Minerva In-Motion Highlight Reel
Вставка
- Опубліковано 19 гру 2022
- In 2022, KitBash3D hosted the Mission To Minerva Challenge. The response has been astounding! Over 32,000 artists from 174 countries participated in the creation of a new Galaxy. So many planets were created, captivating stories were told, and prizes were won!
Here are some of our favorite submissions for the In-Motion Category.
To see who won the challenge, visit kitbash3d.com/pages/minerva
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Want to build your own world?
The Minerva Kit is still free for you to download here: kitbash3d.com/products/missio...
And our getting started videos will show you everything you need to know to start creating.
Getting Started In Blender: • Getting Started in Ble...
Getting Started In Unreal: • Getting Started in Unr...
Post what you make and use #KB3DChallenge for a chance to be spotlighted on our social and upcoming videos.
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Sponsored by:
KitBash3D: kitbash3d.com/
Nvidia: www.nvidia.com/en-us/
Wacom: wacom.com/
Unreal Engine: www.unrealengine.com/
Artstation: www.artstation.com/
The Gnomon Workshop: www.thegnomonworkshop.com/
The Rookies: www.therookies.co/
CGSpectrum: www.cgspectrum.com/ - Розваги
OUTSTANDING!
There's our boy Harish at 2:07, Amazing Work !!
Thank you ✨
Thank you for featuring one of my shots!! The work all the artists put in is absolutely amazing and the winner animation is just stunning!!! It was a great challenge, hopefully more will come from you guys!! Cheers! ✌️
Absolutely astounding!!
The work of the participants is delightful!
Amazing work Harish. The Mars sequence looks Realistic and Clean. I love the cinematography and the colors you chose to represent the mood of a martian base.
Thank you Ayush ✨
So proud to see our very own Daniel Hourigan at 1:40! All the featured work is incredible! 💥 Great job!
I'm impressed 😃
Simply awesome.
Great challenge, awesome winners, loved participating to it. By the way, it's Vincent Legrand without the "e" at the end ;).
awesome work - i'll have to try harder next time
amazing work everyone!
Wow so awesome!! congrats to all!
Nice concept development
Magnífico!!!, 👏🏽👏🏽👏🏽👏🏽👏🏽👏🏽🤦🏽♂️
so good
It was fun participating. Did they judges leave any feedback? I'd love to see mine.
#Unreal
Do you wanna do a video explaining how to import kitbash3d FBX assets into Unreal Engine 5.1.1 so that users do not get the Degenerate Tangent, Incorrect Shading, Zero Bi-Normals errors? I see this is related to the UV mapping of the models, correct?
This error is extremely annoying and is proving very time consuming. I thought I had figured it out by exporting from Maya and then Import to UE. But parts of models/actors were missing from models. However I never got the errors upon import to UE with this method.
Please address this! all guides are outdated or not applicable to kitbash3d.
Thanks for featuring my work, @Kitbash3D! 🤩