Houdini - Transferring Attribute and keeping it

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  • Опубліковано 6 лип 2019
  • If you want to help. Buy me a coffee ko-fi.com/terr...
    Quick solution on how to transfer attributes and keep its values after the object you where coping from has passed.

КОМЕНТАРІ • 18

  • @tinyredkite
    @tinyredkite 22 дні тому +1

    Thank you very much!

  • @nikelivanovich8431
    @nikelivanovich8431 5 років тому +4

    Well, brother, allow to embrace you, to wish you all the best!!!
    I broke my head how to get this result. U save my time

    • @Terranimator
      @Terranimator  5 років тому

      Nikel Ivanovich Thanks, I am happy I could help some how! :)

  • @tonyli4383
    @tonyli4383 3 роки тому +4

    Can you share the .hip file please? I've tried doing the same thing you are doing but cant seem to get the colors to stay was wondering if I am doing something wrong.

  • @saebr
    @saebr 4 роки тому +10

    Thanks a lot Sir,
    Quick question though if you don't mind...
    Instead of vex... Wouldn't this work if I just put the 2 color nodes then the transfer into the solver... And of course on the top level connect the sphere and Einstein to the 2 inputs??
    Thanks for all your efforts..

    • @tetsuooshima832
      @tetsuooshima832 4 роки тому +3

      You know what, you're right, this totally works. Way easier !!

    • @Terranimator
      @Terranimator  4 роки тому +2

      Hey Ram, thanks for the tip!

  • @massimobaita7178
    @massimobaita7178 4 роки тому +2

    Thank You very much!

  • @useresu301
    @useresu301 7 днів тому

    what is an "isten"?

  • @resilientpicture
    @resilientpicture 2 роки тому

    Awesome, thanks

  • @anxhelo7383
    @anxhelo7383 3 роки тому

    thank you

  • @yashsharmajii
    @yashsharmajii 2 роки тому +1

    Hello, is there any way to transfer and keep the attribute at the same place if our object (the statue in this case) was animated too?

    • @danielteolfe
      @danielteolfe Рік тому +1

      Did you find that answer?

    • @yashsharmajii
      @yashsharmajii Рік тому

      @@danielteolfe yup, using rest attribute and timeshift to hold it onto a single frame

  • @forton615
    @forton615 3 роки тому

    Good tutorial, like a "hello world" of solvers. v@prevColor doesn't have to be an attribute since you only use it in the code, you can declare "vector prevColor" instead so you don't end up with unnecessary attributes.

  • @asdf_tmk
    @asdf_tmk 2 роки тому +1

    question, im getting an error on my attribwrangler inside the solver:
    Error
    Invalid source /obj/tube1/solver1/d/s/attribwrangle1/attribvop1
    Error: Syntax error, unexpected string constant, expecting ')'. (1,30).
    Warning
    Syntax error, unexpected string constant, expecting ')'. (1,30)