The Macintosh version of SC2k used instrument samples and an internal "tracker" format -- think FastTracker, Impulse Tracker, etc. All the relevant data was stored in the resource fork.
@@MadameSomnambule I can't say for sure, but I don't think this specific case used QuickTime; everything was internal to the executable. There are a few other games that used similar formats and I was able to use ResEdit to actually export instrument sounds and the music formats between different games.
Now THIS is the "real" SimCity 2000 music. Not that weird bouncy PS1 SC2K music, the SID-like MT-32 version, or the wheezy DOS AdLib music (sorry, guys).
Oh my God, at 1:10 all I have to do is close my eyes to see derelict housing and powerless police stations as I desperately re-lay power lines after a flood, trying to avoid having to take out a bond...
The bass line on the last one is slightly flat (below pitch) which only happened on the Mac version. Not sure if its a sampling thing with the instrument or what but I love it. Makes it sound tired and sad which that song usually played for deficit years or low demand and high blight. I think it played after disasters ended too. What a timeless game.
Thank you for these tunes! SC2k (for Mac) was the first game I bought with my own money and hearing this music makes me travel 16 years back in time. I basically grew up building cities and listening to these songs. Once again, thank you! I think, when possible, I'll fire up my Performa 5200 (still working!) and play some SC2k..
Wow track 8 sounds so much more inrteresting Wow I like this synthesis much better then PC actually! But the downside is that it is odd because of scratchy un pleasent sounds in the banks of the MIDI!
What were the mac system requirements to play this game? Both a friend and I got this game for Christmas, I couldn't play it because we didn't have 4MB of RAM and an SVGA card on our PC, he played it easily, on his Mac LC. Were they less for mac? He said a few years later he couldn't play something without SVGA, but he might have been talking about the new PC he got.
I could run this on my Color Classic. That was a computer with 4 MB RAM, 16 Mhz Motorola 68030 processor. The 68030 processor is somewhat faster than a 386 - somewhere in the middle. The Mac LC was a budget Mac that had a 68020 processor running at 16 Mhz and appeared to be the competitor to the 286. It was amazing what was done with Macs when it comes to sound and graphics, too bad PC games didn't get a lot of ports to Mac.
The Macintosh version of SC2k used instrument samples and an internal "tracker" format -- think FastTracker, Impulse Tracker, etc. All the relevant data was stored in the resource fork.
Mac games almost always had better sound and music than the PC counterparts. Lemmings music was 100x better on Mac.
Seemed lots of Mac games went this route, kinda like the Amiga in a way. It’s pretty interesting. Wonder if Quicktime played a role in this.
@@MadameSomnambule I can't say for sure, but I don't think this specific case used QuickTime; everything was internal to the executable. There are a few other games that used similar formats and I was able to use ResEdit to actually export instrument sounds and the music formats between different games.
Now THIS is the "real" SimCity 2000 music. Not that weird bouncy PS1 SC2K music, the SID-like MT-32 version, or the wheezy DOS AdLib music (sorry, guys).
Oh my God, at 1:10 all I have to do is close my eyes to see derelict housing and powerless police stations as I desperately re-lay power lines after a flood, trying to avoid having to take out a bond...
Im from 2021 and i can see those things by going outside.
Step 1) FUND - yes
Step 2) FUND - yes
Step 3) Budget>Issue>Bond at .%
Step 4) Profit
PORNTIPSGUZZARDO
I remember playing this game in elementary school with the old power macs.
Brings back memories. So many hours in this game world.
The bass line on the last one is slightly flat (below pitch) which only happened on the Mac version. Not sure if its a sampling thing with the instrument or what but I love it. Makes it sound tired and sad which that song usually played for deficit years or low demand and high blight. I think it played after disasters ended too. What a timeless game.
All of a sudden, I'm eight years old again and trying to figure out how the hell to win this game.
simcity games are games that have no win or lose statements, the moment in which you "win" is exodus.
"Daaaaaaaad your city is on fire again :("
Anyone who complains about the sound quality of the mac version isn't trv kvlt Sim City 2000
Yes, I've had the opportunity to play the Mac-OS version of SC2K, and the music is clearly much better compared to the PC version.
Bruh
Based
Thank you for these tunes! SC2k (for Mac) was the first game I bought with my own money and hearing this music makes me travel 16 years back in time. I basically grew up building cities and listening to these songs.
Once again, thank you! I think, when possible, I'll fire up my Performa 5200 (still working!) and play some SC2k..
This is the correct version of the music. The nonsense on the windows version is an ersatz replica, an inferior knockoff compared to this.
Just as Windows itself is.
porntipsguzzardo
ardo
ardo
…
I can almost see that financial manager trying to trick me into floating a bond
LOVE IT ABSOLUTELY!! I was searching for the mac version of music for months!!! THANKS A LOT!!!!!!!!!!
Thanks Dad.
this is the version i played, so when i get the dosbox version from gog.com, i was confused thinking that my memory was completely wrong.
I still find one of these songs popping into my head from time to time, though I was a DOS player.
fund+fund+bond baby!!
So Happy I still got the disc for this game.
zzzt
I still have this. Along with SimCity 3000, SimAnt, and SimEarth.
No simtower? Shame.
this brings me back
Simcopter 1 reporting heavy traffic
Ouch, man. I'll take FM synthesis any day.
Pretty interesting nonetheless.
@Mois52 i think i'll remember this odd word till the end of my life !
Cool my dad play sim city 2000.
Wow track 8 sounds so much more inrteresting Wow I like this synthesis much better then PC actually! But the downside is that it is odd because of scratchy un pleasent sounds in the banks of the MIDI!
If you want to get this running download Classic-On-Intel 4.0.1 and put the game disc in and it will work just like it did back in the day.
best tune. first one i think goes like C, Dsharp, F, G, F, Dsharp, C, Dsharp, C, Bflat, C, Bflat, C. very simple, yet so many memories.
RETICULATING SPLINES
Need more money? Then just keep issuing bonds. What could possibly go wrong?
Ask Detroit.
Prelude to my firebug activities...
Sounds like Amiga music! =)
Can you make a .rar of these songs?
Water shortage reported
classic theme
Is it just me or does the "bass" sound slightly flat? Like around 4:02?
Sounds ok to me.
MY DAD STILL HAS THIS!
So real, it would be real to turn it off.
What were the mac system requirements to play this game? Both a friend and I got this game for Christmas, I couldn't play it because we didn't have 4MB of RAM and an SVGA card on our PC, he played it easily, on his Mac LC. Were they less for mac? He said a few years later he couldn't play something without SVGA, but he might have been talking about the new PC he got.
I could run this on my Color Classic. That was a computer with 4 MB RAM, 16 Mhz Motorola 68030 processor. The 68030 processor is somewhat faster than a 386 - somewhere in the middle. The Mac LC was a budget Mac that had a 68020 processor running at 16 Mhz and appeared to be the competitor to the 286. It was amazing what was done with Macs when it comes to sound and graphics, too bad PC games didn't get a lot of ports to Mac.
@@Keirnoth We played it on a Quadra 660AV with a 68040.
The PC version sounds like but better than this when played on a decent music card such as the Sound Canvas or DB50XG.