever reason". It's because it's in the wrong district. You need. A district gate in the middle of the tower to differentiate the two district.

  • @philb8437
    @philb8437 Рік тому +10

    RCE at 7:57: "A shaft in that backend"
    How did he keep a straight face saying that !?!

  • @mpkki2499
    @mpkki2499 Рік тому +41

    I came up with a nice rename few days ago for district (sixty) 9 in your latest campaign (which I hope is not over yet). It could be renamed to District 6T-9
    Same pronunciation, cooler visual design.

  • @kakashi_senpai042
    @kakashi_senpai042 10 місяців тому +2

    I absolutely love engineering! As an engineer myself, I find it so fulfilling to know that I can use the knowledge and skills I have to help solve the world's problems. I love the feeling of being a part of something bigger than myself. Engineering allows us to come up with innovative solutions to improve our lives. I have found great joy in coding and creating tangible products with my engineering know how. Engineering has allowed me to broaden my horizons and expand my understanding of the world. It has also opened up opportunities for me to become a leader in my field and make a lasting impact. Kudos to everyone who loves engineering and strives to use it for the betterment of all!

  • @bostonredsoxfan.
    @bostonredsoxfan. Рік тому +12

    I love how at 8:18 RCE has to remind himself that he loves beavers.

  • @FalkaRiannon
    @FalkaRiannon Рік тому +22

    I'd actually say the billboards are more useful than the planned projector in the cube. Because they work without requiring the energyconsumption of an entire city to work.

  • @marcbrandstater6345
    @marcbrandstater6345 Рік тому +7

    "We're are the Timborg, Resistance is futile" 😂😂😂 nice Borgcube you build

  • @boromir2787
    @boromir2787 Рік тому +78

    Always a good day when timberborn drops

  • @lizziecarr8174
    @lizziecarr8174 Рік тому +195

    You know RCE is about to be an architect when he's spelt pinnacle wrong

  • @Tauramehtar
    @Tauramehtar Рік тому +26

    "Not an X, an L and a K"
    The engineering letter combination game is working magic 😂

  • @Steveddie93
    @Steveddie93 Рік тому +13

    Really proud of you for finally reading the faction names! 😂

  • @memedaddy6932
    @memedaddy6932 Рік тому +16

    What a lovely room does RCE have, it's what I always imagined it to look like.

  • @quantum2330
    @quantum2330 Рік тому +11

    ooh, i love the idea of scrapping district limits, i have had times where, i just need to build a dam or something far away, but it only needs to be build once, so i have to set up an entire separate district just to do this one thing, it kind of limits you early game until you unlock all the stuff for the second districts

    • @Trendyflute
      @Trendyflute Рік тому

      yeah it makes more sense with this update for sure! Still have districts because they're still the centers, but you can more organically place them based on the map without that pesky limit. For instance I made a map with two valleys that I want to railroad between and not having to put a middle district to build the second valley is gonna be soooo nice.

    • @icantthinkofaname2176
      @icantthinkofaname2176 Рік тому +1

      District limits was a pathing performance limitation. They've upgraded the game engine, and now districts can be as big as you want.

    • @hardyorange
      @hardyorange Рік тому +1

      I don't fully mind district limits, but the distribution posts aren't intuitive and there isn't a lot of in-game information about them. Understanding worker queuing, storage limits on the distribution and receiving sides, having to manually set zeros for EVERY item you don't want to receive to avoid the outposts from getting filled with other random goods that prevent them from receiving actual food and water... even if you get all of that right, your new district might be so far from your established colony that goods aren't making it there in time to support the population, which doesn't seem any different from the new unlimited district's drawbacks. Which, I see they are also potentially improving goods distribution in the new update, so I'm looking forward to that moreso than unlimited districts!

  • @rickswordfire4774
    @rickswordfire4774 Рік тому +84

    Saudi engineer: [draws a basic shape]
    Saudi investors: HOLY SHIT WE HAVE TO BUILD THIS

    • @soupwizard
      @soupwizard Рік тому +9

      Saudi engineer: draws a sphere
      Saudi investors: MAKE IT EARTH SIZED!

    • @stylesrj
      @stylesrj Рік тому +7

      @@soupwizard
      Flat Earthers: No! Make it a giant pancake!
      Saudi Investors: WE'LL NEED TO INVADE CANDA FOR ALL THAT SYRUP!

    • @stokkie01
      @stokkie01 Рік тому +2

      I'm pretty sure it was designed by an architect.

  • @JoeBurgerCinematicUniverse
    @JoeBurgerCinematicUniverse Рік тому +16

    the more this man recreates saudi buildings, the more i think he is an architect

  • @hwgusn
    @hwgusn Рік тому +11

    Could’ve backed your housing up one block and made it part of the block perimeter.

  • @michaelplowman8674
    @michaelplowman8674 Рік тому +15

    That point where you wonder if Matt is familiar with the movie "The Cube" and the horror he has unleashed on those poor beavers.

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  Рік тому +17

      Yeah I spent lockdown watching all shape films lol, cube was a good one!

    • @michaelplowman8674
      @michaelplowman8674 Рік тому +2

      @@RealCivilEngineerGaming The concept is awesome. TRAP!

    • @AtomBomb420
      @AtomBomb420 Рік тому +2

      Bad news, you are in a trapped cube. Good news, you get to be in a movie!

  • @gameknight0130
    @gameknight0130 Рік тому +5

    "Before time began, there was the Cube. We know not where it comes from, only that it holds the power to create worlds and fill them with life."
    ... and beavers

  • @1stsana
    @1stsana Рік тому +6

    Could you put the district center half way up in the air on platforms so that the beavs can path all the way up?

  • @censors_starve
    @censors_starve Рік тому +3

    I like to point out it said the beavers are only 1.5ft tall when standing but RCE went with 3ft meaning that everything is at ½ scale

    • @QuantumWaltz
      @QuantumWaltz Рік тому

      No? The 1.5-foot height is a standard beaver's height, which is to say, foot-to-shoulder as is standard height measurement for a quadruped. The 3-foot height RCE went with was the head+body _length_ of a standard North American Beaver (the tail adds another foot, but wouldn't be used in a bipedal standing creature's height.)
      He IS making the whole thing at 1/20th scale, though, because he handwaved his limitations by claiming the beavers were "giant beavers" when he realized his 1-meter-tall beaver for scale left him with a Cube too large for the map height. He settled on 20x20x20 (levees) for the Cube, so if the "giant beavers" aren't 10 meters tall and are actually normal North American Beavers, the Cube's 1/20th the size it would be if it were full-scale.

    • @censors_starve
      @censors_starve Рік тому

      @@QuantumWaltz bro he literally went and said that they are 3ft or 1.5ft when standing upright. And then stated that the block was twice as big as the beaver was making it 2m or about 6ft. According to him. So yes he did mess up and think the blocks are twice the size meaning even with scaling it down he was still ½ the scale he thought he was at.
      Edit: he stated the block was twice the height when compared to a beaver who was standing next to it.

  • @HORRIOR1
    @HORRIOR1 Рік тому +4

    I feel like this project would have been much easier with the Iron teeth.

  • @TheMostUt
    @TheMostUt Рік тому +6

    So, I've noticed that you don't typically use the layers controls to hide upper layers. I imagine the "Cuuuuuuuuube" (tm) might benefit from that feature quite a bit. Also, completely missed opportunity to use "Beavgineering". Last item, I'm not sure if district gates can be built underneath platforms (not that it will matter once the update drops), but you can give "Cuuuuuuuuube" (tm) rooftop dwellers housing if it can.

  • @elopez1369
    @elopez1369 Рік тому +3

    Ladder mod would be great for the skyscrapers

  • @SmokinBlunts781
    @SmokinBlunts781 Рік тому +4

    The strongest plushy knob log I’ve ever seen

  • @phimuskapsi
    @phimuskapsi Рік тому +7

    I'm trying to do something like this on the Plains map with the experimental branch. I want the entire surface of the map covered by wood.

  • @Smytjf11
    @Smytjf11 Рік тому +4

    They claim its inspired by that megabuilding, but we all know that Robbaz's Cube has escaped containment after all these years

  • @LadyMapi
    @LadyMapi Рік тому +6

    I would honestly love to see a season of Timberborners that's entirely focused on building a megastructure "properly". Matt really hasn't played around that much with verticality in Timberborn, and I think that could be fun.
    EDIT: Is there a way to have water on top of buildings without them breaking, or would you need a mod for that?

    • @hardyorange
      @hardyorange Рік тому

      Probably a mod; you'd need a way to keep water from flowing off the roof, and vanilla dam, levee, floodgate, and ground blocks can't be placed on top of other buildings. I actually haven't seen anyone use, say, the backs of houses in place of levee blocks yet, but I haven't been in the community long enough to know if you could do that or not.

  • @Astraeus..
    @Astraeus.. Рік тому +1

    Fun fact; here in Canada (Alberta, specifically) is the worlds largest beaver dam. Total length is around 775 meters. It, along with the area it has flooded, are so expansive that they show up in satellite images.

  • @phluid61
    @phluid61 Рік тому +2

    Walling it up seems sad. I'd like to see the hab blocks on the exposed outer faces.

  • @fieldie
    @fieldie Рік тому +5

    Matt doing his best at Architecture!

  • @ghostfather1390
    @ghostfather1390 Рік тому +3

    if you place the district gates on the stairwells you can cover the top residential units that were outside of range, and have residences for the roof
    you are filling the rest of the roof with windmills and shaming wheels, right?

  • @zachmara2083
    @zachmara2083 Рік тому +4

    Raise the district center up with platforms to make the top levels accessible

  • @matthewcutter8760
    @matthewcutter8760 Рік тому +3

    Couldn't you move the roof district gates to halfway down the structure and split the housing between the two centres?

  • @Suh
    @Suh Рік тому +1

    Saudi Arabia about to summon the Transformers in a couple years with the Cube

  • @LKLM138
    @LKLM138 Рік тому +1

    Matts room is something else.

  • @OpreanMircea
    @OpreanMircea Рік тому +1

    1:50 I wish this was RCE's desk setup

  • @screech3859
    @screech3859 Рік тому +4

    I've been watching you play Timberborn since the beginning and bought the game because of you. Thanks for that!

  • @alkaliwreck2474
    @alkaliwreck2474 Рік тому +3

    You could elevate the town center to the center of the cube and have a mezzanine level with bridges.

  • @privatetrolldier5640
    @privatetrolldier5640 Рік тому +19

    I think the developers killed that one beaver.

  • @iwant2watchytandgiblik681
    @iwant2watchytandgiblik681 Рік тому +10

    love the timberborn videos. Keep it up!

  • @JamalMuhammedAhmed
    @JamalMuhammedAhmed Рік тому +41

    Wouldn't this make u... AN ARCHITECHT?

  • @Nova12530
    @Nova12530 День тому

    3:49 whoa whoa whoa did that beaver kill another beaver

  • @m8e
    @m8e Рік тому +3

    Going by the stream gauge and water dept, one cube is one meter.

    • @tyrnordmann5580
      @tyrnordmann5580 Рік тому +2

      As far as I heard it one beaver is around 1 feet so 33cm. One cube is around 3 beavers so around one meter. I believe you're correct and Matt is wronnnngg.

  • @Welgeldiguniekalias
    @Welgeldiguniekalias Рік тому +2

    A beaver is not a metre tall, the length is including the tail. It said they stand 1 to 1,5ft tall, so more like 30 to 50cm.

    • @censors_starve
      @censors_starve Рік тому +1

      I caught that too and pointed it out. Means he started off at ½ scale then.

  • @Saothz
    @Saothz Рік тому

    I almost died choking on my food when you edited the sound and camera zoom on the dead beaver.... lmfaooo

  • @Panda-moan-ium
    @Panda-moan-ium Рік тому +4

    Alexa: "beavers stand 1-1.5ft tall"
    Matt: "how many feet in a meter?"
    Alexa: "there are 3ft 3.37in"
    Matt: proceeds to miscalculate the height of a block as 2m rather than 1m.
    Engineering degree huh?

    • @censors_starve
      @censors_starve Рік тому

      And this is why we don't trust engineers.
      Edit: I did concrete work and have seen plenty of engineering mess ups. Usually small stuff they probably copy and pasted from other places but didn't make the necessary adjustments. Gives us a nice chuckle and a small break while they confirm with the engineer.

  • @MrDanAng1
    @MrDanAng1 Рік тому +1

    Who have the heart to inform Matt he built a 40 meter cube? Not 400 meter!
    He sounds so proud of himself... I just can't bring myself to do it. 🤩😍

  • @valecasini
    @valecasini Рік тому +3

    2:09 well the biggest beaver that ever lived was actually 2.2m (7,22 ft)
    So yeah let's let's pretend they are highly evolved giant beavers 😁

  • @danielantoniocanasurbina2936

    You can already try update 4 in the experimental branch. It's really nice being able to have a huge district. All u need to do is have enough warehouses to keep wealth distributed around storage places all across ur beaver city :)

  • @FoodBaby69
    @FoodBaby69 Рік тому +1

    Always love a new Timberborn vid

  • @soral94
    @soral94 Рік тому +3

    Why not use the side scaffolding mod to spiral around the inside of The Cube™

  • @jacksonstarky8288
    @jacksonstarky8288 Рік тому

    Now that I have mods working, the log stairs are one of my most used mods in the early stages of a colony. This video convinces me that the Cube is definitely the brainchild of architects. But the corner residential towers definitely look efficient.
    I'm looking forward to the elimination of district limits... but for now, there's a mod that allows district limits to be stretched that is meeting my needs.

  • @sqdoversteer1638
    @sqdoversteer1638 Рік тому

    Yes the smg firing away during the Booshing! Love to see it.

  • @Hummingbird-ju7tk
    @Hummingbird-ju7tk Рік тому

    3 ft beaver is kind of a scary but freaking adorable thought.

  • @ThatRandomNeonGuy
    @ThatRandomNeonGuy Рік тому

    1:37
    Nice room Matt 🗿👍

  • @SnyperMK2000JclL
    @SnyperMK2000JclL 10 місяців тому

    Im really surprised Matt didnt raise the town center up and added bridges to connect shortcuts to the middle third layer of houses.

  • @159Revan
    @159Revan Рік тому +1

    I'm happy to hear about removing districts.

  • @netbrood
    @netbrood Рік тому +2

    how about reforesting the world Terra Nil style... in Timberborn?

  • @GreaterGood258
    @GreaterGood258 Рік тому

    RCE: "Let's just say they're giant beavers."
    Me: *looks at beaver*
    *looks at tree next to beaver*
    *looks back at beaver*
    Yeah, I'd say those are some pretty dam big beavers.

  • @velarswood
    @velarswood Рік тому +1

    2:18 those are the biggest beavers i ever saw. Id guess they had to be at least 4 meters tall.....

  • @ravenbathory9471
    @ravenbathory9471 Рік тому

    Pro tip;
    Use levies to block the water flow next to your wheels. It maximises the flow through the wheels for efficient energry production

  • @kidsvickery1301
    @kidsvickery1301 Рік тому +6

    Rate @MumboJumbo's bridge

  • @mgunter
    @mgunter Рік тому +1

    Why not have the homes and storage buildings make up the wall? Gets you a little more room.

  • @BerzerkaDurk
    @BerzerkaDurk Рік тому

    13:50 - no one tell RCE that he missed a path on one of the stairways near the top.

  • @_GhostMiner
    @_GhostMiner 8 місяців тому

    *3:47** why is this so funny?* 😂

  • @LeglessWonder
    @LeglessWonder Рік тому +1

    “Never want a dry beaver”
    “Lots and lots of side pieces”
    Don’t hate the playa

  • @jeremilemay
    @jeremilemay Рік тому +2

    What a good video man keep going

  • @steair
    @steair Рік тому

    A self sufficient cube with everything inside would have been much more interesting. This smells like architecture to me.

  • @fredox999
    @fredox999 Рік тому

    The Cube is a great movie.

  • @hwgusn
    @hwgusn Рік тому +1

    Put in a big vertical power shaft and outline the top of the cube with batteries.

  • @bruce3195
    @bruce3195 Рік тому

    would be really interesting to see a similar sort of challenge as a series... make Food and Wood/Iron an exception with all other infrastructure and resource processing restricted to a tower.

  • @davidparks395
    @davidparks395 11 місяців тому

    Real Engineering Field Technician hear…really but not really the name. I’ve enjoyed your Timberborn series…aside from the singing at the start..haha. I ended up buying it on steam, early access. Don’t play much on PC so I’m not sure if any mods will work, but the limited zoom out is bothering me when I see you get the entire map in view. So far loving it, I’m gonna have to get a better PC tho because I’m playing on my surface and it isn’t quite handling it, my display goes bonkers. I like a lot of the other city builder/puzzlers you play too, may have to add a better PC to the Christmas list this year so I can play them. Cheers from across the pond, enjoy the channel.

  • @TheRealSkele
    @TheRealSkele Рік тому +1

    It seems like Matt's being sponsored by Saudi Arabia.

  • @ekajake2
    @ekajake2 Рік тому +1

    Loved the video but was expecting almost everything built inside the cube on platforms like a BEEver hive.

  • @MattJDylan
    @MattJDylan Рік тому

    Saudi Arabia: exists.
    RCE: so, you have chosen... timberborne episode...

  • @Dyrlien
    @Dyrlien Рік тому

    saw timberborn is being sold with the game "going medieval". would love to see you play that!

  • @TheNukedNacho
    @TheNukedNacho Рік тому

    Maybe put the Cuuuube Roof district gates at the points where the Cuuuube Floor district reach ends?

  • @joachimknecht1762
    @joachimknecht1762 Рік тому +2

    Every star trek fan be like : brace yourself the borgs are coming

  • @danielngmoen3901
    @danielngmoen3901 Рік тому

    There Are probably 10000000 comments about this but the cubes are 1 m cubed, since the beaver is more like half a meter when standing, 3 feet would be with the tail

  • @arasandru1749
    @arasandru1749 Рік тому

    3:47 Bro really said 😴😴😴

  • @Papershields001
    @Papershields001 Рік тому +1

    Eh! Your Siri quoted the Smithsonian’s national zoo! I used to work there and am happy to report, We have a beaver colony in our American Trail exhibit.

  • @misterjee6772
    @misterjee6772 Рік тому

    Thanks for letting my ears die at 10:39 !

  • @TheNeraum
    @TheNeraum Рік тому

    Man now I wanna do this with ironteeth 5x5 steel platforms, pretty sure you can farm under them too

  • @uselessDM
    @uselessDM Рік тому +1

    Now we know how the ancient egyptians build the pyramids: Beavers. Possibly alien beavers.

  • @sirzorg5728
    @sirzorg5728 Рік тому

    The Cube and The Line are the most architect things I have ever seen.

  • @Chayat0freak
    @Chayat0freak Рік тому +1

    does it not bother anyone else that the external windows of the homes are covered up by the wall, you could have the homes as the actual corners so they could have some nice views.

    • @DavidAMcC
      @DavidAMcC Рік тому

      That’s what I was thinking, the outside walls should be buildings not levees

  • @haylanderfreitasjunior4539
    @haylanderfreitasjunior4539 Рік тому +1

    could use the side platforms to create levels and then have everything inside

  • @DrPsychotic
    @DrPsychotic Рік тому

    wow! you made a cube!

  • @YosoColo
    @YosoColo Рік тому +1

    Matt, could you put another cube next to the first cube then place two cubes on top of it to create the strongest shape!

  • @boink666
    @boink666 Рік тому +6

    Almost every Saudi "mega Project" stays either a CGI animation, or a pile of dirt. I have no hope the line, the hexagon, or the cube will ever be complete.

    • @Shuizid
      @Shuizid Рік тому

      They are all design-desasters and practically impossible. Dunno if they purely exist to make the king feel special or maybe to attract foreign workers because otherwise nobody wants to live in these totalitarian deserts.

    • @Dealanach
      @Dealanach Рік тому

      What others have there been?

    • @Shuizid
      @Shuizid Рік тому

      @@Dealanach Cube, Line, Oxagon, palm-tree shaped artificial islands, the dome...

    • @Dealanach
      @Dealanach Рік тому

      @@Shuizid I thought the palm tree islands were Dubai.

    • @Shuizid
      @Shuizid Рік тому

      @@Dealanach Might be. But that's just different people with the exact same stupid obsession of impractical mega-projects.

  • @jenniferh3039
    @jenniferh3039 Рік тому

    I just bought my Engineering Beaver Plush! :O
    I got a new computer for the exact purpose of being able to play this game after watching your series over the last couple years. I'm one week in, and it's better than I thought it was going to be.
    @RealCivilEngineer, your channel was recommended to me randomly about 3 years ago.
    This is all your fault.
    Much Love
    Jennifer

  • @anything___Gaming
    @anything___Gaming Рік тому

    I mean I would be down to watch you make a series of this

  • @_GhostMiner
    @_GhostMiner 8 місяців тому

    I'm so glad they removed the district reach limit. It was so much worse than random crits from TF2

  • @xjosephjoestar
    @xjosephjoestar Рік тому

    interesting gaming room you got there

  • @mboyette92
    @mboyette92 Рік тому

    Love you RCE

  • @danialwilker
    @danialwilker Рік тому

    they arent going to sleep in the cube unless you put the district gates down in the cube, none of those apartments are part of the rooftop district