sounds good...only thing to top that would be if the map can auto generate further 'as needed' like in factorio... though wont this kind of game get a bit stale without any dynamic combat related threats to put some pressure behind challanges from nature aka cold resource consumption etc ?
Oh fuck. Reminds me of my uni calculs professor. His theory was "if you can't complete test 1 in 15 minutes, you're not worthy of test 2 and the rest of the course" Boyyyy. I had to retake that class summer time smh 🤦
Banished is one my my favorite games of all time. If this is able to live up to the standard set by Banished, then this is definitely something I'm interested in.
Watched about 3 minutes an dimmediately bought the game on steam. After 870 hours of Banished, I seriously doubt that I will experience buyer's regret.
@@pershop4950 I thoroughly enjoy it, it is delightfully complex and challenging enough to keep me coming back for more for hours-long playtime! 53 hours in 3 weeks while working later: I love it!
@@treezen522 I would not say there are none, but it's the usual amount for a rather newish game. Just over the Easter holidays there was a major update and Bugfix by the devs. And those are regular. I find that I can deal with that type of behaviour way better than mods or add-ons that I have to download from 3rd parties.
If I put 100 hours into a game it's already to late to have buyers regret because I deem it money well spent. Regardless of why I spent 100 hours in a game clearly I cared enough I didn't alt+F4 and never return.
I am happy indie game devs still makes Banished like games. I love that game despite its flaws. I feel this strange loneliness whenever I imagine starting a new game (must be the atmosphere and the sound of that game).
The one thing I really miss in Banished is the lack of an economy or real trade that can lead to progression. After the first 70 or so citizens when everything stabilizes, it's just more of the same. Endless sprawl of wooden shacks, giant surplus of goods that I can't sell to actually advance my town. Sure I can trade some, but once you have all the seeds that's basically it. My town of 500 is sitting on a giant pile of iron, stone, wood, mutton and wool jackets which is absolutely worthless. Rich as hell, can't even build a 2-story home.
It was Pravus, actually, that made me interested in Banished. :) This game is seriously a spiritual successor to Banished. It even has that colonial charter mod feel into it, with the technology, advanced resources. Oh yes. This is something I'll most likely pick up in the future.
While the enjoyment of this game for me will for the most part come down to gameplay, I sure will miss the rustic cozy naturalistic graphic style of Banished.
I really love banished, have about 400 hours on steam. For me a deal breaker is always games that introduce currency. Banished is all trade and I really appreciate that about the game.
Definitely getting this game to play over the holiday break. Its UI is so much more polished than Banished (which is understandable, given that Banished was the first successful game of this type, so they were bound to miss a few elements). I love the tech tree element, which - if memory serves - Banished did not have.
This is fantastic! I loved the concept of Banished, but it felt so unfinished and I ended up feeling bored after 5 hours. I'm gonna give this a go now.
wow I just saw your video and I am amazed by your channel and the way you relate/report what is happening and what you will do in game :) appreciate this and you got a new subscriber for sure ^^
14:27 Pravus: I will set time to 10x, it's the only reasonable speed I think Also Pravus: This game does progress really fast! Love the channel so far, new subscriber here!
I agree. Feels good to see someone not tormenting an entire city for 19000 years or making ships phase through a river full of bridges 😂😂. Ah, love them both
I had a lot of fun with Banished. Was feeling empty after finishing all steam achievements. Got a new goal for this semester:) thanks for the gameplay videos. Cheers!
This is interesting because of all the games mentioned in the last few months/year or so, about which games are similar to Banished, I don't think I had ever heard of this one. And yet, just looking at it, along with menu options that each building does, it is even more similar to Banished than the other games that had been mentioned previously. It's almost literally like Banished except with new graphics and few more concepts added, which is typical of a sequel.
I know that this is a bad place to leave a suggestion for a series as it's the 1st episode for a new series, but I would absolutely LOVE to see you play Anno 1800 again. You only did 1 episode, but I've been binge-watching another UA-camr who has a lot of content on it and is going deep into the late game for it. I think that it would be really fun on your side as well. edit: all dlcs will be best for a series if u do play it
Great vid dude. I was stoked when this video popped up :) I was wondering if there was an upgrade to banished just the other day. Bought it straight away. Thanks :)
A Steam review for anyone wanting to buy this game, just please consider this: "This game seems amazing at first, the graphics are nice, the music goes well, the load times aren't too crazy & the UI is pleasant to use But after about a good 3-5 hours, this is by far the most infuriating Colony sim/City builder i have played, and I hate that i kept thinking I could overcome this game's problems instead of immediately uninstalling & just spending my weekend on ANY other city builder. If you're gonna give this a try, be warned. You can't notice the faults in the first 2 hours of the refund period 1. LACK OF DESCRIPTION: This is a chinese game that's been translated. And as a result, the item description for LITERALLY everything in game is cut off. Like the in-game description starts off with "Peach: This is grown in Orchards, its a rough food so long term consumption results in-" The end. Like... you couldn't even find a way to squeeze in the proper description for each item? Or shrink the font size so it fits in? In mandarin i suppose the characters have the full length, but not in english for sure. On top of that the game's mechanics are VERY hidden/confusing, im not sure if this is a translating issue There's multiple difficulties but other than saying "the resources are harder to find", it doesn't say much else. Not the fact that winters are 3x longer, arrive sooner and there's lower temperatures. Nope. Each citizen has both health & Life. You'd think one of them indicates whether someone is alive or not. Absolutely not, i have had citizens that drop to 0 health & 0 life and still live. Other times, my 1 citizen dipped to 0 health but full life and instantly died 2. Impossible/Frustrating mechanics. A lot of reviews with in-depth time have mentioned this but this game's citizen carrying priorities are so screwed Let's say your tailor is producing clothes for the winter for your small town of 15 people. He will literally keep producing UNTIL HE HAS 40 CLOTHES. He won't ever drop it off and he'll start wandering around doing other things like chopping trees etc. Your entire town could be freezing to death, and he WON"T EVEN wear it either to save himself The game is hard-coded to drop off things ONLY when your citizen is full... just why? Take a clue from banished/rimworld/timberborne/LITEARLLY any other city builder jesus. There's no cart-person either that takes stuff from workshops and puts it into central storages either Speaking of storage, you cannot have your citizens prioritize a certain storage either Let's say you build 5 plots of farm land far away from the city. And you build a warehouse close to it for them to store Your citizens will IGNORE IT. And spend 10% of their time harvesting and 90% of the time walking to the warehouse that's 50 miles away, until that one is full Sure, you can "trick the game" by turning off that storage & turning it on later, but why? Why is there no "radius" for picking stuff to store in? Or choosing a storage manually? 3. Technology: This is literally the worst designed tech tree in the planet. You passively get resource points that become harder and harder to unlock as you get more I'm not even sure if its mathematically possible to unlock all the tech tree options no longer how long you play. And a lot of the tech trees aren't like "This would be nice to have, faster roads" No. They're tech options that literally decide whether or not you Live or DIE. Notice how most games scale up the technology tree? Beginner technology = 1 point, intermediate = 2, end-game technology =4? Its designed this way so that you don't have guns & missiles without knowing how to purify drinking water Except in settlement survival, all tech costs the same. And some technology trees have NO USE other than just... serving as a catalyst for others Research a clay pit? Great -> Wait another year to unlock water mill -> Wait another year after to unlock the loom to spin cloth -> Wait another year to unlock the tailor! Until then, most of the technology is pointless. While the tailor is considered almost critical to survive winter 4. RNG RNG RNG. Its one thing to have a tiny amount of healthy RNG, like different map types, different goods on a merchant ship Its another thing to have rng in POPULATION GROWTH. There are games where i literally have 80-20 gender split. Like seriously? I get a wave of immigrants and they're ALL WOMEN. Either implement polygame or fix this jesus RNG when it comes to unlocking certain seeds wouldn't be so bad, when some crops are blatanty overpowered (Hello beans & peas kingdom.) Also, so many other crops are pointless like cherries, lettuce etc. Like if you're planning to implement them in the future then sure, otherwise they're just a "Hah! You thought it was grapes, but it i was I the USELESS CHESTNUT Tree!!" Or at least put a food variety in the game RNG when it comes to unlocking cotton/flax for BASIC SURVIVAL is not how it should be. RNG when it comes to unlocking seeds for potatoes/agave for alcohol processing is just frustrating. Sure, you can get it from the merchant ship after paying off a truck load of money. But its meant for mid-game once you're established ( which btw, you lead a colony of drunkards. If they don't get alcohol, their happiness lowers and they're -20% efficiency, effectively killing your colony as everything else slows down) TLDR: Incomplete translations. Broken individual citizen game mechanics. Severely lacking optimization options for a veteran city builder. Buy this game maybe a full year later after they've patched it like crazy. Avoid it for now"
This reviewer is being dramatic. I'm nearing the end game now with about 800 people on hard difficulty, and this is my first try. Most of these issues are minor. The tech tree and high trading costs are meant to keep the game going for longer. If I could unlock the tech tree and seeds/animals quickly, I would have reached the end game too early and get bored. I have been on this run for more than 5 days and I still have more stuff to unlock, and I think that's a good thing.
@@artwingtonr.4647 Thank you for replying, I don't have the game and haven't seen more than an hour of gameplay, I just lurked around for a bit on the steam page and found this comment. I felt like they had some valid points, but there was no counter-argument yet. I'm glad there is now. Might have another look at the game.
What a lovely looking game for graphics, and seems to be a much better operational than Banished (there is nothing wrong with Banished at all, just saying.) Looking forward to more of this series.
the problem, for me, with these settlement/colony sim survival is the tedium after getting a large town/city. I wish there was a way to automate stuff after you have expanded
Thanks to this video I just found this game and picked it up last week. I agree with a lot of your excitement in this video. I just wish the items highlighted in the help section were links. As in, if I am looking at the smelter and it mentions I can make steel using certain materials, I wish I could click steel and those other materials to learn more without having to go look for them individual in the other areas of the help guide.
OMG! I hope your Hunter captures that Idle Baby Chicken! They cost Millions of Silver if you purchase from a Trader and they produce "Tears" for Special Buildings!!
might wanna read the tasks more thoroughly when it required you to place down a chopping house further down it said a sawmill or water sawmill can also complete this task
It's interesting that the game has an Easter Island scenario for it's hard mode that has decreased wood production. It's a nod to the fact that the inhabitants of the island, who called it Rapa Nui, caused the downfall of their civilization by cutting down their forests for ship-building and Moai construction. By the time they realized that they'd destroyed their ability to produce wood in meaningful amounts, it was too late, and by the time the West contacted the inhabitants there, there was only a handful of people left.
This is likely a misconception. A more modern approach is, that the Rapa Nui died because of diseases brought by Europeans. As well as their ecosystem which was heavily attacked by diseases, parasites and mice brought with the Europeans. There are evidences, that the society was quite stable up to the arrival of the European.
@@jannikgabriel Fair enough; what's clear is that the downfall of the civilization there was due to an environmental imbalance that upset the system that allowed large-scale social structures to function. Only question is whether it was internal or external factors that brought it about.
Hello Pravus. Thank to your lets play.. Im planning on buying this game in the future.. So thank you for your lets play.. I love city builders alot, and this looks really amazing. Greetings Raymond.
Less than 2 minutes in. "Here is a map, start wherever you want" No gimmicky restriction or forced start location, a good opener for sure.
sounds good...only thing to top that would be if the map can auto generate further 'as needed' like in factorio... though wont this kind of game get a bit stale without any dynamic combat related threats to put some pressure behind challanges from nature aka cold resource consumption etc ?
I like the European building style as civilisation begins in a fir forest in Africa.
and then you have to build houses close to the market. there is your gimmicky restriction
complete dealbreaker
@@vete6864 and you can build mutliple markets so whats your point
@@Amoth_oth_ras_shash so rimworld?
Dude blowing through explaining this game at a million miles an hour the same way the professor casually explains calculus without taking a breath.
Yeah, gotta put him on like 0.75 speed, maybe lower, to keep up with him!
Thank goodness you can watch the videos again and pause them when he says something worth reflecting upon.
Oh fuck. Reminds me of my uni calculs professor. His theory was "if you can't complete test 1 in 15 minutes, you're not worthy of test 2 and the rest of the course"
Boyyyy. I had to retake that class summer time smh 🤦
Yeah.. and like calculus.. this seems like a bore and a chore.. rather than fun which is what a game should be! Pass...
Me who generally is on 2x speed on any video
"very stressed out people are not going to be producing children" I wish my parents would understand this logic.
that's why you have kids at 23 not 30
i wish politicians understand that
@@rontannah so true 😭
I feel like stressed people would have more since you relieve stress via the act.
@@Spaloooshify Stress can actually cause sexual dysfunction, which is unfortunate.
Banished is one my my favorite games of all time. If this is able to live up to the standard set by Banished, then this is definitely something I'm interested in.
Watched about 3 minutes an dimmediately bought the game on steam. After 870 hours of Banished, I seriously doubt that I will experience buyer's regret.
what do you think about it, 3 weeks later?
@@pershop4950 I thoroughly enjoy it, it is delightfully complex and challenging enough to keep me coming back for more for hours-long playtime! 53 hours in 3 weeks while working later: I love it!
@@severusslaveI heard there were so many bugs inside the game.
@@treezen522 I would not say there are none, but it's the usual amount for a rather newish game. Just over the Easter holidays there was a major update and Bugfix by the devs. And those are regular.
I find that I can deal with that type of behaviour way better than mods or add-ons that I have to download from 3rd parties.
If I put 100 hours into a game it's already to late to have buyers regret because I deem it money well spent. Regardless of why I spent 100 hours in a game clearly I cared enough I didn't alt+F4 and never return.
Looks like Banished with foundation Grafics. Looking forward to see more of this game.
I am happy indie game devs still makes Banished like games. I love that game despite its flaws. I feel this strange loneliness whenever I imagine starting a new game (must be the atmosphere and the sound of that game).
14:30 "The game does progress very fast." Dude. You've been at 10x speed the entire time. Sheesh.
The one thing I really miss in Banished is the lack of an economy or real trade that can lead to progression. After the first 70 or so citizens when everything stabilizes, it's just more of the same. Endless sprawl of wooden shacks, giant surplus of goods that I can't sell to actually advance my town. Sure I can trade some, but once you have all the seeds that's basically it. My town of 500 is sitting on a giant pile of iron, stone, wood, mutton and wool jackets which is absolutely worthless. Rich as hell, can't even build a 2-story home.
Banished was good. Like REALLY good. But it was getting old. This truly is a game changer
“2 peas are going to be good”. A minute later, “let’s pull back on the peas”.
It was Pravus, actually, that made me interested in Banished. :)
This game is seriously a spiritual successor to Banished. It even has that colonial charter mod feel into it, with the technology, advanced resources. Oh yes. This is something I'll most likely pick up in the future.
While the enjoyment of this game for me will for the most part come down to gameplay, I sure will miss the rustic cozy naturalistic graphic style of Banished.
You are not lying when you said it is so much more than Banished. In Banished, I feel stranded. In this one, I feel like exploring.
"sawmill and water sawmill also complete this task"
You didn't want the chopping house.
You didn't need it either.
Banished will never be topped.
I miss having 200k food and a few cities.
I really love banished, have about 400 hours on steam. For me a deal breaker is always games that introduce currency. Banished is all trade and I really appreciate that about the game.
Definitely getting this game to play over the holiday break. Its UI is so much more polished than Banished (which is understandable, given that Banished was the first successful game of this type, so they were bound to miss a few elements). I love the tech tree element, which - if memory serves - Banished did not have.
Ohhhhhhh 2 new series in one day... now THATS what i wanted.
PRAISE PRAVUS!
Hm... Pravus making a series. About the successor of one of his most beloved games... I see this as a win :D
This is fantastic! I loved the concept of Banished, but it felt so unfinished and I ended up feeling bored after 5 hours. I'm gonna give this a go now.
did you get to trying it? if so, what are your thoughts now?
BANISHED SHALL NOT BE REPLACED NOR SURPASSED !!
wow I just saw your video and I am amazed by your channel and the way you relate/report what is happening and what you will do in game :) appreciate this and you got a new subscriber for sure ^^
Looks fun! Can't wait to see what it's about. Also, love all that African pine.
Finally, the lord had answered us! Seriously, i have been waiting for your playthrough since the game first released.
this game is the first game ive played of the genre and its soo fun
Pravus, I'm proud of you and myself, my head isn't hurting listening to your FTL speed explanations. I guess I have to subscribe
I love playing banished
14:27 Pravus: I will set time to 10x, it's the only reasonable speed I think
Also Pravus: This game does progress really fast!
Love the channel so far, new subscriber here!
bro this is my first video of yours that I'm watching when I first heard your voice ngl i thought it was an A.I voice, awesome!
You have a good voice and you presentation is excellent
Pravus playstyle is the exact opposite of Josh's playstyle when playing this game...
Enjoyed both
I agree. Feels good to see someone not tormenting an entire city for 19000 years or making ships phase through a river full of bridges 😂😂.
Ah, love them both
@@felixleong61 hey, at least the castle is done🤣
Huh...this is on my wishlist. Didn't even remember adding it.
Looks good!
PLEASE make this a series!!!
I had a lot of fun with Banished. Was feeling empty after finishing all steam achievements. Got a new goal for this semester:) thanks for the gameplay videos. Cheers!
colonial charter mod dude!
i love the games you play and your videos and your commentary
"Very stressed out people are not going to be producing children" damn tell me something I don't know
Love the new series already! Still waiting on that in depth Planet Coaster series though...lol
I remember banished.. such an awsome game
need more of this whole series please!
awesome pravus. you are the best gaming youtuber
This is interesting because of all the games mentioned in the last few months/year or so, about which games are similar to Banished, I don't think I had ever heard of this one. And yet, just looking at it, along with menu options that each building does, it is even more similar to Banished than the other games that had been mentioned previously.
It's almost literally like Banished except with new graphics and few more concepts added, which is typical of a sequel.
a banished successor you say, well im excited
When I saw "The succesor to Banished" I knew this was my game
Crazy how similar to banished this is, but with better UI, more vibrant graphics and seemingly much deeper. Looks great.
This looks like such a fun game!
look forward to seeing more of this game.
Happy to see you play this! Not going to lie though, I can't wait to see you do an extreme playthrough of this
yeay new series😆😆🥳🥳
'The truly iconic city builder' yes sir yes it is
Praise Pravus
You, sir, are a delightful watch.
*'Plays on speed 10'*
"-That's not much time, the game kinda' does progress really fast"
I know that this is a bad place to leave a suggestion for a series as it's the 1st episode for a new series, but I would absolutely LOVE to see you play Anno 1800 again. You only did 1 episode, but I've been binge-watching another UA-camr who has a lot of content on it and is going deep into the late game for it. I think that it would be really fun on your side as well.
edit: all dlcs will be best for a series if u do play it
he's on a rollacoaster ride its hard to keep up lmao.
pretty aesthetic, some cottagecore people might like it :3
Dear god the sheer number of options
I AM GLAD THAT YOU TRIED IT
Finally, a game that makes dried animal dung interesting!
That was..... heavily detailed tutorial.
Great video. Love your style and speed, would like to see this as a series :)
Will keep an eye out for when it leaves early access.
More series for the god of series)
wow, i played this back in 2015 or something. The game has turned out freaking awesome :o
This popped up on my Google homepage Pravus!🙌🙌🙌
5min in. I'm sold.
Looks great. Gona have to play this.
you're right! this game is an improved version of Banished.
this lowkey feel like a more advanced age of empires lol!
Great vid dude. I was stoked when this video popped up :) I was wondering if there was an upgrade to banished just the other day. Bought it straight away. Thanks :)
Oh this looks lovely and I cannot wait to see more Pravus.
dope as always prav
This gives me a lot of rimworld and they are billions vibes. I like I like
A Steam review for anyone wanting to buy this game, just please consider this:
"This game seems amazing at first, the graphics are nice, the music goes well, the load times aren't too crazy & the UI is pleasant to use
But after about a good 3-5 hours, this is by far the most infuriating Colony sim/City builder i have played, and I hate that i kept thinking I could overcome this game's problems instead of immediately uninstalling & just spending my weekend on ANY other city builder. If you're gonna give this a try, be warned. You can't notice the faults in the first 2 hours of the refund period
1. LACK OF DESCRIPTION: This is a chinese game that's been translated. And as a result, the item description for LITERALLY everything in game is cut off. Like the in-game description starts off with "Peach: This is grown in Orchards, its a rough food so long term consumption results in-"
The end.
Like... you couldn't even find a way to squeeze in the proper description for each item? Or shrink the font size so it fits in? In mandarin i suppose the characters have the full length, but not in english for sure.
On top of that the game's mechanics are VERY hidden/confusing, im not sure if this is a translating issue
There's multiple difficulties but other than saying "the resources are harder to find", it doesn't say much else. Not the fact that winters are 3x longer, arrive sooner and there's lower temperatures. Nope.
Each citizen has both health & Life. You'd think one of them indicates whether someone is alive or not. Absolutely not, i have had citizens that drop to 0 health & 0 life and still live. Other times, my 1 citizen dipped to 0 health but full life and instantly died
2. Impossible/Frustrating mechanics. A lot of reviews with in-depth time have mentioned this but this game's citizen carrying priorities are so screwed
Let's say your tailor is producing clothes for the winter for your small town of 15 people.
He will literally keep producing UNTIL HE HAS 40 CLOTHES. He won't ever drop it off and he'll start wandering around doing other things like chopping trees etc. Your entire town could be freezing to death, and he WON"T EVEN wear it either to save himself
The game is hard-coded to drop off things ONLY when your citizen is full... just why? Take a clue from banished/rimworld/timberborne/LITEARLLY any other city builder jesus. There's no cart-person either that takes stuff from workshops and puts it into central storages either
Speaking of storage, you cannot have your citizens prioritize a certain storage either
Let's say you build 5 plots of farm land far away from the city. And you build a warehouse close to it for them to store
Your citizens will IGNORE IT. And spend 10% of their time harvesting and 90% of the time walking to the warehouse that's 50 miles away, until that one is full
Sure, you can "trick the game" by turning off that storage & turning it on later, but why? Why is there no "radius" for picking stuff to store in? Or choosing a storage manually?
3. Technology: This is literally the worst designed tech tree in the planet. You passively get resource points that become harder and harder to unlock as you get more
I'm not even sure if its mathematically possible to unlock all the tech tree options no longer how long you play. And a lot of the tech trees aren't like "This would be nice to have, faster roads"
No. They're tech options that literally decide whether or not you Live or DIE. Notice how most games scale up the technology tree?
Beginner technology = 1 point, intermediate = 2, end-game technology =4?
Its designed this way so that you don't have guns & missiles without knowing how to purify drinking water
Except in settlement survival, all tech costs the same. And some technology trees have NO USE other than just... serving as a catalyst for others
Research a clay pit? Great -> Wait another year to unlock water mill -> Wait another year after to unlock the loom to spin cloth -> Wait another year to unlock the tailor!
Until then, most of the technology is pointless. While the tailor is considered almost critical to survive winter
4. RNG RNG RNG.
Its one thing to have a tiny amount of healthy RNG, like different map types, different goods on a merchant ship
Its another thing to have rng in POPULATION GROWTH. There are games where i literally have 80-20 gender split. Like seriously? I get a wave of immigrants and they're ALL WOMEN. Either implement polygame or fix this jesus
RNG when it comes to unlocking certain seeds wouldn't be so bad, when some crops are blatanty overpowered (Hello beans & peas kingdom.)
Also, so many other crops are pointless like cherries, lettuce etc. Like if you're planning to implement them in the future then sure, otherwise they're just a "Hah! You thought it was grapes, but it i was I the USELESS CHESTNUT Tree!!"
Or at least put a food variety in the game
RNG when it comes to unlocking cotton/flax for BASIC SURVIVAL is not how it should be. RNG when it comes to unlocking seeds for potatoes/agave for alcohol processing is just frustrating. Sure, you can get it from the merchant ship after paying off a truck load of money. But its meant for mid-game once you're established
( which btw, you lead a colony of drunkards. If they don't get alcohol, their happiness lowers and they're -20% efficiency, effectively killing your colony as everything else slows down)
TLDR: Incomplete translations. Broken individual citizen game mechanics. Severely lacking optimization options for a veteran city builder.
Buy this game maybe a full year later after they've patched it like crazy. Avoid it for now"
This reviewer is being dramatic. I'm nearing the end game now with about 800 people on hard difficulty, and this is my first try. Most of these issues are minor. The tech tree and high trading costs are meant to keep the game going for longer. If I could unlock the tech tree and seeds/animals quickly, I would have reached the end game too early and get bored. I have been on this run for more than 5 days and I still have more stuff to unlock, and I think that's a good thing.
@@artwingtonr.4647 Thank you for replying, I don't have the game and haven't seen more than an hour of gameplay, I just lurked around for a bit on the steam page and found this comment. I felt like they had some valid points, but there was no counter-argument yet. I'm glad there is now. Might have another look at the game.
What a lovely looking game for graphics, and seems to be a much better operational than Banished (there is nothing wrong with Banished at all, just saying.) Looking forward to more of this series.
This game looks very interesting. Reminds me so much of Kingdoms Reborn.
This looks and feels amazing!
Love this game watched it on other channels 100% amazing
"very stressed out people are not going to have children" If that doesn't sum up my generation's situation perfectly, I don't know what does.
this game looks so good!
Love the look of this game and can't wait to see some more!
Thanks Pravus, I see a new black-hole for my time.. off to Steam and tell my fam goodbye.
the problem, for me, with these settlement/colony sim survival is the tedium after getting a large town/city. I wish there was a way to automate stuff after you have expanded
Im 1:28 in and currently opening steam game store
this but military/combat elements would be a dream game
beautiful game and well explained thank you
Couldn't help but notice at the start around the 8 min mark "gatherers will search the area for wild vegetables and tequila..." EH? 😂😂
Thanks to this video I just found this game and picked it up last week. I agree with a lot of your excitement in this video. I just wish the items highlighted in the help section were links. As in, if I am looking at the smelter and it mentions I can make steel using certain materials, I wish I could click steel and those other materials to learn more without having to go look for them individual in the other areas of the help guide.
this man studied banished I am impressed xD
OMG! I hope your Hunter captures that Idle Baby Chicken! They cost Millions of Silver if you purchase from a Trader and they produce "Tears" for Special Buildings!!
That's the first thing I saw 😅
Catch that chicken! 🐔
A link to the game would have been a nice addition . . . but I found it on Steam - TY!
The technology tree is directly ripped from Frostpunk
Oh man this dude biffed it two minutes in
might wanna read the tasks more thoroughly when it required you to place down a chopping house further down it said a sawmill or water sawmill can also complete this task
I was like why the hell is he building the chopping house when he can build much better option next to river :D
It's interesting that the game has an Easter Island scenario for it's hard mode that has decreased wood production. It's a nod to the fact that the inhabitants of the island, who called it Rapa Nui, caused the downfall of their civilization by cutting down their forests for ship-building and Moai construction. By the time they realized that they'd destroyed their ability to produce wood in meaningful amounts, it was too late, and by the time the West contacted the inhabitants there, there was only a handful of people left.
This is likely a misconception. A more modern approach is, that the Rapa Nui died because of diseases brought by Europeans. As well as their ecosystem which was heavily attacked by diseases, parasites and mice brought with the Europeans. There are evidences, that the society was quite stable up to the arrival of the European.
@@jannikgabriel Fair enough; what's clear is that the downfall of the civilization there was due to an environmental imbalance that upset the system that allowed large-scale social structures to function.
Only question is whether it was internal or external factors that brought it about.
well that explains why the big stone heads are not big wooden heads.
Wish I could speak like you when it comes to class presentations ;-; i subscribed
My opinion is PATRON is way better and a real successor to BANSIHED! but thank you for your efforts :D
Looking forward to this series!
Hello Pravus.
Thank to your lets play..
Im planning on buying this game in the future.. So thank you for your lets play..
I love city builders alot, and this looks really amazing.
Greetings
Raymond.
banished 2 is coming you are not ready boyz
Just subscribed you have me invested