Elder Sign & Gates of Arkham | Rahdo's Final Thoughts

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  • Опубліковано 5 жов 2017
  • Help Rahdo Run: / rahdo ❤️ Code of conduct: conduct.rahdo.com 🙂 And now...
    A video outlining gameplay for the boardgame Elder Sign.
    For more game info, boardgamegeek.com/boardgame/1...
    Part I: Gameplay Runthrough
    • Rahdo Runs Through►►► ...
    Part II: Gates of Arkham Gameplay Talkthrough
    • Gates of Arkham Gamepl...
    Part III: Final Thoughts
    • Elder Sign & Gates of ...

КОМЕНТАРІ • 20

  • @adamanderson1979
    @adamanderson1979 6 років тому +23

    While I doubt Rhado will approach more expansions for Elder Sign, this is for anyone who reads comments. Base elder sign, is kinda like watered down tang for some of us amerithrash players. The vanilla elder sign was basically unacceptable for a collection keep. However most of the expansions do something to help different players enjoy the game differently, The very first expansion released for elder sign "Unseen Forces" was one new mechanic of blessed and cursed, and then a bunch of shuffle in and play additions. Which meant that the rules overhead for always including the expansion is basically nil. That expansion however really takes that idea that you can just calculate out a turn and really amp it up. Really lets you figure out the game and win consistently. While this definitely leads to a "I beat/solved" this game once you have played all the investigators/elder gods, I wholly reccomend doing that. Me and my brother after playing a few games to understand the rules, ran a campaign of it. We said all investigator deaths were permanent. All elder gods deaths were permanent. and if the elder god won, it would just go back into the stack to be fought again later. In our campaign we ended with only 2 spare investigators, and the world breaker had on its own over the games eaten about 8 investigators. Now that we have beat the campaign, I find myself holding the game incase in 3-10 years i have a new friend that wants to play it, but right now its just a campaign that I have played and beaten, and thats just fine.

    • @catherinetaylor2014
      @catherinetaylor2014 5 років тому

      Adam Anderson I love this idea. May have to give it a try myself.

  • @dandyprime5338
    @dandyprime5338 6 років тому +2

    You should really try out Unseen Forces, Omens of Ice, and Omens of the Deep as well. Grave Consequences is another expansion, but it's small and just adds some more formulaic decks that change a few things about the game, but they do increase the challenge as well.

  • @waynekruger7767
    @waynekruger7767 6 років тому +1

    Good points all around for sure thanks for the run throughs/final throughs. I wonder if like me a lot of folks came to Elder Sign from arkham horror which is even longer. So the length for many isn't an issue since they came from an even longer game. When we teach new folks this game it for sure takes time. However, with the group that really knows how to play already or has arkham horror experience we tend to see faster play times.

  • @staticklingon2182
    @staticklingon2182 6 років тому

    I love the core game and playing with 2 players it's been challenging so far. So I imagine I'm going to love this expansion once I get my strategy down pat (since everyone says it's easy).

  • @EclecticCamel
    @EclecticCamel 6 років тому

    Idk, I think there's a good amount of cooperation. A lot of items can be used on another investigator's turn, and if at the same location, you ca assist another investigator by locking a die for them on their turn. We often will have on person head to an important location to maybe take out some monsters (knowing they're going to fail the overall mission) and plan on having that person there to help the other person.

    • @jensriisomschultz3809
      @jensriisomschultz3809 6 років тому

      I still own it but rarely play it because it’s too easy. And also the length thing.
      But the #1 worst thing about the game is spells. They make no sense. I cannot interpret the rules in any way that makes them more than very situationally useful if at all.

    • @EclecticCamel
      @EclecticCamel 6 років тому +2

      Not sure why you responded to me, but the harder elder gods are anything but easy. They're nearly mathematically impossible to beat. And, it isn't nearly that long compared to, say, Eldritch or Arkham, particularly with two players. That complaint is silly, but I suppose people have different parameters for what is too long for them. I tend to like middle length games (nothing longer than two hours), and I've yet to play a game of this that lasted more than an hour and a half and that was with 4 people. The large majority of the spells let you lock a die, which is incredibly useful. Methinks you aren't playing this game correctly.

    • @jensriisomschultz3809
      @jensriisomschultz3809 6 років тому

      TheGreatHamEl i tried to just make a comment but the app did something weird. :P
      Regarding spells: we read and reread the rules a lot. They are not that clear but basically we think that RAW you need to cast the spell before rolling, you HAVE to lock dice and the dice stay locked until they are used and you cannot unlock them unless they are spent on something.
      Thats how we read it anyways. We could be wrong. I always hoped we were but I could never locate a proper explanation.

    • @EclecticCamel
      @EclecticCamel 6 років тому

      That is accurate, but you don't use the spell until you know you need it. (It is after your first roll but before a subsequent reroll.) I very rarely see it carry over to another investigator's turn, and when somehow it does, we just go somewhere we know we'll need it, as anyone can use it.

  • @achire2769
    @achire2769 6 років тому +6

    This was the game that got me into gaming. I'd played Catan and Ticket to Ride with friends before, but neither of those really made me want to get into board gaming. Elder Sign, however, was an eye-opening game because it was so different from anything I'd ever played before. It had nothing in common with traditional board games and that's why I fell in love. Of course, as someone well entrenched in the hobby, I do now find it too easy. On the other hand, I've never really liked Eldritch Horror, which was supposed to be an 'upgrade' from this game. Maybe adding in these extra components will let me enjoy the game as much as I did when I first started. :)

    • @staticklingon2182
      @staticklingon2182 6 років тому

      It's awesome when a game does that. Pandemic was my gateway game. After probably 60 games of Pandemic (including legacy) and buying most of Rahdo's top 10 co-op list (haha) I'm finally having to slow down. What an expensive hobby. And Lord, Gloomhaven is about to be back on the market. I need to sell something to justify this. lol

    • @yavivanov6650
      @yavivanov6650 3 роки тому +1

      Eldritch Horror is an upgrade over Arkham Horror not Elder sign

  • @SuperPresko
    @SuperPresko 5 років тому +3

    Can you play it solo as Elder sign?

    • @rahdo
      @rahdo  5 років тому

      i beleive so, though i've never tried :)

    • @DrMaquisapa
      @DrMaquisapa 4 роки тому +2

      I play ES with UF as solo. I set myself challenging rules by allowing myself only one character (randomized). If that character dies, I lose. I lose way more than I win, but for me that makes winning even better.

  • @coyotemoon722
    @coyotemoon722 6 років тому +2

    Not a huge fan of Gates. Omens of Ice is really good though.

  • @xshadowscreamx
    @xshadowscreamx 4 роки тому

    Looks at the old adventure cards
    Gets a lighter

  • @MattD007
    @MattD007 6 років тому +2

    Buying an expansion to make a game good is a hard pass to me. After watching Rahdo a lot, this is the closest thing to a negative review that I have seen.