Wow, I just started playing Death Stranding on PC this week and legit, my first thought on seeing the landscape was 'I want to remake this in Houdini and UE4 using those Icelandic Quixel scans'. I actually googled if they used Houdini when making the landscapes for Death Stranding, which is how I found your tutorial series. Anyway this goes way beyond what I was thinking, I didn't even think about doing the strands too. Can't wait to go through this series and see your approach. Thank you!
Wow, I just started playing Death Stranding on PC this week and legit, my first thought on seeing the landscape was 'I want to remake this in Houdini and UE4 using those Icelandic Quixel scans'. I actually googled if they used Houdini when making the landscapes for Death Stranding, which is how I found your tutorial series.
Anyway this goes way beyond what I was thinking, I didn't even think about doing the strands too. Can't wait to go through this series and see your approach. Thank you!
Thank you! You did an amazing job!
And this is perfect timing!
it's amazing,good job!
this is amazing
Amazing!
Great music as well, anyone know where it's from?
新佬牛逼
wow wow wow
太强了,我落泪
在视频教程的第 4 部分 40:10 和 40:21 之间发生了什么?heightfield_Layer1、4 和 5 来自哪里?这里的值是什么?(特别是图层模式:添加还是替换?
Thank you so much for you hardwork. Also, I hope you don't change your photo. it is VERY CULTURED ! !
A system with the following specs can handle this tutorial?
Ryzen 5 1600 CPU,
8GB 2400 MHz RAM,
GTX1060 6GB GPU.
sensei....I have found you!
you call this procedural?