ROUND-ABOUTS, RAIL, and CONSTRUCTION PLANS - Workers and Resources Realistic Gameplay - 02

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 167

  • @CharliePryor
    @CharliePryor  Рік тому +47

    THANK YOU for watching! It's gonna be an adventure with ups and downs, round and rounds, genius designs, and big mistakes. A roller coaster of a let's play awaits! I look forward to showing it to you MONDAYS, WEDNESDAYS, and FRIDAYS!

    • @prospect2664
      @prospect2664 Рік тому +3

      as an soviet, you do not need to worry about waste and pollution.....

    • @Raxapheon
      @Raxapheon Рік тому +2

      Come visit us in BARCELONA, now THAT is a grided city specially LA EIXAMPLE

  • @smoessmee
    @smoessmee 8 місяців тому +5

    Speaking of grids; Limerick city (Ireland) is a grid, and was the inspiration for the New York grid system, though it was much smaller. Barcelona is also a grid, but probably the best designed one I've ever seen, it even cuts the corners of each block so that there is space for parking etc. without congesting the roads :)

  • @totesfleisch258
    @totesfleisch258 Рік тому +10

    Im late to the Party but the slow burn is literally part of the Gameplay, so hopefully i get to see it all.

  • @joe2000gt
    @joe2000gt Рік тому +78

    I personally like seeing everything you put some thought into... I like hearing why you do things... I can pass on the monotonous stuff (paving roads, building track, etc) loving it so far. Still missing the live streams.

    • @CharliePryor
      @CharliePryor  Рік тому +4

      Good feedback.

    • @Spartan77731
      @Spartan77731 Рік тому +13

      @@CharliePryor personally i feel monotonous stuff like roadbuilding is best left in a sped up timelapse within the video (specifically when it feels like the roadbuilding is starting to go on too long).

    • @CharliePryor
      @CharliePryor  Рік тому +15

      @@Spartan77731 it’s all subjective, and intermittent. What one likes, one doesn’t, and vice versa. The only person I can consistently please is myself. I provide a variety of paces and styles in this playlist to give as much balance as I can, but ultimately, nothing I do will make ‘everyone’ perfectly content.

  • @lonestars1158
    @lonestars1158 Місяць тому +1

    42:26 Phoenix Arizona along with kinda tucson are infamously grid like

  • @lonestars1158
    @lonestars1158 Місяць тому +1

    the way approached this series was in such a round a bout way, I am honestly lost for words as I go circles.

  • @commenceun
    @commenceun 10 місяців тому +3

    I swear this game can teach you alot about management. This game is highly educational.

  • @assassin2552
    @assassin2552 Рік тому +8

    New York road planner: Lets make a perfect grid!
    Boston road planner: My spaghetti dinner gave me an idea for a great road system!

  • @pookage
    @pookage 5 місяців тому +8

    I've landed on this playlist because there is SUCH A DEARTH of beginners content for this game, and all of the tutorials are all so absurdly detailed that I want to see what it looks like when someone just PLAYS, so I can figure out how I should even be playing this game, haha. Honestly - these last couple episodes have been super insightful, and I'm looking forward to working my way through the playlist and seeing what's up!
    One of the many things I've been struggling to do in my game has been combinations of buildings and layouts that look nice; there's not much in the way of detailing in this game, so I'm really looking for some inspiration on that front - looking forward to seeing that on episode 9000 😉

  • @HeruKane
    @HeruKane Рік тому +19

    Oh wow on a second episode of this series, super cool. So yeah this passed by and it was fun and I am looking forward to more!
    When it comes to off camera work I don't mind things like "so I laid out all the roads and the buildings and between episodes things will be built", that to me is fine. What bothers me is when someone goes "oh so we left off last episode with two buildings and a single road and I did some off camera work and now we have New York City", and yeah, I have seen things like that before. At that point its like "nope, I'm out."
    Anyway, good stuff. Its going to be fun!

    • @CharliePryor
      @CharliePryor  Рік тому +10

      Ah, yeah. I won’t have anything major like that. Throughout what’s recorded so far, it’s usually a few minor things that are done off camera, like laying pipes or a road here and there. The planning behind all major elements of the city and interaction of people will be covered in videos - although I may off-camera plan things out to what I want to do, I’ll still actually do it on video.

    • @Jackthat1
      @Jackthat1 Рік тому +4

      the classic "I did a little mining off camera"

  • @arcticfox6227
    @arcticfox6227 Рік тому +28

    I just finished episode one and now we have episode two i love this channel ☺

    • @shadmtmtn1603
      @shadmtmtn1603 Рік тому +3

      Charlie loves this game, brace yourself for a long trip 😉
      Thanks @Charlie Pryor ❤, have fun and gl everyone 🖖

  • @spanishball9449
    @spanishball9449 Рік тому +7

    42:17 you'd be amazed if you saw a picture of Barcelona from the sky.

  • @hypieyo
    @hypieyo Рік тому +30

    The most important thing about long-form videos is that if possible, you added chapters and keep your thought process, personally I like to hear how people think about their game and why :)

    • @CharliePryor
      @CharliePryor  Рік тому +12

      You aren’t going to get chapters with these LP videos. It’s impossible to make them relevant, because this game contains far too many things to focus on and move around with.

    • @hypieyo
      @hypieyo Рік тому +2

      @@CharliePryor yeah I know to many things colliding. Maybe doing a plan every 5/10 years where you going what you want ?

  • @Darkheart9875
    @Darkheart9875 Рік тому +1

    I like the longer videos and how you explain your reasoning behind your decisions!

  • @Zarnuf
    @Zarnuf Рік тому +9

    Want to see most but understand when some stuff happens off camera and like how you highlight what you did.

    • @CharliePryor
      @CharliePryor  Рік тому +4

      I will try to skip less as much as possible, but especially with realistic mode, I worry the pacing will drive away some without progression faster. ;)

    • @Zarnuf
      @Zarnuf Рік тому +4

      @@CharliePryor Yes and totally understand. With your commentary on the things you skip it is all good. Love the content so keep up the great stuff and enjoy the game too :)

  • @markwheeler4417
    @markwheeler4417 Рік тому +20

    I like the longer form videos and always have. Part this series in particular has been Charlie's indecision over item placement. I do wonder if some of that could be done offline and only the "correct answer" be shown. I don't think this will happen though as it would disturb the video flow too much and be a nightmare for editing. The current balance is fine and the "where should I place this" is part of the series charm, in an odd way, but still part of the charm.

  • @somebody220100
    @somebody220100 Рік тому +2

    42:31 It’s not just New York. Chicago is also virtually a perfect grid, you have to really go out of your way to get lost. Every street save for a handful of diagonal ones that were historically Native American trails runs north-south and east-west. Every 8 city blocks regardless of direction measures exactly 1 mile, and at the end of each mile there is a major street. Even the street names can tell you what part of town you’re in, a consecutive mile of streets named for after Presidents, a consecutive mile of streets named after each Ivy League school, or species of trees that are found locally, or the Great Lakes, etc, etc.

  • @gypseytails9053
    @gypseytails9053 Рік тому +2

    you know when a series get at you when you screaming out loud "oh come on. settle on a road!"

  • @python27au
    @python27au 4 місяці тому

    42:20 Canberra was built with a compass, its all circles.

  • @pinez-i6r
    @pinez-i6r Рік тому +6

    I like long episodes with just a few breaks "to let it run". Short episodes are frustrating unless released daily.

  • @PJpuccii
    @PJpuccii 10 місяців тому

    And the playlist keeps going!!! And im loving every upload of it😊

  • @toddmolenda
    @toddmolenda 2 місяці тому

    Awesome so far

  • @Pyxis10
    @Pyxis10 Рік тому +1

    Toronto, And the valley glen/North hollywood areas are both massive grids.
    There are some gridded areas in the LA sprawl, that are fairly old. The valleys existing in the 20's. It was more gridded than now, you can see this by all the dead end streets with the same name that were cut off by highways.

  • @StevenSmith-gu5te
    @StevenSmith-gu5te Рік тому

    Love your vid with all the build an dozing, like seeing all the planning and replanning outlays, makes for better entertainment seeing the full hard game😊 build, ratter than watching a instant build behind the scenes.

  • @invention64
    @invention64 Рік тому +3

    Philadelphia had grids before New York did

  • @Blabster89
    @Blabster89 Рік тому

    I can't wait to see everyone episode

  • @Homesteadymommaforjustatime
    @Homesteadymommaforjustatime Рік тому +1

    I really like this game. Yay roads and railroad. Great video as always my friend.

  • @harshvardhanmaheshwari9048
    @harshvardhanmaheshwari9048 Рік тому +1

    Lets gooo another video 😊😊❤

  • @danmatthews1281
    @danmatthews1281 Рік тому +2

    Just a note, New York City’s grid system and general architecture was adopted from Glasgow, Scotland, many of Glasgow’s architects moved to New York and built the city with the same design process, just on a larger scale, the Boston mayor visited Glasgow and commissioned the same same architects to build the Glasgow city chambers building as the mayoral home in Boston, there has been a few films been filmed in Glasgow due to the similarities and it is also much cheaper.

    • @invention64
      @invention64 Рік тому +2

      While this is true, the first American grid system was designed earlier than this in the 17th century for the street design of Philadelphia.

    • @danmatthews1281
      @danmatthews1281 Рік тому +2

      Glasgow is a very old city, Glasgow uni was built in the 14th century, you can see the development where the city started to form grids etc, I had no idea philly grids were so old, I will have to look into that and learn more

  • @lukasgadzijevas7163
    @lukasgadzijevas7163 Рік тому +2

    To your end of video question, personally I like seeing gameplay every step of the way, cause that's what im typically there for, gameplay. Not a huge fan of "Off camera" stuff. Does that mean more videos? yes please more for me to binge :D

    • @CharliePryor
      @CharliePryor  Рік тому

      There’s certainly a mixture of styles as we go forward, but I’ll keep refining it more and more to having less time cut, because as we get larger, there’s faster pacing with progress anyways… hopefully.

    • @lukasgadzijevas7163
      @lukasgadzijevas7163 Рік тому

      @@CharliePryor speaking off where's the 3rd video i've been refreshing all day hoping to see it :D Dying to find out more haha

    • @CharliePryor
      @CharliePryor  Рік тому

      @@lukasgadzijevas7163 need to start reading pinned comments on videos. ;)

    • @lukasgadzijevas7163
      @lukasgadzijevas7163 Рік тому

      @@CharliePryor Whoops,my bad :D

  • @ChrisJohnson-of8fh
    @ChrisJohnson-of8fh Рік тому +3

    Not sure if someone else mentioned but I think the electric switch and substation closer to border needs road connection before you can get power going.
    Enjoying the new series, like most of others give us a brief “ ok this needs to finish and I’ll start this building” and let it go off camera while you plan out for next episode. And then a 2 minute recap at intro. I think most of your followers watch other W&R content so don’t need every step explained.
    Your idea for the centralized construction office linked to rail will be so much more efficient at importing until you have internal production!
    Don’t forget rail construction office and train fueling locations. While expensive run underground pipes along railbed.

  • @ronkrantz2957
    @ronkrantz2957 Рік тому +3

    Enjoying the fresh series with the new W&R additions. Especially appreciate this being 4K!

  • @IamDoQtorNo
    @IamDoQtorNo Рік тому

    Im good with you doin it all on screen/online. Great videos

  • @SaturnBurnerAccount
    @SaturnBurnerAccount Рік тому

    So glad this series is underway I miss the streams. I'm thinking for how much should be done off-camera: Pick a relatively important building that's got some progress on it and wait til it's done to come back. Also early game winters are a step above snoozefest when you already know about the effects on vehicles. For newer viewers it'll be good to stick around for the first one but after that (until there's citizens) it's probably ok to just pop in for when buildings get done or reconfiguring services.

  • @dalbhuie_youtubeaddedanumber
    @dalbhuie_youtubeaddedanumber Рік тому +6

    Great to see the vids comming so quickly. I think you may have missed a small section of rail when you changed the plan to have one as highspeed.

    • @CharliePryor
      @CharliePryor  Рік тому

      Eventually they’ll all be high speed anyways. The plan mostly is to get one built very cheap to start the import/exports better later (later than I’d like). Then build the real tracks in a way that won’t disrupt the workings train. ;)

  • @damienanderson7941
    @damienanderson7941 Рік тому

    I enjoy these

  • @tribalsynesthesia
    @tribalsynesthesia Рік тому +2

    You should do roundabouts and rail off-camera. Just pitch us in after.
    Also I enjoyed "emergency procedures" when things went bad on stream. :)
    Too early for these now, but it was fun to watch.
    Keep up the good work. :)

    • @CharliePryor
      @CharliePryor  Рік тому +2

      There won’t be anything meaningful or impactful to the play-through happening off camera. - for the first day of video coverage, I wanted to show the layout that I was starting with. Most roads and footpath stuff will happen either in time-lapse or as a cut, usually. Not always, but most of it

  • @Dream48367
    @Dream48367 11 місяців тому

    I just discovered your channel, Realized that you already on 112 Series, so here I am decided to do some catching up. Wow Thanks for your videos

  • @jkif1052
    @jkif1052 Рік тому

    Awesome cool contend with explanationatory how to construct road n rail.Ty 😁🤗👍

  • @MamaOmni
    @MamaOmni Місяць тому

    I have tea, and I’m ready to spill it.

  • @TheWinning247
    @TheWinning247 6 місяців тому +2

    Welcome to Milton Keynesigrad, enjoy your stay! 😂

  • @teria0025
    @teria0025 Рік тому +3

    Love it so far. I dont mind you finishing roads or building after its been laid off stream. Since you always feel us in on what you have done.
    Also i like how you are moving the roads futher back from the highways. Will definitely save you some troubles if you need to change or update something.

  • @agmusic100
    @agmusic100 Рік тому +1

    Hi thank you for the video, and I would like to remind you that you have cut off the road to a oil pump, and I like your idea of building between episodes ,thank you.

  • @billyolgitree5629
    @billyolgitree5629 Рік тому

    Oh the gridsanity!! Lol. Grid smid is aok with me!

  • @DrssaFerri
    @DrssaFerri 11 місяців тому

    Charlie Great series Tks! if you are looking for gids: Buenos Aires!

  • @geolessel
    @geolessel Рік тому

    Put me down for seeing it all!

    • @CharliePryor
      @CharliePryor  Рік тому

      One reservation, confirmed. Please enjoy your stay in our glorious republic. ;)

  • @molybdane7240
    @molybdane7240 Рік тому +1

    Assuming your goal is still to help new players, it's good to always keep anything new you do on screen. But working on designing an area or a roundabout is something that can be moved off screen, if you briefly explain after the fact what you did and why.

  • @ryewhiskey3437
    @ryewhiskey3437 Рік тому

    Excellent, as always!

  • @cabbageplays6710
    @cabbageplays6710 Рік тому

    Hey Charlie. loving this so far, loving the new buildings too. I think they have made it way harder now you need to use coal power first, no more using foreign labour to run your own power and sell it for massive profit. LOL
    I think what you are doing so far is looking good, no need to change bud, but a little suggestion would be to make your construction site use the warehouse you built and filled with goods, as im not sure if you already told it to do that, it seems like the 1 truck you have for that is going to the boarder, but i could be wrong.
    Good luck with the new city, cant wait to see how it all works out.

    • @CharliePryor
      @CharliePryor  Рік тому +1

      Using that warehouse might have been something I did off video. Sorry about that. I try not to do anything meaningful or major off camera, but I can see how at least not mentioning that could make confusion.

    • @cabbageplays6710
      @cabbageplays6710 Рік тому

      @@CharliePryor No worries, i thought i could be wrong. Still keeping me hooked watching these play throughs

  • @kartik_sinha
    @kartik_sinha Рік тому +4

    Charlie in May 2023- I will not build rail in a way that trains have to pass through a station to go from one place to another.
    Charlie in June 2023 does just that

    • @CharliePryor
      @CharliePryor  Рік тому +2

      The key is that it isn’t the ONLY way to go, and that trains can absolutely move around each other with the FOUR rails in that station. It’ll be fine.

    • @kartik_sinha
      @kartik_sinha Рік тому +2

      @@CharliePryor are you sure they can decide to move from another track if one is occupied?
      The reason I am doubtful is that as far as I am aware, vehicles take the fastest possible route to their destination, not considering traffic ofcourse.
      So in this case, the fastest way to move will always be straight through. If those platforms are occupied then other trains might prefer to wait instead of using the other tracks because that is longer distance wise.
      This is ofcourse my understanding of the current version of the game. I don't know if they made routes smarter in the update

    • @CharliePryor
      @CharliePryor  Рік тому +1

      @@kartik_sinha you won’t need smarter routing from the game. They’ll be provided with smart routing from me. You’ll see. Just because tracks are going through a station, doesn’t mean the trains on them will have any conflict

    • @kartik_sinha
      @kartik_sinha Рік тому +1

      ​@@CharliePryorcustom routes, yes you can use waypoints
      But distribution? That is if you plan to use it here

    • @CharliePryor
      @CharliePryor  Рік тому +1

      You’re missing the obvious. You’ll see later (hint: it’s exactly the same way I did it in the stream series, with perfect execution of the plan without waypoints):

  • @robinalbers6107
    @robinalbers6107 Рік тому

    Im from mannheim and its known for its grid architecture i lived in N4,16

  • @grojic
    @grojic Рік тому +1

    I would love to see a full automotive industry so your workers can buy cars... i want to see lively highways everywhere

    • @CharliePryor
      @CharliePryor  Рік тому +2

      MUCH later. Will take a long time to support that.

  • @miccrhaafetl5101
    @miccrhaafetl5101 Рік тому +1

    Phoenix,Az is a grid

  • @kimyeonahchannel
    @kimyeonahchannel Рік тому

    55:29
    Well... I'm not sure what is all the thing i want to see. I don't want to see the trucks trundling along for a million times building 10 meters of road for half an hour, but i also want to see some the building progress in real time. Maybe if it's not too much of an ask, but can you make some timelapses of the constructions progress?
    Also, once you get further into the series, maybe just do a run over explaining the rationale behind the designs of things you've laid out if we have seen it rather than constantly explaining it to us again

  • @andresrv88
    @andresrv88 Рік тому

    Gridded cities? La Plata, Argentina or Necochea, Argentina. Just beautiful! xD

  • @alavel2
    @alavel2 Рік тому

    Salt Lake City Utah and Omaha Ne both are on the grid system.

  • @thomasboilesen
    @thomasboilesen Рік тому

    Definitely showing everything =D Perhaps only cut the road building and show it summarized after

    • @CharliePryor
      @CharliePryor  Рік тому +1

      I have a mix of a few different styles initially, but in general all notable or important parts of the build are going to be shown. Most of what gets skipped is the waiting time for things to get done, ;)

  • @phill2065
    @phill2065 Рік тому

    I like watching almost every thing in these videos … except maybe train signal set up

    • @CharliePryor
      @CharliePryor  Рік тому

      I’ll be sure to blitz through signals. They are fairly straightforward to cover, but I’ll address questions regarding them if needed.

  • @Upuauta
    @Upuauta Рік тому

    I´m late to the party but I like to see everything and hope to also get your thought process.

  • @Kenjuudo
    @Kenjuudo Рік тому

    Personally, I'd like it if you show everything. Greetings from Norway.

  • @billdeloach5868
    @billdeloach5868 Рік тому

    Charlie, how are you controlling the azimuth on these curved roads? I can't find the key combination. I'm getting angles instead of smooth curves. I can make the round abouts fine.

    • @CharliePryor
      @CharliePryor  Рік тому +1

      Just use the scroll wheel on the mouse to change the curve.

  • @BrljoMrljo
    @BrljoMrljo 11 місяців тому +1

    Jeez. Ever single road is croocked lol. It does bug me XD.

    • @CharliePryor
      @CharliePryor  11 місяців тому

      Are you referring to where it meets the roundabout? They should be that way, to help the flow of traffic.

  • @luxiet2518
    @luxiet2518 11 місяців тому

    Anfer for your question what i expect from this serie? Well thats easy. I want to learn this freaking game so i can play it at least on easy difficulty, because even that is impossible for me. So more thing youll do on stream is better for me :D To be honest i dont understand two thirds of what you saying or doing. But hey, im enjoying it.

    • @CharliePryor
      @CharliePryor  11 місяців тому

      This series will definitely help! ;)

  • @hiddenmm3038
    @hiddenmm3038 Рік тому

    Hey Charlie would you share your save after you built your road network please? Thanks.

  • @santiagogarcia-huidobroh107

    Hi! Great video. Don’t forget to place fire stations.

    • @CharliePryor
      @CharliePryor  Рік тому +1

      Requires people to work them anyways. Trucks alone will not put out fires.

    • @santiagogarcia-huidobroh107
      @santiagogarcia-huidobroh107 Рік тому +1

      @@CharliePryor I usually take a few people from the border, better safe than sorry 😉.

    • @CharliePryor
      @CharliePryor  Рік тому +1

      @@santiagogarcia-huidobroh107 it’s not a bad idea if I was closer to the border. Certainly a mistake I made right away for this republic is starting far enough from the border that foreign labor is less effective.

    • @whisperscream4062
      @whisperscream4062 Рік тому

      @@CharliePryor Not to be that guy; but helicopter doesn't require people. I figure their purchase cost and fuel usage, especially early game, its the local 'national guard/forest service' and you as local authority have gifted them better equipment.
      Though honestly I play fires off. Too easy to resolve (building, helicopter) and I ignore them when they happen. Yeah, I know, you've had different results but man, that helicopter paid for its self. 🥰

    • @CharliePryor
      @CharliePryor  Рік тому

      @@whisperscream4062 you cannot use fire helicopters with realistic mode anymore, until researches.

  • @sprendinea
    @sprendinea 11 місяців тому

    25:47 that's what she said

  • @SaltlakePromotionz
    @SaltlakePromotionz Рік тому

    Salt Lake City, Utah. 100% grid system. All the streets use numbers based on said grid.

    • @CharliePryor
      @CharliePryor  Рік тому

      That city has plenty of exceptions to the grid, but take a moment to also look just outside of that city, like to West Valley, for example. Sure, main highways are straight and grid, but not everything is all equal. Plenty of cities, the majority of residential environments especially, do not follow a strict grid system. That said, I’ve mostly stated this in videos as a joke, because it usually comes up with my videos due to my insistence on not following strict symmetrical building practices. There are clear examples of grid cities around the world. There are even more examples of non-grid layouts. I find grids boring. ;)

  • @jeremycharles1191
    @jeremycharles1191 Рік тому

    Actually most of America's cities and towns are grided. Its why San Fransisco has such atrocious hill streets that necessitated cable cars. Old world towns were built before carriages were widely available and there were no need for straight streets. American cities were all planned before they were built and grids were most efficient. You can even see the grids in our fields.

  • @Lone_GamerUK
    @Lone_GamerUK Місяць тому

    Similar to you i started building pump jacks and a tank, and it got to 53% built and wont go anyfurther - seems saying either no workers or something but it shows in range of construction areas and busses for crew and been sitting half a year at 53% :(

    • @Lone_GamerUK
      @Lone_GamerUK Місяць тому

      Nevermind was missing a covered hull for missing resources (all that time wasted - oh well) lol

  • @BrianLTU
    @BrianLTU Місяць тому

    Welcome to ROUNDABOUTistan!

  • @TylerJG921
    @TylerJG921 Рік тому

    Almost every city in Utah is a perfect grid

  • @Aspartic
    @Aspartic Рік тому

    I like running these in the background as I am playing myself, but W&R in realism is a very slow burn, so I can understand if people want it sped up a bit by working off cam.

  • @Emmz_808
    @Emmz_808 Рік тому

    We want all of it

  • @moosemanuk
    @moosemanuk Рік тому

    I'd like all on camera and a bajillion videos that are an hour long please!

    • @CharliePryor
      @CharliePryor  Рік тому +1

      Hahaha! Can’t promise that, but it’ll get more and more towards “showing everything” as we go. Almost everything I skip between videos is either really small stuff that has a small role, like little walking path stuff, or just letting time go so they can build.

  • @whisperscream4062
    @whisperscream4062 Рік тому

    @CharliePryor - Question: Why power for tank such a deal? It doesn't really do anything, right? Unless you going to have trucks pull directly from it. Or am I missing something
    Also doing pump tank pump tank for distance vs pump pump pump... less power requirements (more material/labor though them tanks need ALL the mats) and gives you extra storage in case of bottlenecks. I know you play you and please dont poke, but I argue this is a play-style choice and not optimization.

    • @CharliePryor
      @CharliePryor  Рік тому

      I was going to have them pull directly from it, but I opted instead to go with a loading station instead. Still needs power anyways.
      I don't know what you mean about the whole pump tank pump thing... I only need one tank, as it'll never be full once I get the route going. Any more than one will just be an empty tank. This is mostly mental math, calculating the throughput of the pumpjacks at their percentages, against the capacity and distance for the trucks. I'll basically be having just enough trucks to keep the tank pumping into the tank, without filling it up, as it loses oil overall in the non-snowy months, and gains back in the winter when the trucks slow (no plows)

    • @whisperscream4062
      @whisperscream4062 Рік тому

      @@CharliePryor oh not arguing that. My brain goes with 'power nodes and running lines' wastefulness as priority; plus backup storage in case of me pulling stupids is nice. So I go with pump tank pump tank when Im running long lines from pumpjacks to the processing plant/section (instead of pump pump pump set up).
      Different strokes for folks. Appreciate follow up.

  • @craiglewis2683
    @craiglewis2683 Рік тому

    Any chance you'll do another live series on this ?

    • @CharliePryor
      @CharliePryor  Рік тому

      Can’t do any commitments for live right now. My schedule is too unpredictable day to day to properly schedule things in advance.

    • @craiglewis7852
      @craiglewis7852 Рік тому

      @CharliePryor cheers, thanks for the reply, and keep up the great work.

  • @briangikonyo5186
    @briangikonyo5186 Рік тому

    More please ... also - these shortcuts - I don't think I remember how you do them

    • @CharliePryor
      @CharliePryor  Рік тому

      I don’t know what you mean by “shortcuts”

  • @AShadowboxsFSX
    @AShadowboxsFSX Рік тому

    Other gridded cities: Jacksonville, Chicago, Salt Lake City, Toronto, Barcelona.... There's tons 😂

  • @xGhost4000x
    @xGhost4000x 11 місяців тому

    Im too late for any if ny feedback to matter. But keep up the good work, this ks fascinating.

  • @GreekIrish
    @GreekIrish Рік тому

    Any mods installed here?

  • @weshenriksen2481
    @weshenriksen2481 Рік тому

    I don't like off-camera progress. My preference is to show everything you are doing in real time. If you're hands-on with the mouse/keyboard, I want to see it and hear you talk through it. If you're not hands-on, I'd prefer to see a zoomed-out time-lapse showing as much of the relevant activity area as possible, such as where roads or buildings are being constructed. From what I've seen with other streamers, off-camera work ends up including last-minute design decisions or nuances that are interesting for me. I've learned a lot by watching how construction progresses, such as what to build first and where bottlenecks may occur.

  • @trogdor213
    @trogdor213 Рік тому +2

    You need to find yourself a roundabout tool with how many you are making. Liking the progress so far!

    • @CharliePryor
      @CharliePryor  Рік тому +1

      If all goes as I have in my head, by episode 100, those roundabouts will be VERY nice to have. ;)

  • @mojtabaalkhalifah2517
    @mojtabaalkhalifah2517 8 днів тому

    how to use the map ? i already downloaded but i don't know how to install it

    • @CharliePryor
      @CharliePryor  7 днів тому

      It’s a save file. Put it in your save directory and load it

  • @deputymiller6964
    @deputymiller6964 Рік тому

    i WANT TO SEE IT ALL, i AM ESSENTIALLY LEARNING FROM YOU RIGHT NOW. SO... EVEN SAYING THE KEYBINDS YOU PRESS OUTLOAD AS YOU DO THEM WOULD HELP ME RIGHT NOW..... Caps lock. I am not changing it, have a good day.

    • @CharliePryor
      @CharliePryor  Рік тому

      Hahaha. There will be a lot of details. Only skipping very very small things that are repetitive.

  • @lucasmonteiro5007
    @lucasmonteiro5007 Рік тому +1

    Hi! I don't like seeing roundabouts (or walking paths) being redone all the time, but i do like what you do in general, it just hurts to see the game fighting back. CharliePryor vs. Road Tools.

  • @leohope2383
    @leohope2383 21 день тому

    for some reason my trucks aren't building the gravel roads

    • @CharliePryor
      @CharliePryor  20 днів тому

      They have to be able to reach them, and have access to the supply/vehicles needed.

  • @akroeze
    @akroeze Рік тому

    Option B. Show us most of it, but long periods where nothing is really happening cut out.

    • @CharliePryor
      @CharliePryor  Рік тому

      That’s exactly what most of this series is doing. ;)

  • @HurricaneSA
    @HurricaneSA 11 місяців тому

    "You don't build cities with grid mode. You don't, nobody does that". Actually, most modern cities are grid based because it's the most efficient layout in terms of services and traffic. Grid based layouts were already popular in the ancient Roman empire. Some of the earliest cities in India were grid based if we go even further back in history. It's a fallacy to think that ancient cities just sprang up organically. More often than not they we engineered based on a grid pattern to provide easy access to services for everyone and to also bolster the defenses of the city. The caveat being of course that the terrain allowed for it.

    • @CharliePryor
      @CharliePryor  11 місяців тому

      It’s a theme of the channel/playlists with cities here, that I joke about grids and cities not being a real thing.

    • @HurricaneSA
      @HurricaneSA 11 місяців тому

      @@CharliePryor Oh I assumed that much but I wanted to mention it anyway as I do see a lot of "organic" city builder games claiming to be "historically accurate" these days on Steam simply because they allow organic building and it annoys me very much that people just assume ancient civilization all just plonked down buildings willy nilly and then roads just kind of sprang up magically. Small villages maybe but large metropolitan cities were well planned.

  • @allegedlytrouble
    @allegedlytrouble Рік тому

    I need a tutorial on trains lol, can't get them to connect to customs even thought they look connected to me, i missing something and i can't figure it out lol

    • @CharliePryor
      @CharliePryor  Рік тому +1

      Perhaps something I do in the future will help. I’m unsure what your issue is

  • @dikdap
    @dikdap Рік тому

    Please do not edit out the building part. But edit out the removing and rebuilding. I just wanna see the final building. And long videos are perfect!

  • @lukasgadzijevas7163
    @lukasgadzijevas7163 Рік тому

    I really love your videos man, I just got but one complaint :D . You get side-tracked A LOT and start talking about things you're going to do in 10 years time and forget the project u were on xD. It's why the videos become so long, which i don't mind. But i'd prefer a little less talking and a bit more gameplay . I hope this doesn't come across as rude, but just my honest opinion. Really love your videos,keep it up !

  • @skoaile
    @skoaile 22 дні тому

    why does this game still have the problem where only 2 vehicles max enter in a Large customs area?

  • @bow-tiedengineer4453
    @bow-tiedengineer4453 Рік тому +1

    Personally, I prefer a lot of the off camera work to be done as cuts in the video rather than as stuff happening between episodes. I just think it flows way better if it's "I'm going to plan the thing", "Here's the thing I planned. Now that I've explained and tweaked it, we'll let the construction offices build the things", compared to "alright, I'm going to do this on my own, see you next episode" and then showing us what you did later.

    • @CharliePryor
      @CharliePryor  Рік тому +1

      I don't add too many things between episodes. Usually very minor things, like completing walking paths or adding a pipe or a pump someplace. Anything major, large, or anything that will have even a moderate impact on the civilization is added in the videos, as you describe. Most of the time passing between videos is just letting it sit and build, and monitoring resources to see if more should be brought in and how much.

  • @RoamingAdhocrat
    @RoamingAdhocrat Рік тому

    Cool guys don't look at explosives.

  • @Realford.gaming
    @Realford.gaming Рік тому

    NYC is sinking too

  • @ademyatkin5820
    @ademyatkin5820 Рік тому

    Just show us everything 😅

  • @Budguy68
    @Budguy68 11 місяців тому

    youre playing the game as if you started with 8 mill. lol
    at least in my opinion. I only got 300 hrs though.

  • @Leverquin
    @Leverquin Рік тому

    barcelona is grid

  • @stevesmith7065
    @stevesmith7065 Рік тому

    Do most of the boring stuff offline thanks.

    • @CharliePryor
      @CharliePryor  Рік тому

      What one sees as "boring" others see as interesting. There's a very diverse range of interests, and I will cater to them all as best as I can.

  • @NapoleonEvgeny
    @NapoleonEvgeny Рік тому

    The sound of road removal is terrible. Jezz, it sounds like a toothless granny clamping her jaw
    Great series though!

    • @CharliePryor
      @CharliePryor  Рік тому

      Can’t lower it without lowering everything else. :/