UPDATE: EMP has had a little rework, stone and wood still works as insulation against EMP, but rubber is much more worth it now and should be used to protect important parts, for more info check this video: ua-cam.com/video/B1miONDxJxU/v-deo.html HeavyArmour no longer takes EMP damage but instead works as a superconductor. Also checkerboard armour is not really worth the time, better to just have layers of metal/wood, wood is however still technically the best armour in the game, technically, you still want a hard shell amour it to not loose HP fast.
Hey I just tested and applique still works like before, they don't let HESH pass through it, at least not in alpha test version of the game which should be most "updated"
This armor class stacking works with 4m poles behind the first block fyi. They are good at reflecting and detonating piercer and multi stage HEAT rounds because of the curvature and tiny air gap.
I think your you need to take into account volume efficiency. You get that with better armors like metal or heavy. Then there is weight that needs to be taken into account.
How do you show the AC Health and coordinates pf a block as you did at 4:35? This would help greatly. Also great video! Edit: I figured it out, its a tool in your character loadout. So its same area where you change out your gun.
UPDATE: EMP has had a little rework, stone and wood still works as insulation against EMP, but rubber is much more worth it now and should be used to protect important parts, for more info check this video: ua-cam.com/video/B1miONDxJxU/v-deo.html HeavyArmour no longer takes EMP damage but instead works as a superconductor. Also checkerboard armour is not really worth the time, better to just have layers of metal/wood, wood is however still technically the best armour in the game, technically, you still want a hard shell amour it to not loose HP fast.
"Dont spend your money on armor"
Me, who likes my tanky builds: IM MAKING THE MOTHER OF ALL OMELETTES HERE, CAN'T FRET OVER EVERY EGG!
Great video man, your stuff has helped me out so much! Best FTD tutorial UA-camr imo
Glad you think so mate!
Great info for a new player, appreciate it!
I think applique got changed to allow HESH to pass through
Gotta test that, would be strange
Hey I just tested and applique still works like before, they don't let HESH pass through it, at least not in alpha test version of the game which should be most "updated"
How do you pull up that GUI that shows AC and health?
It's the repair tools in z menu
This armor class stacking works with 4m poles behind the first block fyi. They are good at reflecting and detonating piercer and multi stage HEAT rounds because of the curvature and tiny air gap.
Not at all angles right?!? Should be only one facette forwards...
Also have you done a video on how to make small vehicles before?
Yes, check the instant tutorial playlist ;)
I think your you need to take into account volume efficiency. You get that with better armors like metal or heavy. Then there is weight that needs to be taken into account.
Sure, if you have limited volume. But weight of HA is extremely high.
@@GMODISM At the end it's about building within self/campaign assigned limits, campaigns with volume limits have very different design philosophies.
How do you show the AC Health and coordinates pf a block as you did at 4:35? This would help greatly. Also great video!
Edit:
I figured it out, its a tool in your character loadout. So its same area where you change out your gun.
Yepp, you found it!
how do you check the ac the way you do?
Press Z menu to get tools, there you have health and ac tool that you can use to check that!
It's a weapon you put in hotbar
@@GMODISM thanks!