FALLOUT 76 | 10 Of My Favourite Camp Locations!
Вставка
- Опубліковано 23 чер 2022
- Taking a look at some of my favourite camp locations in Fallout 76! 10 quiet, easy-to-work-with spots across Appalachia each with their own character.
WANT TO SUPPORT THE CHANNEL?
SUBSCRIBE | bit.ly/2KHcj0a
MEMBERSHIP | bit.ly/2PiV8tz (About - bit.ly/2JTtRsF)
MERCH | bit.ly/2WO5a6S
SOCIAL MEDIA:
Twitter | bit.ly/2IPI1GT
Instagram | bit.ly/2KIrr0L
Facebook | bit.ly/2KKJiUC
MUSIC | "Rhodes Reflection" By TeknoAxe, (www.teknoaxe.com), licensed under a Creative Commons Attribution 4.0 International License (creativecommons.org/licenses/...)
#DarthXion #Fallout76 #fallout76Camps - Ігри
A few spots I've never used/seen before...I especially like the Savage Divide pond spot. Great video!
I was hoping that I'd have a few new spots for everyone to consider. ☺️ If I do another I'll probably get a bit more creative. They'll probably be mostly flat spots but I'll mix in a few more complicated ones.
Thanks Darth for the tip about the camp location just east of Hopwell cave.I like it just started building there👍
I currently have my BOS Headquarters qt the edge of the map just outside the nuke range of fissure site prime for ease of access, plus I think having a Brotherhood camp in cranberry bog makes sense!
Good spots I’ll try to keep this in mind if I decide to have a third camp
Wow, just wow your opening shot of your camp is amazing btw 💜💜
Why thank you! 😉😁 Full video is over here if you'd like to check it out. ua-cam.com/video/nL3rIn2F1Us/v-deo.html
I thought it was kind of funny talking about flat spots. I'm from West Virginia and realtors will say it's a flat lot.
From what I've heard that would be an unusual selling point! 😂 For Fallout obviously it just makes building simpler, but I bet if its unusual it pushes the price up irl!
@@DarthXionGames it's like anywhere all about location
Isn't it always. 😎
Is fallout 76's map similar to irl west Virginia?
Kind of. It depends where you are really. The towns are all from WV but most have been moved around a lot. The major landmarks go from recognisable almost uncanny in some cases, but most of what's in between is not accurate. Helvetia and The Whitespring are pretty true to life recreations in particular.
Any of the areas near fissure sites are a deal breaker for me. Scorchbeasts often dish out big damage to you and your base. Unfortunately there's no base defenses that are really capable of fending off the beast attacks either with missle turrets not locking on and laser turrets not doing enough.
I love that spot up by Sacrament and have built a few camps there. Only drawback is that enemies include radscorpions, super mutants, and molerats and it seems like they attack every single time I travel there. But...you get your own pond on a cliff.
I seem to recall a couple of incidents involving Yao Guai when I was up there too... 😂
Favorite spot right now is just south of Morgantown, east of the farm. A nice corner I can place my tavern build down.
Actually love these spots, I had a very hard time picking!
your second camp spot makes me wish we had flying squirrel suits
Well you won't fly far but you could always take a running jump in Power Armour! 😂
19:53 good location
I like that spot neat Summerville. I have a gas station camp built there.
Thanks for the ideas. Some of those look like a nice spot to build my next camp. I wonder, in some of these remote locations do you get visitors to buy from your vendor? I often build in high traffic areas with the hopes of increasing sales. I also like to build near train stations so I can more easily sell to robot vendors and scrip legendaries, but the scenery isn't as nice.
Tbh I don't worry too much about getting traffic to the vendor. Your camp will be visible on the map anyway so if people are looking to shop they'll stop by wherever you are.
@@DarthXionGames Good point, and thanks for the quick response.
The overpass directly across from Thundermountain is a fun spot, but it generally puts you in visual range of some of the roof scorched which gets irritating. You have multiple levels to work with on the overpass and below, moderately flat ground, the road and fence and the guard hut as a pre-built.
I've looked at that spot before. I've yet to have a burst of inspiration though. Maybe I should give it a another look. 🤔
@@DarthXionGames I used a bunch of the prefab towers and tents (and the downed plane) such and made a BoS outpost as a sort of 'taking back thundermountain' foothold. The multiple levels gives a lot of room compared to most flat areas. Had my vendor in a seedy shack tucked inside one of the overpass supports iirc. Downed plane out back as if it crashed beside the highway and the BoS converted it to extra bunk space, two BoS towers up top and the industrial looking mine entrance tucked under the highway for shelter access. Some mannikins set up at the guard hut and in one tower as a 'receptionist', the big tech table as a command post with some computers in the corner, and below the highway on one side a BoS field hut with a PA stand and some weapon racks and the BoS stash as a sort of 'resident Knight defender' station. I feel like with so much floor space it lends itself to trying to replicate Bethesda's environmental storytelling.
That sounds pretty epic. Making use of multiple levels does seem like the way to go. It sounds like it'd be all too easy to go over budget though 😅
These spots are so sick, will save for later when I wanna move camp at some point 🙏🏻
love the cranberry bog location with the moat, just trying to decide what build to go for...
It's a good spot. ☺️ The colours particularly in the evening can be pretty spectacular too.
@@DarthXionGames finished the build last night, pretty flat to build on, getting gates to fit the bridges was fun, the colours are amazing, neighbours pretty good so far, went with red barn, and new rusty glass set, seems to blend in , tired of normal wood and metal walls, wish the sets never had broken windows all the time, perhaps we could "pressure" bethesda in to leaving window section of the wall blank and giving us frame options, that would be good..
I'd like to see more options so you can have either broken down versions or cleaner ones depending on what kind of build you're doing. Tbh in any situation I just want more options! 😜
@@DarthXionGames more options is always best
Quick, perhaps silly question. You have mentioned a few times getting rid of “bulldozing” items. Do you mean just building on top of the rocks/flora? Great content and thank you!
Yes. That's exactly what I mean. ☺️
When the game first launched a lot of that stuff that disappears stayed which was a pita, so the bulldozer mechanic got added fairly early on. It felt like a pretty big thing at the time! 😅
That's where I put my camp
Been up the toxic Valley spot for ages however there is a size problem.
"not too busy..." not anymore lmao
I’ve been using that pond spot since day one, now everyone’s using it thanks to this video.
I built a pretty sick C.A.M.P at Waywards. Hit max budget but have so much I want to add to it , much sadness 😔
It's so often the way!
Great video and great spots! Most of them i have seen before but never built at. I did build a giant glas penis-house using the glas set and the greenhouse dome prefab on the second spot you showed. Yes i am very mature.
I have my base at the geo marker near an outlook tower! has anyone found the marker I'm talking about?
I want to see that camp at the begining with the trailer and how to put walls ontop please
That would be this one here. ☺️ ua-cam.com/video/nL3rIn2F1Us/v-deo.html
I have my camp set up around a billboard looking over a cliff near the top of the world
i notice no one mentions the spawn in location. the fact that you always spawn in at the N/E side of the camp. been to too many camps where the people didn't take that into consideration. either get stuck in their bases foundation or have to run all the way around their complex build to get the the front. i base all my builds on the idea that the N/E is clear and accessible.
Hmm. I hadn't noticed that tbh. That is a bit of a trend, though I've had camps that I spawned into on other sides too. Personally I prefer camps that face South as it makes for better pictures and lighting for tours, but it is annoying to spawn in behind them most of the time. I do wish there was more we could do to change the arrival point.
@@DarthXionGames your spawn in location is decided by where you plant your C.A.M.P. at to claim the spot. after that is doesn't matter where you move it. there are 2 spawn in locations, yours and the people coming to your base. but both are in the N/E side of your base.
That's not entirely true, though it does seem to be a lot of the time now that I think of it.
Sometimes if you move the camp unit far enough it can change the arrival point, through it's not at all reliable. And I've had camps recently where the spawn point was on the western side of the camp too. They seem to be in the minority, but it does happen.
@@DarthXionGames yes if you move the C.A.M.P. it will change the spawn in. but the spawn will go back to its original place right after you log out and in. and you don't always come in at N/E, but its like 95%+ chance you will. there are some locations where the N/E side is blocked by the map itself. in that case you will either spawn in the spot thats not blocked. or you will spawn into the world itself. like at the bridge with the 2 holes in the mire. you build there you either spawn under the bridge or in the walls under the bridge. rarely you will spawn on the actual road.
I had a camp in the cliffs one time and every time I fast travelled there I would spawn behind the rocks and fall through the map 2 or 3 times before it would plant me on solid ground, still behind the rocks but you can just walk through the geometry
2nd and 5th locations are best locations love building here, still have a camp at the 5th location feels so secluded and peacefull hardly any trouble.
I feel like that spot was one very few people use. I guess it's because most of the interesting locations up there follow the road so people don't wander over there.
I hate it how the scorched beast’s just do so much damage to the base. Even though I can gun them down fairly quickly the turrets do f**k all. I built a nice fort with the brotherhood scout tower down in cranberry bog and unfortunately will now have to move it as scorched beasts are getting annoying breaking all my stuff
4:20 keeping it for myself
i'm pragmatic. So i prefer to place my main camp somewhere, to cover region with no free fast travel points. So you can travel for free to that point and from there spend much less caps on travelling to the place you need.
North-west - nothing interesting, no need to travel there
North-east - Crater.
Middle-east - Vault 76
Middle-west - BoS
South-west - that's where my camp located
Soth-east - Foundation.
yeah, i'm a greedy bastard that doesnt like to spend extra caps travelling from one side of the map to another
There's some good spots in the cranberry bog tbf. That did caps aren't really an issue anymore unless it's finding something to spend them on when I hit max.
What do you mean bulldozer trees they're always in my way
The blue house in the Intro where's that location at
Not 100 on what you're referring to there, but if it's the one I think... Then just on the south edge of Morgantown. There's a little T shaped road on the map at the spot.
Always plenty of food the first cabin always have rats and squirrels spawning possums foxes
Hi
👋
I might use a few of these places but I always end up exploring and finding the extremely out there places to build where you wouldn't see many people