1:50 I think it's possible now to jump over using either dash + double jump or dash + reinforced tendons in one specific place to the left from the bridge. It's been few months since I've seen video of someone doing that jump. 3:45 Apparently it's the first BD you scan during The Hunt, but I cannot recall that part at all. 5:00 That's room in which you wake up after 2 years of "coma" during ending unlocked in PL if you side with Reed at the end of chosen path.
Thank you I knew roughly what some of them were, but im currently at 435+ hours of play time on this character which means its been atleast 400 hours of game time since I have played any missions or done any story stuff as its all completed :D
the area with the maelstroms in low quality and the couple shacks ... looks like someone had an idea for an area or a mission part and was building it just to better explain the point and probably left it to refer to it later but in the end it got frogotten about it all along... there are every now and then situations or areas like that in games...
Ha! That at 5:46 I haven't found yet. Tho, you might be interested in a few of my videos. So... Just a little further from the texture island, there is a dry pass under the water level that I call Dry Pass. It is the longest runway in the game. See "CP2077: Dry Pass Launch and Glide to the Edge of the Map" Car mods allow for jumping over that chasm where Scorpion's body went, and up until 1.63 it was also possible to return! See "CP2077: Drive-jump over Scorpion's Grave and get back"
oooh yess the never ending jumping(or it ended,badly) anyway max speed and nope and this was way back in v1.04 and again in v1.60 0r 1.61(wher npcs started using umbrellas n run from rain??) anyway cp2077 the game that feels way smaller then it actually is!! is that mayby just me? i mean 200mph from 1 side to the other is not giving u a huge feeling compared to other games where u walk/run n ride a horse(well rdr2 and ac series) and they all feel huge! well might not be anything wierd w them feeling way bigger in size when u drive in cp2077 30mph vs 200-300mph seems to sadly make cp2077 a very small game(or it gives me the feeling that the areas outside of night city (where u hang out w Panam )should have been about 3-5times bigger...i mean it doesent give me the feeling of a huge area in the wasteland and sadly never did... This might be just me,but wouldnt it have been way better w just making that area 200% or bigger to begin with? i want the feeling of in the middle of the desert when i go outside n.city. sadly this might never happen due to no more content or dlcs for cp2077(maby mods n suff)but sadly no more great dlcs
Really ? Never new Cities Skylines spawned things hidden under the map... that is a suprise. Oh wait now I think about it.... no most games dont spawn in rooms under the map. Most devs place a room under the map that is correct... do they go to the effort of hiding it from players ? no not at all. There just there. CDPR activly made sure that people no clipping wouldnt be able to see all the secrets or levels, they load and despawn them depending on varied status. Most devs will not go to that effort.
3:25 I believe that school is from the quest with River to find his missing nephew that ends up at the creepy farm outside of the city.
1:50 I think it's possible now to jump over using either dash + double jump or dash + reinforced tendons in one specific place to the left from the bridge. It's been few months since I've seen video of someone doing that jump.
3:45 Apparently it's the first BD you scan during The Hunt, but I cannot recall that part at all.
5:00 That's room in which you wake up after 2 years of "coma" during ending unlocked in PL if you side with Reed at the end of chosen path.
Thank you I knew roughly what some of them were, but im currently at 435+ hours of play time on this character which means its been atleast 400 hours of game time since I have played any missions or done any story stuff as its all completed :D
the area with the maelstroms in low quality and the couple shacks ... looks like someone had an idea for an area or a mission part and was building it just to better explain the point and probably left it to refer to it later but in the end it got frogotten about it all along... there are every now and then situations or areas like that in games...
Possibly yeah its certainly odd though :D
Ha! That at 5:46 I haven't found yet.
Tho, you might be interested in a few of my videos. So...
Just a little further from the texture island, there is a dry pass under the water level that I call Dry Pass. It is the longest runway in the game. See "CP2077: Dry Pass Launch and Glide to the Edge of the Map"
Car mods allow for jumping over that chasm where Scorpion's body went, and up until 1.63 it was also possible to return! See "CP2077: Drive-jump over Scorpion's Grave and get back"
Just checked some of them out, yeah your deffo right you can now get across the canyon :D
oooh yess the never ending jumping(or it ended,badly) anyway max speed and nope and this was way back in v1.04 and again in v1.60 0r 1.61(wher npcs started using umbrellas n run from rain??) anyway cp2077 the game that feels way smaller then it actually is!! is that mayby just me?
i mean 200mph from 1 side to the other is not giving u a huge feeling compared to other games where u walk/run n ride a horse(well rdr2 and ac series) and they all feel huge!
well might not be anything wierd w them feeling way bigger in size when u drive in cp2077 30mph vs 200-300mph seems to sadly make cp2077 a very small game(or it gives me the feeling that the areas outside of night city (where u hang out w Panam )should have been about 3-5times bigger...i mean it doesent give me the feeling of a huge area in the wasteland and sadly never did...
This might be just me,but wouldnt it have been way better w just making that area 200% or bigger to begin with? i want the feeling of in the middle of the desert when i go outside n.city.
sadly this might never happen due to no more content or dlcs for cp2077(maby mods n suff)but sadly no more great dlcs
Litterly everygame loads extra rooms under the map, why is this a surprise?
Really ? Never new Cities Skylines spawned things hidden under the map... that is a suprise. Oh wait now I think about it.... no most games dont spawn in rooms under the map.
Most devs place a room under the map that is correct... do they go to the effort of hiding it from players ? no not at all. There just there. CDPR activly made sure that people no clipping wouldnt be able to see all the secrets or levels, they load and despawn them depending on varied status. Most devs will not go to that effort.
@DaKaPlays Bro really thinks I'm going to read all that
@@DaKaPlays It's additive scene loading, it is as common way to load in things.
@@noahprocacci8931 Bruh thats less than 100 words
@@mudokin exactly
:)