Remember with warehouses your mini factories don't need to be at your base...they can be anywhere on the map. What I have been doing is setting up processing plants and mini bases all over the map..so I can work from anywhere.
I would suggest to follow the coastline to the North-East of your current location. There you reach a big flat area that is partially in the hot zone. You get all recourses there, and they are pretty close together. Perfect place to build your first serious base. Just inside the hot zone are both sulfur and gold, but you can place a miner in the hot zone and then the rest just outside.
I love this series so much, thank you! When you have multiple resources coming from the same area, maybe join them on a single belt and run that to the warehouse. Then maybe try splitters at the input of the warehouse. This might help with the belts running everywhere.
Warehouse is fantastic. I have processing plants all over going to many warehouses and you don't have to carry anything in your inventory to build as you get all the stuff going to warehouses. Adding the various numbers of warehouses also increases the stack sizes for everything. Up to 100/stack I believe is the max.
I like the warehouses. The way the pipes and belts just basically clear their own paths is a great feature too. I'm starting to like the little drone thing too.
I don't know - i usually use the steam roller for it, just because it provides better "aim", so to speak - and has an adjustable working area... Still have to try the dozer to see if it's fit for digging trenches ;)
The warehouses remind me of the "Build Anywhere" mod for Planet Crafter. Also If you build the T2 warehouse, your stack sizes increase. Definitely worth looking into.
8:25 If I understand it correctly, the Warehouse has NO conveyor exits. You pump items in, and think of it like an extension of your own backpack. When you PERSONALLY/MANUALLY make buildings, or use your work benches to make gears and such, it pulls those items from the warehouse FIRST (by magic teleportation science or whatever) then from your backpack if the warehouse is empty. So if you're making things that require a ton of iron plates and copper wire, you would probably want to input copper wire and iron plates into the warehouse.
you dont actually have to remove pipes to place the pipe hub . With the pipe hub selected to be built just aim in the pipe line and you can built it as part of the pipe line instead of having to demolish and rebuilt pipelines
Z1, I believe you can STACK the Containers. If I'm correct, place your first one, and use the Drone to place the second on top. You may have to move the Container(s) slightly farther away from the Part Producer(s), but ramp one to the lower Container and the other to the upper Container. That way you can use Container V2's, but not use additional horizontal space... You can then have outputs from each feeding into Assemblers for the creation of Beams or other assembled Items. As to the Warehouse, there are only Conveyor INPUT's (Conveyor Entry) to the Warehouse. Each Entry will fill one of the rows, when looking at Inventory of the Warehouse. When you construct something (not quite certain if there's a limit on distance), the items are FIRST pulled from the Warehouse. So maybe use Entry #1 to fill Row #1 with Iron Plates, Entry #2 with Iron Rods, Entry #3 with Iron Beams, Entry #4 with Gears, and Entry #5 with Concrete. That way, you'll effectively have a massive supply of the most heavily used components in construction. You can also MANUALLY place things into the Warehouse for specific construction projects, but the moment you empty a slot, it'll start being filled from the Conveyor attached to the appropriate Entry. That brings me to the next thing. While there's no way, yet, to designate a box in a Storage Crate for a specific Item, you can "prime" the box by placing a single Item into a box, which will reserve that box for that Item. If a Storage Crate has 20 boxes, you can place a single different Item into each box. This will reserve those 20 boxes for THOSE items. The drawback of this is that a Conveyor V2 only has 2 inputs. If the boxes designated to hold, for example, Iron Plates are all full and the Input Conveyor has an Iron Plate as the next Item, that Conveyor will stop feeding the Storage until it has a place for Iron Plate (for cases where you have mixed Items on a Conveyor after use of a Merger). Also, there is a Warehouse V2, which has increased capacity. Building that, I believe may also increase the quantity of any Item in your personal Inventory Slots. I'm not positive and it may have changed from the Prologue, but I believe it was either a 50% or 100% increase per slot. So slots that used to be able to hold 20 Iron Plates, go to either 30 or 40 Iron Plates...
@BiggestBrother @Kage848 and @Z1 Gaming are two of the three bigger channels i follow and watch most of the videos. I generally hit Z1's videos before I check Kage's, and sometimes get confused as to which channel I'm on. Frequently, I catch the door before I post, but not always...
I built all my main stuff where you are at. I have other bases for things to mine and put in warehouses. Eventually you will start "cities" for people to come later in further updates. I built them in their own zone, cause i just chained power from the higher power plants you will see later. That way the populated area wont have a bunch of power/water and warehouses near them.
Fun game. Just finished it the other day. Helluva grind. A good thing is to put down a conveyer splitter after the output machine of some receipes before it conveys into a warehouse, because later on you're going to need that product for another receipe. Also, start automating Composite Beams as fast as you can. Gonna need hundreds/thousands later on and they are a huge bottleneck.
Btw. getting the conveyors straight isn't that hard. You just need to adjust with the mouse wheel and move straight back. Then you build it part by part (every curve needs to be made seperatley and from the curve on you can pull a straight line ....
If you want to flatten build the controller so you can build the steam roller. If you want to build straight belts stop building them 8 miles long and build them in sections. Pipes are like the belts instead of building them 8 bazillion miles long build them in sections to allow better maneuverability also give yourself more room rather than a tiny little hole to try and build things
you can add a 4 way pipe splitter in a length of pipe without deleting any of it. Just use the drone and move it on the pipe and eventually you will see it connect then click it,
I just recently started playing and found this amazing spot NEE from start where the lands connect between different shades. :) if you get over there hope you love it as much as i do. :)
8:00-8:50 Warehouse. If you read the description, it appears that when you are crafting, parts will come from the warehouse before your inventory. At least that is how I interpreted it. I have only the demo, and I don't know if this is because of a change since the demo, or the fact there's not an ocean on this planet, but I keep getting hit with dangerous waves, which wipe out my my wind turbines, which keeps me having to rebuild them from scratch after every wave. Which is challenging when you don't have a plethora of resources in storage.
There isn't enough to do in this game before its the end of the game as it is now...yeah yeah i know its not finished. I get Kage is worried about all the "looks", but as the game is now, its far from needed. I like the game but finished it awhile ago and wish there was more. The warehouses are awesome, if done well you can speed up any building so quick from anywhere on the map. I also like how water and power are connected. You can build power plants in middle of nowhere, and all you need is a simple wind plant every so often to chain all that power anywhere on map. In fact this is a must later in game.
As far as I know, once you are at 100% fertile, you can just remove things like purifiers and environmental machines in that area, it will not degrade.
You’ll be able to cool down the hot zones with a climate controller in a later part of the game once you unlock it. Not sure how off the top of my head.
how do u have trees im further than u are yet i only got a little grass... i even got diamons belted to my base ( 70% of the map in distance and over 2 rivers)
Remember with warehouses your mini factories don't need to be at your base...they can be anywhere on the map. What I have been doing is setting up processing plants and mini bases all over the map..so I can work from anywhere.
You can also create level ground with the warehouse. Place a corner on land that extends over water, and land builds up to meet its foundation.
I would suggest to follow the coastline to the North-East of your current location. There you reach a big flat area that is partially in the hot zone. You get all recourses there, and they are pretty close together. Perfect place to build your first serious base. Just inside the hot zone are both sulfur and gold, but you can place a miner in the hot zone and then the rest just outside.
I recommended that same location on discord. Everyone seems to build there. And why not? Tons of resources all close together, plus relatively flat.
commenting so i can remember this later
I love this series so much, thank you!
When you have multiple resources coming from the same area, maybe join them on a single belt and run that to the warehouse. Then maybe try splitters at the input of the warehouse. This might help with the belts running everywhere.
Warehouse is fantastic. I have processing plants all over going to many warehouses and you don't have to carry anything in your inventory to build as you get all the stuff going to warehouses. Adding the various numbers of warehouses also increases the stack sizes for everything. Up to 100/stack I believe is the max.
I like the warehouses. The way the pipes and belts just basically clear their own paths is a great feature too. I'm starting to like the little drone thing too.
If you want to flatten land for your base, use the warehouse. Place it, remove, place again, to flatten large portions of the land in a go.
I don't know - i usually use the steam roller for it, just because it provides better "aim", so to speak - and has an adjustable working area...
Still have to try the dozer to see if it's fit for digging trenches ;)
@@ChristianBeckerKapraun True, I suggested the warehouse just because Kage has the parts for it.
The warehouses remind me of the "Build Anywhere" mod for Planet Crafter. Also If you build the T2 warehouse, your stack sizes increase. Definitely worth looking into.
8:25 If I understand it correctly, the Warehouse has NO conveyor exits. You pump items in, and think of it like an extension of your own backpack. When you PERSONALLY/MANUALLY make buildings, or use your work benches to make gears and such, it pulls those items from the warehouse FIRST (by magic teleportation science or whatever) then from your backpack if the warehouse is empty. So if you're making things that require a ton of iron plates and copper wire, you would probably want to input copper wire and iron plates into the warehouse.
The clap noises was Kage, Thats right, Clapping! 🤣Good video
you dont actually have to remove pipes to place the pipe hub . With the pipe hub selected to be built just aim in the pipe line and you can built it as part of the pipe line instead of having to demolish and rebuilt pipelines
to have a straight line of belt, press alt and it says whenever you build belts
Z1, I believe you can STACK the Containers. If I'm correct, place your first one, and use the Drone to place the second on top. You may have to move the Container(s) slightly farther away from the Part Producer(s), but ramp one to the lower Container and the other to the upper Container. That way you can use Container V2's, but not use additional horizontal space... You can then have outputs from each feeding into Assemblers for the creation of Beams or other assembled Items.
As to the Warehouse, there are only Conveyor INPUT's (Conveyor Entry) to the Warehouse. Each Entry will fill one of the rows, when looking at Inventory of the Warehouse. When you construct something (not quite certain if there's a limit on distance), the items are FIRST pulled from the Warehouse. So maybe use Entry #1 to fill Row #1 with Iron Plates, Entry #2 with Iron Rods, Entry #3 with Iron Beams, Entry #4 with Gears, and Entry #5 with Concrete. That way, you'll effectively have a massive supply of the most heavily used components in construction. You can also MANUALLY place things into the Warehouse for specific construction projects, but the moment you empty a slot, it'll start being filled from the Conveyor attached to the appropriate Entry.
That brings me to the next thing. While there's no way, yet, to designate a box in a Storage Crate for a specific Item, you can "prime" the box by placing a single Item into a box, which will reserve that box for that Item. If a Storage Crate has 20 boxes, you can place a single different Item into each box. This will reserve those 20 boxes for THOSE items. The drawback of this is that a Conveyor V2 only has 2 inputs. If the boxes designated to hold, for example, Iron Plates are all full and the Input Conveyor has an Iron Plate as the next Item, that Conveyor will stop feeding the Storage until it has a place for Iron Plate (for cases where you have mixed Items on a Conveyor after use of a Merger).
Also, there is a Warehouse V2, which has increased capacity. Building that, I believe may also increase the quantity of any Item in your personal Inventory Slots. I'm not positive and it may have changed from the Prologue, but I believe it was either a 50% or 100% increase per slot. So slots that used to be able to hold 20 Iron Plates, go to either 30 or 40 Iron Plates...
The Warehouse T2 increases all stack sizes by 10, up to a maximum of 50. The warehouse T3 increases stacks by 10 up to 100.
@@dcsobral Thank you for the correction...
why do you keep calling him Z1?
@BiggestBrother @Kage848 and @Z1 Gaming are two of the three bigger channels i follow and watch most of the videos. I generally hit Z1's videos before I check Kage's, and sometimes get confused as to which channel I'm on. Frequently, I catch the door before I post, but not always...
There ya go.. Glad you found the warehouse. lol
That's the reason for the warehouses. Each slot has one input, 5 slots per warehouse.
I built all my main stuff where you are at. I have other bases for things to mine and put in warehouses. Eventually you will start "cities" for people to come later in further updates. I built them in their own zone, cause i just chained power from the higher power plants you will see later. That way the populated area wont have a bunch of power/water and warehouses near them.
Build a filter-making area down the coast near the other sulfur node. Then around the bend go some distance there is an area with many resources.
hold ALT to make straight conveyers @Kage
Middle mouse button you can copy where u aim for faster build.
Fun game. Just finished it the other day. Helluva grind. A good thing is to put down a conveyer splitter after the output machine of some receipes before it conveys into a warehouse, because later on you're going to need that product for another receipe. Also, start automating Composite Beams as fast as you can. Gonna need hundreds/thousands later on and they are a huge bottleneck.
Oh yeah, and try building with the drone (press V). So much more easy and precise.
Btw. getting the conveyors straight isn't that hard. You just need to adjust with the mouse wheel and move straight back. Then you build it part by part (every curve needs to be made seperatley and from the curve on you can pull a straight line ....
Well if you like the warehouses, then you should def build the t2 one cause it gives great benefits. Great videos, can't wait to see more.
If you want to flatten build the controller so you can build the steam roller. If you want to build straight belts stop building them 8 miles long and build them in sections. Pipes are like the belts instead of building them 8 bazillion miles long build them in sections to allow better maneuverability also give yourself more room rather than a tiny little hole to try and build things
More Eden Crafters.😎Good video
you can add a 4 way pipe splitter in a length of pipe without deleting any of it. Just use the drone and move it on the pipe and eventually you will see it connect then click it,
I just recently started playing and found this amazing spot NEE from start where the lands connect between different shades. :) if you get over there hope you love it as much as i do. :)
8:00-8:50 Warehouse. If you read the description, it appears that when you are crafting, parts will come from the warehouse before your inventory. At least that is how I interpreted it.
I have only the demo, and I don't know if this is because of a change since the demo, or the fact there's not an ocean on this planet, but I keep getting hit with dangerous waves, which wipe out my my wind turbines, which keeps me having to rebuild them from scratch after every wave. Which is challenging when you don't have a plethora of resources in storage.
I heard once the ground is 100% fertile you don't need the machine any longer.
You can just connect them to the warehouse, it wont block anything else if they cross.
There isn't enough to do in this game before its the end of the game as it is now...yeah yeah i know its not finished. I get Kage is worried about all the "looks", but as the game is now, its far from needed. I like the game but finished it awhile ago and wish there was more. The warehouses are awesome, if done well you can speed up any building so quick from anywhere on the map. I also like how water and power are connected. You can build power plants in middle of nowhere, and all you need is a simple wind plant every so often to chain all that power anywhere on map. In fact this is a must later in game.
This is an interesting game
Kage848 theres a equipment items that helps vs heat its really good btw
As far as I know, once you are at 100% fertile, you can just remove things like purifiers and environmental machines in that area, it will not degrade.
Giggity
Why, o why, didn't you just build the warehouses with the inputs facing the majority of your setup?
i did find a place with 4+ of every material node in a small area with a HUGE flat area near by...
Warehouse is cool
just ignore the heat u can tank it via food easily
press alt to build conveyors in a straight line
You know that you can rotate the end of the conveyer you're building with the mousewheel, do you? ;)
I didn't! THANK YOU!!!
@@dcsobral My pleasure. btw, same goes for pipes, just to mention that ;)
@@dcsobral And hitting alt lays your track in a straight line. No spaghetti tracks.
You’ll be able to cool down the hot zones with a climate controller in a later part of the game once you unlock it. Not sure how off the top of my head.
50*C is when it starts doing damage btw
btw i have 37 water pumps running at max capacity due to all the machines that need water lol.. my base is such a mess
Have you tried the T2 pumps?
I just Purchased the GAME
how do u have trees im further than u are yet i only got a little grass... i even got diamons belted to my base ( 70% of the map in distance and over 2 rivers)
Stack the v2 container
Temu version of Satisfactory 😊
😁
Is this game like a cheap copy of satisfactory? First time I see this game so don't know anything about it...
The thumbnail is 100% misleading
What gamechanger?
why play this ugly mess when u can play satisfactory?
True but, I would say around tier 4-5, Kage would lose interest.
I know you don’t like it, but belts will go through each other without hindering flow.