The WORST Abilities In Competitive Pokemon

Поділитися
Вставка
  • Опубліковано 19 чер 2024
  • ✅ Install Raid for Free Mobile and PC: clik.cc/ZSKEW and get a special starter pack with an Epic champion Knight Errant 🎉 Log into the game for 7 days between now and July 24th and get a free legendary champion Artak
    💥Check out Raid’s new limited animated series Call of the Arbiter here: • RAID: Call of the Arbi...
    0:00 - Intro
    0:31 - Sponsored by Raid
    1:42 - video
    Thanks for watching this video! I'm looking to branch out into more content like this, but editing is expensive. So please consider supporting me on patreon!
    Coaching: www.x9academy.com/
    EDITOR: / prof_jermz
    ARTIST: / atrixmj
    _____________________________
    💰Ways to Support the Channel💰
    _____________________________
    1. Get Patreon perks: / moxieboosted
    2. Subscribe to my Twitch: / moxieboosted
    3. Send a tip, ask a question: paypal.me/MarcosPerezMB?local...
    4. Become a UA-cam channel member: ua-cam.com/users/moxieboosted...
    5. Download and install OBS Streamlabs with my link: streamlabs.com/editor?promo=m...
    💰Amazon Affiliate Links 💰
    Nintendo EShop Gift Card: amzn.to/3fYkHv4
    Joycon: amzn.to/39TbqjZ
    Switch Screen Protector: amzn.to/3t90dTO
    Switch Charger: amzn.to/3d8YB7j
    External Hard Drive: amzn.to/3a0uzk5
    Thank you for supporting the channel!
    👀Social Media Links👀
    _____________________________
    UA-cam Channel: / moxieboosted
    Twitch Channel: / moxieboosted
    Discord: / discord
    Twitter: / moxieboosted
    Instagram: / moxiemarcos
    PokeAmino: aminoapps.com/c/pokemon/page/...
    💡Useful Links💡
    _____________________________
    Damage Calculator: jake-white.github.io/VGC-Dama...
    Usage Stats: pikalytics.com/pokedex
    Pokemon Tournament/Event Locator: www.pokemon.com/us/play-pokem...
    Trainer Tower: www.trainertower.com/
    Pokemon Showdown Battle Simulator: pokemonshowdown.com/
    #Pokemon #PlayPokemon #pokemonscarletandviolet
  • Ігри

КОМЕНТАРІ • 1 тис.

  • @MoxieBoosted
    @MoxieBoosted  11 місяців тому +99

    ✅ Install Raid for Free Mobile and PC: clik.cc/ZSKEW and get a special starter pack with an Epic champion Knight Errant 🎉 Log into the game for 7 days between now and July 24th and get a free legendary champion Artak
    💥Check out Raid’s new limited animated series Call of the Arbiter here: ua-cam.com/video/H32dvyCVkfk/v-deo.html&pp=iAQB

    • @KogasaTatara514
      @KogasaTatara514 11 місяців тому +71

      No

    • @dafryguy7150
      @dafryguy7150 11 місяців тому +87

      You did it! You got the coveted Raid Sponsorship! You're a REAL UA-camr now!
      Still don't plan on playing it. But go Moxie! Lol

    • @chasefray
      @chasefray 11 місяців тому +20

      GET THAT BAG

    • @Pigggles
      @Pigggles 11 місяців тому +25

      No.

    • @BaalFridge
      @BaalFridge 11 місяців тому +38

      Glad theyre putting bread on your table but no, absolutely not.

  • @Hellzapopp1n
    @Hellzapopp1n 11 місяців тому +4416

    Durant gets Truant as a Hidden Ability because of the biological concept that about 20% of ants are lazy (Truant), 20% are very hard workers (Hustle), and the rest are normal (Swarm).

    • @ryeonspeed
      @ryeonspeed 11 місяців тому +1004

      TRUE ANT

    • @enoyna1001
      @enoyna1001 11 місяців тому +204

      Ok I believe you

    • @lasagnapig630
      @lasagnapig630 11 місяців тому +852

      half of my brain: this logical explanation makes sense
      the other half: true ant

    • @Enchufe92
      @Enchufe92 11 місяців тому +280

      And also because I'm GenV, when Durant and HAs were introduced, they were called Dream Abilities. So it made sense that an ant wants to rest.

    • @alexs5368
      @alexs5368 11 місяців тому +145

      Durants use of Truant is Entrainment. So its not totally worthless

  • @Relisoc
    @Relisoc 11 місяців тому +1122

    Plus/minus combo should activate perma magnet rise as long as those Pokémon are both out

    • @RiverWilliamson
      @RiverWilliamson 11 місяців тому +53

      That would be amazing!!!

    • @jalencurtis7222
      @jalencurtis7222 11 місяців тому +55

      I think that's a genius idea.

    • @alienplatypus7712
      @alienplatypus7712 11 місяців тому +27

      That sounds cool as hell, that might be a bit too good, even if most mons with it are admittedly pretty lackluster so it'd probably be fine?

    • @jns0808
      @jns0808 11 місяців тому +33

      ​@@alienplatypus7712it would probably still be useless
      The only remotely decent mon with Plus/Minus I can think of is Klinglklang

    • @rizkidary837
      @rizkidary837 11 місяців тому +11

      ​​​@@jns0808don't forget toxtricity
      Although it's only get + ability

  • @black-redpill3
    @black-redpill3 11 місяців тому +1189

    On Mycelium Might, there is three ways to look at it
    1. It's worse Mold Breaker
    2. It's buffed Stall
    3. It's what happens when you decide to combine Mold Breaker and Stall into a single ability.

    • @BlueCardGanks592
      @BlueCardGanks592 11 місяців тому +106

      Also it’s what needs to happen when you give a fast pokemon spore

    • @black-redpill3
      @black-redpill3 11 місяців тому +36

      @@BlueCardGanks592
      Alas, ever since Sableye gained Prankster, the niche of Prankster Spore via Skill Swap to bypass speed has always been legal.
      Ironically it was a rare sight despite gen 5 being its introduction and pre both the Spore nerf, and pre Prankster nerf too.

    • @BlueCardGanks592
      @BlueCardGanks592 11 місяців тому +57

      @@black-redpill3 Sure but taking an entire move and a specific pokemon with skill swap or entrainment and prankster nullifies the advantage spore has over sleep powder or lovely kiss. Spore is broken because with one button and no setup you can threaten guaranteed sleep. Like can you imagine Electrode-H, Virizion, Celebi, Sceptile, Serperior, or Meowscarada with spore? They’d be almost unstoppable in singles let alone doubles with no sleep clause

    • @black-redpill3
      @black-redpill3 11 місяців тому +2

      @@BlueCardGanks592
      Yeah, for singles I get what you're saying. Whimsicott never got Spore for likely that very reason of functional win button

    • @treven8742
      @treven8742 11 місяців тому +11

      ​@@black-redpill3It didnt get it because Spore is exclusive to fongus based pokemon

  • @Quartings
    @Quartings 11 місяців тому +930

    Honey Gather could allow the user to treat held honey like a leftovers. Ball Fetch could redirect ball and bomb moves to the user at 50% damage.

    • @brunomartinboix9197
      @brunomartinboix9197 11 місяців тому +9

      why not use lefties then?

    • @vtubermissingno
      @vtubermissingno 11 місяців тому +183

      ​@@brunomartinboix9197item duplication rules plus it wouldnt work if stolen/tricked for an opponent

    • @Quartings
      @Quartings 11 місяців тому +86

      @@brunomartinboix9197 So you can have leftovers on another Pokemon if the competitive rules ban double items. Also if the enemy takes your item they don't get any benefit. Also maybe honey could give 2x the recovery of Leftovers, but that might be too broken

    • @It-Will-All-Be-Okay-I-Promise
      @It-Will-All-Be-Okay-I-Promise 11 місяців тому +122

      @@QuartingsIf gliscor can get that level of recovery with poison heal, then I don’t see why honey gather mons can’t.

    • @Tine_of_Nice_Dreams
      @Tine_of_Nice_Dreams 11 місяців тому +51

      That ball fetch idea is really cute actually

  • @henriquecarballoaranha9100
    @henriquecarballoaranha9100 11 місяців тому +915

    I like the idea of Slow Start's turn counter being reduced by 1 for every Regi on the team. So if you run a team of Regigigas + all 5 regis you could let it go wild imediately.
    Probably not the most viable solution but a pretty cute way of buffing it while incorporating some lore

    • @LSlick622
      @LSlick622 11 місяців тому +86

      I think that would be pretty cool even though what are the chances ppl would run them outside of regieleki

    • @webbowser8834
      @webbowser8834 11 місяців тому +156

      @@LSlick622 Full Regi is a total meme, I agree, but lowering the count by even 2 turns could make a massive difference.

    • @GenericGMR
      @GenericGMR 11 місяців тому +57

      @@LSlick622drago + screens eleki could be decent together I guess? AV tera steel regirock with drain punch could be good enough too, but beyond that it’d feel like you’re cooking a bit too hard.

    • @BlindJedi
      @BlindJedi 11 місяців тому +43

      Or increase. No slow start turns if your party is completely empty, go ham with the big strong boy, but he's your only one. Full team leads to the full five turns.

    • @lucasbeck1391
      @lucasbeck1391 11 місяців тому +12

      ​@@BlindJediregigigas isn't that strong

  • @pitdarkangel2961
    @pitdarkangel2961 11 місяців тому +232

    Klutz may be bad in 90% of cases, but it does technically have the niche of being able to trick an Assault Vest on support pokemon with a lot of status moves that they can't use now.

    • @gjhartist3685
      @gjhartist3685 11 місяців тому +56

      yeah Klutz isn't intuitive, but it has some cool uses. Esp with items like toxic orb, flame orb, choice items, etc

    • @kinglyzebra6417
      @kinglyzebra6417 8 місяців тому +23

      ​@@gjhartist3685Exactly, the whole point of Klutz is being able to "use" useless/bad items

    • @Zwijger
      @Zwijger Місяць тому

      So, give an example of a mon that can do this?

    • @pitdarkangel2961
      @pitdarkangel2961 Місяць тому +1

      @@Zwijger Lopunny, I think it even had a ranbats set like this once

  • @thenerdbeast7375
    @thenerdbeast7375 11 місяців тому +159

    Ball Fetch could be like Oricorio's Dancer but with "ball" type moves like Aura Sphere, Shadow Ball, etc. basically all the moves that are normally blocked by Bulletproof. Also let Bolthund keep this ability after evolving.

    • @dembonez19
      @dembonez19 10 місяців тому +8

      I just deleted my comment after seeing this. This was my idea too.

  • @algomaslejanoquiza3174
    @algomaslejanoquiza3174 11 місяців тому +466

    I think magma armor would be better If gets turned into a fire type versión of water Bubble with this effects:
    1.boost the power of fire type moves.
    2.provides inmunity to Freeze(frostbite).
    3.weakens the damage of water type moves hitting the user.
    It seems fair to me since both users of this ability are 4x weak to water.

    • @Greatbabyred
      @Greatbabyred 11 місяців тому +49

      trick room eruption would go hard on camerupt if the power of his fire moves were doubled

    • @algomaslejanoquiza3174
      @algomaslejanoquiza3174 11 місяців тому +27

      @@Greatbabyred it's More a Buff of like 50% like water Bubble.

    • @HiramP20
      @HiramP20 11 місяців тому +15

      Camerupt would be unstoppable, more so under trick room

    • @nerddwarf
      @nerddwarf 11 місяців тому +27

      @@algomaslejanoquiza3174
      Water Bubble doubles water damage

    • @algomaslejanoquiza3174
      @algomaslejanoquiza3174 11 місяців тому +5

      @@nerddwarf oh yeah i got that one wrong.

  • @ZeBanded
    @ZeBanded 11 місяців тому +490

    Fun fact: in the most recent scarlet/violet update, datamines found that illuminate now grants the user and partner an immunity from accuracy lowering effects, mainly affecting moves like muddy water. That said, currently all pokemon with illuminate are either competitively useless or has better abilities(e.g. lanturn with water and volt absorb), but maybe a new pokemon from the DLC will be bless with this buff

    • @black-redpill3
      @black-redpill3 11 місяців тому +25

      Volbeat is kinda bad all around and Starmie doesn't really rely on its abilities in doubles, so having Illuminate changed to be a support niche effect gives both of these Pokemon incredibly specific but unique support scenarios they can run with.

    • @Articfoxgamez
      @Articfoxgamez 10 місяців тому +17

      If only it was changed with the specific intent of being a buff. Instead its just because its old effect does litterally nothing with random wild encounters gone

    • @anthoy6210
      @anthoy6210 7 місяців тому +3

      An accuracy buff on the ability would be great for Starmie. I'd love for it to be able to viably run Blizzard and Thunder as coverage

  • @GravityIsFalling
    @GravityIsFalling 11 місяців тому +216

    I would make it so if plus and minus mons are on the field, they trap each other and give each other +2 to all stats (basically bozo)

    • @nousername191
      @nousername191 11 місяців тому +21

      Except you can still click two moves per turn. Nice,

  • @StoneWhale2055
    @StoneWhale2055 11 місяців тому +195

    How about for Ball Fetch, if the user or it's partner's item gets removed (not consumed), the pokemon will fetch it (either one time or as long as it's on the field)

    • @ripbiscuit8744
      @ripbiscuit8744 11 місяців тому +32

      Infinitely double powered knock off

    • @jackk.4670
      @jackk.4670 11 місяців тому +28

      Yea, like it should recover the item lost via Knock off, Fling, Thief, Trick (if you weren't given an item) and stuff like that.

    • @shosakazaki
      @shosakazaki 11 місяців тому +4

      ​@@kurocon6235
      So a third Pickpocket / Magician?

    • @DrazeA
      @DrazeA 11 місяців тому

      I'd say pinch berry fling would be super useful, except the only target would be Yamper who has abysmal base stats. Then again the berry would technically be consumed.

    • @anonymouscanadian9839
      @anonymouscanadian9839 11 місяців тому +1

      It could also act like sound/bulletproof and negate ball moves like energy ball, gyro ball, and moonblast

  • @chaincat33
    @chaincat33 11 місяців тому +71

    Klutz is actually competitively useful. It's very niche, but Klutz Assault Vest Lopunny is *hilarious* in its ability to shut down stall

  • @jameswarhammer2637
    @jameswarhammer2637 11 місяців тому +176

    That thumbnail goes unbelievably hard.

    • @atrixmj
      @atrixmj 11 місяців тому +23

      Thank you :)

    • @oneofthebois5259
      @oneofthebois5259 11 місяців тому +4

      Just asking if we can get any higher

    • @theBhavMan
      @theBhavMan 11 місяців тому

      All its missing is the big red arrows lmaooo

    • @RuggedRing
      @RuggedRing 11 місяців тому +2

      ​@@oneofthebois5259already at +6

    • @luigisalso9226
      @luigisalso9226 11 місяців тому +2

      ​@@oneofthebois5259so hiiigh

  • @kylemckell
    @kylemckell 11 місяців тому +231

    Tbh I think way to buff e-exit is have it trigger at the end of the turn rather than right away. Right now Golisopod gets hit, and has to switch out, so it only ever has the option to use First Impression. If it were to be an end of turn effect, it would work similarly to teleport where you could get in a different mon safely, as well as still allow Golisopod to use the move that it is intending to use if it wasn't going to be priority.

    • @walaceandrade4046
      @walaceandrade4046 11 місяців тому +30

      Yeh i dont know why they didnt went with that from the get go. Its not like Golisopod is a fucking monster stat wise like Slaking and needs a nerf through its own ability.

    • @fatyoshi696
      @fatyoshi696 11 місяців тому +23

      what I would also do is make golisopod retain its stat changes after getting forced out by emergency exit, so if it used swords dance earlier it can come back in and threaten with a +2 first impression instead of having wasted a turn

    • @ctm3922
      @ctm3922 11 місяців тому +3

      Yeah this is really all that Golisopod needs to be a lot better. The fact that its often completely denied an attack ruins it and this way it can get off an attack and a switch like a slow U-turn

    • @_y4020
      @_y4020 11 місяців тому +7

      I saw one idea where Emergency Exit makes Golisopod use his last used move again, and THEN switch out. So if I smack the opponent with a fat First Impression and my ability activates, it casts First Impression again automatically, except it acts like U-turn now. Maybe broken??

    • @kylemckell
      @kylemckell 11 місяців тому +5

      @@_y4020 that either seems like it'd be super exploitable by your opponent, or broken from the user. Neither of which I think is a good design.

  • @sthui2866
    @sthui2866 11 місяців тому +57

    5:00 Those stats are no joke for a pokemon that evolves at level 37. They wanted to do make its dex number and BST 567 as a reference to the dewey number of feathered dinosaurs (567), but they could just make it late-evolving and give it a useful ability

    • @isauldron4337
      @isauldron4337 11 місяців тому +1

      Yeah but he's a slaking Pokémon that isn't busted

    • @funkymachine
      @funkymachine 10 місяців тому +15

      The fact he is 567 pokedex and a 567 Dewey number is cute but if his base stat was normal and had a good ability then no one would give a shit. The cute little detail isn't worth the bad game design, it's 13 sea routes in hoeen all over again.

    • @naganut9718
      @naganut9718 8 місяців тому +1

      ​@@funkymachinethe sea isn't bad design

  • @RiverWilliamson
    @RiverWilliamson 11 місяців тому +50

    Thank you for keeping Klutz as-is. It is an hilarious ability

  • @PlasmaBald
    @PlasmaBald 9 місяців тому +12

    Your idea for ball fetch is actually banger. Imagine running yamper next to an iron ball fling user and having infinite ammo as long as yamper is on the field because he keeps fetching the ball.

  • @anthonyk3952
    @anthonyk3952 11 місяців тому +29

    Klutz actually does have a genuine use when combined with Switcheroo. It lets you bluff items with negative effects, and then switch them to the opponent who wouldn't want it, like giving Flame Orb to a non-guts Pokemon, or a Choice item/Assault Vest to a support Pokemon. While the Klutz user doesn't get the benefits from the item, they also don't get the negative aspects of it.

  • @janniko6681
    @janniko6681 11 місяців тому +107

    Slaking should have a hidden ability that is similar to truant but if slaking fails to hit in the turn when it’s active, it will rile him up and it will guarantee that slaking is active again in the next turn and will also power up its move by 1.2. This practically changes the tempo of slaking and hopefully make it competitively viable

    • @AdmiralStormy
      @AdmiralStormy 11 місяців тому +28

      Counter point. Slaking has a high HP stat. While under half health have the ability become Vital Spirit. Get some of that Vigor back in the Sloth.

    • @RabblesTheBinx
      @RabblesTheBinx 11 місяців тому +10

      I actually think that would make Slaking utterly broken. I mean, yeah, still missing a large percentage of its turns, but a guaranteed, _buffed_ re-roll if it doesn't hit basically ensures that not only does it lose its main counter, but it also can spam low-accuracy attacks and even if it misses, it can rely on its insane stats to survive a turn to try again. It would also make paralysis basically useless as a check, since being fully paralyzed would ensure a powered-up move the next turn. Basically, It would only ever be truly vulnerable on the first turn after it KOs a Pokémon.

  • @hen883
    @hen883 11 місяців тому +25

    Ball fetch could also have the affect of picking up items that were knocked off by any Pokémon. It’s still a niche ability but at least it does something

    • @vilukisu
      @vilukisu 3 місяці тому +3

      I feel the obvious thing would be to grant a buff/effect when holding a pokeball. A step up would be granting different effects from different pokeballs but that might be too complex

  • @mectainea5575
    @mectainea5575 11 місяців тому +35

    I would have like to see heatproof give the user complete immunity to fire type moves altogether . Currently the Bronzong line and rolycoly are the only pokemon with the ability and the former could benefit from having the option to choose their immunity between ground or fire thus giving it a neat use case. Plus I always thought this version of heatproof would be neat on Regice to give its lore of being impossible to melt a practical aspect for it in gameplay

  • @pokatana4130
    @pokatana4130 11 місяців тому +14

    Omg. He’s turn into a Raid player

    • @MoxieBoosted
      @MoxieBoosted  11 місяців тому +8

      I'm gaming

    • @FlygonkingVGC
      @FlygonkingVGC 11 місяців тому +2

      Yeah moxie said the thing “this video is sponsored by raid shadow legends”

  • @Nikolaj11
    @Nikolaj11 11 місяців тому +29

    Ball Fetch could be made to have an effect similar to the Dancer ability, it repeats any used "Ball" type move (Electro Ball, Shadow Ball, Ice Ball, Gyro Ball, Energy Ball for example) and applies it to one of the opponents.

  • @Matthias-pj6th
    @Matthias-pj6th 11 місяців тому +19

    Another possibly interesting variant for Color Change would be to make it work like the defensive half of the Legend Plate from Legends: Arceus.
    For context, the Legend Plate would allow Arceus to automatically change it's Type to the best defensive Monotype vs an incoming damaging attack (I.E. if you tried to hit it with Earthquake, it would reflexively change to Flying Type) before the attack went off, and then reverting back to Normal Type after the attack. It would also cause Arceus and Judgement's Type to automatically change to whatever was most effective against the target (I.E. if you used Judgement against a Gyarados, it would change Arceus and Judgement to Electric Type for a STAB-boosted 4x Judgement)
    By making Color Change into the defensive half of Legend Plate (I.E. changing to whatever Type best defends against the incoming attacks), it would preserve Colour Change as a purely defensive ability that takes control of Kecleon's Type out of your hands, while being potent enough to actually be worth using.
    To elaborate, this would mean that Kecleon would be Immune to damaging Normal, Electric, Fighting, Poison, Ground, Psychic, Ghost, and Dragon attacks, while making it resistant to everything else, but also allowing for Status moves to still be used against it (It won't change in response to non-damaging attacks like Spore or Will-O-Wisp), thus turning it into quite the wall despite it's incredibly lacklustre stats (Special Defence notwithstanding)

    • @pketr5
      @pketr5 11 місяців тому +8

      Make it work once per turn and that should make it fair for doubles.
      Make it work once per switch, should make it fair for singles.
      Might not be needed based on its stats but who knows.

  • @levv-baksteenjongen8742
    @levv-baksteenjongen8742 11 місяців тому +20

    Ball fetch should increase a stat depending on the ball that the user is holding like: quick ball increases speed and the master ball adds 50% to all stats or even more, it would also make pokeballs viable as a held item

    • @RiverWilliamson
      @RiverWilliamson 11 місяців тому +4

      Mind blowing

    • @_friedtofu
      @_friedtofu 3 місяці тому

      What😭

    • @sionkeanu2753
      @sionkeanu2753 2 місяці тому

      No that's ridiculously broken and very ambitious

    • @acediadekay3793
      @acediadekay3793 2 місяці тому

      Masterball could have the same effect as Expert Belt (bust super effective moves)
      Heavyball increases weight
      Duskball increases dark type moves
      Friendball will occasionally redirect a move ment for your partner onto the Pokémon with the ball

  • @_Narc
    @_Narc 11 місяців тому +8

    Emergency exit working like a built in eject pack could be cool. lets it switch out for free against intimidators and gives it a pseudo u-turn with close combat.

  • @kaylathompson9555
    @kaylathompson9555 11 місяців тому +12

    For ball fetch, i think a very niche way to buff it would be something similar to dancer on oricorio! When a ball move is used (Shadow ball, energy ball, ice ball) the user takes that move and sends it back at the target. Since yamper and boltund arent that good anyway, this ability wouldnt be too broken.

  • @Churdizard
    @Churdizard 11 місяців тому +6

    I would honestly give Regigigas Huge Power. He's a huge golem Legendary, let him be Uber.

  • @louisangle1597
    @louisangle1597 11 місяців тому +28

    Klutz could be interesting if you make it fumble it's item on it's first turn of the field. For example, a Lopunny holding a Choice Band could use Fake Out turn one, and then the Choice Band would be useable turn two.

    • @RiverWilliamson
      @RiverWilliamson 11 місяців тому +9

      Acrobatics likes this post

    • @sionkeanu2753
      @sionkeanu2753 2 місяці тому +1

      No it already has a much better use in using switcheroo and assault vest or toxic orb

  • @nichiyes26
    @nichiyes26 11 місяців тому +8

    Fling is most powerful when flinging an iron ball, so I could see ball fetch being useful even if it only let you retrieve ball items. (You can't fling pokeballs, but snowballs and smoke balls are still options.)

  • @OGDNZ
    @OGDNZ 11 місяців тому +5

    I love Nestfloh

    • @enlilus2093
      @enlilus2093 11 місяців тому

      I love oj di en zet

  • @BlueCardGanks592
    @BlueCardGanks592 11 місяців тому +2

    Ok so Ball Fetch: When an item is lost (Knock Off, Fling) the pokemon acquires it and can hold a second item. On switch in it acquires the most recently lost item

  • @irrelevant6559
    @irrelevant6559 11 місяців тому +4

    0:32 moxie my friend you are officially one of the UA-camrs of all time

  • @geometryemperor
    @geometryemperor 11 місяців тому +25

    Some abilities that are mediocre would be Forewarn, Frisk and Anticipation. While not terrible, they do not really impact the fight much, especially when you know the opponent's sets. They could each get some rework to have an additional effect.

    • @cornonjacob
      @cornonjacob 11 місяців тому +1

      Before open team sheets became the norm this gen, frisk was at the least kinda useful in most scenarios so I think it's fine as is. Forewarn is in a similar spot but generally less reliable bc it only tells you 1 move out of 8 vs 2 of 2 items, and only the highest damaging move. Like "oh, urshifu has close combat, that's crazy, never would have guessed"
      Yeah anticipation sucks, no clue how to fix it tho

    • @blackbuffalo62
      @blackbuffalo62 10 місяців тому

      Forewarn should protect you from one super effective attack, anticipation should give you a one-time endure or type-reduction berry effect from a super effective move, and frisk should steal the opponent's held item (as long as the frisker doesn't have one) upon being sent out

    • @IronDino
      @IronDino 8 місяців тому

      Forewarn, alerts the user to one opponent's most powerful move and reduces the base power of that move by half for three turns (like a more limited version of Aurora Veil).
      Frisk, alerts the user to the opponent's held item and prevents it's use for three turns (like a shorter version of Embargo).
      Anticipation, alerts the user to one opponent's supper effective move and reduces the base power of that move type by half for three turns (like a shorter version of Water Sport or Mud Sport).

  • @edoardocaccia6226
    @edoardocaccia6226 11 місяців тому +9

    The community -based Create a Pokémon project on showdown actually made a Pokémon based around being good despite having a bad ability. They called it Chromera and it's dark/normal wallbreaker with Color Change. I love CAP

  • @ShiningScarlet
    @ShiningScarlet 10 місяців тому +1

    With ball fetch whenever your opponent terastalizes, the Pokemon with ball fetch will also terastalize from trying to pick up the tera orb

  • @chimpact
    @chimpact 11 місяців тому +25

    I've been waiting at least a week for this 😅. I'm sorry to say this bud ,but illuminate is the goat Ability now.

  • @jorgeabud1133
    @jorgeabud1133 11 місяців тому +16

    How do you guys think Illuminate Archeops would do in gen 5 OU at 140/112/110 offenses?

  • @NeilVGC
    @NeilVGC 11 місяців тому +2

    Grats on the sponsor ❤

  • @yeager1957
    @yeager1957 11 місяців тому +2

    BTW as of the lastest SV update that dropped today Illuminate stops accuracy drops instead of effecting encounters. Some data miners found it

  • @treygreypaws3689
    @treygreypaws3689 11 місяців тому +11

    Honey Gather could redirect bug moves and heal kinda like lightning rod.
    Ball Fetch could be motor drive for ball and multi hit moves. So it could increase your speed.

  • @sayantanghosh9576
    @sayantanghosh9576 11 місяців тому +3

    Guys let him do sponsorships properly pls

    • @atrixmj
      @atrixmj 11 місяців тому

      Goated comment

  • @Scrubby022
    @Scrubby022 11 місяців тому +1

    Defeatist buff is one of the most original and interesting theoretical buff I’ve ever seen

  • @andrewarmstrong24
    @andrewarmstrong24 11 місяців тому +1

    Bro made it! The Raid Shadow Legends sponsorship is a landmark day in the life of a UA-camr so congrats!

  • @zerowen4017
    @zerowen4017 11 місяців тому +5

    I think a cool way to buff emergency exit would be the user switch’s after using a physical move after 50% hp, essentially making every move after 50% a pivot move.

  • @StickMaster500
    @StickMaster500 11 місяців тому +3

    If there's 10 Pokemon Abilities I had to choose to get buffed, I would easily go for:
    1) Truant - While loafing, you recover 1/16 of your HP while also having the Unseen Fist ability
    2) Light Metal - Makes it so it doesn't take any damage from hazards plus giving priority to all Steel type moves at full health
    3) Heavy Metal - Makes it so it destroys all hazards upon entering the field plus gains the Sturdy ability
    4) Magma Armor - Halves the damage taken from Water and Ice Type moves
    5) Klutz - Make it a Normal Type Mummy with the same effect of items having no effect
    6) Corrosion - Makes Poison Type Moves deal neutral damage to Poison and Steel Types
    7) Magician - Steals the target's held item and gains the effects of that item even while the Pokemon is already holding a held item (technically makes you have 2 held items)
    8) Plus & Minus - Slightly boosts the Attack and Sp. Atk (Plus) and Defence and Sp. Def (Minus) to ally Electric and Steel Types. Doubles if both Pokemon on your side have both Plus and Minus
    9) Slow Start - If they keep the counter resetting upon switching, it should instead only halve the Speed stat for 5 turns
    10) Zen Mode - Changes form upon switching into the field
    *Thank you for coming to my Pokemon TED Talk.*

    • @tafazzi-on-discord
      @tafazzi-on-discord 11 місяців тому

      i think you should try to avoid stacking effects. Lightmetal being immune from hazards, and heavy metal destroying them would both be good effects by themselves.

  • @sujinkremujin
    @sujinkremujin 11 місяців тому +1

    i LOVE the plus/minus buff. great idea dude

  • @pedplays9496
    @pedplays9496 11 місяців тому +2

    The raid sponsor was so unexpected.

  • @mrdestructoo
    @mrdestructoo 11 місяців тому +6

    In the most recent update, the abilty illuminate was buffed to have an effect similar to the move flash.

    • @Hellzapopp1n
      @Hellzapopp1n 11 місяців тому +13

      No, Flash lowers the opponent’s accuracy. Illuminate now prevents the user’s accuracy from being lowered.

    • @NinjaCats777
      @NinjaCats777 11 місяців тому

      it literally wasn’t, no pokémon even has illluminate in gen 9 right now

    • @mintteafresh5558
      @mintteafresh5558 11 місяців тому +3

      @@NinjaCats777 based on the most recent update, the description for Illuminate says that the Pokémon can't have its accuracy lowered. They're probably just buffing it in advance for the DLC, which also explains why there's new internal data for more TMs.

    • @mrdestructoo
      @mrdestructoo 11 місяців тому +1

      @@Hellzapopp1n oop

    • @NinjaCats777
      @NinjaCats777 11 місяців тому +1

      @@mintteafresh5558 oh nice, i actually haven’t heard a thing about this. thanks for informing me

  • @dsburton
    @dsburton 11 місяців тому +1

    Congrats on the sponsorship!

  • @shooby9496
    @shooby9496 5 місяців тому +1

    "Defeatist" works the exact opposite of most of my favorite videogame passives. Jesus.

  • @mcsmileycorp
    @mcsmileycorp 11 місяців тому +5

    It's funny because they litterally added an effect to illuminate today, Illuminate pokemon can't have their accuracy reduced, really niche, but I guess it could have a use in really weird circumstances.

  • @843Chadwick
    @843Chadwick 11 місяців тому +5

    Imma say this every video the developers need to update the move lists for Pokemon to learn more moves because Slaking using Entrainment would be insanely fun.

  • @GeorgeDCowley
    @GeorgeDCowley 9 місяців тому +2

    I was thinking that Truant should have higher power/always crit when it works, fitting Slacking's lore.
    5:50 I think the "joke" is that Golisopod only pretends it's different.

  • @sweetboymatt3
    @sweetboymatt3 11 місяців тому +1

    This was really enjoyable and informative! Good stuff!

  • @usmansiddiqui1384
    @usmansiddiqui1384 11 місяців тому +3

    I think the most fun way to change normalize would be to make it so that every Pokémon on the field uses normal type moves. It probably still wouldn’t be the best, but it would be so chaotic.

  • @MJyoung35
    @MJyoung35 11 місяців тому +6

    I been saying for years They just need to give Slaking and Regigigas Slow Start but lower the counter to 2 or 3 turns and allow it to switch out without resetting the counter.
    Ball Fetch could maybe be all Round or ball shaped Pokemon take extra damage lol it could be a great Amoongus check

  • @i-work-at-enron
    @i-work-at-enron 10 місяців тому +2

    There was a Plusle-Minun combo in Colosseum's Battle mode that absolutely destroyed me. I don't know if they had perfect EVs or what but they just rain dance-thunder'd the hell out of me and I had nothing to counter it at the time.

  • @JDvb23
    @JDvb23 Місяць тому +1

    The plusle and minun as chopper thumbnail is hilarious. Only reason I clicked

  • @TransparentlyDuplicitous
    @TransparentlyDuplicitous 11 місяців тому +3

    For Slow Start, how about removing the counter reset, then reworking it so that the Pokémon gets +20% Attack and Defense and +10% Speed at the end of every turn until the fifth turn it's out? It gets a free Bulk Up at the end of its slow start and isn't just a sitting duck until then.

  • @orionmoontail69
    @orionmoontail69 11 місяців тому +4

    I wouldn't mind ball fetch be taken in a parental bond kind of spin but for ball, bomb and bullet class of attacks.
    A little inversion of the bulletproof ability 🏀 🐕
    Edit: a thought just came to mind. Another way could be like oricorio's dancer ability but for the attack classes stated above

  • @zachroselle4766
    @zachroselle4766 11 місяців тому +2

    Klutz is really funny to use with Lagging Tail Lopunny. Has access to a pretty solid Fake Out, and you can then Switcheroo the Lagging Tail onto an opposing mon with no detriment to Lopunny since Klutz makes her unaffected by the item.

  • @DonDavelle
    @DonDavelle 11 місяців тому +2

    You forgot Tangled feet, cute ability because because the pokemon who have it are essentially pulling a drunken fist, but not only do you have to roll the dice to see if that +1 evasion actual means something, you also have to do so to see if your pokemon actually hits through confusion. To make matters worse, the only pokemon with the ability that can confuse itself without pinch berries is Dodrio who has to use Thrash.

    • @williamdrum9899
      @williamdrum9899 9 місяців тому

      Should at least reduce the confusion self-hit chance from 50% to 20%

  • @Chalo122790
    @Chalo122790 11 місяців тому

    holy shit Justin!!!! I didnt expect to see a Justin Clip here of all the places I miss him so much he just dissapeared from the internet

  • @sveipr6516
    @sveipr6516 11 місяців тому +1

    Ball Fetch - When an opponent uses a "ball/throw" move (shadow ball, energy ball, weather ball, fling, rock throw) Yamper "catches" it and throws it back at the user.

  • @jacobbrown9894
    @jacobbrown9894 11 місяців тому +1

    I do genuinely appreciate the attempt to leave drawbacks as drawbacks just rebalance them so they’re a con on something usable and not just a Pokemon’s death knell

  • @redacted1521
    @redacted1521 5 місяців тому +1

    Honestly, ball fetch would be pretty cool if it made the user of the ability be immune to and drawn in "Ball" attacks. Since dogs that are trained especially to fetch are typically not hit by, but rather catch and pay very close attention to a ball in-flight, it would be interesting to see a Pokemon that can completely wall out an entire subcategory of attacks. Sort of like the ultimate counter to Mega Launcher.

  • @dvdv4270
    @dvdv4270 9 місяців тому +1

    The fact that mycelium might doesn’t even work on insomnia or vital spirit mons is just sad. They will get put to sleep but both abilities will “heal” the pokemon if they are asleep so they’ll basically wake up the moment they’re put to sleep.

  • @TheRishikesh99
    @TheRishikesh99 11 місяців тому +1

    mycelium might could just be an anti-version of good as gold, where nothing can prevent the status move. Imagine how much viable it would become.

  • @huiwcleon
    @huiwcleon 11 місяців тому +1

    This video is exceptionally fun among all the serious content from VGC content creators 😂

  • @RudolphMcNeil
    @RudolphMcNeil 11 місяців тому +1

    I think there is a few way ways we could buff Truant, without breaking it:
    1. Allow for very specific non-attack-based moves to be used, that are themed around being lazy or nonchalant. Stuff like yawn, slack off, after you, amnesia, sleep talk and so on. It would not be the first Game freak made such specific abilities, look at Bullet proof and abilities like that.
    2. On the turn that it is loafing, Slaking gains a 1 stage defense and spec-def buff. This will prevent it from just being ganged up so easily while it’s loafing and in a team that has Aurora Veil, Screens or if Slaking had raised it own defenses through something like Bulk up/Amnesia on a turn that it could attack.
    3. Make it so it has a built in leftovers on the turn it loafs.

  • @willlllllllb
    @willlllllllb 11 місяців тому +2

    i can't even watch the video because the thumbnail is too funny

  • @MrOofio64
    @MrOofio64 11 місяців тому +2

    Congrats with the sponsor

  • @crustybit09
    @crustybit09 11 місяців тому +1

    This would be a nice series. Great video

  • @nate4238
    @nate4238 11 місяців тому +2

    Dang, you reawakened some memories showing TheJustinFlynn. It's been 7 years since his last video; I hope he's doing alright.

  • @duckiivg6738
    @duckiivg6738 11 місяців тому +2

    Ball fetch could be like a redirection ability (same as lightning rod) but for bullet like moves (so compare bulletproofs list) and the idea is the user is so obsessed with catching balls it catches moonblasts and shadow balls an gains an attack boost

  • @agediho6009
    @agediho6009 11 місяців тому +2

    i was about to comment how you didnt say stinker at the beginning but then you said it and i was happy

  • @lusciouslocks8790
    @lusciouslocks8790 11 місяців тому

    I love Klutz honestly, I'm glad you didn't change it. You can use it to trick an Assault Vest onto a stall mon which is hilarious.

  • @DylanMurray360
    @DylanMurray360 11 місяців тому +1

    Gotta give you props for pronouncing 'truant' correctly instead of saying "true-want" like every other poketuber. big salute

  • @JustaGuy_Gaming
    @JustaGuy_Gaming 4 місяці тому +1

    Fetch could do something like 20% (or higher) chance of taking the enemy item when used. So if they use a berry, you have a chance of getting that same berry. If it's something like Leftovers, a persistent item you get it fully as well. Small chance to work, and can't work if you already have an item.

  • @tbone6032
    @tbone6032 11 місяців тому +1

    For ball fetch I have a cool idea. Give the Pokémon an effect when holding a pokeball, and it could change based on the ball.
    Ex hold a master ball give it a life orb buff
    Great ball a defensive buff
    Fast ball give it speed
    Etc etc

  • @Nachobadd
    @Nachobadd 11 місяців тому +1

    At the end they reworked Illuminate for the DLC but now is just another "Keen Eye"

  • @giovannirocket9954
    @giovannirocket9954 11 місяців тому +2

    So for Ball Fetch, it can power up "bullet" type moves like Shadow Ball and Bullet Seed by 20%. Alternatively it could give multi moves that don't deal contact damage an additional hit, making Bullet Seed go from a 2-5 hit move to 3-6 hit move.

  • @pokenerdivan
    @pokenerdivan 11 місяців тому

    Thank you for being the FIRST poketuber ive EVER heard pronounce Truant correctly.

  • @utatanepiko7087
    @utatanepiko7087 11 місяців тому +1

    "Kinda like Harvest but with a little bit more crime" is my favorite joke

  • @lingus1382
    @lingus1382 11 місяців тому +2

    Gotta give props on the thumbnail you killed it lol

    • @atrixmj
      @atrixmj 11 місяців тому

      Thanks :)

  • @deff8487
    @deff8487 11 місяців тому +1

    My take on Color Change is that the Pokémon should change it's type BEFORE its hit by the move. Very useful for more resists

  • @peepopopo7140
    @peepopopo7140 11 місяців тому +1

    Ball Fetch - Retrieves failed pokeballs, but also grants the user immunity to Fling and moves with "Ball" in their name (electro ball, shadow ball, energy ball, etc)

  • @beanburrito4405
    @beanburrito4405 7 місяців тому +1

    You missed Pickup! Not sure what you can do with that one though. Maybe gives you a small additive chance to randomly get a consumed item every turn after one is used? So that when 7 other Pokemon use their items it has like a 35% chance or something to randomly get one of the items for itself. Better than nothing and would be unique

  • @anthill223
    @anthill223 11 місяців тому +1

    Ball Fetch: If a ball move is used, the pokemon will immediately go next. Ie. If shadow ball is used, the pokemon with the ability will automatically act next no matter the speed tier. Possible ball moves: shadow ball,energy ball, fling, aura sphere, pyro ball.

  • @evelyie
    @evelyie 11 місяців тому +2

    MOXIE BOOSTED WAS SPONSORED BY RAID SHADOW LEGENDS? THE MOBILE GAME THAT CONTAINS MULTIPLE CHARACTERS TO PLAY WITH, EXPANSIVE LORE AND CONTENT THAT IS ALWAYS UPDATING ITSELF? SO PROUD OF MY BOY 💜

  • @marianosimoniglesias
    @marianosimoniglesias 11 місяців тому +1

    OMG CONGRATS FOR THE SPONSOR

  • @LordHerisson-xj8vb
    @LordHerisson-xj8vb 11 місяців тому +1

    13:12 well, Malisson prof. Lapin came up with an idea for ball fetch and it would be a kind of Stakeout clone, wich, sounds kind of weird, but it could be a little more useful

  • @SurrealKeenan
    @SurrealKeenan 5 місяців тому +1

    Ball fetch: damage boost against male targets

  • @M1guelEsh
    @M1guelEsh 11 місяців тому +1

    kinda unrelated to the vid but cool to see you getting the raid ad, hope to see you growing even more goat

  • @vjm3
    @vjm3 17 днів тому

    Klutz: The user cannot use held items. _When an opponent with Klutz uses a move that causes confusion, the opponent's ability also becomes Klutz until the end of the battle._

  • @CaptianKatsura
    @CaptianKatsura 10 місяців тому +1

    My fix for Slow Start is to make it work the way the game implies it works: you just miss your first turn and that's it. Completely remove the stat drops, they have no reason to exist, just missing your first turn is detrimental enough.

  • @oscarcottle6362
    @oscarcottle6362 11 місяців тому +2

    Ball fetch should steal orb/ball shaped items E.G. life orb, lumb Berry or anything vaguely ball shaped when swapping in

  • @_puduposting
    @_puduposting 10 місяців тому +1

    I think it could be fun if ball fetch has a chance to return a teamate's item during double battles after they use/lose them
    Like your ally gets hit by knock off, lose their leftovers, or throws their item with Fling and Yamper goes back to retrieve it, same case if they use a held item that can only be used once (not berries tho)