Prison Escape Scenario, Cataclysm DDA, Episode 60

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  • Опубліковано 11 лис 2024
  • Cataclysm: Dark Days Ahead (CDDA) is an open-source survival horror rogue-like video game. Cataclysm: Dark Days Ahead is a fork of the original game Cataclysm.
    The Cataclysm Home Page is located at
    cataclysmdda.org/
    Find help here
    cdda-guide.nor...
    Get this soundpack for the game
    github.com/Ken...
    Tilesets
    github.com/I-a...
    Royalty free music credit goes to "Karl Casey @ White Bat Audio"

КОМЕНТАРІ • 6

  • @PaulieMcCoy
    @PaulieMcCoy 3 місяці тому

    *TIMESTAMPS FOR EP 60 of Prison Escape:*
    @ 0:00 Discussing last episode, 5-point anchor... run into into a manhack
    @ 3:15 malfunctioning 5-point anchor with medium plutonium fuel battery inside. An activity suit?
    @ 5:58 Another manhack!? Some bleeding.
    @ 8:31 New danger music, that's pretty cool!
    @ 9:50 Back to the elevator *OUT OF THE LAB*
    @ 12:00 Grabs the hm12 dazzle rifle as an anti-robot measure
    *@ **13:00** How to find potential science labs* (subway station?)
    @ 14:15 Plans on going back into the lab (artifacts, activity suits, shutters...)
    @ 16:22 Back in tehe elevator *ENTERING THE LAB*
    @ 17:13 A M249 autonomous CROWS II turret... it's probably out of ammo since it isn't shooting zeds. Best to mark it with a permanent marker, just in case...
    @ 20:29 Dragging the activity suits & 5-point anchors closer to the elevator
    @ 23:00 In the elevator *OUT OF LAB*
    @ 23:30 Going to check out the portal room & artifacts?
    @ 24:18 Surprise manhack! Can it be disabled with the hm12 dazzle rifle? But Kenji forgot his UPS!
    @ 26:00 UPS will only take heavy battery? _Are there other kinds of UPS that take other types of fuel I wonder?_
    @ 26:54 Approaching the manhack with UPS and dazzle rifle...
    @ 27:50 Ouch! Set phaser to stun!
    @ 29:30 Looks like hm12 dazzle rifle experiment is over
    @ 30:40 Disassemble broken manhack? Only 10 minut-
    *COMBAT*
    @ 31:02 flaming eye spotted! Stop disassembling?
    @ 32:42 Peek (X) and throw tactic (indeed works in CDDA)
    @ 33:30 What kind of lab was this? Was this Black Mesa? Why all the creatures from the nether dimension?!
    @ 36:00 Ready to deploy tear gas, hopefully it has an effect
    _You should mark where the artifacts are just in case?_
    @ 36:50 *COMBAT END*
    @ 37:00 Considering checking out another science lab, acetylene torches & excess weight
    @ 39:10 The lab in the forest (0, 0'64, 0'84) piques interest... it might be unique or a superlab, potentially _Or so I have heard rumors of manholes in the middle of forests..._
    @ 41:20 Driving the Justice For All North
    @ 43:01 A zombie cop on a farm? How strange...isometric goodness
    @ 44:14 Last leg of auto drive - a snotgobbler??
    @ 45:41 Dead scientists but no wallets, no science id(s)
    @ 46:30 Ah, so not a manhole in the forest but a ventilation shaft for an underground lab
    @ 49:55 Can't use acetylene torch on the ventilation grate but you can use it on the wall, huh... leads down to a walkway, down further is a strange pool. Tactical retreat to prep for melee combat
    @ 50:15 Time to wail on some zombies with a fire axe
    @ 53:05 "We need to repair our fire axe sometime during the next episode"
    @ 53:25 What the hell is that?! phase skulker? Sounds dangerous.
    @ 56:25 Getting "Doom Guy" vibes now!
    @ 58:26 zombie security guard with an AR-15? Nice. Spooky vibes as mission timer hits its limit.
    -----
    *Thoughts*
    - I've run into some strange creatures in my own playthrough... spooky. Is this a result of portal storms regardless of player's reality bubble?
    - I think the hm12 dazzle rifle would have performed better if marksmanship was higher & manhack wasn't such a small target.
    - Things getting a bit dangerous and love how you're playing not the CDDA "meta" but science labs are high risk/reward areas meanwhile Vernon Ziegler's playthrough is doing military base (medium risk) along with some homesteading stuff like smoking food, gathering water, crafting melee weapon, etc... very cool playthroughs you've got going here.

  • @tnm3332
    @tnm3332 3 місяці тому

    We didn't hear gun shot in that lab and the turret is swamped with zombie meaning it's out of ammo.
    Great video as always.

  • @carbon3314
    @carbon3314 3 місяці тому

    That was some ting.

  • @sirfelix77
    @sirfelix77 3 місяці тому

    You could have used a makeshift crowbar/almost anything to smash the metal shutters.

  • @wen498
    @wen498 3 місяці тому

    Have you looked at the ultica iso tileset? I'm not sure if it's packaged with the game yet.
    Also, Surveyors map (overmap only) can be good for city exploration to help you & audience visualize the towns better.

    • @slash_em
      @slash_em  3 місяці тому

      I just check out that tileset. It looks a lot better than Smashbutton, so I switched them out. Surveyors over-map is clear but very bright. I tried it for (1) episode, not sure I will keep it.