Elite Dangerous Odyssey Settlement Raiding: Stealth Sniper Guide
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- Опубліковано 3 лип 2024
- Elite Dangerous Odyssey Settlement Raiding: Stealth Sniper Guide
I’m often asked about the methods and kit that I use so in this video I’m going to go through a typical raid and talk about what I’m doing and why. In this demo I’m using a fully upgraded and engineered Maverick suit and Executioner sniper rifle. If you’re just starting out with this stuff yourself the methods are almost entirely transferable but be sure to find yourself some pre-upgraded or engineered equipment first. I’ve also made a video about how to go about finding that stuff as well which is linked below. o7
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Quizengines Odyssey Map Guide (OMG)
www.quizengine.co.uk/omg/
Finding Pre-Upgraded Gear
• Elite Dangerous Odysse...
Getting Started with on-foot combat
• On Foot Combat - A Gui...
How to gather Materials in Odyssey from raiding
• Elite Dangerous: A Gui...
Must have Companion Tool for On-Foot Materials and Engineering
• Elite Dangerous Odysse...
More Settlement Raiding Specifics
• On Foot Combat - A Gui...
Finding Manufacturing Instructions
• Elite Dangerous Odysse...
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Music: Epidemic Sound
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PC Specs: docs.google.com/document/d/1R... - Ігри
Only critique I would have on this brilliant vid, is I tend to dismiss my ship before I start clearing the base. That way if it does go south and you die, you respawn in your ship, instead of prison and you don't have a rebuy. ;)
Angel of death. I love walking around with quiet footsteps and noise suppressed plasmas (pistol and shotgun) then shooting at close range
Noise suppressed rocket launcher is fun. Screw physics.
Stealth gameplay for settlement raids, all guns blazing for CZ. Something for everyone!
Grenade usage was 10/10, impressive my good sir.😂
Thanks 😅
been doing stealth genocide for a looong time. nothing beats RPing deadly ghost in large mil settlement. learned a ton from StealthBoy guides ^.^
Great vid, thanks a lot!!
And of course, last night after watching it had to try my first raid just before I needed to go to bed. Predictably it went south pretty quickly. At first I didn't think much of it; tired, first try and no silencer. But somehow in the middle of the night I woke up thinking: "Next time don't forget to turn your shield on" .....
🤣😂🤣😂🤣
I've recently come back after some time away from Odyssey, and my best take-away from this video? 'It's a great way to escape if it all goes south. Which when you first start doing this, it will and that's OK.'
I've been doing a fair number of these missions recently and, with some early upgrades, have been taking a slightly different approach.
1) Break into the CMD building with the maverick suit - many have a back door that isn't patrolled. Park the SRV nearby in case you need to make a quick escape.
2) Clear out the CMD building first with a silenced plasma pistol and moving crouched. Priority on disabling the alarm and the door security (if there isn't a CMD building then find/learn these console locations in other settlement layouts). Some NPCs have routes that open security doors so you can get in without needing a pass.
3) Clear out the rest of the base one building at a time at your leisure, often just by walking up to the NPCs.
This needs a silenced plasma pistol for indoor use (the fire rate makes short work of shielded as well) and a noise suppressed sniper for outside work. Not for first time base assault, but should be quickly accessible.
Have now taken stability for the pistol, and added noise suppression so I can use it outside as well (it's almost a sniper!).
This approach helps when you're doing the more difficult "don't raise the alarm" missions, as you know where the alarm consoles are and need to go for them first in any case.
This is more or less my methodology of 2 years. Silenced plasma pistol rocks!
I like going in guns a blazing. When I get rushed, at least I know where the enemy is.
I find a good place to snipe from is on top of the power centre tower. Unless you really screw up they can't find you up there, there's no stairs up to the top so NPCs can't get up there, and if you do get detected you can hide behind the tip of the tower or just retreat back from the edge and crouch. The only thing to be careful of is grenades.
What I note with these tutorials is that the provider never does it with Class 1 non-engineered gear. I understand why you wouldn't want to, but it would be a more realistic run through for someone without engineered kit. The provider already has the advantage of experience and built up skill. Is that sniper rifle a one shot one kill weapon when not engineered? Does it have the range? Never the less. Good video. Thank you.
Great to still see elite dangerous videos. Many of the big wigs on the elite content scene have gone quiet or gone to other games. Wish I could have got to the get-together before. This game is still special to me.
Hear me .. we play and cover other games where we fancy it but with Elite we'll be here when they turn the servers off. Whenever that is o7
@TheBuurPit great to hear. I'll always be here too. Keep up the great work
The game is almost 10 years old. Players will come and go and that includes content creators. There are still many new and older ones around though so plenty to watch.
I would advise not watching help videos from more than a year or two ago as the game has changed so much, the knowledge is at least partially obsolete.
Great video, it's really refreshing to see more people embrace the Odyssey content!
@The Buur Pit ... This is the way I like to do it CMDR Buur, silenced death from above, clone level 1, then turn off the Alarms (only in an Anarchy Settlement of course), clone level 3 but unlike you I scan every body for a bounty, I guess you don't need the credits anymore. If I am unfamiliar with the Settlement layout I tend to use any nearby terminal to "tag" the Alarm position. o7 CMDR Buur from CMDR [BRAVO 2 ZERO]
Excellent. The good thing about the stealthy, patient approach is that you don't NEED the fully engineered stuff and grind unlocking things. I really don't like the sniper round speed but that's just a personal preference thing... what you can do is go close quarter stealth with the zap tool. I would also usually dismiss my ship after bringing out the SRV. There have been a number of occasions where I have missed the alert text that my ship is under attack e.g. from an alerted guard with a ship destroying peashooter. Excellent overview for the uninitiated.
Love this, one of my favourite activities in Odyssey is stealth and sniping. The casual murderer voice over is brilliant. Another great video from CMDR "Leon" Buur
For such a nice guy, you're quite the savage! LOL! Excellent work as always, Buur!
Have a great day, Sir! o7
I have been spending the last couple days raiding and gathering mats to finish upgrades. All I got left is engineering. ..... I found a good anarchy system that has a few anarchy settlements so when I do die I just spawn in my ship instead of prison. I never thought about sniping from the rooftops though. I use the electric charge tool. You walk up to a soldier and the minute they begin scanning you, you switch it over to overload and you'll kill them before they have a chance to get their shields on. Just make sure nobody sees ya!
Awesome!
NPC should be able to use their jet pack too. “They can fly now!” 😅
From the NPC chatter, apparently only members of the Pilots Federation get jet packs
I enjoyed this tutorial. Thanks for sharing.
Really enjoyable video. Nice work!
I use a similar yet much less careful approach. I don’t bother crouching unless i really need to be silent (cloning profiles, restricted areas etc) i try to avoid killing anyone before the alarms are off, but once i turn them off i just shoot everyone that interrupts my stealing. Once i’m done stealing i turn off the power and leave. However my “kill anyone who is in the way” approach has made me forget a fair few times that the mission was *nonviolent* 😂
I barely clear the outside. I go in with silenced plasma shootgun and kill everybody, disbale the alarms, and do the object. After that I may or may not do a little loisy genocide outside.
@@Neo-vz8nh same, i rarely kill anyone outside, my preferred weapon is the plasma pistol/kinetic pistol
Im really glad you made a vid like this. alot of the guide vids for this particular thing are from 2+ years ago, alot of them from alpha. your vid showed me the "line" of how close i can sneak shots on guards w a silenced weapon without all hell breaking loose. thanks!
Excellent vid. Several things you say I had "Why didn't I think of that" moment. Ta muchly.
Superb guide. Well done. Really enjoyed this.
Thanks buddy :) o7
We want more videos like this!!! That is exciting!
Another great video guide.
This info is invaluable
I've struggled with the FPS element of Odessy since it launched so haven't really engaged with it. This vid encouraged me to have another shot (sic) and well, taking on board the lessons in this vid, I've manage to complete a full settlement massacre (Are we the baddies?) mission.
Keep up the fantastic work.
O7
Great video!!
fantastic video, thank you !
You're welcome, glad you liked it ;) o7
brilliant guide 👍😎
I'm veteran in the Horizons but new in the Odyssey and I'm looking for decent guides for the new content
thanks 👍👏
Nice job on the tutorial.
Personally find the paranoid stealth a bit boring. My “stealth” is to yolo around in a Maverick (night vision + quiet footsteps) and just shoot everyone. Silenced Tormentor with improved magazine helps clear things out lightning fast.
Just double tap everyone before they start shooting and you’re golden.
Thanks for this! Kinda felt like the old Breakfuurst stream content, felt a bit nostalgic for it.
Sneaky sneaky, shooty shooty
Nicely done, I like to walk round the settlement using the Analyzer on charge setting kill the guards up close and out of site of others if possible, them head to the alarms and turn them off, then clear each building with my fully modded tormentor with noise suppression, audio masking greater range and magazine size mods. 0Also scan each body incase of any bounties. And as said before send your ship away park your SRV far enough out not to be investigated, most supplies you need are allover the settlement and unless you have extra backpack capacity on your suit, you'll need to go bring your SRV nearer so you can unload your goods a few times. o7 CMDR nicely done.
Commander Buur likes himself a snipey rifey
He does... however... Given the choice when I go loud... It's the plasma shotty or the kinetic sub... Ioooove that little beast :)
Great vid as always! I find that if I don't get to the far away bodies quickly some of them seem to just 'disappear'. Same in Power centres if you kill the techs and go somewhere else for a while the bodies are gone when you get back.
An extra trick I've found useful - when you first get to a settlement, go to one of the screens, open it up and look at the staff list - a quick count tells you how many NPCs you need to kill. I do this several times during a raid so I don't have to worry about counting them - once an NPC is dead they disappear from the staff list !!!
I don’t like using the external tool, because it’s not needed. I hack a terminal to find out where the alarm console is, sneak my way into the building to disable it, and then take the NPCs out, similar to your style ❤ sneaky sneaky 😅
Really nicely done and talk through, and inspiring grenade skills sir. I might need to practice so I guess there's some murdering to happen in my future, if I get caught I might have to point at you shouting "he made me do it" :D
I'll take that ;)
Glad you liked it mate o7
I don't do much else than this now. I have quieter footsteps instead of NV, helps with those landings. I like to hit the hab first because its usually L0 access and has a L2 researcher hanging about, then onto security to stop the alarms. Take out anyone indoors with silenced plasma pistol, then the outside patrols with the rifle. Most times I never even need my shield up
I use a combination of Faster Handling and Stowed Reloading. Holster the weapon between shots so it's always topped off when you need it. Avoid shooting at NPCs when they are within earshot or line of sight with each other. If they stumble across a dead body without actually witnessing the kill, they pop their shields on for a few seconds then go back to patrol without turning hostile.
It's so funny that stealth is LESS stressful for you. It's so much more stressful than if I can just be a murder hobo and steal everything not nailed down.
I did all the stealth missions to unlock the engineer and they were not fun for me lol
Oh the stealth missions in hopeless at 😆
Killing NPC's before they know I'm there has been a play choice going back years.... I do partake of the going loud stuff as well...It just doesn't make me laugh as much ;)
The way i cleared my settlement was to use my ship as a fortress.
Basically the ship's shields protect you. You can shoot them but they can't hit you.
So long as you are not missing your shots, you'll kill all soldiers and their reinforcements before they even bring the shield down.
Nice :)
I do a very similar thing but using the tormentor pistol.
Sniping is pretty much how I play on foot, and I love the Executioner. Will happily sneak around a settlement slowly sniping the scavs one at a time, although I've never really mastered the game's actual stealth mechanics...
Yeah same ...I'm hopeless with actually being careful :)
This seems better than missing a taser shot and end up in an awkward situation.
I prefer getting in and disabling the alarms and snagging my level 3 clearance, then proceed to my perch for the haha's.
i do it in a basic SRV and kill the two waves of soldiers that come to rescue the settlement, they are lvl three so after that i disable alarms and turrets. best thing about it is it seems that SRV kills count as ship kills so you get rank progression as well.
on foot kills count towards pilot combat rank. I got my Elite rank shooting someone in the face.
i prefer the silenced steath rocket launcher approach faster projectile speed xD
The biggest part of this I think either I miss in the vids or people gloss over, is finding a settlement where the controlling faction is an Anarchy faction.
Not all settlement in an Anarchy system are run by anarchy factions.
Bounties and Notoriety can cause annoyances and loss of access to stations services.
Also, doing a short reload of 1 round on the 3 round magazine will only deduct 1 round from your overall ammo count.
So "tactical reloading" after every shot has little downside if you are not under threat after that shot.
How do I check to see if a faction is an anarchy faction? I’ve been following this video but I’ve noticed that when I kill someone, I gain a bounty (even if I remain undetected) so now I have a few bounties and notoriety (which I also don’t know how to get rid of). Your comments makes me think that the method of checking for an anarchy system and heading down to any settlement that fits my needs (type, size, etc.) is not the way to do this. Any help is appreciated.
"(...) in this particular incident"
*me, notices blip on radar as he starts going loud*
Me: "Nah, he noticed that"
*me, looking at the radar, seeing blip getting closer*
*shoots someone else*
*blip gets closer*
Guard: "STOP RIGHT THERE CRIMINAL SCUM"
*gets shot in the back*
"Lord knows where he came from"
gold
Nice guide. I just don't have the patience, and just use silent footsteps (even running doesn't draw attention until it's too late for the target) and tailgate pass secure doors (there is always a wanderer who enters and exits secure doors) on the building where the alarms are, go for alarms, and from there, it's P-15 to the face of anyone with shields down, or Intimidator otherwise.
On another note, I don't remember: does the G5 Executioner still kills with body shots targets with 5 bars? Or do you need a headshot on them? I remember at least the multiplier not being necessary for one-shots.
A SniBuur how to guide to start the day, today is a good day…well unless you’re an NPC
Not too shabby, it's a slower version of the tactics my team uses.
Love you method however, until you get the silencing on your rifle it can be difficult to snipe effectively without getting triangulated down. But fun none the less.
Yeah I spent ages and ages un-silenced. Fire. Then wait. Fire. Then wait is the key.
Two shots on the trot and they'll zero you. 👍
When you have engineered stuff the real hard part is to find anarchy setlements.
This can be quite fun, the real problem it needs like a 100 hour to gets enginereed stuff to become fun. Until that it can be very frustrating.
CD-51 2650 is the system we just set up with dozens of anarchy settlements
Before that I set up Xiancheim, Dainayiman, Raidenwitha and Heryshaf.
If you know what you're doing, creating anarchy farms is a TON of fun and gameplay over a matter of days and weeks.
@@Sighman good hints.
Yea I like anarchy settlements, but really hard to find one if you have little time.
No one will notice if there's no one left to notice... :)
So true 😂
I wonder why the guards or civilian people don't switch on alarm when seeing dead bodies?
Alternate Title: ASMR Soothing Voice while commiting Murder.
I have yet to master the art of FPS, I seem to die a lot
If you're in a pitched gunfight, don't shoot at anyone unless only that one enemy can fire back at you. In other words, use cover to block the sight of the others. Never reveal yourself to the enemy while your shields are down.
If you stand out in the open with 2-5 enemy shooting at you while you try to take them out one by one, you're toast.
Grenade launchers should have been added to the rifles. Very dumb in the future to throw grenades
high security is gonna be a nono i guess
I've done a large high sec military base with the hand zapper. If you're patient, keep moving and never get spotted anything is possible.
I need weapons upgraded! How much grinding is involved? See I quit for 2 years and never put any upgrades in on foot stuff...how too?
Has the paint dried yet :P
this is one of my issues with the weapons available in odyssey... the only sniper available is a plasma rifle with slow ass projectiles... why isn't there a kinetic sniper available? furthermore... anyone who has tried will know what i am talking about here, but trying to take on a small station with no anti ship defenses in your actual ship is close to suicidal too since for some unfathomable reason the small arms weaponry just blasts through your ships shields and hull like it was was of paper, duct tape and bubblegum... it's idiotic -.-
we need more variety in small arms weapons and it needs to be rebalanced to allow combined arms operation with multi crew with one being in the air, and two others on the ground... instead of being forced to step out and engage in a firefight that you are less likely to win if you make a mistake because the rule of numbers still apply and the AI tends to forget about cover and ignores suppressive fire like it was a swarm of flies and not deadly projectiles buzzing their ears. -.-
Yeah I enjoy it too but the notoriety thing has me engaging this sort of thing in other games.
You'll note the Buur was targeting an anarchy faction. There's no notoriety for that.
@@trouvereyork I get that, but for a game to limit RPing to having to hit anarchy only (which hurts anarchy bgs harshly) is, well nevermind. Not interested
@@Legion6363 I'm not sure what the alternative could be. There has to be some penalty for just murdering innocents.
That said, I would argue that there could be room for undetected kills not attracting notoriety. If they never knew you were there, you should be in the clear!
Also, maybe the anarchy settlements should be quicker to aggro given the high likelihood of being targeted. For me, the NPCs finding a body on the ground should be enough to sound the alarm and call for reinforcements at the higher threat locations.
@@trouvereyork Thing is I dont mind paying a bounty for killing so called innocents (many of them even have a bounty for some reason yet I get a bounty for removing them..anyways). The RP is maintained by my having to pay a bounty and hell, maybe even my having to perform some community service by hauling grain etc but to have some time wasting notoriety system--nah..I have better things to do.
@@trouvereyork And yes I agree..why bother to go in stealth if it makes no difference anyways besides settlement alarms going off (..which at times I intentionally trigger anyways, to speed up the process-ie let them come to me.) I think they did a great job at Odyessey but absence of these essential details makes it blah
So I guess y’all just go around and shoot anarchy settlements cause you don’t want to get notoriety. I like playing the hard way taking out IMP settlements and becoming hostile the only way to roll. And I playing open only.
Each to their own, but if you headcanon yourself in as a 'good guy' you can't just walk into any town guns blazing!
Wow. I'm impressed. This guy takes out "IMP" settlements. What have we mere mortals done to warrant the presence of such a magnificent machine of destruction?
Dang man! Thats quite the feat.
@@CMDREagle131 I'm still just sitting here with a blank stare, completely awestruck at the level of internet skill on display here.
I can recommend to all to try out land missions WITHOUT focusing on loot whole settlement (except data ports they are very valuable) but on mission itself. Stealth mechanics are quite fun and the fact that you can't save/load makes it extra spicy. Also always check missions from npc and try negotiate for better rewards, then you can get lots of materials. Walk dangerous, cmdrs. o7