Personally, I like twists that, when you go back into a work, you'll realize that the foreshadowing was *always* there, you missed it the first time because you weren't actively looking for it.
I love how NieR Automata keeps feeding you stuff that in the moment can be taken at face value but they're completely recontextualized by the end. Like "It always ends like this" or the existance of type E Yorha units.
I love how Ellen always gets crap for Kingdoms of Amalur even though it doesn't get brought up that much, but Andy is allowed to run rampant with Monkey Island.
@@paullatham8486 It's great that *something's* coming out but it's such a weird thing to release; I only played Kingdoms of Amalur for the first time this year and it's not exactly an ugly game, so a remaster or whatever this is supposed to be just doesn't seem necessary.
I love that in Nier:Automata, 2B asks at the start if they could have a chance at killing the gods that forced them into an endless cycle of life and death, and at the end it actually becomes true when you start shooting the names at the end credits, the names of the people who made the game, technically, their gods, and once you finish it, you get the final ending where you see the cycle being actually broken.
There is also the other meta-interpretation, that comes from the Nier Remake+ outside sources, that versions 0.1 of 9S and 2B created the whole cycle that lead to YoRhA being deployed in the future.
List video idea, "video game love interests your parents wouldn't approve of" eg Jack from mass effect, morrigan from dragon age, catwoman from batman telltale.
I would include Bioshock Infinite. That ending sequence changed the context of the entire story and the phrase “Bring us the girl, and wipe away the debt.”
That ending left too many questions, but the biggest one for me was "so how does killing one Booker DeWitt out of the infinite Booker DeWitts change anything at all?" Some close runners up are "Why not kill just the Comstocks?", "How does killing a Booker DeWitt after the events of the game happened change an event that happened before the game started?" and "If killing DeWitt changes the past, how is Emily ever born to cause the events of the game to happen leading to DeWitts death in the past?".
The fact that all of the ways to end the game were genuine and effective endings to the narrative is great. It says a lot about the quality of the writing that the ending where you just put down you gun and go home feels like it might actually be the bleakest of the lot.
I have to second this. White Phosphorus fucked me up bad, I must have spent hours trying to find a glitch, a bug, a ‘hard path’, literally any way to progress without using it. In the end I relented and it cost me something of myself. I didn’t just witness Walker’s descent into madness. I tasted it.
@@khamjaninja. Largely agree, but wanted to note that apparently, strictly speaking, the use of white phosphorus isn't, in itself, a war crime. It's not classified as an incendiary or chemical weapon, and has secondary applications in target marking and smokescreens. Targeting civilians with it is, however, but one could argue Walker couldn't _target_ civilians he didn't know were there - not that it would make the results any less traumatic.
I fell in love with Nier automata after experiencing that ending. It ended up inspiring my dissertation topic and i even got to talk about it at a conference. That game literally saved my uni degree and it'll always give me chills when i hear weight of the world. My favourite game of all time.
I also used the white phosphorus scene from spec ops. Gave me lots of insight into my participants and their views on my topic. Such an underrated game also
Weight of the world is good and all but wait till OG Nier remake that games soundtrack is so amazing especially since Emi Evans worked heavily on that game
The ending to MGS5 actually creates an even bigger mind screw, as it recontextualizes games earlier on the series. Specifically, the "Big Boss" that Solid Snake kills in the original game is actually Venom Snake, which also explains Big Boss's "resurrection" in Metal Gear 2.
Becuse I knew about metal gear 1 and 2 it kinda forced me to come to the conclusion the Ishmael was the real big boss especially with how he disappears throughout the opening level
I was unfortunate enough to get spoiled before I reached the reveal that humanity is extinct. I tried leaving it for ages so I would forget, but alas, I am too good at remembering what I want to forget. The 2E one was a genuine surprise, though. Nier:Automata taught me the value of not looking into a game before I play it, like I usually would. It's the richest story I've ever seen in a game so far.
@@Zaire82 if it makes you feel better the humanity one is a little obvious if you look at what happened in the previous game, the real twist was whether or not nier automata was somehow trying to retcon that but... nope, just android propaganda in the end XD
@@Zanyotaku I never looked into the previous games. I didn't even know they existed when I bought Nier:Automata. I only took interest in them recently because I remembered they existed.
The Binding of Isaac: Afterbirth+ should have been on this list for the many, many twists that happen in the games ending. At the start, we are told by the narrator that Isaac's Mom is trying to kill him "cos God said so" and so he escapes into the basement. But get further into the game and unlock more endings that add additional layers to Isaac's "victories" and you eventually reach The Void, where you only fight bosses that you have already faced on that save file and upon beating Delirium, the Final Final Boss, No Actually (yeah, suck it Mega Satan), we learn that Isaac, probably through a combination of abuse and feelings of abandonment after his dad left, became convinced that he was the anti-Christ and (depending on your route), suffocated in the chest trying to fight that notion (since you face Isaac and ??? aka Blue Baby in that route), or tried to fight the evil directly by descending into the Dark Place. But both of those options were really a series of hallucinations during Isaac's last moments in the Void, we see his Mom still searching around for her lost child until nothing is left in the chest but a pile of bones (The Forgotten and Soul). It's super dark and it just gets darker the more layers you unlock. Can we go back to shooting lasers at poop please?
This could apply to any of the Danganronpa games, but my favourite is V3, where it turns out that the memories you kept trying to "regain" throughout the game were actually hypnotically implanted fake memories manipulated by the mastermind to make the various characters kill each other in brutal, mysterious and ultimately entertaining ways. At this point it bears (hehe) mentioning that all of said characters had a bad case of amnesia during the intro before "remembering" who they were, meaning you've been playing as a fictional character throughout the entire game. More so than usually, I mean.
On the other end, I think either DR1 or UDG are the least twist-iest, because in 1 the twist is that the world has ended, which makes sense when you realize that these are some of the most famous kids in Japan killing each other, and no-one's taken a wrecking ball to the school walls? As for UDG, Haiji being a villain makes sense cuz he's a huge jerkwad and "like's 'em young, as young as possible."
Don't forget the most important twist of V3, that every single character volunteered for the program. Literally everyone you meet already decided they were cool with a kill-or-be-killed game to happen to them, or I guess the personalities implanted in their bodies.
That would require them to have to finish it, and that game is waaayyyy too terrifying for that. I didnt even get to the mimics. I just saw the helicopter at the beginning, my fear of heights kicked in and I never played again.
For those who can't handle jump scares, the following are the timestamps for the FNAF jump scares (so you know when it's coming): 1:31 2:16 (thanks Originope!) 3:00 3:33
Braid makes you wonder why Princess Peach gets ''kidnapped'' so often. Just tell Mario about you and Bowser, Peach. He deserves to know...he also deserves a restraining order.
Dunno how Canon it still is, but at one point it was said that it was all essentially a show. Mario, peach, everyone were playing parts in essentially a play
Braid makes you wonder how a game with some interesting puzzle mechanics and some of the most pretentious "writing" to ever hit a computer screen made such an indie darling that everyone raved about.
Dragon's Dogma didn't make it? It gives you an additional chapter after having an ending sequence and credits, once you've defeated the dragon. That extra chapter/ending made me rethink the whole game and I had to do a New Game+, in offline mode, to set my Arisen free!
@@droganovic6879 i'm glad it did. after collecting 64 weapons and dealing with that boss, i was ready to be done. plus, we got the drakengard weapons and their stories in nier/automata, since they're specifically not D1-3's world.
@@leeman27534 you're glad we got blown up by a jet? .... I mean, i can see where you're coming from. Leveling all those weapons was a real grind and that boss fight was pure agony
@@droganovic6879 exactly. we're fucking done. in another ending, more than happy to terrorize the world for another two decades, but after THAT shit? kill me. kill me, kill the dragon, fuck your own world over, we're done.
That entire scene. The revelations, "Debriefing" playing, that hit so goddamn hard. To opt into going down in history as an awful traitor to prevent a nuclear war, goddamn.
@@RicochetForce The moment you realise the Snake Eater song is about her and not Snake. At least I always took it as being from her perspective. "I give my life, not for honor but for you." ('You' being her country and not a person) Or at least that's my interpretation.
A shame the games after MGS3 pale in comparison. Even MGS4's plots twists make less sense or are downright idiotic compared to the first 3 MGS games (at least MGS2 had a very sensible fan theory involving VR simulations and MGS1 being the chronological finale of the series).
Dragon Age Inquisition? I know I was aware of Solas' betrayal from before it would even be confirmed, but after it got confirmed in the DLC, Every replay makes me just want to throw him at Corypheus like "you are part of the problem here."
Doubt this counts but “the witches house” love that twist it’s always stuck with me Also corpse party blood covered has several excellent twists that changes how you see the story and some certain characters
Jade Empire “Even the flaws” is still one of my favorite twists in gaming, you think your journey is finally over and BOOM, that happens, there is no buildup, no nothing, but pure shock. And even without the slightest bit of foreshadowing in any way it makes perfect sense
I love Jade Empire and I think that twist deserves a spot in a video, but it's too far back in the game to be counted as an "ending" (even though going into it I thought it was the ending). We'd probably all love to see another plot twist video from them though so I feel like it works out all around
There was actually a ton of foreshadowing of it, most of it from the Water Dragon, but other things as well, that become very clear on a second playthrough. However, you lack the necessary context to understand the foreshadowing during the first playthrough, and it is vague enough that you might assume it's talking about the Emperor or Death's Hand, rather than Master Li.
Hotline Miami 2: You finally get to the final scene of the game, “Apocalypse,” where you play as Russian mafia leader, The Son, in a drugged out state, murdering 4/5 main protagonists from the first 2 Chapters. You ‘finish’ the game realizing that “Apocalypse” and “Deathwish” are the same level and think “Oh, that’s it?”. And then a cutscene plays showing Richter chilling out in Hawaii talking to Richard (who’s basically a manifestation of death/fate) before the USA gets nuked by Russia and you see every single protagonist from the series, other than Biker, gets obliterated by nuclear fire. Then you’re returned to the title screen and realize that the main menu isn’t showing a storm over Miami.
Yep. That's slipped in so smoothly, that you don't even notice it, even when you know the basic storyline of the game. Played for the first time last year, and was still blown away by it.
The last run of NieR made me sad, watching 9S slowly go insane after he saw 2B die 😢 Regarding twist endings, I think the reveal in Bayonetta 2 where Balder traps Aesir in himself and is told by Loki that he'll be corrupted would be a good fit. It really makes you see that boss fight against him from the first game in a new light when you realize he's not really himself and that Bayonetta promised she'd stop him when it finally happened, except for her this whole thing is basically happening in reverse because of the time travel stuff and her lost memories.
Monkey Island 2 makes unambiguously clear that Guybrush is under a spell just as part three states. Not only the reveal when Chucky turns to the player (23:24), but also the cut back to Elaine after the credits. She is even wondering what is taking Guybrush so long and whether LeChuck has put Guybrush under a spell...
I just finished playing the Zero escape trilogy and honestly you could fill this list with the endings of those 3 games and still have to leave some out
You forgot the other part of Braid where if you collect all the stars through out the game (one of which is both finicky and permanently missable, another involves waiting several real life days), then touch all the books in the right order after the ending it turns out the Princess is an allegory for the Manhattan project and Tim is Robert Oppenheimer. Yeah, I don't get it either.
The ending of Bastion springs to mind for me, during the final level we learn that the titular Bastion is essentially an experimental time machine that's never been tested, the narrator speculates that turning back time to before the calamity that destroyed the world would have no effect as the user might not retain their memories. Sure enough, in one of the game's two endings where you decide to test the Bastion, it triggers your New Game +, suggesting that the narrator's inability to move on from his mistake has trapped him in its aftermath forever. This was back in 2011 before 'time loop' was the twist ending of every third indie game though.
Bastion was such a beautiful game too, one of the best soundtracks, easily in my top 10 video game soundtracks. The theme song to that game has stuck with me and I still remember it from time to time. It's one of those games I wish I could time loop myself to experience for the first time again because I played that game start to finish in one sitting.
I don't know if secret ending count but there one Nier Automata ending where you re live the memeories of a robot named Plato and then after your done it turns into a music video where the footage is dolls getting destroyed IRL, the context though is that Plato went berserk after his doll got destroyed
@@Answerisequal42 Not sure I got it by completeing the Sand Trail colosseum, the Forest Colosseum which you can only do as 9s because you need to control a robot and the City coast colosseum where the androinds force the robots to fight, not including the Special rank (Lv.99)
I was really expecting to see the Turing Test on this list. That got real twisty around the end there. You spent the whole game thinking this creepy ass computer's clone had killed everyone, only to discover that *SPOILERS! SPOILERS! SPOILERS!*
God of War 4 had a good twist. I can't remember everything, but in the end (spoilers) Kratos finds out his wife Faye was a giant all along, with the ability to see into the future and (I think) that all the rocks, ledges, and whatnot with blue markings where Faye's doing, since she foresaw Kratos and Atreus' adventure there. Not only that, but when Baldur came knocking on Kratos' door, he mentioned Kratos' height being shorter than he expected because he was looking for and expecting to find a giant, which Atreus is, being the offspring of a giant.
The fact that what looked like a blender was *actually a blender* was enough of a twist itself, considering you see countless other everyday objects that are completely repurposed throughout the game.
Batman Arkham City The twist with the Joker at the end was incredible! Totally didn’t see it coming, but on a second play through the foreshadowing is all there
My favourite twisty ending of all time is still from Second Sight. A complete perspective shift that put everything about the story in a new light. I think my jaw actually dropped open!
Never played either Final Fantasy 7, but that concept for a remake is amazing. Kind of reminds me of parts of ORAS. Hopefully FF executed that twist pretty well.
Jane: I can feel the mountain dew dlc downloading in the background already. Me cracking open a mountain dew at that exact moment: oh sorry I think that was me.
Styx: Master of Shadows has a pretty good twist ending. You might be able to see it coming but chances are you won't. And even though it does seem to be explained there is still an underlying question as to whether what you've been told/shown is actually 100% as it seems.
Wholeheartedly agree. The writing for the game on the whole was pretty average, so to have such an excellent bit of writing to develop the twist and the ending was both surprising and a superb way to elevate what was already a spectacular game for stealth purists.
The ending of Jak 3 springs to mind for me. Not only do you find out that Damas was actually Jak's dad, but the Precursors have been Ottsels for the entirety of the series, meaning that Daxter himself was also a Precursor
The first Black Mirror game. The clues were there all along... It's an amazing game, and it makes me sad that (despite being quite successful) it never gets talked about.
When I first played through Divinity 2: Ego Draconis, I was thoroughly mad for a moment, but not in a bad way. I then proceeded to rant about it with a friend. Original Sin 2 also had some twists in it, though not all of them were too unexpected, and most of them that were, are not too relevant, I think. I like the twists, though!
When it comes to Videogame twist endings I always think of two, Darth Revan twist from KOTOR and the first Bioshock ending. Both have been covered on this channel before, but that's what comes to mind.
NieR: Automata left me emotionally scarred and questioning my existence also, calling it now, in FFVII:R part 2 they will _still_ kill Aerith, the Nomura fuckery is 50% meant to lower our guard
The FF7 thing is probably right on the money tbh. It doesn't make any sense to create the whispers just to be able to change some things, they changed a lot of stuff in the first part with no whispers in the scene and no one complained about those (for example the whole Wall market, ShinRa hq climb (ch15-16))
The World Ends with You. I still find little details on every subsequent playthrough that make me kick myself for missing first time. Also: Crayon Warriors Unite!
Andy: "Turns out, there's no legal way to stop me!" Now the question is, who hired and paid the legal teams needed to verify this? The rest of OX, who want him to stop, or Andy, who is willing to go to any lengths to talk about Monkey Island... Hmm... Also lingerie enthusiast combat android is one of the best descriptions of 2B I've heard 👍
Nier Automata, will and always be one of my favorite games. Great video, thanks for keeping this up during these times. Take care! Jinrui ni eikou are!
What about Superhot? For most of the game, your either killing red guys or the game is discouraging you from playing. THEN it turns out that Superhot was brainwashing you into playing the game, uploading your mind to “the core” (superhot’s servers) and then killing yourself to become a digital entity that spreads superhot to your friends and expand the games influence.
Prey (2017)? literally at the end of the game, you find out that the entire game was a simulation, and you are, in fact, a typhon, the same monsters that you've been killing the whole game.
999's ending definitely qualifies, finding out that the top screen is junpeis perspective while the bottom screen/novel mode is akanes perspective blew my MIND. especially in the final puzzle where you flip the ds upside-down in order to finally control junpei
Bravely Default can be played to have a twist ending. If you keep pressing x when Airy tells you to stop praying, it reveals the twist and leads to one of the games endings. Kind of spoils the twist for when it's supposed to be revealed, but it IS one of the endings, so...
For Monkey Island 2, I think everything after where the game catches up to the cold open (Guybrush and Elaine hanging in the mouth of giant hole, which Guybrush promptly falls into) is in a pocket dimension that LeChuck is using to mess with Guybrush. The game sort of confirms this when it cuts back to Elaine after the credits.
I think a good twist is in Second Sight. You wake up in a hospital, slowly developing paranormal powers, and have flashbacks of your previous life as a consultant for a military unit. In the final mission you discover that the "flashbacks" are actually the present, and what you thought was the present was actually a possible future. Blew my mind when I was younger.
And the whole thing with Flowey. I'm not gonna go into detail, in order to try and avoid spoilers. But learning about his backstory and stuff hit really hard. If you've played through more than just a neutral ending you'll know what I mean.
Nier automata was the hardest game to sell at my old job because I couldn't spoil anything and the backstory just made people confused. Despite that, I recommended it to pretty much everyone, and the ones who tried it, loved it.
*Reads spoiler list to see if I’m currently playing any of the games so I can avoid spoilers. Now knows a game I’m currently playing has a twist ending* 🤦♀️
Monkey Island 3 was my very first Monkey Island game. It holds a special place in my heart, even IF the last game was possibly supposed to be the last game. Also for FF7R... I hope Aerith gets to live. Her and Cloud need their happy ending.
What about the ending of Heavy Rain; more specifically the moment you learn of the Origami Killer’s identity? That’s a twist that’s always, always stuck with me
what about the real ending to the darkness 2 it shows that the darkness may have been cruel but was actually trying to save creation from the angelus which is more twisted than itself
@@marhawkman303 i am referring to not only how the darkness/angelus treat their hosts but also how the darkness 2 recontextualizes the stories of both games in the first game the darkness stops jackie from saving jenny from paulie in the darkness 2 it uses jenny as a bargaining chip to convince jackie to protect it from the brotherhood while we are shown visions of her and get placed in a psych ward where jackie gets messed with even more finally jackie literally goes to hell to rescue jenny only for her to get possessed by the angelus and leave jackie to rot in hell against her will
I have made the grave error of daring to watch this list at 3am and now I think that the Nier Automata section gave me existential dread and a brand new fear of strangulation. Well, a stronger fear of strangulation.
“Wow This has been such a good game” you think to yourself coming into the final mission... except not really, you didn’t think that, this has been a UA-cam comment the whole time.. ✨Twist✨
The World Ends With You tops this list for me. Finding out that Neku was hand picked to decide the fate of the world really threw me for a loop. Plus, it made me want to replay the game just to see how I missed the clues.
I teared up during the segment about Nier: Automata because it's so heartbreaking, it's such a beautiful game and so it Nier: Replicant 😭I really hope they make another one.
If I assume game is finished after credits roll, then game lasted 20 minutes for me ;( Also 2E twist is very excellently foreshadowed in data files towards the end and some side quests in the middle (especially sending them after YoRHa betrayers).
There's also another sidequest called "Amnesia" with a Type-E andriod, and by the end of the quest, the relation to 2"B" is subtly hinted. Also oof, that sidequest ending tho, still gives me chills when Mourning starts.
When I read the title, the first game that came into my mind was Bioshock 1. The ending blew my mind because I was played like a fiddle the whole game, just as the protagonist...
Personally, I like twists that, when you go back into a work, you'll realize that the foreshadowing was *always* there, you missed it the first time because you weren't actively looking for it.
6th Sense is a great example of this, looking for whether anyone else who's not the kid being in a scene with Bruce Willis acknowledges his existence
I feel those are the best twists of all.
Those that always were there, it's just you could'nt see them.
I love how NieR Automata keeps feeding you stuff that in the moment can be taken at face value but they're completely recontextualized by the end.
Like "It always ends like this" or the existance of type E Yorha units.
They didn‘t really let the fnaf 1 location rot.
It was the location from the ORIGINAL ones. After fnaf 2 starts fnaf 1
Xenoblade 1's major plot twist near the end of the game was like this and I loved it so much
I love how Ellen always gets crap for Kingdoms of Amalur even though it doesn't get brought up that much, but Andy is allowed to run rampant with Monkey Island.
How many times have they brought up Monkey Island? Lmfao
i enjoyed K.O.A especially Rast Brannigan
@@paulyoung9216 well the re-reckoning is coming soon!!
@@paullatham8486 It's great that *something's* coming out but it's such a weird thing to release; I only played Kingdoms of Amalur for the first time this year and it's not exactly an ugly game, so a remaster or whatever this is supposed to be just doesn't seem necessary.
Probably because the Monkey Island games were popular and Kingdoms of Amalur wasn't? That's my best guess, anyway.
I love that in Nier:Automata, 2B asks at the start if they could have a chance at killing the gods that forced them into an endless cycle of life and death, and at the end it actually becomes true when you start shooting the names at the end credits, the names of the people who made the game, technically, their gods, and once you finish it, you get the final ending where you see the cycle being actually broken.
I never really thought about it that way. Interesting.
@@scottbecker4367 yep, not the gods in a game sense
But the literal gods of the game. The writers and developers.
There is also the other meta-interpretation, that comes from the Nier Remake+ outside sources, that versions 0.1 of 9S and 2B created the whole cycle that lead to YoRhA being deployed in the future.
List video idea, "video game love interests your parents wouldn't approve of" eg Jack from mass effect, morrigan from dragon age, catwoman from batman telltale.
There's a bunch in just DA series. Solas for example. My mom would've hate that piece of pessimistic crap so much 😅
Great idea for a video!
I can vouch for dragon age lol I got my mom into the series and she definitely didn't approve of Morrigan
Kainé from NieR absolutely fits that bill.
Kerry Eurodyne from Cyberpunk 2077 definitely fits that bill 😂
I would include Bioshock Infinite. That ending sequence changed the context of the entire story and the phrase “Bring us the girl, and wipe away the debt.”
I agree!
Ending hurt my brain
That ending left too many questions, but the biggest one for me was "so how does killing one Booker DeWitt out of the infinite Booker DeWitts change anything at all?"
Some close runners up are "Why not kill just the Comstocks?", "How does killing a Booker DeWitt after the events of the game happened change an event that happened before the game started?" and "If killing DeWitt changes the past, how is Emily ever born to cause the events of the game to happen leading to DeWitts death in the past?".
I mean, yeah, I guess, but I personally think Bioshock Infinite was getting to be more than a little bit pretentious at the ending.
Meh the ending was clichéd af.
Spec Ops is 8 year old, and it still had one of the most powerful endings I have ever played through. The storytelling might of that game is insane.
It pretty much answers the philosophical question: how far will you go to escape your guilt, only for your guilt to catch up to you regardless
The fact that all of the ways to end the game were genuine and effective endings to the narrative is great. It says a lot about the quality of the writing that the ending where you just put down you gun and go home feels like it might actually be the bleakest of the lot.
I have to second this. White Phosphorus fucked me up bad, I must have spent hours trying to find a glitch, a bug, a ‘hard path’, literally any way to progress without using it. In the end I relented and it cost me something of myself.
I didn’t just witness Walker’s descent into madness. I tasted it.
@@khamjaninja. Largely agree, but wanted to note that apparently, strictly speaking, the use of white phosphorus isn't, in itself, a war crime. It's not classified as an incendiary or chemical weapon, and has secondary applications in target marking and smokescreens. Targeting civilians with it is, however, but one could argue Walker couldn't _target_ civilians he didn't know were there - not that it would make the results any less traumatic.
Spec ops is gay and there's a high risk of being gay if you like it
I fell in love with Nier automata after experiencing that ending. It ended up inspiring my dissertation topic and i even got to talk about it at a conference. That game literally saved my uni degree and it'll always give me chills when i hear weight of the world. My favourite game of all time.
Same here. It is probably the one game that has impacted me the most. Other games come and go, but I remember Nier Automata.
I also used the white phosphorus scene from spec ops. Gave me lots of insight into my participants and their views on my topic. Such an underrated game also
Play through Nier Replicant's Remake when it comes out, and it will contextualize Nier Automata even better. Trust me.
@@godzilla4189 My heart may just explode 😭
Weight of the world is good and all but wait till OG Nier remake that games soundtrack is so amazing especially since Emi Evans worked heavily on that game
The ending to MGS5 actually creates an even bigger mind screw, as it recontextualizes games earlier on the series. Specifically, the "Big Boss" that Solid Snake kills in the original game is actually Venom Snake, which also explains Big Boss's "resurrection" in Metal Gear 2.
Becuse I knew about metal gear 1 and 2 it kinda forced me to come to the conclusion the Ishmael was the real big boss especially with how he disappears throughout the opening level
You could make an entire list out of just Nier Automata's insane twists.
I was unfortunate enough to get spoiled before I reached the reveal that humanity is extinct. I tried leaving it for ages so I would forget, but alas, I am too good at remembering what I want to forget. The 2E one was a genuine surprise, though.
Nier:Automata taught me the value of not looking into a game before I play it, like I usually would. It's the richest story I've ever seen in a game so far.
@@Zaire82 if it makes you feel better the humanity one is a little obvious if you look at what happened in the previous game, the real twist was whether or not nier automata was somehow trying to retcon that but... nope, just android propaganda in the end XD
@@Zanyotaku I never looked into the previous games. I didn't even know they existed when I bought Nier:Automata.
I only took interest in them recently because I remembered they existed.
@@Viitor550 will it also delete your save file? playing that game was more than enough to get me hooked on any game with that name
@@Viitor550 ending E actually and that's if you want to you have a choice this tim.
The Binding of Isaac: Afterbirth+ should have been on this list for the many, many twists that happen in the games ending. At the start, we are told by the narrator that Isaac's Mom is trying to kill him "cos God said so" and so he escapes into the basement. But get further into the game and unlock more endings that add additional layers to Isaac's "victories" and you eventually reach The Void, where you only fight bosses that you have already faced on that save file and upon beating Delirium, the Final Final Boss, No Actually (yeah, suck it Mega Satan), we learn that Isaac, probably through a combination of abuse and feelings of abandonment after his dad left, became convinced that he was the anti-Christ and (depending on your route), suffocated in the chest trying to fight that notion (since you face Isaac and ??? aka Blue Baby in that route), or tried to fight the evil directly by descending into the Dark Place. But both of those options were really a series of hallucinations during Isaac's last moments in the Void, we see his Mom still searching around for her lost child until nothing is left in the chest but a pile of bones (The Forgotten and Soul). It's super dark and it just gets darker the more layers you unlock. Can we go back to shooting lasers at poop please?
It's like growing up, only with more rotting and Satan than usual
I mean Every Metal Gear Solid game has a twist ending that changes everything.
It's kind of Metal Gear's thing.
Foxdie/Liquid, The Patriots , The Boss , All of Metal gear solid 4
@@reyo0531 Indeed even MGS ground zeros had mother base being destroyed.
@@maxvel0city906 Even Survive has a terrifying plot twist that changes your entire perception of what the game is about.
@@marhawkman303 Survive is the terryfing plot twist of the entire franchise.
The ending to 5 is a twist for the entire series, as it means the Boss of Metal Gear (the original MSX/NES game) was Venom Snake and not the real one.
This could apply to any of the Danganronpa games, but my favourite is V3, where it turns out that the memories you kept trying to "regain" throughout the game were actually hypnotically implanted fake memories manipulated by the mastermind to make the various characters kill each other in brutal, mysterious and ultimately entertaining ways. At this point it bears (hehe) mentioning that all of said characters had a bad case of amnesia during the intro before "remembering" who they were, meaning you've been playing as a fictional character throughout the entire game. More so than usually, I mean.
Wish I could play this but stupidly it's banned in Korea 🙄
On the other end, I think either DR1 or UDG are the least twist-iest, because in 1 the twist is that the world has ended, which makes sense when you realize that these are some of the most famous kids in Japan killing each other, and no-one's taken a wrecking ball to the school walls? As for UDG, Haiji being a villain makes sense cuz he's a huge jerkwad and "like's 'em young, as young as possible."
Don't forget the most important twist of V3, that every single character volunteered for the program. Literally everyone you meet already decided they were cool with a kill-or-be-killed game to happen to them, or I guess the personalities implanted in their bodies.
I feel that Prey 2017’s ending should be mentioned. After seeing it, I couldn’t stop smiling for weeks.
yh definitely deserves to be in the list
Time to play the mind games.
Yes yes. Prey. Its mind blowing
That would require them to have to finish it, and that game is waaayyyy too terrifying for that. I didnt even get to the mimics. I just saw the helicopter at the beginning, my fear of heights kicked in and I never played again.
Gotta wait for the commentary edition
For those who can't handle jump scares, the following are the timestamps for the FNAF jump scares (so you know when it's coming):
1:31
2:16 (thanks Originope!)
3:00
3:33
2:16 as well
i should've checked the comments before watching, every jumpscare made me feel like i was having a heart attack
I don't personally mind jumpscares but I gotta say man, you the real MVP in this comment section.
Doing god's work. Thanks mate
@@OrigiNope Thanks. I have added it to the list.
Nier Automata is such a fantastic game. Highly recommend it to those that haven't played it.
I didn’t like it... not my style I suppose
Currently on playthrough 3 having a hardtime putting it down
im too poor
It's on Game Pass, if you have it.
@@ozzyeales7760 Me either, it's a platnum game though so I want to try and get into combat but speed chips are too OP.
The end of InFamous?! Finding out that I had been fighting myself the whole time for.... training. One of the best moments in my gaming career.
Braid makes you wonder why Princess Peach gets ''kidnapped'' so often. Just tell Mario about you and Bowser, Peach. He deserves to know...he also deserves a restraining order.
Dunno how Canon it still is, but at one point it was said that it was all essentially a show. Mario, peach, everyone were playing parts in essentially a play
@@ryanmiller3005 That was a theory because super mario bros 3 was set like a stage play
Braid makes you wonder how a game with some interesting puzzle mechanics and some of the most pretentious "writing" to ever hit a computer screen made such an indie darling that everyone raved about.
Hyadain has a wonderful animation about the play mentality of Mario. Worth a look.
This was before Jonathan Blow became the resident smartass, you're thinking of The Witness@@Richard-sy1ej
Dragon's Dogma didn't make it?
It gives you an additional chapter after having an ending sequence and credits, once you've defeated the dragon. That extra chapter/ending made me rethink the whole game and I had to do a New Game+, in offline mode, to set my Arisen free!
Yes, I commented the same thing. It is so amazing!
I must have an unpopular opinion then, because I absolutely *HATE* that game!
Set your Arisen FLYING INTO FREE!!
@@cooltrainervaultboy-39
It's unpopular, but you're not alone. I don't like it either.
The game is not as mainstream as the other games on the list.
The true ending of The Witch's House is pretty much the definition of a twist ending that changes everything, and also punches you right in the soul.
To be fair, the "endings" of EVERY game made by the Drakengard series is insane
one of them lead to the neir series
Ah yes, demonic babies flying down from heaven(?) and a jet fighter shooting us down with rockets after crossing dimensions/time in Tokyo
@@droganovic6879 i'm glad it did.
after collecting 64 weapons and dealing with that boss, i was ready to be done.
plus, we got the drakengard weapons and their stories in nier/automata, since they're specifically not D1-3's world.
@@leeman27534 you're glad we got blown up by a jet?
.... I mean, i can see where you're coming from. Leveling all those weapons was a real grind and that boss fight was pure agony
@@droganovic6879 exactly. we're fucking done.
in another ending, more than happy to terrorize the world for another two decades, but after THAT shit? kill me. kill me, kill the dragon, fuck your own world over, we're done.
In the same vein as Nier: Automata (literally), Nier and Drakengard 2 both have huuuuge twists.
And Drakengard 3
Yesss the nier ending summarized :
We are the asshole who doomed entire humanity
Drakengard 2 is non-canon, though, even in Drakengard's mind screw standards.
I don't get NeiR are humans all died or not are their aliens
Expecting otherwise from Yoko Taro (the brain behind Drakengard and Nier) is a twist in itself.
the real twist ending is the friends we were yet to make along the way
Or the friends that actually were waiting to backstab you the entire time :/
No. No. Just... Just no. I DIDN'T COME FOR FRIENDS I CAME TO KILL STUFF¡!!!!!!!!!
and how i killed them for power. now i don't need friends.
The better Metal Gear Solid ie.3,She was a true patriot.*salutes and cries*
That entire scene. The revelations, "Debriefing" playing, that hit so goddamn hard. To opt into going down in history as an awful traitor to prevent a nuclear war, goddamn.
@@RicochetForce The moment you realise the Snake Eater song is about her and not Snake.
At least I always took it as being from her perspective. "I give my life, not for honor but for you." ('You' being her country and not a person) Or at least that's my interpretation.
A shame the games after MGS3 pale in comparison. Even MGS4's plots twists make less sense or are downright idiotic compared to the first 3 MGS games (at least MGS2 had a very sensible fan theory involving VR simulations and MGS1 being the chronological finale of the series).
Michael Andrei Palon i dont get how some people think its the best one
I mean, practically every other mainline MGS is better than V imo.
Dragon Age Inquisition? I know I was aware of Solas' betrayal from before it would even be confirmed, but after it got confirmed in the DLC, Every replay makes me just want to throw him at Corypheus like "you are part of the problem here."
When will the twist ending of Jane adoring her fans as much as we love her come about? ............. I'm waiting patiently here.
She is beautiful eh... I'm sure she does. :)
I'm sure she does,
Else we'd been destroyed ages ago
It's harder to kill something you love.
Which is why it'll never happen.
Doubt this counts but “the witches house” love that twist it’s always stuck with me
Also corpse party blood covered has several excellent twists that changes how you see the story and some certain characters
Same. I love that it gave the protagonist an actual reason to enter the house other than just wandering in by accident.
@@destinyhntr yes so good! There was a book released as a prequel of the game starting with Ellen before she became a witch to where the game starts
@@CatChaos369 Where can I get the book?
Jade Empire
“Even the flaws” is still one of my favorite twists in gaming, you think your journey is finally over and BOOM, that happens, there is no buildup, no nothing, but pure shock. And even without the slightest bit of foreshadowing in any way it makes perfect sense
That isn't really a twist ending though, more like a twist midpoint
I love Jade Empire and I think that twist deserves a spot in a video, but it's too far back in the game to be counted as an "ending" (even though going into it I thought it was the ending). We'd probably all love to see another plot twist video from them though so I feel like it works out all around
There was actually a ton of foreshadowing of it, most of it from the Water Dragon, but other things as well, that become very clear on a second playthrough. However, you lack the necessary context to understand the foreshadowing during the first playthrough, and it is vague enough that you might assume it's talking about the Emperor or Death's Hand, rather than Master Li.
jade empire is the reason i bought the original xbox. i LOVED that game. oh how i would love a sequel
kidakaze well, we thought it was the end at that point. But yeah you are right. Still cool though.
The Turing Test ending was one I was not expecting. I had to rethink the whole game.
Hotline Miami 2: You finally get to the final scene of the game, “Apocalypse,” where you play as Russian mafia leader, The Son, in a drugged out state, murdering 4/5 main protagonists from the first 2 Chapters.
You ‘finish’ the game realizing that “Apocalypse” and “Deathwish” are the same level and think “Oh, that’s it?”.
And then a cutscene plays showing Richter chilling out in Hawaii talking to Richard (who’s basically a manifestation of death/fate) before the USA gets nuked by Russia and you see every single protagonist from the series, other than Biker, gets obliterated by nuclear fire.
Then you’re returned to the title screen and realize that the main menu isn’t showing a storm over Miami.
The ending of zero escape virtue’s last reward was the hardest hitting twist I’ve ever experienced. Hit like a bag of wet cement.
Would you kindly mention Bioshock's Ending in the next video?
Yep. That's slipped in so smoothly, that you don't even notice it, even when you know the basic storyline of the game. Played for the first time last year, and was still blown away by it.
But that wasn't an ending.
The last run of NieR made me sad, watching 9S slowly go insane after he saw 2B die 😢
Regarding twist endings, I think the reveal in Bayonetta 2 where Balder traps Aesir in himself and is told by Loki that he'll be corrupted would be a good fit. It really makes you see that boss fight against him from the first game in a new light when you realize he's not really himself and that Bayonetta promised she'd stop him when it finally happened, except for her this whole thing is basically happening in reverse because of the time travel stuff and her lost memories.
I thoroughly appreciate the editing effort in ensuring your green screens are imitating the studio during the working from home :P
Lmao
Those little details are why Oxbox and Oxtra are awesome. 👍💜
Monkey Island 2 makes unambiguously clear that Guybrush is under a spell just as part three states. Not only the reveal when Chucky turns to the player (23:24), but also the cut back to Elaine after the credits. She is even wondering what is taking Guybrush so long and whether LeChuck has put Guybrush under a spell...
"Stick that in your deontological ethics and smoke it."
Jane's best line in any video ever.
I just finished playing the Zero escape trilogy and honestly you could fill this list with the endings of those 3 games and still have to leave some out
Also! Ghost Trick had one of my absolute favorite twists - I immediately played through it again just to see everything I missed.
You forgot the other part of Braid where if you collect all the stars through out the game (one of which is both finicky and permanently missable, another involves waiting several real life days), then touch all the books in the right order after the ending it turns out the Princess is an allegory for the Manhattan project and Tim is Robert Oppenheimer.
Yeah, I don't get it either.
The ending of Bastion springs to mind for me, during the final level we learn that the titular Bastion is essentially an experimental time machine that's never been tested, the narrator speculates that turning back time to before the calamity that destroyed the world would have no effect as the user might not retain their memories. Sure enough, in one of the game's two endings where you decide to test the Bastion, it triggers your New Game +, suggesting that the narrator's inability to move on from his mistake has trapped him in its aftermath forever. This was back in 2011 before 'time loop' was the twist ending of every third indie game though.
Bastion was such a beautiful game too, one of the best soundtracks, easily in my top 10 video game soundtracks. The theme song to that game has stuck with me and I still remember it from time to time. It's one of those games I wish I could time loop myself to experience for the first time again because I played that game start to finish in one sitting.
Is anyone complaining..... except for the entire Final Fantasy community on reddit.
Spit out my morning cuppa Andy, that was hysterical.
the real twist ending is the friends we were yet to make along the way
Late asf but… why did you kill Andy?
I don't know if secret ending count but there one Nier Automata ending where you re live the memeories of a robot named Plato and then after your done it turns into a music video where the footage is dolls getting destroyed IRL, the context though is that Plato went berserk after his doll got destroyed
......which ending is that in Nier: Automata?
@@darklord884 The ending isn't a letter it looks like an A with a dot in the middle or a triangle with a dot in the middle
isnt that the ending you can only get if some othe rplayer in the world sacrofices his save gane so someone else can finish the special ending?
@@Answerisequal42 Not sure I got it by completeing the Sand Trail colosseum, the Forest Colosseum which you can only do as 9s because you need to control a robot and the City coast colosseum where the androinds force the robots to fight, not including the Special rank (Lv.99)
@@everardosalvador-martinez49 that's dlc
I was really expecting to see the Turing Test on this list. That got real twisty around the end there. You spent the whole game thinking this creepy ass computer's clone had killed everyone, only to discover that *SPOILERS! SPOILERS! SPOILERS!*
God of War 4 had a good twist. I can't remember everything, but in the end (spoilers) Kratos finds out his wife Faye was a giant all along, with the ability to see into the future and (I think) that all the rocks, ledges, and whatnot with blue markings where Faye's doing, since she foresaw Kratos and Atreus' adventure there. Not only that, but when Baldur came knocking on Kratos' door, he mentioned Kratos' height being shorter than he expected because he was looking for and expecting to find a giant, which Atreus is, being the offspring of a giant.
The ending of the Octo Expansion should be here; telephone’s secret identity and plan were some of the biggest escalations I’ve seen in a plot
The fact that what looked like a blender was *actually a blender* was enough of a twist itself, considering you see countless other everyday objects that are completely repurposed throughout the game.
Nier Automata has one of the best endings of any video game I can think of. Would absolutely recommend playing it first before watching the video.
Batman Arkham City
The twist with the Joker at the end was incredible! Totally didn’t see it coming, but on a second play through the foreshadowing is all there
Adding the creation of the term "mercy-strangle" to the list of horrible things that happened in 2020. :P
My favourite twisty ending of all time is still from Second Sight. A complete perspective shift that put everything about the story in a new light. I think my jaw actually dropped open!
This game and its counterpart Psi-Ops: The Mindgate Conspiracy are really great games of old that deserve to have rereleases and/or remasters.
Never played either Final Fantasy 7, but that concept for a remake is amazing. Kind of reminds me of parts of ORAS. Hopefully FF executed that twist pretty well.
Jane: I can feel the mountain dew dlc downloading in the background already.
Me cracking open a mountain dew at that exact moment: oh sorry I think that was me.
Ah Nier Automata, probably one of my favorite games and a game I never expected to be so good.
Styx: Master of Shadows has a pretty good twist ending.
You might be able to see it coming but chances are you won't.
And even though it does seem to be explained there is still an underlying question as to whether what you've been told/shown is actually 100% as it seems.
You were the villain the whole time?
You were not the villain the whole time?
@@rimurutempest4945 @Scotty Lewis
Yes, both of those.
Wholeheartedly agree. The writing for the game on the whole was pretty average, so to have such an excellent bit of writing to develop the twist and the ending was both surprising and a superb way to elevate what was already a spectacular game for stealth purists.
The ending of Jak 3 springs to mind for me. Not only do you find out that Damas was actually Jak's dad, but the Precursors have been Ottsels for the entirety of the series, meaning that Daxter himself was also a Precursor
Yes, loved that game series. Glad to see someone else mention it. Great little twist there.
Didn't Daxter get turned into an Ottsel at the very beginning of Jak 1?
And to think that the Jak & Daxter trilogy is from Naughty Dog.
The first Black Mirror game. The clues were there all along... It's an amazing game, and it makes me sad that (despite being quite successful) it never gets talked about.
Bendy and the Ink Machine-The ending suggests you’re stuck in a never-ending loop
When I first played through Divinity 2: Ego Draconis, I was thoroughly mad for a moment, but not in a bad way. I then proceeded to rant about it with a friend.
Original Sin 2 also had some twists in it, though not all of them were too unexpected, and most of them that were, are not too relevant, I think. I like the twists, though!
When it comes to Videogame twist endings I always think of two, Darth Revan twist from KOTOR and the first Bioshock ending. Both have been covered on this channel before, but that's what comes to mind.
They're not endings though.
@@michaelandreipalon359 It's been that long you are probably right. Although the twist for Bioshock is basically at the end right?
I loved NieR: Automata's 26 different ending! But seriously, I love that game and I wish I could experience it for the first time again
Still waiting for Bayonetta 3.
@@michaelandreipalon359 It's coming out later this year buddy
@@michaelandreipalon359It's been out for months at this point.
Just finished Nier: Automata for the 2nd time. I love this game.
You must complete the third playthrough btw and beat final fight with both characters and there’s some extra bit to complete as well
brett williams
I think he means he 'fully' completed it the second time.
NieR: Automata left me emotionally scarred and questioning my existence
also, calling it now, in FFVII:R part 2 they will _still_ kill Aerith, the Nomura fuckery is 50% meant to lower our guard
It's not that deep man.
The FF7 thing is probably right on the money tbh. It doesn't make any sense to create the whispers just to be able to change some things, they changed a lot of stuff in the first part with no whispers in the scene and no one complained about those (for example the whole Wall market, ShinRa hq climb (ch15-16))
The World Ends with You. I still find little details on every subsequent playthrough that make me kick myself for missing first time.
Also: Crayon Warriors Unite!
Noticing a certain someone was waiting by the Hachiko statue in the very first day, even though you don't need him until the second week?
Turns out, it was all about the pins!
Finding out that Joshua is the Composer that runs the Reaper's Game?
Andy: "Turns out, there's no legal way to stop me!"
Now the question is, who hired and paid the legal teams needed to verify this?
The rest of OX, who want him to stop, or Andy, who is willing to go to any lengths to talk about Monkey Island...
Hmm...
Also lingerie enthusiast combat android is one of the best descriptions of 2B I've heard 👍
Nier Automata, will and always be one of my favorite games. Great video, thanks for keeping this up during these times. Take care!
Jinrui ni eikou are!
What about Superhot?
For most of the game, your either killing red guys or the game is discouraging you from playing. THEN it turns out that Superhot was brainwashing you into playing the game, uploading your mind to “the core” (superhot’s servers) and then killing yourself to become a digital entity that spreads superhot to your friends and expand the games influence.
Prey (2017)?
literally at the end of the game, you find out that the entire game was a simulation, and you are, in fact, a typhon, the same monsters that you've been killing the whole game.
999's ending definitely qualifies,
finding out that the top screen is junpeis perspective while the bottom screen/novel mode is akanes perspective blew my MIND. especially in the final puzzle where you flip the ds upside-down in order to finally control junpei
I loved that twist to FF7 Remake. I really want to see where they go with it.
I love that some people loved it. Absolutely pissed me off and left me done with Final Fantasy games going forward.
Bravely Default can be played to have a twist ending. If you keep pressing x when Airy tells you to stop praying, it reveals the twist and leads to one of the games endings. Kind of spoils the twist for when it's supposed to be revealed, but it IS one of the endings, so...
For Monkey Island 2, I think everything after where the game catches up to the cold open (Guybrush and Elaine hanging in the mouth of giant hole, which Guybrush promptly falls into) is in a pocket dimension that LeChuck is using to mess with Guybrush. The game sort of confirms this when it cuts back to Elaine after the credits.
I think a good twist is in Second Sight. You wake up in a hospital, slowly developing paranormal powers, and have flashbacks of your previous life as a consultant for a military unit. In the final mission you discover that the "flashbacks" are actually the present, and what you thought was the present was actually a possible future. Blew my mind when I was younger.
YES! That was such a great turn.
What about undertale? At the end you find out that you were playing as frisk and not the character you named
And the whole thing with Flowey. I'm not gonna go into detail, in order to try and avoid spoilers. But learning about his backstory and stuff hit really hard.
If you've played through more than just a neutral ending you'll know what I mean.
Unless you name your character frisk, then the game turns into a hard meta-joke
@@ericahess7508 I legit cried with his story. Without hitting spoilers, just where he's waiting for it to happen at the end.
Nier automata was the hardest game to sell at my old job because I couldn't spoil anything and the backstory just made people confused.
Despite that, I recommended it to pretty much everyone, and the ones who tried it, loved it.
Would you kindly remember that Bioshock has such a twist.
I'm still waiting for a Bioshock sequel with Ryan because the vita machine should of still been working when he was killed.
That was more midway through though.
@@cooltrainervaultboy-39 Not in Infinite. Also, I can just imagine Ryan's dialogue when he emerges from the vita machine Chris Sizemore.
It's been mentioned multiple times and is more commonplace in the video game community.
I really wanna know who puts the piano part together in the spoilers portion of these videos lol. It's kinda became my favorite thing
*Reads spoiler list to see if I’m currently playing any of the games so I can avoid spoilers. Now knows a game I’m currently playing has a twist ending* 🤦♀️
look on the bright side, you dont know the ending, but you know its going to be interesting!
Andy, never stop being Andy no matter what others might say.
Dragon Age: Inquisition? No? I mean, I know it’s been a while, but that ending will break your heart depending on who you decided to befriend/romance
Yeah, the twist in the DLC Trespasser. Definitely caught me off-guard.
My heart was already broken since DA 2, though.
Yeah. That was my romance for the game. Ouch. It hurt.
Solas or Iron bull?
sonicblaze24 Solas
The Mario close-up and (for some reason) 20:48 made me laugh so damn hard
Monkey Island 3 was my very first Monkey Island game. It holds a special place in my heart, even IF the last game was possibly supposed to be the last game.
Also for FF7R...
I hope Aerith gets to live. Her and Cloud need their happy ending.
So, with the Monkey Island 2 ending, the real question to ask is, Is this real life, or is it fantasy?
Danganronpa 2 Goodbye despair ends with it being revealed that the whole game was inside a simulation
Definitely a weird ending
Yep
This right here
Danganropa V3 tops that.
It was all a TV show. And not just this one but the previous games as well.
Spoilers! I haven't played it yet. I'm not that surprised tough
LOL I imagine Junko saying I want to die this way now.
@@Ravenite456 And that is the reason why Danganronpa V3 isn't the canon 3 for me. I don't know about you, but I will keep with Danganronpa 3.
Star Ocean: til the end of time's ending freaked me out.
Is that the one where they realize that they're fictional?
Which had huge ramifications for the first two games if you think about it.
Was anyone real in Second Story? Or was it the last boss who was human? I should replay them thinking about that.
Everyone in SO1-3 were characters in an alien reality TV show. I don't know about the games after that because I stopped playing them.
@@bargaintuesday812 The games that came after all take place before Till the End of Time, so they avoid having to talk about it.
Ending of fnaf 2 .... wait why is matpat running towards me
I have some theories.
@@Legendary_Detective-Wobbuffet some Game theories
What about the ending of Heavy Rain; more specifically the moment you learn of the Origami Killer’s identity? That’s a twist that’s always, always stuck with me
Spec Ops: The Line is such an underrated game imo...
It really offers one of the best stories for a shooter ^^
The ending of Prototype is a pretty great twist.
Also, after watching too much MatPat I'm sure NO ONE knows what's going on in FNAF.
Spec ops have the greatest "no you" moment
When 2b's partner switched bodies was a reference to Shakespeare holding the skull " to be or no to be " i feel like it is and its amazing
what about the real ending to the darkness 2 it shows that the darkness may have been cruel but was actually trying to save creation from the angelus which is more twisted than itself
Not really? The Angelus simply has a weird idea of helping Humanity. It's basically an extreme lawful good.
@@marhawkman303 i am referring to not only how the darkness/angelus treat their hosts but also how the darkness 2 recontextualizes the stories of both games in the first game the darkness stops jackie from saving jenny from paulie in the darkness 2 it uses jenny as a bargaining chip to convince jackie to protect it from the brotherhood while we are shown visions of her and get placed in a psych ward where jackie gets messed with even more finally jackie literally goes to hell to rescue jenny only for her to get possessed by the angelus and leave jackie to rot in hell against her will
I have made the grave error of daring to watch this list at 3am and now I think that the Nier Automata section gave me existential dread and a brand new fear of strangulation. Well, a stronger fear of strangulation.
“Wow This has been such a good game” you think to yourself coming into the final mission... except not really, you didn’t think that, this has been a UA-cam comment the whole time.. ✨Twist✨
The ending of shadow of the colossus is probably one of the most wild twists that still makes me tear up every time.
I'd reccomend the ending of Danganronpa next time you cover this topic. I honestly didn't expect anything that the final class trial threw at us.
Screw that. Danganronpa v3
The World Ends With You tops this list for me. Finding out that Neku was hand picked to decide the fate of the world really threw me for a loop.
Plus, it made me want to replay the game just to see how I missed the clues.
What about Virtue's last reward, where there's so many twists that finally come together in one giant twist in the ending.
I was just thinking that!
Nice to see someone knows virtue’s last reward! The game is full of twists and that “last” ending is great
999 had the better twist. VLR twist is too dependent on everyone not saying “what with your eye”.
@@TNTITAN 999's twist was quite literal if you played the Nintendo DS version
I literally came her to see if anyone else said that!
I teared up during the segment about Nier: Automata because it's so heartbreaking, it's such a beautiful game and so it Nier: Replicant 😭I really hope they make another one.
If I assume game is finished after credits roll, then game lasted 20 minutes for me ;(
Also 2E twist is very excellently foreshadowed in data files towards the end and some side quests in the middle (especially sending them after YoRHa betrayers).
There's also another sidequest called "Amnesia" with a Type-E andriod, and by the end of the quest, the relation to 2"B" is subtly hinted. Also oof, that sidequest ending tho, still gives me chills when Mourning starts.
When I read the title, the first game that came into my mind was Bioshock 1. The ending blew my mind because I was played like a fiddle the whole game, just as the protagonist...
Nier with its absolutely amazing music. Tears, just pure tears
Oh my GOD the song at 4:37 is called Maenam and I remember every couple of years how gorgeous it is