Minerva In-Motion Highlight Reel

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  • Опубліковано 19 гру 2022
  • In 2022, KitBash3D hosted the Mission To Minerva Challenge. The response has been astounding! Over 32,000 artists from 174 countries participated in the creation of a new Galaxy. So many planets were created, captivating stories were told, and prizes were won!
    Here are some of our favorite submissions for the In-Motion Category.
    To see who won the challenge, visit kitbash3d.com/pages/minerva
    -
    Want to build your own world?
    The Minerva Kit is still free for you to download here: kitbash3d.com/products/missio...
    And our getting started videos will show you everything you need to know to start creating.
    Getting Started In Blender: • Getting Started in Ble...
    Getting Started In Unreal: • Getting Started in Unr...
    Post what you make and use #KB3DChallenge for a chance to be spotlighted on our social and upcoming videos.
    -
    Sponsored by:
    KitBash3D: kitbash3d.com/
    Nvidia: www.nvidia.com/en-us/
    Wacom: wacom.com/
    Unreal Engine: www.unrealengine.com/
    Artstation: www.artstation.com/
    The Gnomon Workshop: www.thegnomonworkshop.com/
    The Rookies: www.therookies.co/
    CGSpectrum: www.cgspectrum.com/
  • Розваги

КОМЕНТАРІ • 22

  • @KalebWyman
    @KalebWyman Рік тому +4

    OUTSTANDING!

  • @peacekeeper2695
    @peacekeeper2695 Рік тому +4

    There's our boy Harish at 2:07, Amazing Work !!

  • @ketevisuals
    @ketevisuals Рік тому +2

    Thank you for featuring one of my shots!! The work all the artists put in is absolutely amazing and the winner animation is just stunning!!! It was a great challenge, hopefully more will come from you guys!! Cheers! ✌️

  • @HubertKnoblauch3DContentOnline

    Absolutely astounding!!

  • @skidmg
    @skidmg Рік тому +1

    The work of the participants is delightful!

  • @ayushanimates692
    @ayushanimates692 Рік тому +4

    Amazing work Harish. The Mars sequence looks Realistic and Clean. I love the cinematography and the colors you chose to represent the mood of a martian base.

  • @Cgspectrum
    @Cgspectrum Рік тому

    So proud to see our very own Daniel Hourigan at 1:40! All the featured work is incredible! 💥 Great job!

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute Рік тому +2

    I'm impressed 😃

  • @zenleto
    @zenleto Рік тому +1

    Simply awesome.

  • @vincentlegrand78
    @vincentlegrand78 Рік тому +1

    Great challenge, awesome winners, loved participating to it. By the way, it's Vincent Legrand without the "e" at the end ;).

  • @cd_core
    @cd_core Рік тому +1

    awesome work - i'll have to try harder next time

  • @audriusurvakis9604
    @audriusurvakis9604 Рік тому

    amazing work everyone!

  • @TolgaKatas
    @TolgaKatas Рік тому

    Wow so awesome!! congrats to all!

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute Рік тому +1

    Nice concept development

  • @makytrakys
    @makytrakys Рік тому +1

    Magnífico!!!, 👏🏽👏🏽👏🏽👏🏽👏🏽👏🏽🤦🏽‍♂️

  • @ricksmidt
    @ricksmidt Рік тому +1

    so good

  • @zetarenders
    @zetarenders Рік тому

    It was fun participating. Did they judges leave any feedback? I'd love to see mine.

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute Рік тому +2

    #Unreal

  • @H0LAI
    @H0LAI Рік тому

    Do you wanna do a video explaining how to import kitbash3d FBX assets into Unreal Engine 5.1.1 so that users do not get the Degenerate Tangent, Incorrect Shading, Zero Bi-Normals errors? I see this is related to the UV mapping of the models, correct?
    This error is extremely annoying and is proving very time consuming. I thought I had figured it out by exporting from Maya and then Import to UE. But parts of models/actors were missing from models. However I never got the errors upon import to UE with this method.
    Please address this! all guides are outdated or not applicable to kitbash3d.

  • @hussienshalaan
    @hussienshalaan Рік тому

    Thanks for featuring my work, @Kitbash3D! 🤩