The thing with Cataclysm and Baradin Hold not being counted was basically because that was Cata's equivalent of world bosses. As Wrath and Cata were the only 2 xpacs that didnt have world bosses, and instead they used VoA and BH as replacements. Wod had 4 World bosses, so it would still even out if you wanted to include world bosses and BH.
Keep up with the videos man, they're so well narrated you actually made Asmongold believe WoD was a good expansion Thanks for the content you give us, both from the Warcraft & Yu-gi-oh community
Were Baradin's hold bosses really World bosses ? I remember doing the first one back then on piravate servers, my guild would wipe on it. It seemed like a normal boss, not a "world boss" that you just queue with random and one shot it. Even though they didn't have a heroic version
WoD's failure was that Blizzard gave up on it basically in development for Legion. They promised so much and never delivered ~50% of the content they promised. Shattrath and The Evergreen thing could have been raids on their own tbh.
I was in the Beta, and it was clear the phasing technology took them way longer than they expected. It didn't even function properly on launch, but it's become such an integral aspect of the game
The sadder part is that it seemed to happen way earlier than people thought. I remember looking at very early builds that was datamined and the earliest of testing. The whole fight defending Karabor was a long questline and you saw the Iron Horde invasion from the start, then it was cut to just be a quick scenario when Karabor was left forgotten. Not to mention the whole part of alt Draenor/timeline shenanigans was part of the story and brought up, but then cut as for some reason Blizzard's own small brain thought players couldn't handle it. They also cut the story of Yrel's and Maraad's romance cause of backlash, now this might've been for the best but the issue wasn't as much the romance but that Yrel seemed to be romantic arm candy for Maraad, but people didn't have context of what happens later with his death and her rise to power. I bring it up cause the cinematic of Maraad dying for her and her rage towards Blackhand was clearly set up with them as lovers, and not just any lovers but Yrel was supposedly Maraad's dead wife in our universe who he failed to save and now he had a chance to do just that, hence sacrificing himself. That whole scene feels way more emotional with that in mind. It also cements of how much stronger Yrel is of will and character, to not only lose her sister then Velen (someone who'd taken care of her in that version as well and the one guiding her people) but also a loved one and mentor in Maraad, and after losing the last one she steps up as leader herself. Now this is just some of many things that were cut and changed, I feel they had a vision and then changed a lot during beta, then realized (ah damn this isn't working) and scrapped the xpac before it was released, trying to patch it up with the only big patch later being made to tie into Legion, nothing more.
Also, the story and DELIVERY of that story was actually REALLY good, especially on Alliance side. Not to mention the dungeon design in diversity and difficulty were amazing and actually prepared people for raiding. Hands down best expansion ever made IF IT HAD BEEN FINISHED. So now its just the expansion that could be the best, but never was.
@@cattysplat the alliance had something similar in the temple of karabor. It even had its indoors whiteboxed etc. It would have been so cool to see the Black Temple in all its glory.
@@Merknilash I honestly think making goblins faction specific was pretty bad too. They'd always been a neutral merchant and mercenary faction and it felt very odd to lock them to one side..
@@Merknilash "Blood elves ruined horde" as if blood elves didn't survive a genocide and then have to retake their lands from undead and trolls little by little culminating with players killing the guy who allowed Arthas to break into Quel'thalas in the first place. Git gud at lore
The questing in WoD was so good that I got loremaster without even trying. I just immersed myself in every zone, and went until it was over. The story in Spires of Arak made me feel so bad for those birds that I stopped using Reins of the Raven Lord as my main mount.
For whatever reason, I distinctly remember driving my Horde chopper down the coast of Talador, and The A Team by Ed Sheehan was playing. Idk why, but that song and the desperate bid to save the Draenei gave me the feels.
ive always said that there was nothing wrong with questing in WoD, matter of fact they perfected it in this expac. the problem is that everything else was shite. most people quit after hitting cap because there was almost nothing to do, especially if you didnt raid
@@brainer3 i am a bit late but would love to hear what else was shit in WoD (other then ashran). Personally i feel WoD was amazing with all it had issue is that it lacked content not the content that was there was bad..
Maybe we've been the joke all along? But on a more serious note i really enjoyed WoD evenmore so than Legion. The Raids just took it home for me and ofc my old Guild... miss ya bois. some of the best gaming years of my life.
No one menntioned in this video how awesome WOD looked. The zones looked amazing. There was also that toy that allowed you to teleport in time from old outland to the new outland in different locations. So cool.
Zone design was beautiful, a masterpiece of art, and gameplay was fun. 1000x better than Legion, BfA or god forbid Shadowlands Zone design which force you to go down their grind time played metric route in a mixed labyrinth of 3D mazes and trashmobs literally everywhere you go
@@RRRanTV I am not a retail fan at all, but I have to admit I enjoyed the Legion feelz a lot, zones not as beautilful as WOD, but damn, I loved the story and feelz.
Warlords had potential. That's why it set sales records and even had a lot of subs at the start. Then they just.. never added anything. In the end it kinda worked out cause it gave us Legion but.. Definitely not a good look to abandon an expansion. In hindsight if Warlords had mythic+ it would have been a lot different. At least people would have been able to do something.
@@beeman4266i do feel like its big problem was the pacing and lack of content. But neither of those things would be a problem another time around with a ”Classic” WoD. The raids where good. They could release WoD in 3 stages of 3months each and it would be pretty baller tbh
Problem with garrison wasn't the mechanic itself, but with the fact you were sitting there alone. In a MMO. Since WoW started with the whole phasing, layering, sharding and realm merging thing, the community became divided and you suddenly didn't feel like you are part of the world. You just see some random people around you you will never interact with. It's almost like seeing ghost players in Dark Souls 3.
Thats why I loved Dreanor so much, not the raiding, not the pvp, but the lore, and storytelling through quests, audio dialogues and epic cinematics, leveling was most fun ever in this AddOn
Then the novelty of it wore off and you realised it was a deliberate pandering to your nostalgia towards WC2 and Outland, and was completely hollow inside. Pandaria had dimensions to its world-building and zones, Draenor was the beginning of the theme-park level design for the game.
@@Warpgatez Pandaria was a diversion from that, with the zones being expansive and filled with pointless but ultimately endearing details, ripe with world-building throughout to the mysteries of the Mogu, The Vale of Eternal Blossoms, The Sha etc. which we'd find answers for in the frequent patch cyclem
Mad props to Gan'ar, the saving grace of Frostfire Ridge as a zone. Like, the man charged headfirst into certain death, held off a battalion, and died with a victory cry on his lips because he knew that even if the Iron Horde technically "won" that engagement, it was a Pyrrhic victory at best. It ultimately cost the Iron Horde the entire north and northwestern theatres, since the Iron Horde's inability to overwhelm Frostfire quickly led to the Frostwolves rallying the Laughing Skulls to their cause in Gorgrond.
@@NaraKwonPoD WoD Paladin's mobility was the biggest reason. It was more about consistency. Talents like Pursuit of Justice and Long Arm of the Law gave you a consistent movement speed increase. Paladin didn't have the instant gap-closing ability of Warrior, but it had its own mobility niche that felt satisfying and great. Divine Steed, in contrast, is such a poorly-designed ability that it feels bad to even press. No one likes being two-shotted by a Paladin now, and Paladins don't like being kited this much. Feels bad both ways. Plus, back in WoD, animations on certain abilities were better. Divine Storm looked FAR better back then, and Final Verdict was a talent instead of a Legendary.
Don't forget about the feaher, Before flying mounts were available in wod, you had this feather with i think a 30 minute cooldown, t hat launched you to the skybox and than gave you really fast vertical gliding until you hit the ground or cancled it. it allowed you to get all the benefits of flying without any of the negatives
The mechanics for the classes were good as was levelling. BRF was probably the best raid ever. The downfall of it was relaying on Garrisons and having zero end game content till 6.2
I personally think that the class design was not bad*, being that it led to the renowned Pruning and involved removing a ton of the stuff MoP and behind had added and not giving too much in return with alot of the systems that were or could've been useful, taken out.
Actually, BfA wasn't as bad as mainstream opinion claims it is. Trust me, give it a couple of expansions and people will remember it for gorgeous zones, quests, soundtrack, themes, raids, dungeons, etc. Bad things have a habit of being downplayed and forgotten (khm.. WotLK every other raid, patches, loot, forced vehicle combat, unbalanced DKs etc).
They need to do an expansion that somehow ends in how most of the end time dungeon was, just slightly different to fit the current lore. Leveling has you live through that kind of apocalypse, then the bronze dragon flight pulls you out, they tell you that was a corrupted timeline, make you agents of the bronze to tie in a mechanic to make older content relevant at all times, then the next expansions deal with a "repaired" timeline that starts from the end of cataclysm. Maybe follow that with a long expected south sea expansions to reintroduce the various allied races into the timeline
@@lucasokemahwasin7144 it means he is actually commenting on the content and explaining his own thoughts. If anything it actually enhances the original video he is reacting too. Good shit.
is shadowlands still better than bfa though? i quit halfway through it, hated islands, warfronts, the new ilvl scaling, class design and basically everything else.
@@Questioneverythingx that's because everyone just played arena's because there was nothing else to do at certain points. But yeh PvP was decent in WoD
So something that I had heard from someone at some point in time, is that the garrisons in WoD was a test to see what would happen to the economy when you give everyone access to everything and not limit them to just 2 professions. People who always ran herb / alch no longer needed to run herbalism because they could just get all the herbs they needed every day from their garrison. Yet on the flip side of that if you still ran herb despite the fact that you got it for free you could get the procs for extra flowers off anything you collected inside your garrison garden so there was still an incentive (to some degree) to run the gathering profs to make extra flask & potions. This is just one example but it was a factor for everyone when instead of running 1 gathering 1 crafting, everyone had the option to just run 2 crafting profs and we saw the gathering market on the AH crash and bottom out (depending on your sever).
Blackrock Foundry was a fucking AMAZING raid. The final fight was so, so fun. The first time the floor got smashed out from under our feet my raid was like "OOOOOH SHIT" and it required people to be on their A-game getting knocked to the correct places. I loved phase 2 on my rogue and paladin, I was always in the group to go up into the stands and assassinate the adds. Just felt nice to have key roles to do thing.
Because the video isn't really fair and balanced, it lists every good thing about WoD (and there were definitely good things about it, for sure), while ignoring or downplaying every negative aspect of the expansion.
In WoD, my favorite thing about Garrisons and followers that I don't see people talking about very much is how it made the player character feel like a _character_ in the story and not just a walking plot device.
Is kinda fun but every hiru video in april first is kinda weird. He say some controversial shit in the wow universe like garrosh, this one and im sure im forgeting one or two, but the points are so well made that you really thing, is this really a joke? There were alot of things that i hate about wod, but at the same time there were alot of good things, just with a lot of things that never happened (shattrath for example), and the lack of content. The dude make some good videos
@@Dreamfillah Fuck story. Classic/vanilla doesn't have a story either. You're just a guy in a world of regional stories and troubles and problems, with unreachable evils in the background like the Lich King and the legion and such. You made your own story by questing and solving other peoples problems.
BFA story is its told badly and writers basicly dint knwo what where doign wiht (with s ton of lyign from them). WoD story probme was more it was large part cut out ,basiclu got start and end btu not middle.
As someone who had missed WoD and Legion (I needed a break and played Destiny 1 & 2 for a couple of years), I came back on BfA, played it the whole way through on an Alliance Shaman (reputations and all) and in the wait for the next content leveled a Demon Hunter to see the Horde side of the story and unlock Allied Races with. However, leveling through Legion was SO awesome, I froze xp at L110 and played through almost all of Legion (that a 110 could solo at the time). The leveling zones, Suramar, the Insurrection, The Broken Shore and Argus. Then I leveled to 120 and did the BfA Horde storyline. Then I went BACK to Legion and soloed almost everything (Elites, Mythic dungeons you needed to unlock stuff, LFR raids) a L120 DH could. And then I did Legion again on my Alliance Shaman to unlock all Allied races. That made me wonder though... If I missed so much great stuff in Legion, was WoD amazing as well? So I took my OP L120 DH and did everything in WoD. All the leveling zones. All the secrets. All the Dungeons. All the reputations. Tanaan Jungle. All the LFR raids. And the Garisson. Everything to L3. (Nearly) all followers maxed in level/gear. But the Shipyard... I did NOT like the Shipyard. It was so annoyingly balanced. Having to re-equip your ships over and over for every mission. I eventually said "F that" and called it a day. WoD WAS amazing. If you were able to slurp up all the content without the droughts. But I still want the Shattrah raid dammit !
I actually liked the Garrison mechanics from WoW, while having it as a player unique zone was a bit lonely, I was also predominantly a solo player so it didn't bother me as much.
Any “multi-verse” completely cheapens any sense of progression. Who cares if we get this big bad? They can just get another one from the next universe.
Hahahaha “I’ve never gotten hit by the trains” but then in his “Is Mythic BRF Too hard” video he says he got hit by the train and that caused a wipe due to the battle Rez system
Hey Asmongold, remember the graveyard in the alliance garrison? They had a tombstone for "Ray D. Tear" as an easter egg about how WoD's future content got gutted for other development and to help bolster Legion. Also, in regards to Thrall's actions during his fight with Garrosh, it was visually very cool, but even the creators agreed that Thrall did a bad thing by winning the way he did. Expansions following WoD had Thrall go on a soul-finding mission because of all of the fallout with Garrosh, but also because of the fallout of him using the Elements to cheat in a Mak'Gora. Like he actually took a big hit to this power level for a while because the Elements wouldn't listen to him like before; this also played into him losing the Doomhammer to free it up for the Shaman PC to use. Thrall no longer felt he was worthy of the weapon after all his actions and then losing it in battle. So, all in all, Thrall's story continued very believably that his actions surrounding Garrosh were a mistake and it was something he had to not only repent for, but something he had to grow as a character in order to overcome it and move on with his life.
technically the elements didn't give a fuck. It was Thrall's own internal doubts about what he did that hindered his ability to wield the elements (which the elements keep trying to tell him but his own guilt over it drowned out their voices and disrupted his ability to connect with them). The elements will not let their power be used in ways they don't approve of, so Thrall could not have used their power against Garrosh unless they were fine with it. He would have to use the Void to force the elements to obey him and take their powers by force, like Ner'zhul (Original) and the Dark Shamans did to use it against Garrosh without the element's approval, which he didn't do. Thrall regrets that he let his bloodlust to murder Garrosh to atone for all the damage Garrosh had caused by his decision to make him warcheif despite..well EVERYONE's council, is what forced him into the mak'gora in the first place, instead of just taking Garrosh prisoner again, since we'd already won. Everyone even told him was a bad decision, but he ignored them.
This is the Warlords of Draenor that I remember, and I'm glad you see it this way now. It truly was great in so many areas that the game now ultimately fails in, to the point where I loved logging on every day and exploring the world and doing different things because the state of my death knight in WoD was as good as i'd wanted it to be, and alongside all these other things it was truly great. The memories and the nostalgia are there, for sure, but when i think back on WoD i remember that the game was something that just needed a bit of love that it never got.
I feel the same way. WoD was dramatically undercooked and something probably went seriously awry with the project management at the time. The list of dropped features, zones, ideas and other things for WoD is staggering, ending up in an Expansion that was at many twists and turns alluding to lot of things (The Iron Horde storythread was just dropped after BRF, Shattrath City being a gigantic area with literally nothing in it, Farahlon being actually in the game files, just never realized, the rocky transition from the Iron Horde stuff to the prelude to Legion, the whole Cho'Gall thing in Highmaul that just suddenly disappeared from the story and much, much more) and never managed to finish any of these things. The higherups at Blizzard probably went into full panic mode when the subs crashed like the titanic and cut the Expansion short with 6.2, leading very quickly into Legion. What a shame.,
WoD feels like someone who realized what needed to be done to save WoW was able to either fool the rest of the team or lock them out of the room long enough to start putting those things into the game before the analytics driven devs broke in and tore him away from the keyboard mid expansion. (I like to think as he was being dragged away he was gurgling out "Choke on them!" day of the dead style)
So we can just all log in Wow right now and cause massive party and not care what content are missing, if people actually cared eachother alot in the game, you would even enter an 'majority considered' complete trash game for their community right? So even at current second, everyone can gather up and have fun, because is it about the people. i am not encouraging anything just reminding that is it posibble :p
@@Sherlock-Eco I mean, yeah, technically. I just had more time to mess around back in Mop/WoD times. Now I don't even play the game anymore, and neither does any of my friends. Just different times now.
@@karkoza4247 ...I remember easily grinding out a full set of PVP gear on all my toons and having fun...then in the next expansion and beyond Blizz removing all that.
Here is another difference between the end of MoP and the end of Wod: With MoP, I was disappointed I didn't have as much time to spend playing on every spec as I WANTED TO because the class design was so good. With Wod, it was hard to find ANYTHING I wanted to play after the prune. If classes are fun to play and have lots of depth, doing any content is far more enjoyable.
so, when classic moves on till wod, and from expansion to expansion there are more changes, we could get wod 2 with everything bad fixed, sounds amazing
"This is why people used to play horde. Now they play for Sylvanas, simping for an elf" I'll have you know that was always the reason I played horde thank you very much
dude i played undead right up until she became warchief and was suddenly like "wtf is going on? this isnt sylvanas..." idek what race or faction to play anymore, been lost since legion x.x
@@tyeberiusmcintyre1879 yeah I was a huge fan of the undead and sylvanas simp, but I never imagined or even wanted her to be warchief, it was all downhill from there
My favorite expansion by far since I never raided other than old content for mounts. Loved farming the world mounts too. And wod had the best music IN MY OPINION
The road to WoD was so hype, and the leveling was super fun. If only they bothered putting in an actual endgame that didn't involve sitting in your base and getting rich.
6:40 I mean, MoP leveling was essentially the same deal. Big cinematics (Battle of the Jade Serpent) to cap important storylines, definite feeling of getting stronger as you leveled (and actual progression with it), and treasure hunting that gave you XP, as well as BoA weapons to catch alts up - not to mention well-defined storylines with interesting characters. I'm not saying WoD leveling was bad, but it was just the MoP leveling paradigm with a few extra dashes thrown in, like the garrison upgrades and abilities.
I made so many alts during wod I loved it. I loved how little we had to do during end game. Tanaan jungle was fine, the game wasn't a bloated mess. That's why i hate these last few expensions. There's just too much to do, too many recolors of mounts, pets and everything you can collect. It's too overwhelming and discouraging.
I started playing during Legion, but spent most of my time doing WoD content, building up my garrison. The whole reason why I pre-ordered BFA without even thinking about it, was because of how much fun I had with the game during that time.
Change my mind garrisons had a good idea behind them and the violent rejection by the community has probably contributed to the lack of player housing in wow.
MoP vs WoD class design and pvp really do split the community in half, leaving both sides ultimately unsatisfied. We should just have talent trees for each spec that cater to both playstyles, pruned and unpruned.
I loved leveling in wod, loved the story and the zones. Leveling from 1 to 100 wasn't as much of a chore as now. I leveled up like 14-15 characters in a couple of month while doing all sorts of shit. I loved wod not being overwhelmed by "content". The amount of grinding in shadowlands is just unbearable.
A question I wanted to ask the whole time to this video was: how much actual gameplay content was added other that raids and dungeons in WoD compared to MoP and Legion? MoP had Brawlers Guild, 3 Man instances, a new race and class, scanarios and heroic scenarios, dungeon challenge modes, Pet Battles, Player Farms, the Black Market Auction House, the Timeless Isles and they added world bosses, and they added new zones to check out on top of the 7 zones that came in the x pac. Here's what gameplay content is in Legion: 4 starting zones, 2 more zones they added later one of which is big enough to have sub zones. A new class. Artifact weapons, Class Order Halls and class quest,A PvP only talent system, Mythic+, Mage Tower. 5 Raid Tiers, 13 dungeons several of which were added post patch, transmog contests, revamped professions, Titanforging, revamped cinematic single instances What side content did WoD actually have? Tannan Jungle and Asharan. What else? There isn't a lot else. Like the rest of the WoD changes were graphical and ui based, which funnily enough they gave us a whole garrison full of menus to do stuff with. Instanced away from the world. The stuff mentioned in this video is most of the actual gameplay content of WoD, and he had to pad the video talking about models and UI cause it's barren, because if you actually break down what's in WoD not a lot. Hiru is playing a rhetorical slight of hand where he's trying to minimize the damn good point that WoD didn't have a lot of gameplay content outside the bare minimum. It was disgusting and will stay the worst x pac because it's barely an x pac.
3 new zones? Thats interesting and sorth mentioning why? WoD had the best raids in a long time, good class design and noone xares about starting and leveling zones. Come o
Thrall wasn't a bitch, Garrosh was just stupid, for not banning magic before the Mak'Gora started. If you do not lay down rules/limits before the Mak'Gora starts, then ANYTHING goes. Using magic might be cheap, but its still part of someone's kit. So dont hate Thrall, hate your boi Garrosh who was too braindead to realize he was out matched unless he brought Thrall down to his level. A wise warrior lives, young warrior eagerly go into battle and dies.
Man the nostalgia hit HARD with Blackrock Foundry and Blackhand... how was this literally 6-7 years ago?! I clearly remember waiting for the kill video for Blackhand, and boi did it deliver!
This expansion is the reason i started putting mad hrs into Retail WoW. Got black hands gear, got the flaming horse and have been role playing as a retribution paladin with anger management problems. WOD is still my favorite expansion to this day
I loved leveling in WoD! I know it's bais because it was the first expansion I played all the way through but I honestly loved the zones, the levels, the dungeons the raids. And it was the first time in leveling where I started reading most of what was offered. I really really enjoyed WoD. The Garisons were awesome until they got old. Just ended up being more work then they were worth.
They had the best marketing for this expansion because it arrived in time for their 10th anniversary. I worked at Best Buy during its release and Blizzard sent every store like this super cool “cubes” with Warlords art on it to put WoW merch on. It was the biggest launch I had seen for a WoW expansion outside of TBC & of course Wrath, but not even Wrath was going for nostalgia like Warlords was. Keep in mind, in both story and even the garrisons, WoW was trying to evoke it’s old 1990’s Warcraft I & II roots. Garrisons and NPC’s following you around; seeing the old world in it’s hay-day.. it was meant to be the perfect capstone to a decade of the world’s most beloved MMO.
I never raided or did end content (I think I did one run in the first raid released but that was it) and I really struggled to see why people hated WoD for the longest time, within the first 5 minutes of the video I realised it was because I only ever really levelled in WoD, and within those first 5 minutes I was reminded why WoD levelling was so fun and why I have so many good memories about that xpac. More content like that is needed, it actually brought joy to me while playing.
Also when I found out during questing that Admiral Taylor died I was sad I loved it how him and General Nazgrim were always at each other's throats in the series.
I absolutely adored getting followers in wod. Wod was my favorite expansion as a hunyer specifically. Everybody theorizing and finally getting Gara and a hunter specific random ass boss on a beach that let you tame a void wolf?! Absolutely stunned me and I'd been playing since nilla
Still have fond memories of staying home from school with a cold and just chilling out in the morning with an MM hunter stacked to the tits with powerups in Ashran.
WOD was amazing, building your own town slowly, recruiting people to join your team, most immersing questing than any other expansion. Its almost as good as TBC and TBC is by far my most nostalgic experience.
I would not mind GArrison like features in the future, as long as they dont tie legendary questline or MSQ stuff into it making it mandatory. Garrisons are one of those things almost like minigames/side features that I wish I could drop or pick up anytime as I please without feeling that I HAVE TO DO IT.
I wasn't there for the first streams, but I can proudly say that I watch the vids since mop. Mostly the solo achievement guides and the complete memery the likes of "how to be an elitist" or "how to kill your raid in LFR".
This guy (hirumaredx) comes off as a contrarian and downplays just how much of a disaster wod was in the eyes of fans back then. It was the start of the subcount rollercoaster for a reason. His claim that "vanilla also cut content" is such a false comparison. Vanilla cutting content and putting it in TBC was about adressing scope creep; Blizzard gave up on WOD and didn't even try to do the content properly because it was percieved to be a waste of time. They deliberately tanked an expansion because they had a crisis of confidence caused by a massive sub drop never before seen at that time.
@@korbagogelog7068 It was pretty sincere, and very much like his normal videos. Even if it came out on April 1st it does echo the opinions of alot of WOD apologists and is pretty typical of his usual videos.
Jesus christ dude you so missed the point of the video, he was just saying that WoD wasnt as terrible as people say it was. The meta effects of the expansion honestly aren't that important for just looking at "does it deserve the shit it gets"
@@bluexephosfan970 Nobody who calls wod bad denies you could have had a decent time during it, or that it had redeeming qualities. The problem with wod was that it was basically cancelled in favour of legion and pretty empty overall. Hell i raided alot back then and enjoyed it more than legion due to not having to do a bunch of grinding outside raids, but that does not make it less bad or any less deserving of criticism. I simply mean that the video misses the point of why people throw trash on wod, it left millions of fans feeling ripped off and blizzard handled the backlash in a spectacularly bad way by being silent and throwing store mounts at you.
I really liked leveling in warlords but I only got to experience it a little bit before shadow lands came out. I enjoyed killing the rare spawns plus chance at mounts and finding the followers.
i feel like a lot of the enjoyment of classic leveling is the sheer amount of people you see around (given you play on a populated realm) and interact with (because the game motivates that so much). if your server is dead, the leveling is meh. grouping turned much of the content from tedious to easy. the rate at which you get upgrades for at least half the leveling experience was also satisfying. but the quests themselves, like half of them just sucked.
Hirumared's ability to make convincing videos like this and fool people are among some of the most underrated content on UA-cam. It's like his thing and people always overlook how great he is at it.
@@Gurtington Um, no you can't. Please feel free to show the class and make a video of your own taking something universally agreed as bad and or hated and trolling with a beyond convincing angle and video you know how to edit and put out there of how it's good or awesome and using that as your gimmick when no one else does it. Don't worry we'll wait.
Agreed the videos are great, _but_ it's a little more nuanced than just "fooling people". Most of the time, he's being sincere, or mildly extaggerating his own position. In this case, he actually is arguing WoD doesn't deserve the label of worst expansion. Only a few of the videos like Garrosh Did Nothing Wrong were explicitly about fooling people with propaganda.
Big true on WOD having the best marketing, i had stopped playing WoW already but I saw Conan Obrein was playing the new expansion WOD and i watched him play the intro into WOD before you get your garrison and i thought it looked way more fun than i thought it sounded and came back to play it. It's the expansion where i went from maining a mage to a rogue. I did my first arena's as my rogue with mutilate spec. I enjoyed raiding with combat spec, Hellfire Citadel was awesome, i remember killing Mannoroth countless times to get the daggers Fang of The Pit simply for transmog because they are still some of the coolest daggers in the game, and then leaving the raid because i don't even wanna attempt Archimonde because it was too convoluded and don't feel like wiping a bunch of times, i didn't understand the mechanics of that fight nor did i want to. I guess i wasn't serious about raiding and was more of a lone ranger doing PVP stuffs but would still join occasional pugs for my shots at that dagger, i think i got all the versions of it(different colors) besides the top Mythic one obviously since i wasn't in a raiding guild.
WoD was so insane my stepmother was able to farm enough gold to sustain 5 accounts with wow tokens, without ever leaving her garrison. So basically our entire family played for free. I understand why people dislike wow token but ever since then I’ve had a soft spot for them. We didn’t rly have the money to afford everyone’s sub, so this was a great alternative or us
The thing with Cataclysm and Baradin Hold not being counted was basically because that was Cata's equivalent of world bosses. As Wrath and Cata were the only 2 xpacs that didnt have world bosses, and instead they used VoA and BH as replacements. Wod had 4 World bosses, so it would still even out if you wanted to include world bosses and BH.
Keep up with the videos man, they're so well narrated you actually made Asmongold believe WoD was a good expansion
Thanks for the content you give us, both from the Warcraft & Yu-gi-oh community
Wait, didn't Cata had like 4 world bosses? the dragon in deepholm, the abomination in twilight highlands, Garr in hyjal and the whale vashj'ir?
@@Red14548 Nah, just strong Elites. I have a video on the history of world bosses if you want to check.
Were Baradin's hold bosses really World bosses ? I remember doing the first one back then on piravate servers, my guild would wipe on it. It seemed like a normal boss, not a "world boss" that you just queue with random and one shot it. Even though they didn't have a heroic version
Alright not gonna lie. I want WoD Classic now
WoD's failure was that Blizzard gave up on it basically in development for Legion. They promised so much and never delivered ~50% of the content they promised. Shattrath and The Evergreen thing could have been raids on their own tbh.
I was in the Beta, and it was clear the phasing technology took them way longer than they expected. It didn't even function properly on launch, but it's become such an integral aspect of the game
The sadder part is that it seemed to happen way earlier than people thought. I remember looking at very early builds that was datamined and the earliest of testing. The whole fight defending Karabor was a long questline and you saw the Iron Horde invasion from the start, then it was cut to just be a quick scenario when Karabor was left forgotten.
Not to mention the whole part of alt Draenor/timeline shenanigans was part of the story and brought up, but then cut as for some reason Blizzard's own small brain thought players couldn't handle it. They also cut the story of Yrel's and Maraad's romance cause of backlash, now this might've been for the best but the issue wasn't as much the romance but that Yrel seemed to be romantic arm candy for Maraad, but people didn't have context of what happens later with his death and her rise to power.
I bring it up cause the cinematic of Maraad dying for her and her rage towards Blackhand was clearly set up with them as lovers, and not just any lovers but Yrel was supposedly Maraad's dead wife in our universe who he failed to save and now he had a chance to do just that, hence sacrificing himself. That whole scene feels way more emotional with that in mind. It also cements of how much stronger Yrel is of will and character, to not only lose her sister then Velen (someone who'd taken care of her in that version as well and the one guiding her people) but also a loved one and mentor in Maraad, and after losing the last one she steps up as leader herself.
Now this is just some of many things that were cut and changed, I feel they had a vision and then changed a lot during beta, then realized (ah damn this isn't working) and scrapped the xpac before it was released, trying to patch it up with the only big patch later being made to tie into Legion, nothing more.
Also, the story and DELIVERY of that story was actually REALLY good, especially on Alliance side. Not to mention the dungeon design in diversity and difficulty were amazing and actually prepared people for raiding. Hands down best expansion ever made IF IT HAD BEEN FINISHED. So now its just the expansion that could be the best, but never was.
@@AKARazorback I have some vivid memories of Grimrail Depot heroics kicking my ass early on in the expansion.
@@cattysplat the alliance had something similar in the temple of karabor. It even had its indoors whiteboxed etc. It would have been so cool to see the Black Temple in all its glory.
"This is why people used to play horde " 100% my man, the dark, gritty, storylines that ended with badass moments
Yep. The Alliance felt so boring and prissy and preppy.
@@Merknilash I honestly think making goblins faction specific was pretty bad too. They'd always been a neutral merchant and mercenary faction and it felt very odd to lock them to one side..
@@Merknilash blood elf master race what are you talking aboitsntoitsn :)
@@TheRiverweasel09 it's just one cartel, not all goblins.
@@Merknilash "Blood elves ruined horde" as if blood elves didn't survive a genocide and then have to retake their lands from undead and trolls little by little culminating with players killing the guy who allowed Arthas to break into Quel'thalas in the first place. Git gud at lore
The questing in WoD was so good that I got loremaster without even trying. I just immersed myself in every zone, and went until it was over. The story in Spires of Arak made me feel so bad for those birds that I stopped using Reins of the Raven Lord as my main mount.
Same :D
For whatever reason, I distinctly remember driving my Horde chopper down the coast of Talador, and The A Team by Ed Sheehan was playing. Idk why, but that song and the desperate bid to save the Draenei gave me the feels.
ive always said that there was nothing wrong with questing in WoD, matter of fact they perfected it in this expac. the problem is that everything else was shite. most people quit after hitting cap because there was almost nothing to do, especially if you didnt raid
@@brainer3 plus there where what, 3 raids total?
@@brainer3 i am a bit late but would love to hear what else was shit in WoD (other then ashran). Personally i feel WoD was amazing with all it had issue is that it lacked content not the content that was there was bad..
Sometimes the best April fools jokes are the ones that aren't a joke
hiss joke thief
Maybe we've been the joke all along? But on a more serious note i really enjoyed WoD evenmore so than Legion. The Raids just took it home for me and ofc my old Guild... miss ya bois. some of the best gaming years of my life.
Sometimes reality is stranger than fiction
it says in the description of the original video that it wasn't an april fools joke
It's not like you'll ever find out if it was a joke or not anyways. Fuck April fools day
No one menntioned in this video how awesome WOD looked. The zones looked amazing. There was also that toy that allowed you to teleport in time from old outland to the new outland in different locations. So cool.
Zone design was beautiful, a masterpiece of art, and gameplay was fun. 1000x better than Legion, BfA or god forbid Shadowlands Zone design which force you to go down their grind time played metric route in a mixed labyrinth of 3D mazes and trashmobs literally everywhere you go
@@RRRanTV I am not a retail fan at all, but I have to admit I enjoyed the Legion feelz a lot, zones not as beautilful as WOD, but damn, I loved the story and feelz.
@@GregorioStyreco Yeah it's bs, it was 10000x better.
Warlords had potential. That's why it set sales records and even had a lot of subs at the start. Then they just.. never added anything.
In the end it kinda worked out cause it gave us Legion but.. Definitely not a good look to abandon an expansion.
In hindsight if Warlords had mythic+ it would have been a lot different. At least people would have been able to do something.
@@beeman4266i do feel like its big problem was the pacing and lack of content. But neither of those things would be a problem another time around with a ”Classic” WoD. The raids where good. They could release WoD in 3 stages of 3months each and it would be pretty baller tbh
Problem with garrison wasn't the mechanic itself, but with the fact you were sitting there alone. In a MMO. Since WoW started with the whole phasing, layering, sharding and realm merging thing, the community became divided and you suddenly didn't feel like you are part of the world. You just see some random people around you you will never interact with. It's almost like seeing ghost players in Dark Souls 3.
Thats why I loved Dreanor so much, not the raiding, not the pvp, but the lore, and storytelling through quests, audio dialogues and epic cinematics, leveling was most fun ever in this AddOn
Sure bud
It was cool to see what Outland would look like before bc happened
If it was the original outland that is.
Then the novelty of it wore off and you realised it was a deliberate pandering to your nostalgia towards WC2 and Outland, and was completely hollow inside. Pandaria had dimensions to its world-building and zones, Draenor was the beginning of the theme-park level design for the game.
@@Dreamfillah no, that was cataclysm Sadly
I feel like having a bad time travel plot was worth it to see proper Dreanor and I’m really sad we lost that raid tier
@@Warpgatez Pandaria was a diversion from that, with the zones being expansive and filled with pointless but ultimately endearing details, ripe with world-building throughout to the mysteries of the Mogu, The Vale of Eternal Blossoms, The Sha etc. which we'd find answers for in the frequent patch cyclem
Mad props to Gan'ar, the saving grace of Frostfire Ridge as a zone. Like, the man charged headfirst into certain death, held off a battalion, and died with a victory cry on his lips because he knew that even if the Iron Horde technically "won" that engagement, it was a Pyrrhic victory at best. It ultimately cost the Iron Horde the entire north and northwestern theatres, since the Iron Horde's inability to overwhelm Frostfire quickly led to the Frostwolves rallying the Laughing Skulls to their cause in Gorgrond.
WoD was a good expansion cut halfway short, resulting in a "bad" expansion due to its short length.
@@UltimateGamerCC WoD was the last time Paladin, Sub Rogue and Demo Lock were well designed. Never forget.
@@sheetinthestreet5903 as someone who mains paladin now and didn't play in wod, what was so different?
@@NaraKwonPoD WoD Paladin's mobility was the biggest reason. It was more about consistency. Talents like Pursuit of Justice and Long Arm of the Law gave you a consistent movement speed increase. Paladin didn't have the instant gap-closing ability of Warrior, but it had its own mobility niche that felt satisfying and great. Divine Steed, in contrast, is such a poorly-designed ability that it feels bad to even press.
No one likes being two-shotted by a Paladin now, and Paladins don't like being kited this much. Feels bad both ways.
Plus, back in WoD, animations on certain abilities were better. Divine Storm looked FAR better back then, and Final Verdict was a talent instead of a Legendary.
@@sheetinthestreet5903 oh you mean pvp stuff. because two charges of a like 6 second horse and door of shadows feels like plenty to me in pve
the pvp was fine homie
Don't forget about the feaher,
Before flying mounts were available in wod, you had this feather with i think a 30 minute cooldown, t hat launched you to the skybox and than gave you really fast vertical gliding until you hit the ground or cancled it. it allowed you to get all the benefits of flying without any of the negatives
The mechanics for the classes were good as was levelling. BRF was probably the best raid ever. The downfall of it was relaying on Garrisons and having zero end game content till 6.2
That pvp area, although I had fun at times, it was a cluster fudge.
I personally think that the class design was not bad*, being that it led to the renowned Pruning and involved removing a ton of the stuff MoP and behind had added and not giving too much in return with alot of the systems that were or could've been useful, taken out.
@@cammykins5813 Mop was where pruning began, WoD just continued it.
@@Chopstorm. lol no, WoD started pruning and Legion continued it by adding the "spec identity" that ruined the complexity of the game
I'd say the downfall was the spell prune
Thrall killing Garrosh just reminds me of the scene in Indiana Jones were he just pulls out a gun shoots the guy flexing with the sword.
Aka first strike from Magic the gathering
4 years from now: "Was Battle for Azeroth Really That Bad?"
5 sec video. Just a yes and then end video
Actually, BfA wasn't as bad as mainstream opinion claims it is. Trust me, give it a couple of expansions and people will remember it for gorgeous zones, quests, soundtrack, themes, raids, dungeons, etc. Bad things have a habit of being downplayed and forgotten (khm.. WotLK every other raid, patches, loot, forced vehicle combat, unbalanced DKs etc).
As a casual player no it wasn't. It had amazing zones and story. As a raider, and pvp player? Yes it was the worst.
@@loganreed23 I actually didn't like almost any of the things you listed a couple of zones were okish I guess.
@@Mcgamin074 that's okay, you don't have to force yourself to like things. That was just my opinion after all, I might be wrong. Hell, who knows.
They need to do an expansion that somehow ends in how most of the end time dungeon was, just slightly different to fit the current lore. Leveling has you live through that kind of apocalypse, then the bronze dragon flight pulls you out, they tell you that was a corrupted timeline, make you agents of the bronze to tie in a mechanic to make older content relevant at all times, then the next expansions deal with a "repaired" timeline that starts from the end of cataclysm. Maybe follow that with a long expected south sea expansions to reintroduce the various allied races into the timeline
this man turned 30 min video into an hour of content
30 minutes of video, 30 minutes of pausechamp commentary
That's why he's the literal God
It what makes him better then regular react channels
Asmongold does streaming pretty well
@@lucasokemahwasin7144 it means he is actually commenting on the content and explaining his own thoughts. If anything it actually enhances the original video he is reacting too. Good shit.
You must be new around here.
Well, I had more fun in WoD than I have in Shadowlands
Back in Wod, when the game was actually fun
No grinding required.. I would just log in to do raiding or pvp and when not I was playing on my alts so I never really got bored
@@zerti86 Unlike Wod
is shadowlands still better than bfa though? i quit halfway through it, hated islands, warfronts, the new ilvl scaling, class design and basically everything else.
@@JanJanNik SL is worse than BfA in most aspects besides covenant campaigns.
That expansion cinematic was the best one ever.
And there it's over for WoD
Best announcement trailer, too.
Besides Wrath, TBC, Cata, and even MoP sure its the best cinematic 👍
i dont remember the cinematic, WOD = bad
Warlords was so pretty. The zones had so much detail in them.
And you notice that detail because you would get stuck on every single root, rock, and bush. The zones were painful to navigate.
If only they finished it, the potential to be best expansion was there.
so true. was amazing for arena, though.
easily, sad they ditched it for legion tho cuz i honestly would rather play wod than legion
@@Questioneverythingx that's because everyone just played arena's because there was nothing else to do at certain points. But yeh PvP was decent in WoD
not the best, but one of the best.
This was the beginning of Activisions Hard 2 year deadline for expansions. Cata lasted almost 3 years
So something that I had heard from someone at some point in time, is that the garrisons in WoD was a test to see what would happen to the economy when you give everyone access to everything and not limit them to just 2 professions. People who always ran herb / alch no longer needed to run herbalism because they could just get all the herbs they needed every day from their garrison. Yet on the flip side of that if you still ran herb despite the fact that you got it for free you could get the procs for extra flowers off anything you collected inside your garrison garden so there was still an incentive (to some degree) to run the gathering profs to make extra flask & potions. This is just one example but it was a factor for everyone when instead of running 1 gathering 1 crafting, everyone had the option to just run 2 crafting profs and we saw the gathering market on the AH crash and bottom out (depending on your sever).
Warlords of Draenor video reaction, 1 hour long, this is going to be good
Blackrock Foundry was a fucking AMAZING raid. The final fight was so, so fun. The first time the floor got smashed out from under our feet my raid was like "OOOOOH SHIT" and it required people to be on their A-game getting knocked to the correct places. I loved phase 2 on my rogue and paladin, I was always in the group to go up into the stands and assassinate the adds. Just felt nice to have key roles to do thing.
I love how you was all like, WOD SUCKS, as he talks about the features "OH THAT WAS AWESOME!" for the whole list.....
OH YEAH!
Because the video isn't really fair and balanced, it lists every good thing about WoD (and there were definitely good things about it, for sure), while ignoring or downplaying every negative aspect of the expansion.
@@jonathansoko1085 you must know why a position is a "cool kids position". Odds are, it's because it's mostly true, if not fully.
@@jonathansoko1085 oh I don't doubt you're dumber, but do not attribute your continual loss of brainmass to me, you're just getting old.
@@lagartoverdebr6176 Don't be rude
In WoD, my favorite thing about Garrisons and followers that I don't see people talking about very much is how it made the player character feel like a _character_ in the story and not just a walking plot device.
That video may have released on April first, but the facts he said was no joke.
Is kinda fun but every hiru video in april first is kinda weird. He say some controversial shit in the wow universe like garrosh, this one and im sure im forgeting one or two, but the points are so well made that you really thing, is this really a joke? There were alot of things that i hate about wod, but at the same time there were alot of good things, just with a lot of things that never happened (shattrath for example), and the lack of content. The dude make some good videos
Except that Cataclysm had many more bosses, but sure.
@@DisastrousIntentionally Cataclysm also had world bosses.
One of my favorite things about wod was warriors getting the gladiator spec. I loved that for my prot warrior and was my main for the whole expasion
People after seeing WoD: Story's f*ckin trash!
After BFA: Maybe WoD wasn't so bad...
Easy for WoD to come up on top; it basically didn't have a story.
I always enjoyed wod questing. Just a shame that once you reached max level there was nothing else to do.
@@Dreamfillah Fuck story. Classic/vanilla doesn't have a story either. You're just a guy in a world of regional stories and troubles and problems, with unreachable evils in the background like the Lich King and the legion and such. You made your own story by questing and solving other peoples problems.
BFA story is its told badly and writers basicly dint knwo what where doign wiht (with s ton of lyign from them).
WoD story probme was more it was large part cut out ,basiclu got start and end btu not middle.
I believe wod and bfa has great lore, no denying that ending for bfa could been better for Nzoth
As someone who had missed WoD and Legion (I needed a break and played Destiny 1 & 2 for a couple of years), I came back on BfA, played it the whole way through on an Alliance Shaman (reputations and all) and in the wait for the next content leveled a Demon Hunter to see the Horde side of the story and unlock Allied Races with. However, leveling through Legion was SO awesome, I froze xp at L110 and played through almost all of Legion (that a 110 could solo at the time). The leveling zones, Suramar, the Insurrection, The Broken Shore and Argus. Then I leveled to 120 and did the BfA Horde storyline. Then I went BACK to Legion and soloed almost everything (Elites, Mythic dungeons you needed to unlock stuff, LFR raids) a L120 DH could. And then I did Legion again on my Alliance Shaman to unlock all Allied races. That made me wonder though... If I missed so much great stuff in Legion, was WoD amazing as well? So I took my OP L120 DH and did everything in WoD. All the leveling zones. All the secrets. All the Dungeons. All the reputations. Tanaan Jungle. All the LFR raids. And the Garisson. Everything to L3. (Nearly) all followers maxed in level/gear. But the Shipyard... I did NOT like the Shipyard. It was so annoyingly balanced. Having to re-equip your ships over and over for every mission. I eventually said "F that" and called it a day. WoD WAS amazing. If you were able to slurp up all the content without the droughts. But I still want the Shattrah raid dammit !
The gear from WoD I think is the coolest in the whole game
i gotta agree on this statement
Not sure if serious...there were literal tier pieces missing for certain classes in BRF
@@haschwell2757 agreed for the most part, I think the paladin and rogue mythic sets are pretty good though
BRF has some of the coolest mogs.
HFC not so much, like there's cool ones and then there's the shaman ones who feel lazy af.
You must have not played legion
I actually liked the Garrison mechanics from WoW, while having it as a player unique zone was a bit lonely, I was also predominantly a solo player so it didn't bother me as much.
2014, back in the day.
Man I wish it was 2014.
trust me you dont, the best is yet to come!
2014 2015 were the best youtube years for me by a alot
Any “multi-verse” completely cheapens any sense of progression.
Who cares if we get this big bad? They can just get another one from the next universe.
Hahahaha “I’ve never gotten hit by the trains” but then in his “Is Mythic BRF Too hard” video he says he got hit by the train and that caused a wipe due to the battle Rez system
Hey Asmongold, remember the graveyard in the alliance garrison? They had a tombstone for "Ray D. Tear" as an easter egg about how WoD's future content got gutted for other development and to help bolster Legion.
Also, in regards to Thrall's actions during his fight with Garrosh, it was visually very cool, but even the creators agreed that Thrall did a bad thing by winning the way he did. Expansions following WoD had Thrall go on a soul-finding mission because of all of the fallout with Garrosh, but also because of the fallout of him using the Elements to cheat in a Mak'Gora. Like he actually took a big hit to this power level for a while because the Elements wouldn't listen to him like before; this also played into him losing the Doomhammer to free it up for the Shaman PC to use. Thrall no longer felt he was worthy of the weapon after all his actions and then losing it in battle. So, all in all, Thrall's story continued very believably that his actions surrounding Garrosh were a mistake and it was something he had to not only repent for, but something he had to grow as a character in order to overcome it and move on with his life.
technically the elements didn't give a fuck. It was Thrall's own internal doubts about what he did that hindered his ability to wield the elements (which the elements keep trying to tell him but his own guilt over it drowned out their voices and disrupted his ability to connect with them). The elements will not let their power be used in ways they don't approve of, so Thrall could not have used their power against Garrosh unless they were fine with it. He would have to use the Void to force the elements to obey him and take their powers by force, like Ner'zhul (Original) and the Dark Shamans did to use it against Garrosh without the element's approval, which he didn't do.
Thrall regrets that he let his bloodlust to murder Garrosh to atone for all the damage Garrosh had caused by his decision to make him warcheif despite..well EVERYONE's council, is what forced him into the mak'gora in the first place, instead of just taking Garrosh prisoner again, since we'd already won. Everyone even told him was a bad decision, but he ignored them.
This is the Warlords of Draenor that I remember, and I'm glad you see it this way now.
It truly was great in so many areas that the game now ultimately fails in, to the point where I loved logging on every day and exploring the world and doing different things because the state of my death knight in WoD was as good as i'd wanted it to be, and alongside all these other things it was truly great. The memories and the nostalgia are there, for sure, but when i think back on WoD i remember that the game was something that just needed a bit of love that it never got.
I feel the same way. WoD was dramatically undercooked and something probably went seriously awry with the project management at the time. The list of dropped features, zones, ideas and other things for WoD is staggering, ending up in an Expansion that was at many twists and turns alluding to lot of things (The Iron Horde storythread was just dropped after BRF, Shattrath City being a gigantic area with literally nothing in it, Farahlon being actually in the game files, just never realized, the rocky transition from the Iron Horde stuff to the prelude to Legion, the whole Cho'Gall thing in Highmaul that just suddenly disappeared from the story and much, much more) and never managed to finish any of these things.
The higherups at Blizzard probably went into full panic mode when the subs crashed like the titanic and cut the Expansion short with 6.2, leading very quickly into Legion. What a shame.,
Glad to see someone defend WOD. Was one of my favorite for raiding, story and visuals.
WoD feels like someone who realized what needed to be done to save WoW was able to either fool the rest of the team or lock them out of the room long enough to start putting those things into the game before the analytics driven devs broke in and tore him away from the keyboard mid expansion. (I like to think as he was being dragged away he was gurgling out "Choke on them!" day of the dead style)
tom cruise
WoD felt like Horde fanfiction shoved into zones that sucked to navigate.
The bit where he checked the method vs blackhand mythic world first, man that was my first time seeing it and it looked so intense.
WoD is actually one of my fav expansions ever, but that was due to my close friends and I pvp'd a lot then.
Same dude
So we can just all log in Wow right now and cause massive party and not care what content are missing, if people actually cared eachother alot in the game, you would even enter an 'majority considered' complete trash game for their community right? So even at current second, everyone can gather up and have fun, because is it about the people. i am not encouraging anything just reminding that is it posibble :p
@@Sherlock-Eco I mean, yeah, technically. I just had more time to mess around back in Mop/WoD times. Now I don't even play the game anymore, and neither does any of my friends.
Just different times now.
It's the expac where i had created the most alts in my life for jumping in arena. Insane!
Watching this from 2023 contemlating how far I went in life since then. At the same time scary to think that it all was 8 years ago. 8 years!
How's now?
WOD was the last expansion I played and enjoyed PVP.
Same here. Started in TBC and I have to say, WOD PvP was probably the most fleshed-out experience.
@@CrowsDescend wod pvp was peak wow. most balanced expansion. only druid was still broken
Yep! All I did in wod was pvp and I freaking loved it.
Classes were fun to play, but you may be forgot turbo cleave meta all 3 seasons, and long Dampening games
@@karkoza4247 ...I remember easily grinding out a full set of PVP gear on all my toons and having fun...then in the next expansion and beyond Blizz removing all that.
Here is another difference between the end of MoP and the end of Wod: With MoP, I was disappointed I didn't have as much time to spend playing on every spec as I WANTED TO because the class design was so good. With Wod, it was hard to find ANYTHING I wanted to play after the prune. If classes are fun to play and have lots of depth, doing any content is far more enjoyable.
1:00:04 Never thought I'd hear asmongold say "i love WoD now" gained more respect for the dude now.
it was ironic if you didn't notice.
One of my favorite iterations of hunter for pvp was SV WoD was so perfectly well designed and fun to play same with Spriest.
„Horde just has better racials“ Every Druid ever: „Meld“
That's why the Horde now has a trinket that copies meld. The devs literally will not let the Alliance keep anything good.
so, when classic moves on till wod, and from expansion to expansion there are more changes, we could get wod 2 with everything bad fixed, sounds amazing
Hope this happens
We don't play Horde to simp for Sylvanas. Some of us still honor the old ways
Love how Asmon goes from "NO WARLORDS SUCKED" to whispering "so good..." repeatedly 🤣
"This is why people used to play horde. Now they play for Sylvanas, simping for an elf"
I'll have you know that was always the reason I played horde thank you very much
Felt that
dude i played undead right up until she became warchief and was suddenly like "wtf is going on? this isnt sylvanas..."
idek what race or faction to play anymore, been lost since legion x.x
@@tyeberiusmcintyre1879 yeah I was a huge fan of the undead and sylvanas simp, but I never imagined or even wanted her to be warchief, it was all downhill from there
As a casual I loved WoD. It had one of my favorite versions of a class: WoD Disc Priest.
The ultimate "You think you knew, but you didn't"
My favorite expansion by far since I never raided other than old content for mounts. Loved farming the world mounts too. And wod had the best music IN MY OPINION
I use my garrison every single day lol. Bank, AH, xmog all right next to each other on a 15 min cd hearth.
The road to WoD was so hype, and the leveling was super fun. If only they bothered putting in an actual endgame that didn't involve sitting in your base and getting rich.
If it had more content it could have been one of the better expansions WOW created.
6:40 I mean, MoP leveling was essentially the same deal. Big cinematics (Battle of the Jade Serpent) to cap important storylines, definite feeling of getting stronger as you leveled (and actual progression with it), and treasure hunting that gave you XP, as well as BoA weapons to catch alts up - not to mention well-defined storylines with interesting characters. I'm not saying WoD leveling was bad, but it was just the MoP leveling paradigm with a few extra dashes thrown in, like the garrison upgrades and abilities.
and about 1/3 as many abilities due to the prune.
It had the same team who did mop music so it's music was great
I made so many alts during wod I loved it. I loved how little we had to do during end game. Tanaan jungle was fine, the game wasn't a bloated mess. That's why i hate these last few expensions. There's just too much to do, too many recolors of mounts, pets and everything you can collect. It's too overwhelming and discouraging.
I actually liked the little housing, but i guess im the only one..
I did as well. My garrison made me so much gold and I liked building it up!
I started playing during Legion, but spent most of my time doing WoD content, building up my garrison. The whole reason why I pre-ordered BFA without even thinking about it, was because of how much fun I had with the game during that time.
Change my mind garrisons had a good idea behind them and the violent rejection by the community has probably contributed to the lack of player housing in wow.
Man talks shit on somethin then hears someone talk about it like "Oh HYEAH I LOVE THAT"
Just like his chat
I dont think Asmon completed hated everything on wod yes he prob hated wod as a whole but he has said in the past wod did bring fun mechanics
I look like a maghar mf and I mostly quest so I like it. Also didn't hit cap level back then lmao I was a pet battle collector
@@BatmanisBatman mop class design was awful
MoP vs WoD class design and pvp really do split the community in half, leaving both sides ultimately unsatisfied. We should just have talent trees for each spec that cater to both playstyles, pruned and unpruned.
I loved leveling in wod, loved the story and the zones. Leveling from 1 to 100 wasn't as much of a chore as now. I leveled up like 14-15 characters in a couple of month while doing all sorts of shit. I loved wod not being overwhelmed by "content". The amount of grinding in shadowlands is just unbearable.
sees the duration of the actual video, sees the duration of this video
"am i gonna get mad watching this video?"
yes...yes you will.
A question I wanted to ask the whole time to this video was: how much actual gameplay content was added other that raids and dungeons in WoD compared to MoP and Legion?
MoP had Brawlers Guild, 3 Man instances, a new race and class, scanarios and heroic scenarios, dungeon challenge modes, Pet Battles, Player Farms, the Black Market Auction House, the Timeless Isles and they added world bosses, and they added new zones to check out on top of the 7 zones that came in the x pac.
Here's what gameplay content is in Legion: 4 starting zones, 2 more zones they added later one of which is big enough to have sub zones. A new class. Artifact weapons, Class Order Halls and class quest,A PvP only talent system, Mythic+, Mage Tower. 5 Raid Tiers, 13 dungeons several of which were added post patch, transmog contests, revamped professions, Titanforging, revamped cinematic single instances
What side content did WoD actually have? Tannan Jungle and Asharan. What else? There isn't a lot else. Like the rest of the WoD changes were graphical and ui based, which funnily enough they gave us a whole garrison full of menus to do stuff with. Instanced away from the world. The stuff mentioned in this video is most of the actual gameplay content of WoD, and he had to pad the video talking about models and UI cause it's barren, because if you actually break down what's in WoD not a lot.
Hiru is playing a rhetorical slight of hand where he's trying to minimize the damn good point that WoD didn't have a lot of gameplay content outside the bare minimum. It was disgusting and will stay the worst x pac because it's barely an x pac.
3 new zones? Thats interesting and sorth mentioning why? WoD had the best raids in a long time, good class design and noone xares about starting and leveling zones. Come o
Cry more
Classic WoD on the way
WoD unlocking on Classic is so far away I don't even know if the world as we know it will still be here then! haha
I think WoD Classic would only last six months because of the little content it featured.
+1, that was the last expansion that I enjoyed.
@@matsen1153 They should release classic WoD, add all removed content, but keep everything like was before.
That would be fine, as we'd get Classic Legion 5 months later.
Thrall wasn't a bitch, Garrosh was just stupid, for not banning magic before the Mak'Gora started. If you do not lay down rules/limits before the Mak'Gora starts, then ANYTHING goes. Using magic might be cheap, but its still part of someone's kit.
So dont hate Thrall, hate your boi Garrosh who was too braindead to realize he was out matched unless he brought Thrall down to his level. A wise warrior lives, young warrior eagerly go into battle and dies.
Man the nostalgia hit HARD with Blackrock Foundry and Blackhand... how was this literally 6-7 years ago?! I clearly remember waiting for the kill video for Blackhand, and boi did it deliver!
The fact that I can still remember the marketing tagline without having to look it up speaks to how good the marketing campaign was.
Idk why but reading chat around 17:56 and he talks about highmaul and someone says highmald i lost it and it took me several minutes to get it back
This expansion is the reason i started putting mad hrs into Retail WoW. Got black hands gear, got the flaming horse and have been role playing as a retribution paladin with anger management problems.
WOD is still my favorite expansion to this day
I loved leveling in WoD! I know it's bais because it was the first expansion I played all the way through but I honestly loved the zones, the levels, the dungeons the raids. And it was the first time in leveling where I started reading most of what was offered. I really really enjoyed WoD. The Garisons were awesome until they got old. Just ended up being more work then they were worth.
They had the best marketing for this expansion because it arrived in time for their 10th anniversary. I worked at Best Buy during its release and Blizzard sent every store like this super cool “cubes” with Warlords art on it to put WoW merch on. It was the biggest launch I had seen for a WoW expansion outside of TBC & of course Wrath, but not even Wrath was going for nostalgia like Warlords was. Keep in mind, in both story and even the garrisons, WoW was trying to evoke it’s old 1990’s Warcraft I & II roots. Garrisons and NPC’s following you around; seeing the old world in it’s hay-day.. it was meant to be the perfect capstone to a decade of the world’s most beloved MMO.
Warlords of Drain Ore, where prospecting literally went down the drain.....
I never raided or did end content (I think I did one run in the first raid released but that was it) and I really struggled to see why people hated WoD for the longest time, within the first 5 minutes of the video I realised it was because I only ever really levelled in WoD, and within those first 5 minutes I was reminded why WoD levelling was so fun and why I have so many good memories about that xpac. More content like that is needed, it actually brought joy to me while playing.
I loved WOD. One of the best expansions IMO. Few raids, but they were all AMAZING.
Also when I found out during questing that Admiral Taylor died I was sad I loved it how him and General Nazgrim were always at each other's throats in the series.
man two years from now:
shadowlands: actually not a bad expansion
"Shame we never figured out what the jailer motives were through all that bass"
SL is the only expansion where i have loads of time to play it, but i just don't.
@@riotguards Isn't he interested in power and all the freedom talk is just a cover up? 🤔
@@kapitan19969838 We'll never know, we can barely understand what he's actually saying.
@@riotguards I believe You can turn on subtitles for cutscenes 🙂
Theres a reason everyone picks Draenor to level when you pick an Alt. Lol it was so good.
"Got some shit out there and, grass"
-Asmongold
56:10 do you notice any difference between the expansions and how they were recieved Blizz?
I absolutely adored getting followers in wod. Wod was my favorite expansion as a hunyer specifically. Everybody theorizing and finally getting Gara and a hunter specific random ass boss on a beach that let you tame a void wolf?! Absolutely stunned me and I'd been playing since nilla
Still have fond memories of staying home from school with a cold and just chilling out in the morning with an MM hunter stacked to the tits with powerups in Ashran.
WOD was amazing, building your own town slowly, recruiting people to join your team, most immersing questing than any other expansion. Its almost as good as TBC and TBC is by far my most nostalgic experience.
I would not mind GArrison like features in the future, as long as they dont tie legendary questline or MSQ stuff into it making it mandatory. Garrisons are one of those things almost like minigames/side features that I wish I could drop or pick up anytime as I please without feeling that I HAVE TO DO IT.
I wasn't there for the first streams, but I can proudly say that I watch the vids since mop. Mostly the solo achievement guides and the complete memery the likes of "how to be an elitist" or "how to kill your raid in LFR".
I still go back and watch my guild's first kill on Imperator Mar'Gok, it was indeed like a 16 minute fight. Lots of coordination. Great fight.
This guy (hirumaredx) comes off as a contrarian and downplays just how much of a disaster wod was in the eyes of fans back then. It was the start of the subcount rollercoaster for a reason. His claim that "vanilla also cut content" is such a false comparison. Vanilla cutting content and putting it in TBC was about adressing scope creep; Blizzard gave up on WOD and didn't even try to do the content properly because it was percieved to be a waste of time. They deliberately tanked an expansion because they had a crisis of confidence caused by a massive sub drop never before seen at that time.
It was a joke video chill
@@korbagogelog7068 It was pretty sincere, and very much like his normal videos. Even if it came out on April 1st it does echo the opinions of alot of WOD apologists and is pretty typical of his usual videos.
Jesus christ dude you so missed the point of the video, he was just saying that WoD wasnt as terrible as people say it was. The meta effects of the expansion honestly aren't that important for just looking at "does it deserve the shit it gets"
@@bluexephosfan970 Nobody who calls wod bad denies you could have had a decent time during it, or that it had redeeming qualities. The problem with wod was that it was basically cancelled in favour of legion and pretty empty overall. Hell i raided alot back then and enjoyed it more than legion due to not having to do a bunch of grinding outside raids, but that does not make it less bad or any less deserving of criticism. I simply mean that the video misses the point of why people throw trash on wod, it left millions of fans feeling ripped off and blizzard handled the backlash in a spectacularly bad way by being silent and throwing store mounts at you.
I really liked leveling in warlords but I only got to experience it a little bit before shadow lands came out. I enjoyed killing the rare spawns plus chance at mounts and finding the followers.
lmao make one joke about the horde and the entire EU horde defense force starts malding
Well horde is superior in every way. Ooh no its the other way around. Lets all go ally and play dwarfs
Ally does the same but ok
@@zpokie123 this is exactly what i mean
@@malfuresz7351 Nah horde fanboys have always been way more ravenous than alliance
i feel like a lot of the enjoyment of classic leveling is the sheer amount of people you see around (given you play on a populated realm) and interact with (because the game motivates that so much). if your server is dead, the leveling is meh. grouping turned much of the content from tedious to easy. the rate at which you get upgrades for at least half the leveling experience was also satisfying. but the quests themselves, like half of them just sucked.
Hirumared's ability to make convincing videos like this and fool people are among some of the most underrated content on UA-cam. It's like his thing and people always overlook how great he is at it.
You could make an video with a perfectly sound argument and just say "it's a joke" with literally anything tho..
@@Gurtington Um, no you can't. Please feel free to show the class and make a video of your own taking something universally agreed as bad and or hated and trolling with a beyond convincing angle and video you know how to edit and put out there of how it's good or awesome and using that as your gimmick when no one else does it. Don't worry we'll wait.
Agreed the videos are great, _but_ it's a little more nuanced than just "fooling people".
Most of the time, he's being sincere, or mildly extaggerating his own position. In this case, he actually is arguing WoD doesn't deserve the label of worst expansion. Only a few of the videos like Garrosh Did Nothing Wrong were explicitly about fooling people with propaganda.
Big true on WOD having the best marketing, i had stopped playing WoW already but I saw Conan Obrein was playing the new expansion WOD and i watched him play the intro into WOD before you get your garrison and i thought it looked way more fun than i thought it sounded and came back to play it. It's the expansion where i went from maining a mage to a rogue. I did my first arena's as my rogue with mutilate spec. I enjoyed raiding with combat spec, Hellfire Citadel was awesome, i remember killing Mannoroth countless times to get the daggers Fang of The Pit simply for transmog because they are still some of the coolest daggers in the game, and then leaving the raid because i don't even wanna attempt Archimonde because it was too convoluded and don't feel like wiping a bunch of times, i didn't understand the mechanics of that fight nor did i want to. I guess i wasn't serious about raiding and was more of a lone ranger doing PVP stuffs but would still join occasional pugs for my shots at that dagger, i think i got all the versions of it(different colors) besides the top Mythic one obviously since i wasn't in a raiding guild.
Its 7 years too late to show your appreciation for that expansion. Now you can all appreciate a dying game.
WoD was so insane my stepmother was able to farm enough gold to sustain 5 accounts with wow tokens, without ever leaving her garrison. So basically our entire family played for free. I understand why people dislike wow token but ever since then I’ve had a soft spot for them. We didn’t rly have the money to afford everyone’s sub, so this was a great alternative or us
To selfie is socially acceptable, yet still very weird.
if wow classic goes warlords of dreanor i will only play if they bring back gladiator for warrior...
21:23 "i think Blackhand was one of the best ingame boss fights ever made" *"INGAME"* ?!! Asmong do you know something that we dont?
Lmao
Listen! Everyone forgets that Gorefiend was one of the crazyest bosses ever! This boss needed alot of coordination..